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author | Alex Bennée <alex.bennee@linaro.org> | 2018-03-16 16:45:02 +0000 |
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committer | Richard Henderson <richard.henderson@linaro.org> | 2018-05-17 15:27:15 -0700 |
commit | 6fed16b265a4fcc810895bbca4d67e1ae7a89f07 (patch) | |
tree | bed663c55f5ac835ba751a9772bbb87351c8397a /include/fpu/softfloat.h | |
parent | ca3a3d5a3141d44aa717dc11e4d33a834a85e1f6 (diff) | |
download | qemu-6fed16b265a4fcc810895bbca4d67e1ae7a89f07.zip qemu-6fed16b265a4fcc810895bbca4d67e1ae7a89f07.tar.gz qemu-6fed16b265a4fcc810895bbca4d67e1ae7a89f07.tar.bz2 |
fpu/softfloat: re-factor float to float conversions
This allows us to delete a lot of additional boilerplate
code which is no longer needed.
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Alex Bennée <alex.bennee@linaro.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
Diffstat (limited to 'include/fpu/softfloat.h')
-rw-r--r-- | include/fpu/softfloat.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/include/fpu/softfloat.h b/include/fpu/softfloat.h index 43962dc..a6860e8 100644 --- a/include/fpu/softfloat.h +++ b/include/fpu/softfloat.h @@ -211,10 +211,10 @@ float128 uint64_to_float128(uint64_t, float_status *status); /*---------------------------------------------------------------------------- | Software half-precision conversion routines. *----------------------------------------------------------------------------*/ -float16 float32_to_float16(float32, flag, float_status *status); -float32 float16_to_float32(float16, flag, float_status *status); -float16 float64_to_float16(float64 a, flag ieee, float_status *status); -float64 float16_to_float64(float16 a, flag ieee, float_status *status); +float16 float32_to_float16(float32, bool ieee, float_status *status); +float32 float16_to_float32(float16, bool ieee, float_status *status); +float16 float64_to_float16(float64 a, bool ieee, float_status *status); +float64 float16_to_float64(float16 a, bool ieee, float_status *status); int16_t float16_to_int16(float16, float_status *status); uint16_t float16_to_uint16(float16 a, float_status *status); int16_t float16_to_int16_round_to_zero(float16, float_status *status); |