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author | aurel32 <aurel32@c046a42c-6fe2-441c-8c8c-71466251a162> | 2008-03-18 06:54:34 +0000 |
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committer | aurel32 <aurel32@c046a42c-6fe2-441c-8c8c-71466251a162> | 2008-03-18 06:54:34 +0000 |
commit | e7d93956508d86838d508345867ee8d2fe587459 (patch) | |
tree | c78463dc661120c8fc9450bcebd2c9f6bca5ff9d /hw/ps2.c | |
parent | cf7a2fe2eb6e100b21089faced28e8dfeaf39748 (diff) | |
download | qemu-e7d93956508d86838d508345867ee8d2fe587459.zip qemu-e7d93956508d86838d508345867ee8d2fe587459.tar.gz qemu-e7d93956508d86838d508345867ee8d2fe587459.tar.bz2 |
Add KBD_CMD_SCANCODE command.
(Hervé Poussineau)
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@4082 c046a42c-6fe2-441c-8c8c-71466251a162
Diffstat (limited to 'hw/ps2.c')
-rw-r--r-- | hw/ps2.c | 39 |
1 files changed, 34 insertions, 5 deletions
@@ -34,6 +34,7 @@ /* Keyboard Commands */ #define KBD_CMD_SET_LEDS 0xED /* Set keyboard leds */ #define KBD_CMD_ECHO 0xEE +#define KBD_CMD_SCANCODE 0xF0 /* Get/set scancode set */ #define KBD_CMD_GET_ID 0xF2 /* get keyboard ID */ #define KBD_CMD_SET_RATE 0xF3 /* Set typematic rate */ #define KBD_CMD_ENABLE 0xF4 /* Enable scanning */ @@ -89,6 +90,7 @@ typedef struct { conversions we do the translation (if any) in the PS/2 emulation not the keyboard controller. */ int translate; + int scancode_set; /* 1=XT, 2=AT, 3=PS/2 */ } PS2KbdState; typedef struct { @@ -131,10 +133,13 @@ void ps2_queue(void *opaque, int b) s->update_irq(s->update_arg, 1); } +/* keycode is expressed in scancode set 2 */ static void ps2_put_keycode(void *opaque, int keycode) { PS2KbdState *s = opaque; - if (!s->translate && keycode < 0xe0) + + /* XXX: add support for scancode sets 1 and 3 */ + if (!s->translate && keycode < 0xe0 && s->scancode_set == 2) { if (keycode & 0x80) ps2_queue(&s->common, 0xf0); @@ -174,6 +179,7 @@ uint32_t ps2_read_data(void *opaque) static void ps2_reset_keyboard(PS2KbdState *s) { s->scan_enabled = 1; + s->scancode_set = 2; } void ps2_write_keyboard(void *opaque, int val) @@ -192,8 +198,9 @@ void ps2_write_keyboard(void *opaque, int val) break; case KBD_CMD_GET_ID: ps2_queue(&s->common, KBD_REPLY_ACK); - ps2_queue(&s->common, 0xab); - ps2_queue(&s->common, 0x83); + /* We emulate a MF2 AT keyboard here */ + ps2_put_keycode(s, 0xab); + ps2_put_keycode(s, 0x83); break; case KBD_CMD_ECHO: ps2_queue(&s->common, KBD_CMD_ECHO); @@ -202,6 +209,7 @@ void ps2_write_keyboard(void *opaque, int val) s->scan_enabled = 1; ps2_queue(&s->common, KBD_REPLY_ACK); break; + case KBD_CMD_SCANCODE: case KBD_CMD_SET_LEDS: case KBD_CMD_SET_RATE: s->common.write_cmd = val; @@ -227,6 +235,21 @@ void ps2_write_keyboard(void *opaque, int val) break; } break; + case KBD_CMD_SCANCODE: + if (val == 0) { + if (s->scancode_set == 1) + ps2_put_keycode(s, 0x43); + else if (s->scancode_set == 2) + ps2_put_keycode(s, 0x41); + else if (s->scancode_set == 3) + ps2_put_keycode(s, 0x3f); + } else { + if (val >= 1 && val <= 3) + s->scancode_set = val; + ps2_queue(&s->common, KBD_REPLY_ACK); + } + s->common.write_cmd = -1; + break; case KBD_CMD_SET_LEDS: ps2_queue(&s->common, KBD_REPLY_ACK); s->common.write_cmd = -1; @@ -493,6 +516,7 @@ static void ps2_kbd_save(QEMUFile* f, void* opaque) ps2_common_save (f, &s->common); qemu_put_be32(f, s->scan_enabled); qemu_put_be32(f, s->translate); + qemu_put_be32(f, s->scancode_set); } static void ps2_mouse_save(QEMUFile* f, void* opaque) @@ -516,12 +540,16 @@ static int ps2_kbd_load(QEMUFile* f, void* opaque, int version_id) { PS2KbdState *s = (PS2KbdState*)opaque; - if (version_id != 2) + if (version_id != 2 && version_id != 3) return -EINVAL; ps2_common_load (f, &s->common); s->scan_enabled=qemu_get_be32(f); s->translate=qemu_get_be32(f); + if (version_id == 3) + s->scancode_set=qemu_get_be32(f); + else + s->scancode_set=2; return 0; } @@ -552,8 +580,9 @@ void *ps2_kbd_init(void (*update_irq)(void *, int), void *update_arg) s->common.update_irq = update_irq; s->common.update_arg = update_arg; + s->scancode_set = 2; ps2_reset(&s->common); - register_savevm("ps2kbd", 0, 2, ps2_kbd_save, ps2_kbd_load, s); + register_savevm("ps2kbd", 0, 3, ps2_kbd_save, ps2_kbd_load, s); qemu_add_kbd_event_handler(ps2_put_keycode, s); qemu_register_reset(ps2_reset, &s->common); return s; |