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author | Paul Brook <paul@codesourcery.com> | 2009-05-12 12:33:04 +0100 |
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committer | Paul Brook <paul@codesourcery.com> | 2009-05-12 12:33:04 +0100 |
commit | 22d83b140e7b2dda555b7e3035050454f8764b7f (patch) | |
tree | b80cd7f2cbae7951323871218db3772dd8b3b8c7 /hw/pcspk.c | |
parent | 0d9acba8fddbf970c7353083e6a60b47017ce3e4 (diff) | |
download | qemu-22d83b140e7b2dda555b7e3035050454f8764b7f.zip qemu-22d83b140e7b2dda555b7e3035050454f8764b7f.tar.gz qemu-22d83b140e7b2dda555b7e3035050454f8764b7f.tar.bz2 |
Push AUD_init down to devices
Now we can safely call AUD_init multiple times we can push it down to
individual audio devices, rather than having to pass it from the board
init.
Signed-off-by: Paul Brook <paul@codesourcery.com>
Diffstat (limited to 'hw/pcspk.c')
-rw-r--r-- | hw/pcspk.c | 7 |
1 files changed, 2 insertions, 5 deletions
@@ -96,15 +96,12 @@ static void pcspk_callback(void *opaque, int free) } } -int pcspk_audio_init(AudioState *audio, qemu_irq *pic) +int pcspk_audio_init(qemu_irq *pic) { + AudioState *audio = AUD_init(); PCSpkState *s = &pcspk_state; struct audsettings as = {PCSPK_SAMPLE_RATE, 1, AUD_FMT_U8, 0}; - if (!audio) { - AUD_log(s_spk, "No audio state\n"); - return -1; - } AUD_register_card(audio, s_spk, &s->card); s->voice = AUD_open_out(&s->card, s->voice, s_spk, s, pcspk_callback, &as); |