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author | Eric Blake <eblake@redhat.com> | 2016-03-03 09:16:49 -0700 |
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committer | Markus Armbruster <armbru@redhat.com> | 2016-03-05 10:41:55 +0100 |
commit | b5a1b443183f56e0b9ad0f72614bdff7ace780d5 (patch) | |
tree | 7fde6bb5891be9df92ff7ec01f1062915eed09d9 /hw/input/ps2.c | |
parent | 0399293e5b9e5443b82103fa8e2c97deadef9825 (diff) | |
download | qemu-b5a1b443183f56e0b9ad0f72614bdff7ace780d5.zip qemu-b5a1b443183f56e0b9ad0f72614bdff7ace780d5.tar.gz qemu-b5a1b443183f56e0b9ad0f72614bdff7ace780d5.tar.bz2 |
ui: Shorten references into InputEvent
An upcoming patch will alter how simple unions, like InputEvent, are
laid out, which will impact all lines of the form 'evt->u.XXX'
(expanding it to the longer 'evt->u.XXX.data'). For better
legibility in that patch, and less need for line wrapping, it's better
to use a temporary variable to reduce the effect of a layout change to
just the variable initializations, rather than every reference within
an InputEvent.
There was one instance in hid.c:hid_pointer_event() where the code
was referring to evt->u.rel inside the case label where evt->u.abs
is the correct name; thankfully, both members of the union have the
same type, so it happened to work, but it is now cleaner.
Signed-off-by: Eric Blake <eblake@redhat.com>
Message-Id: <1457021813-10704-8-git-send-email-eblake@redhat.com>
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Diffstat (limited to 'hw/input/ps2.c')
-rw-r--r-- | hw/input/ps2.c | 27 |
1 files changed, 16 insertions, 11 deletions
diff --git a/hw/input/ps2.c b/hw/input/ps2.c index 1bd0dde..86df1a0 100644 --- a/hw/input/ps2.c +++ b/hw/input/ps2.c @@ -182,10 +182,11 @@ static void ps2_keyboard_event(DeviceState *dev, QemuConsole *src, { PS2KbdState *s = (PS2KbdState *)dev; int scancodes[3], i, count; + InputKeyEvent *key = evt->u.key; qemu_system_wakeup_request(QEMU_WAKEUP_REASON_OTHER); - count = qemu_input_key_value_to_scancode(evt->u.key->key, - evt->u.key->down, + count = qemu_input_key_value_to_scancode(key->key, + key->down, scancodes); for (i = 0; i < count; i++) { ps2_put_keycode(s, scancodes[i]); @@ -389,6 +390,8 @@ static void ps2_mouse_event(DeviceState *dev, QemuConsole *src, [INPUT_BUTTON_RIGHT] = MOUSE_EVENT_RBUTTON, }; PS2MouseState *s = (PS2MouseState *)dev; + InputMoveEvent *move; + InputBtnEvent *btn; /* check if deltas are recorded when disabled */ if (!(s->mouse_status & MOUSE_STATUS_ENABLED)) @@ -396,23 +399,25 @@ static void ps2_mouse_event(DeviceState *dev, QemuConsole *src, switch (evt->type) { case INPUT_EVENT_KIND_REL: - if (evt->u.rel->axis == INPUT_AXIS_X) { - s->mouse_dx += evt->u.rel->value; - } else if (evt->u.rel->axis == INPUT_AXIS_Y) { - s->mouse_dy -= evt->u.rel->value; + move = evt->u.rel; + if (move->axis == INPUT_AXIS_X) { + s->mouse_dx += move->value; + } else if (move->axis == INPUT_AXIS_Y) { + s->mouse_dy -= move->value; } break; case INPUT_EVENT_KIND_BTN: - if (evt->u.btn->down) { - s->mouse_buttons |= bmap[evt->u.btn->button]; - if (evt->u.btn->button == INPUT_BUTTON_WHEEL_UP) { + btn = evt->u.btn; + if (btn->down) { + s->mouse_buttons |= bmap[btn->button]; + if (btn->button == INPUT_BUTTON_WHEEL_UP) { s->mouse_dz--; - } else if (evt->u.btn->button == INPUT_BUTTON_WHEEL_DOWN) { + } else if (btn->button == INPUT_BUTTON_WHEEL_DOWN) { s->mouse_dz++; } } else { - s->mouse_buttons &= ~bmap[evt->u.btn->button]; + s->mouse_buttons &= ~bmap[btn->button]; } break; |