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authorEric Blake <eblake@redhat.com>2016-03-03 09:16:49 -0700
committerMarkus Armbruster <armbru@redhat.com>2016-03-05 10:41:55 +0100
commitb5a1b443183f56e0b9ad0f72614bdff7ace780d5 (patch)
tree7fde6bb5891be9df92ff7ec01f1062915eed09d9 /hw/input/ps2.c
parent0399293e5b9e5443b82103fa8e2c97deadef9825 (diff)
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ui: Shorten references into InputEvent
An upcoming patch will alter how simple unions, like InputEvent, are laid out, which will impact all lines of the form 'evt->u.XXX' (expanding it to the longer 'evt->u.XXX.data'). For better legibility in that patch, and less need for line wrapping, it's better to use a temporary variable to reduce the effect of a layout change to just the variable initializations, rather than every reference within an InputEvent. There was one instance in hid.c:hid_pointer_event() where the code was referring to evt->u.rel inside the case label where evt->u.abs is the correct name; thankfully, both members of the union have the same type, so it happened to work, but it is now cleaner. Signed-off-by: Eric Blake <eblake@redhat.com> Message-Id: <1457021813-10704-8-git-send-email-eblake@redhat.com> Signed-off-by: Markus Armbruster <armbru@redhat.com>
Diffstat (limited to 'hw/input/ps2.c')
-rw-r--r--hw/input/ps2.c27
1 files changed, 16 insertions, 11 deletions
diff --git a/hw/input/ps2.c b/hw/input/ps2.c
index 1bd0dde..86df1a0 100644
--- a/hw/input/ps2.c
+++ b/hw/input/ps2.c
@@ -182,10 +182,11 @@ static void ps2_keyboard_event(DeviceState *dev, QemuConsole *src,
{
PS2KbdState *s = (PS2KbdState *)dev;
int scancodes[3], i, count;
+ InputKeyEvent *key = evt->u.key;
qemu_system_wakeup_request(QEMU_WAKEUP_REASON_OTHER);
- count = qemu_input_key_value_to_scancode(evt->u.key->key,
- evt->u.key->down,
+ count = qemu_input_key_value_to_scancode(key->key,
+ key->down,
scancodes);
for (i = 0; i < count; i++) {
ps2_put_keycode(s, scancodes[i]);
@@ -389,6 +390,8 @@ static void ps2_mouse_event(DeviceState *dev, QemuConsole *src,
[INPUT_BUTTON_RIGHT] = MOUSE_EVENT_RBUTTON,
};
PS2MouseState *s = (PS2MouseState *)dev;
+ InputMoveEvent *move;
+ InputBtnEvent *btn;
/* check if deltas are recorded when disabled */
if (!(s->mouse_status & MOUSE_STATUS_ENABLED))
@@ -396,23 +399,25 @@ static void ps2_mouse_event(DeviceState *dev, QemuConsole *src,
switch (evt->type) {
case INPUT_EVENT_KIND_REL:
- if (evt->u.rel->axis == INPUT_AXIS_X) {
- s->mouse_dx += evt->u.rel->value;
- } else if (evt->u.rel->axis == INPUT_AXIS_Y) {
- s->mouse_dy -= evt->u.rel->value;
+ move = evt->u.rel;
+ if (move->axis == INPUT_AXIS_X) {
+ s->mouse_dx += move->value;
+ } else if (move->axis == INPUT_AXIS_Y) {
+ s->mouse_dy -= move->value;
}
break;
case INPUT_EVENT_KIND_BTN:
- if (evt->u.btn->down) {
- s->mouse_buttons |= bmap[evt->u.btn->button];
- if (evt->u.btn->button == INPUT_BUTTON_WHEEL_UP) {
+ btn = evt->u.btn;
+ if (btn->down) {
+ s->mouse_buttons |= bmap[btn->button];
+ if (btn->button == INPUT_BUTTON_WHEEL_UP) {
s->mouse_dz--;
- } else if (evt->u.btn->button == INPUT_BUTTON_WHEEL_DOWN) {
+ } else if (btn->button == INPUT_BUTTON_WHEEL_DOWN) {
s->mouse_dz++;
}
} else {
- s->mouse_buttons &= ~bmap[evt->u.btn->button];
+ s->mouse_buttons &= ~bmap[btn->button];
}
break;