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authoraliguori <aliguori@c046a42c-6fe2-441c-8c8c-71466251a162>2009-01-16 19:04:14 +0000
committeraliguori <aliguori@c046a42c-6fe2-441c-8c8c-71466251a162>2009-01-16 19:04:14 +0000
commit3023f3329d87a6203d03a0e9ccb948772940da96 (patch)
tree2e1bea1fcce30aa15940275277f52022d7325341 /hw/g364fb.c
parent9f8df9c10f5112014cffef0bf546bf344eeefc32 (diff)
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graphical_console_init change (Stefano Stabellini)
Patch 5/7 This patch changes the graphical_console_init function to return an allocated DisplayState instead of a QEMUConsole. This patch contains just the graphical_console_init change and few other modifications mainly in console.c and vl.c. It was necessary to move the display frontends (e.g. sdl and vnc) initialization after machine->init in vl.c. This patch does *not* include any required changes to any device, these changes come with the following patches. Patch 6/7 This patch changes the QEMUMachine init functions not to take a DisplayState as an argument because is not needed any more; In few places the graphic hardware initialization function was called only if DisplayState was not NULL, now they are always called. Apart from these cases, the rest are all mechanical substitutions. Patch 7/7 This patch updates the graphic device code to use the new graphical_console_init function. As for the previous patch, in few places graphical_console_init was called only if DisplayState was not NULL, now it is always called. Apart from these cases, the rest are all mechanical substitutions. Signed-off-by: Stefano Stabellini <stefano.stabellini@eu.citrix.com> Signed-off-by: Anthony Liguori <aliguori@us.ibm.com> git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6344 c046a42c-6fe2-441c-8c8c-71466251a162
Diffstat (limited to 'hw/g364fb.c')
-rw-r--r--hw/g364fb.c14
1 files changed, 5 insertions, 9 deletions
diff --git a/hw/g364fb.c b/hw/g364fb.c
index b2aeaab..c42c7e7 100644
--- a/hw/g364fb.c
+++ b/hw/g364fb.c
@@ -32,7 +32,6 @@ typedef struct G364State {
uint8_t palette[256][3];
/* display refresh support */
DisplayState *ds;
- QEMUConsole *console;
int graphic_mode;
uint32_t scr_width, scr_height; /* in pixels */
} G364State;
@@ -131,7 +130,7 @@ static void g364fb_update_display(void *opaque)
full_update = 1;
}
if (s->scr_width != ds_get_width(s->ds) || s->scr_height != ds_get_height(s->ds)) {
- qemu_console_resize(s->console, s->scr_width, s->scr_height);
+ qemu_console_resize(s->ds, s->scr_width, s->scr_height);
full_update = 1;
}
switch(graphic_mode) {
@@ -354,8 +353,7 @@ static CPUWriteMemoryFunc *g364fb_mem_write[3] = {
g364fb_mem_writel,
};
-int g364fb_mm_init(DisplayState *ds,
- int vram_size, int it_shift,
+int g364fb_mm_init(int vram_size, int it_shift,
target_phys_addr_t vram_base, target_phys_addr_t ctrl_base)
{
G364State *s;
@@ -371,11 +369,9 @@ int g364fb_mm_init(DisplayState *ds,
qemu_register_reset(g364fb_reset, s);
g364fb_reset(s);
- s->ds = ds;
-
- s->console = graphic_console_init(ds, g364fb_update_display,
- g364fb_invalidate_display,
- g364fb_screen_dump, NULL, s);
+ s->ds = graphic_console_init(g364fb_update_display,
+ g364fb_invalidate_display,
+ g364fb_screen_dump, NULL, s);
io_vram = cpu_register_io_memory(0, g364fb_mem_read, g364fb_mem_write, s);
cpu_register_physical_memory(vram_base, vram_size, io_vram);