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author | pbrook <pbrook@c046a42c-6fe2-441c-8c8c-71466251a162> | 2009-04-01 12:27:59 +0000 |
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committer | pbrook <pbrook@c046a42c-6fe2-441c-8c8c-71466251a162> | 2009-04-01 12:27:59 +0000 |
commit | 714fa308a3f86e1dc55021ff1282c1afe6954d3d (patch) | |
tree | 9377d95debe17aeda17cbcc2042ffff1f9ff59d0 /hw/framebuffer.c | |
parent | 602dafcf43d8a35ff77e33377c1f258515812e5b (diff) | |
download | qemu-714fa308a3f86e1dc55021ff1282c1afe6954d3d.zip qemu-714fa308a3f86e1dc55021ff1282c1afe6954d3d.tar.gz qemu-714fa308a3f86e1dc55021ff1282c1afe6954d3d.tar.bz2 |
Implement and use shared memory framebuffer device rendering reoutine.
Use DMA mapping API.
Signed-off-by: Paul Brook <paul@codesourcery.com>
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6965 c046a42c-6fe2-441c-8c8c-71466251a162
Diffstat (limited to 'hw/framebuffer.c')
-rw-r--r-- | hw/framebuffer.c | 119 |
1 files changed, 119 insertions, 0 deletions
diff --git a/hw/framebuffer.c b/hw/framebuffer.c new file mode 100644 index 0000000..1086ba9 --- /dev/null +++ b/hw/framebuffer.c @@ -0,0 +1,119 @@ +/* + * Framebuffer device helper routines + * + * Copyright (c) 2009 CodeSourcery + * Written by Paul Brook <paul@codesourcery.com> + * + * This code is licensed under the GNU GPLv2. + */ + +/* TODO: + - Do something similar for framebuffers with local ram + - Handle rotation here instead of hacking dest_pitch + - Use common pixel conversion routines instead of per-device drawfn + - Remove all DisplayState knowledge from devices. + */ + +#include "hw.h" +#include "console.h" +#include "framebuffer.h" +#include "kvm.h" + +/* Render an image from a shared memory framebuffer. */ + +void framebuffer_update_display( + DisplayState *ds, + target_phys_addr_t base, + int cols, /* Width in pixels. */ + int rows, /* Leight in pixels. */ + int src_width, /* Length of source line, in bytes. */ + int dest_row_pitch, /* Bytes between adjacent horizontal output pixels. */ + int dest_col_pitch, /* Bytes between adjacent vertical output pixels. */ + int invalidate, /* nonzero to redraw the whole image. */ + drawfn fn, + void *opaque, + int *first_row, /* Input and output. */ + int *last_row /* Output only */) +{ + target_phys_addr_t src_len; + uint8_t *dest; + uint8_t *src; + uint8_t *src_base; + int first, last = 0; + int dirty; + int i; + ram_addr_t addr; + ram_addr_t pd; + ram_addr_t pd2; + + i = *first_row; + *first_row = -1; + src_len = src_width * rows; + + if (kvm_enabled()) { + kvm_physical_sync_dirty_bitmap(base, src_len); + } + pd = cpu_get_physical_page_desc(base); + pd2 = cpu_get_physical_page_desc(base + src_len - 1); + /* We should reall check that this is a continuous ram region. + Instead we just check that the first and last pages are + both ram, and the right distance apart. */ + if ((pd & ~TARGET_PAGE_MASK) > IO_MEM_ROM + || (pd2 & ~TARGET_PAGE_MASK) > IO_MEM_ROM) { + return; + } + pd = (pd & TARGET_PAGE_MASK) + (base & ~TARGET_PAGE_MASK); + if (((pd + src_len - 1) & TARGET_PAGE_MASK) != (pd2 & TARGET_PAGE_MASK)) { + return; + } + + src_base = cpu_physical_memory_map(base, &src_len, 0); + /* If we can't map the framebuffer then bail. We could try harder, + but it's not really worth it as dirty flag tracking will probably + already have failed above. */ + if (!src_base) + return; + if (src_len != src_width * rows) { + cpu_physical_memory_unmap(src_base, src_len, 0, 0); + return; + } + src = src_base; + dest = ds_get_data(ds); + if (dest_col_pitch < 0) + dest -= dest_col_pitch * (cols - 1); + first = -1; + addr = pd; + + addr += i * src_width; + src += i * src_width; + dest += i * dest_row_pitch; + + for (; i < rows; i++) { + target_phys_addr_t dirty_offset; + dirty = 0; + dirty_offset = 0; + while (addr + dirty_offset < TARGET_PAGE_ALIGN(addr + src_width)) { + dirty |= cpu_physical_memory_get_dirty(addr + dirty_offset, + VGA_DIRTY_FLAG); + dirty_offset += TARGET_PAGE_SIZE; + } + + if (dirty || invalidate) { + fn(opaque, dest, src, cols, dest_col_pitch); + if (first == -1) + first = i; + last = i; + } + addr += src_width; + src += src_width; + dest += dest_row_pitch; + } + cpu_physical_memory_unmap(src_base, src_len, 0, 0); + if (first < 0) { + return; + } + cpu_physical_memory_reset_dirty(pd, pd + src_len, VGA_DIRTY_FLAG); + *first_row = first; + *last_row = last; + return; +} |