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author | Markus Armbruster <armbru@redhat.com> | 2016-06-22 19:11:19 +0200 |
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committer | Markus Armbruster <armbru@redhat.com> | 2016-07-12 16:19:16 +0200 |
commit | a9c94277f07d19d3eb14f199c3e93491aa3eae0e (patch) | |
tree | fbacb9207afd71c3ad206a4099099d95b7824c16 /hw/display | |
parent | b35399bb4e9968296a12303b00f9f2066470e987 (diff) | |
download | qemu-a9c94277f07d19d3eb14f199c3e93491aa3eae0e.zip qemu-a9c94277f07d19d3eb14f199c3e93491aa3eae0e.tar.gz qemu-a9c94277f07d19d3eb14f199c3e93491aa3eae0e.tar.bz2 |
Use #include "..." for our own headers, <...> for others
Tracked down with an ugly, brittle and probably buggy Perl script.
Also move includes converted to <...> up so they get included before
ours where that's obviously okay.
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Eric Blake <eblake@redhat.com>
Tested-by: Eric Blake <eblake@redhat.com>
Reviewed-by: Richard Henderson <rth@twiddle.net>
Diffstat (limited to 'hw/display')
-rw-r--r-- | hw/display/vga_int.h | 2 | ||||
-rw-r--r-- | hw/display/virtio-gpu-3d.c | 2 | ||||
-rw-r--r-- | hw/display/virtio-gpu.c | 2 |
3 files changed, 3 insertions, 3 deletions
diff --git a/hw/display/vga_int.h b/hw/display/vga_int.h index 3ce5544..29a5c03 100644 --- a/hw/display/vga_int.h +++ b/hw/display/vga_int.h @@ -24,7 +24,7 @@ #ifndef HW_VGA_INT_H #define HW_VGA_INT_H 1 -#include <hw/hw.h> +#include "hw/hw.h" #include "exec/memory.h" #define ST01_V_RETRACE 0x08 diff --git a/hw/display/virtio-gpu-3d.c b/hw/display/virtio-gpu-3d.c index d6c8c6e..758d33a 100644 --- a/hw/display/virtio-gpu-3d.c +++ b/hw/display/virtio-gpu-3d.c @@ -21,7 +21,7 @@ #ifdef CONFIG_VIRGL -#include "virglrenderer.h" +#include <virglrenderer.h> static struct virgl_renderer_callbacks virtio_gpu_3d_cbs; diff --git a/hw/display/virtio-gpu.c b/hw/display/virtio-gpu.c index f8b0274..929c3c8 100644 --- a/hw/display/virtio-gpu.c +++ b/hw/display/virtio-gpu.c @@ -28,7 +28,7 @@ static struct virtio_gpu_simple_resource* virtio_gpu_find_resource(VirtIOGPU *g, uint32_t resource_id); #ifdef CONFIG_VIRGL -#include "virglrenderer.h" +#include <virglrenderer.h> #define VIRGL(_g, _virgl, _simple, ...) \ do { \ if (_g->use_virgl_renderer) { \ |