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author | blueswir1 <blueswir1@c046a42c-6fe2-441c-8c8c-71466251a162> | 2008-08-15 18:33:42 +0000 |
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committer | blueswir1 <blueswir1@c046a42c-6fe2-441c-8c8c-71466251a162> | 2008-08-15 18:33:42 +0000 |
commit | 128ab2ff50a85969d08d2dec0fd88accdd153bcb (patch) | |
tree | 58e3f83a26a0df04bd347789c0163e0ac6c0a5e9 /fpu | |
parent | 72c7b06cb7e0cfded2678d531c454fcac16c93c3 (diff) | |
download | qemu-128ab2ff50a85969d08d2dec0fd88accdd153bcb.zip qemu-128ab2ff50a85969d08d2dec0fd88accdd153bcb.tar.gz qemu-128ab2ff50a85969d08d2dec0fd88accdd153bcb.tar.bz2 |
Preliminary OpenBSD host support (based on OpenBSD patches by Todd T. Fries)
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@5012 c046a42c-6fe2-441c-8c8c-71466251a162
Diffstat (limited to 'fpu')
-rw-r--r-- | fpu/softfloat-native.h | 12 |
1 files changed, 11 insertions, 1 deletions
diff --git a/fpu/softfloat-native.h b/fpu/softfloat-native.h index 53bf681..5994cd4 100644 --- a/fpu/softfloat-native.h +++ b/fpu/softfloat-native.h @@ -15,7 +15,9 @@ * Solaris 10 with GCC4 does not need these macros as they * are defined in <iso/math_c99.h> with a compiler directive */ -#if defined(HOST_SOLARIS) && (( HOST_SOLARIS <= 9 ) || ((HOST_SOLARIS >= 10) && (__GNUC__ <= 4))) +#if defined(HOST_SOLARIS) && (( HOST_SOLARIS <= 9 ) || ((HOST_SOLARIS >= 10) \ + && (__GNUC__ <= 4))) \ + || defined(__OpenBSD__) /* * C99 7.12.3 classification macros * and @@ -24,6 +26,9 @@ * ... do not work on Solaris 10 using GNU CC 3.4.x. * Try to workaround the missing / broken C99 math macros. */ +#if defined(__OpenBSD__) +#define unordered(x, y) (isnan(x) || isnan(y)) +#endif #define isnormal(x) (fpclass(x) >= FP_NZERO) #define isgreater(x, y) ((!unordered(x, y)) && ((x) > (y))) @@ -84,6 +89,11 @@ typedef union { | Software IEC/IEEE floating-point rounding mode. *----------------------------------------------------------------------------*/ #if (defined(_BSD) && !defined(__APPLE__)) || defined(HOST_SOLARIS) +#if defined(__OpenBSD__) +#define FE_RM FP_RM +#define FE_RP FP_RP +#define FE_RZ FP_RZ +#endif enum { float_round_nearest_even = FP_RN, float_round_down = FP_RM, |