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author | Alex Bennée <alex.bennee@linaro.org> | 2019-08-12 16:04:02 +0100 |
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committer | Alex Bennée <alex.bennee@linaro.org> | 2019-08-19 12:07:13 +0100 |
commit | f7e81a945737631c19405a39d510d2284257c3ff (patch) | |
tree | 9ec546d9b5fadc31d9289266eb69a9b5ff7ce97a /fpu | |
parent | afd760539308a5524accf964107cdb1d54a059e3 (diff) | |
download | qemu-f7e81a945737631c19405a39d510d2284257c3ff.zip qemu-f7e81a945737631c19405a39d510d2284257c3ff.tar.gz qemu-f7e81a945737631c19405a39d510d2284257c3ff.tar.bz2 |
fpu: replace LIT64 usage with UINT64_C for specialize constants
We have a wrapper that does the right thing from stdint.h so lets use
it for our constants in softfloat-specialize.h
Signed-off-by: Alex Bennée <alex.bennee@linaro.org>
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Diffstat (limited to 'fpu')
-rw-r--r-- | fpu/softfloat-specialize.h | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/fpu/softfloat-specialize.h b/fpu/softfloat-specialize.h index 7b88957..5ab2fa1 100644 --- a/fpu/softfloat-specialize.h +++ b/fpu/softfloat-specialize.h @@ -196,11 +196,11 @@ floatx80 floatx80_default_nan(float_status *status) /* None of the targets that have snan_bit_is_one use floatx80. */ assert(!snan_bit_is_one(status)); #if defined(TARGET_M68K) - r.low = LIT64(0xFFFFFFFFFFFFFFFF); + r.low = UINT64_C(0xFFFFFFFFFFFFFFFF); r.high = 0x7FFF; #else /* X86 */ - r.low = LIT64(0xC000000000000000); + r.low = UINT64_C(0xC000000000000000); r.high = 0xFFFF; #endif return r; @@ -212,9 +212,9 @@ floatx80 floatx80_default_nan(float_status *status) #define floatx80_infinity_high 0x7FFF #if defined(TARGET_M68K) -#define floatx80_infinity_low LIT64(0x0000000000000000) +#define floatx80_infinity_low UINT64_C(0x0000000000000000) #else -#define floatx80_infinity_low LIT64(0x8000000000000000) +#define floatx80_infinity_low UINT64_C(0x8000000000000000) #endif const floatx80 floatx80_infinity @@ -667,7 +667,7 @@ int float64_is_signaling_nan(float64 a_, float_status *status) return ((a << 1) >= 0xFFF0000000000000ULL); } else { return (((a >> 51) & 0xFFF) == 0xFFE) - && (a & LIT64(0x0007FFFFFFFFFFFF)); + && (a & UINT64_C(0x0007FFFFFFFFFFFF)); } #endif } @@ -707,7 +707,7 @@ static float64 commonNaNToFloat64(commonNaNT a, float_status *status) if (mantissa) { return make_float64( (((uint64_t) a.sign) << 63) - | LIT64(0x7FF0000000000000) + | UINT64_C(0x7FF0000000000000) | (a.high >> 12)); } else { return float64_default_nan(status); @@ -790,7 +790,7 @@ int floatx80_is_quiet_nan(floatx80 a, float_status *status) && (a.low == aLow); } else { return ((a.high & 0x7FFF) == 0x7FFF) - && (LIT64(0x8000000000000000) <= ((uint64_t)(a.low << 1))); + && (UINT64_C(0x8000000000000000) <= ((uint64_t)(a.low << 1))); } #endif } @@ -812,7 +812,7 @@ int floatx80_is_signaling_nan(floatx80 a, float_status *status) } else { uint64_t aLow; - aLow = a.low & ~LIT64(0x4000000000000000); + aLow = a.low & ~UINT64_C(0x4000000000000000); return ((a.high & 0x7FFF) == 0x7FFF) && (uint64_t)(aLow << 1) && (a.low == aLow); @@ -829,7 +829,7 @@ floatx80 floatx80_silence_nan(floatx80 a, float_status *status) { /* None of the targets that have snan_bit_is_one use floatx80. */ assert(!snan_bit_is_one(status)); - a.low |= LIT64(0xC000000000000000); + a.low |= UINT64_C(0xC000000000000000); return a; } @@ -874,7 +874,7 @@ static floatx80 commonNaNToFloatx80(commonNaNT a, float_status *status) } if (a.high >> 1) { - z.low = LIT64(0x8000000000000000) | a.high >> 1; + z.low = UINT64_C(0x8000000000000000) | a.high >> 1; z.high = (((uint16_t)a.sign) << 15) | 0x7FFF; } else { z = floatx80_default_nan(status); @@ -969,7 +969,7 @@ int float128_is_signaling_nan(float128 a, float_status *status) && (a.low || (a.high & 0x0000FFFFFFFFFFFFULL)); } else { return (((a.high >> 47) & 0xFFFF) == 0xFFFE) - && (a.low || (a.high & LIT64(0x00007FFFFFFFFFFF))); + && (a.low || (a.high & UINT64_C(0x00007FFFFFFFFFFF))); } #endif } @@ -987,7 +987,7 @@ float128 float128_silence_nan(float128 a, float_status *status) if (snan_bit_is_one(status)) { return float128_default_nan(status); } else { - a.high |= LIT64(0x0000800000000000); + a.high |= UINT64_C(0x0000800000000000); return a; } #endif @@ -1025,7 +1025,7 @@ static float128 commonNaNToFloat128(commonNaNT a, float_status *status) } shift128Right(a.high, a.low, 16, &z.high, &z.low); - z.high |= (((uint64_t)a.sign) << 63) | LIT64(0x7FFF000000000000); + z.high |= (((uint64_t)a.sign) << 63) | UINT64_C(0x7FFF000000000000); return z; } |