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author | Li Qiang <liq3ea@163.com> | 2021-05-15 20:04:03 -0700 |
---|---|---|
committer | Gerd Hoffmann <kraxel@redhat.com> | 2021-05-27 11:55:59 +0200 |
commit | 3ea32d1355d446057c17458238db2749c52ee8f0 (patch) | |
tree | 9165fd0daa7b6cf4dd0b84da96b2f485fb5555a4 /contrib | |
parent | 9f22893adcb02580aee5968f32baa2cd109b3ec2 (diff) | |
download | qemu-3ea32d1355d446057c17458238db2749c52ee8f0.zip qemu-3ea32d1355d446057c17458238db2749c52ee8f0.tar.gz qemu-3ea32d1355d446057c17458238db2749c52ee8f0.tar.bz2 |
vhost-user-gpu: abstract vg_cleanup_mapping_iov
Currently in vhost-user-gpu, we free resource directly in
the cleanup case of resource. If we change the cleanup logic
we need to change several places, also abstruct a
'vg_create_mapping_iov' can be symmetry with the
'vg_create_mapping_iov'. This is like what virtio-gpu does,
no function changed.
Signed-off-by: Li Qiang <liq3ea@163.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20210516030403.107723-9-liq3ea@163.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Diffstat (limited to 'contrib')
-rw-r--r-- | contrib/vhost-user-gpu/vhost-user-gpu.c | 24 | ||||
-rw-r--r-- | contrib/vhost-user-gpu/virgl.c | 9 | ||||
-rw-r--r-- | contrib/vhost-user-gpu/vugpu.h | 2 |
3 files changed, 26 insertions, 9 deletions
diff --git a/contrib/vhost-user-gpu/vhost-user-gpu.c b/contrib/vhost-user-gpu/vhost-user-gpu.c index 770dfad..6dc6a44 100644 --- a/contrib/vhost-user-gpu/vhost-user-gpu.c +++ b/contrib/vhost-user-gpu/vhost-user-gpu.c @@ -49,6 +49,8 @@ static char *opt_render_node; static gboolean opt_virgl; static void vg_handle_ctrl(VuDev *dev, int qidx); +static void vg_cleanup_mapping(VuGpu *g, + struct virtio_gpu_simple_resource *res); static const char * vg_cmd_to_string(int cmd) @@ -400,7 +402,7 @@ vg_resource_destroy(VuGpu *g, } vugbm_buffer_destroy(&res->buffer); - g_free(res->iov); + vg_cleanup_mapping(g, res); pixman_image_unref(res->image); QTAILQ_REMOVE(&g->reslist, res, next); g_free(res); @@ -504,6 +506,22 @@ vg_resource_attach_backing(VuGpu *g, res->iov_cnt = ab.nr_entries; } +/* Though currently only free iov, maybe later will do more work. */ +void vg_cleanup_mapping_iov(VuGpu *g, + struct iovec *iov, uint32_t count) +{ + g_free(iov); +} + +static void +vg_cleanup_mapping(VuGpu *g, + struct virtio_gpu_simple_resource *res) +{ + vg_cleanup_mapping_iov(g, res->iov, res->iov_cnt); + res->iov = NULL; + res->iov_cnt = 0; +} + static void vg_resource_detach_backing(VuGpu *g, struct virtio_gpu_ctrl_command *cmd) @@ -522,9 +540,7 @@ vg_resource_detach_backing(VuGpu *g, return; } - g_free(res->iov); - res->iov = NULL; - res->iov_cnt = 0; + vg_cleanup_mapping(g, res); } static void diff --git a/contrib/vhost-user-gpu/virgl.c b/contrib/vhost-user-gpu/virgl.c index 7172104..3e45e1b 100644 --- a/contrib/vhost-user-gpu/virgl.c +++ b/contrib/vhost-user-gpu/virgl.c @@ -116,8 +116,9 @@ virgl_cmd_resource_unref(VuGpu *g, virgl_renderer_resource_detach_iov(unref.resource_id, &res_iovs, &num_iovs); - g_free(res_iovs); - + if (res_iovs != NULL && num_iovs != 0) { + vg_cleanup_mapping_iov(g, res_iovs, num_iovs); + } virgl_renderer_resource_unref(unref.resource_id); } @@ -294,7 +295,7 @@ virgl_resource_attach_backing(VuGpu *g, ret = virgl_renderer_resource_attach_iov(att_rb.resource_id, res_iovs, att_rb.nr_entries); if (ret != 0) { - g_free(res_iovs); + vg_cleanup_mapping_iov(g, res_iovs, att_rb.nr_entries); } } @@ -314,7 +315,7 @@ virgl_resource_detach_backing(VuGpu *g, if (res_iovs == NULL || num_iovs == 0) { return; } - g_free(res_iovs); + vg_cleanup_mapping_iov(g, res_iovs, num_iovs); } static void diff --git a/contrib/vhost-user-gpu/vugpu.h b/contrib/vhost-user-gpu/vugpu.h index 04d5615..e2864bb 100644 --- a/contrib/vhost-user-gpu/vugpu.h +++ b/contrib/vhost-user-gpu/vugpu.h @@ -169,7 +169,7 @@ int vg_create_mapping_iov(VuGpu *g, struct virtio_gpu_resource_attach_backing *ab, struct virtio_gpu_ctrl_command *cmd, struct iovec **iov); - +void vg_cleanup_mapping_iov(VuGpu *g, struct iovec *iov, uint32_t count); void vg_get_display_info(VuGpu *vg, struct virtio_gpu_ctrl_command *cmd); void vg_wait_ok(VuGpu *g); |