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author | Kővágó, Zoltán <dirty.ice.hu@gmail.com> | 2019-10-13 21:58:02 +0200 |
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committer | Gerd Hoffmann <kraxel@redhat.com> | 2019-10-18 08:14:05 +0200 |
commit | 2b9cce8c8c37b95290c48c037e51e001985124d1 (patch) | |
tree | 82fbbf3fff30c561215cada4c3f2a97f8cda1dbb /audio/dsoundaudio.c | |
parent | cecc1e79bf9ad9a0e2d3ce513d4f71792a0985f6 (diff) | |
download | qemu-2b9cce8c8c37b95290c48c037e51e001985124d1.zip qemu-2b9cce8c8c37b95290c48c037e51e001985124d1.tar.gz qemu-2b9cce8c8c37b95290c48c037e51e001985124d1.tar.bz2 |
audio: replace shift in audio_pcm_info with bytes_per_frame
The bit shifting trick worked because the number of bytes per frame was
always a power-of-two (since QEMU only supports mono, stereo and 8, 16
and 32 bit samples). But if we want to add support for surround sound,
this no longer holds true.
Signed-off-by: Kővágó, Zoltán <DirtY.iCE.hu@gmail.com>
Message-id: 1351fd9bcce0ff20d81850c5292722194329de02.1570996490.git.DirtY.iCE.hu@gmail.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Diffstat (limited to 'audio/dsoundaudio.c')
-rw-r--r-- | audio/dsoundaudio.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/audio/dsoundaudio.c b/audio/dsoundaudio.c index d4a4757..c265c00 100644 --- a/audio/dsoundaudio.c +++ b/audio/dsoundaudio.c @@ -320,8 +320,8 @@ static void dsound_clear_sample (HWVoiceOut *hw, LPDIRECTSOUNDBUFFER dsb, return; } - len1 = blen1 >> hw->info.shift; - len2 = blen2 >> hw->info.shift; + len1 = blen1 / hw->info.bytes_per_frame; + len2 = blen2 / hw->info.bytes_per_frame; #ifdef DEBUG_DSOUND dolog ("clear %p,%ld,%ld %p,%ld,%ld\n", |