#include #include "platform.h" #include "specialize.h" /*---------------------------------------------------------------------------- | Returns the result of converting the canonical NaN `a' to the single- | precision floating-point format. *----------------------------------------------------------------------------*/ uint_fast32_t softfloat_commonNaNToF32UI( struct commonNaN a ) { return (uint_fast32_t) a.sign<<31 | 0x7FFFFFFF; }