#include #include #include "platform.h" #include "primitives.h" #include "internals.h" #include "specialize.h" #include "softfloat.h" float64_t f64_rem( float64_t a, float64_t b ) { union ui64_f64 uA; uint_fast64_t uiA; bool signA; int_fast16_t expA; uint_fast64_t sigA; union ui64_f64 uB; uint_fast64_t uiB; bool signB; int_fast16_t expB; uint_fast64_t sigB; struct exp16_sig64 normExpSig; int_fast16_t expDiff; uint_fast64_t q, alternateSigA; uint64_t sigMean; bool signZ; uint_fast64_t uiZ; union ui64_f64 uZ; uA.f = a; uiA = uA.ui; signA = signF64UI( uiA ); expA = expF64UI( uiA ); sigA = fracF64UI( uiA ); uB.f = b; uiB = uB.ui; signB = signF64UI( uiB ); expB = expF64UI( uiB ); sigB = fracF64UI( uiB ); if ( expA == 0x7FF ) { if ( sigA || ( ( expB == 0x7FF ) && sigB ) ) goto propagateNaN; goto invalid; } if ( expB == 0x7FF ) { if ( sigB ) goto propagateNaN; return a; } if ( ! expB ) { if ( ! sigB ) goto invalid; normExpSig = softfloat_normSubnormalF64Sig( sigB ); expB = normExpSig.exp; sigB = normExpSig.sig; } if ( ! expA ) { if ( ! sigA ) return a; normExpSig = softfloat_normSubnormalF64Sig( sigA ); expA = normExpSig.exp; sigA = normExpSig.sig; } expDiff = expA - expB; sigA = ( sigA | UINT64_C( 0x0010000000000000 ) )<<11; sigB = ( sigB | UINT64_C( 0x0010000000000000 ) )<<11; if ( expDiff < 0 ) { if ( expDiff < -1 ) return a; sigA >>= 1; } q = ( sigB <= sigA ); if ( q ) sigA -= sigB; expDiff -= 64; while ( 0 < expDiff ) { q = softfloat_estimateDiv128To64( sigA, 0, sigB ); q = ( 2 < q ) ? q - 2 : 0; sigA = - ( ( sigB>>2 ) * q ); expDiff -= 62; } expDiff += 64; if ( 0 < expDiff ) { q = softfloat_estimateDiv128To64( sigA, 0, sigB ); q = ( 2 < q ) ? q - 2 : 0; q >>= 64 - expDiff; sigB >>= 2; sigA = ( ( sigA>>1 )<<( expDiff - 1 ) ) - sigB * q; } else { sigA >>= 2; sigB >>= 2; } do { alternateSigA = sigA; ++q; sigA -= sigB; } while ( sigA < UINT64_C( 0x8000000000000000 ) ); sigMean = sigA + alternateSigA; if ( ( UINT64_C( 0x8000000000000000 ) <= sigMean ) || ( ! sigMean && ( q & 1 ) ) ) { sigA = alternateSigA; } signZ = ( UINT64_C( 0x8000000000000000 ) <= sigA ); if ( signZ ) sigA = - sigA; return softfloat_normRoundPackToF64( signA ^ signZ, expB, sigA ); propagateNaN: uiZ = softfloat_propagateNaNF64UI( uiA, uiB ); goto uiZ; invalid: softfloat_raiseFlags( softfloat_flag_invalid ); uiZ = defaultNaNF64UI; uiZ: uZ.ui = uiZ; return uZ.f; }