#include #include #include "platform.h" #include "primitives.h" #include "internals.h" #include "specialize.h" #include "softfloat.h" float64_t f64_mul( float64_t a, float64_t b ) { union ui64_f64 uA; uint_fast64_t uiA; bool signA; int_fast16_t expA; uint_fast64_t sigA; union ui64_f64 uB; uint_fast64_t uiB; bool signB; int_fast16_t expB; uint_fast64_t sigB; bool signZ; uint_fast64_t magBits; struct exp16_sig64 normExpSig; int_fast16_t expZ; struct uint128 sigZ128; uint_fast64_t sigZ, uiZ; union ui64_f64 uZ; uA.f = a; uiA = uA.ui; signA = signF64UI( uiA ); expA = expF64UI( uiA ); sigA = fracF64UI( uiA ); uB.f = b; uiB = uB.ui; signB = signF64UI( uiB ); expB = expF64UI( uiB ); sigB = fracF64UI( uiB ); signZ = signA ^ signB; if ( expA == 0x7FF ) { if ( sigA || ( ( expB == 0x7FF ) && sigB ) ) goto propagateNaN; magBits = expB | sigB; goto infArg; } if ( expB == 0x7FF ) { if ( sigB ) goto propagateNaN; magBits = expA | sigA; goto infArg; } if ( ! expA ) { if ( ! sigA ) goto zero; normExpSig = softfloat_normSubnormalF64Sig( sigA ); expA = normExpSig.exp; sigA = normExpSig.sig; } if ( ! expB ) { if ( ! sigB ) goto zero; normExpSig = softfloat_normSubnormalF64Sig( sigB ); expB = normExpSig.exp; sigB = normExpSig.sig; } expZ = expA + expB - 0x3FF; sigA = ( sigA | UINT64_C( 0x0010000000000000 ) )<<10; sigB = ( sigB | UINT64_C( 0x0010000000000000 ) )<<11; sigZ128 = softfloat_mul64To128( sigA, sigB ); sigZ = sigZ128.v64 | ( sigZ128.v0 != 0 ); if ( sigZ < UINT64_C( 0x4000000000000000 ) ) { --expZ; sigZ <<= 1; } return softfloat_roundPackToF64( signZ, expZ, sigZ ); propagateNaN: uiZ = softfloat_propagateNaNF64UI( uiA, uiB ); goto uiZ; infArg: if ( ! magBits ) { softfloat_raiseFlags( softfloat_flag_invalid ); uiZ = defaultNaNF64UI; } else { uiZ = packToF64UI( signZ, 0x7FF, 0 ); } goto uiZ; zero: uiZ = packToF64UI( signZ, 0, 0 ); uiZ: uZ.ui = uiZ; return uZ.f; }