// RUN: mlir-translate -no-implicit-module -test-spirv-roundtrip -split-input-file %s | FileCheck %s // RUN: %if spirv-tools %{ rm -rf %t %} // RUN: %if spirv-tools %{ mkdir %t %} // RUN: %if spirv-tools %{ mlir-translate --no-implicit-module --serialize-spirv --split-input-file --spirv-save-validation-files-with-prefix=%t/module %s %} // RUN: %if spirv-tools %{ spirv-val %t %} // Selection with both then and else branches spirv.module Logical GLSL450 requires #spirv.vce { // CHECK-LABEL: @selection spirv.func @selection(%cond: i1) -> () "None" { // CHECK-NEXT: spirv.Constant 0 // CHECK-NEXT: spirv.Variable // CHECK: spirv.Branch ^[[BB:.+]] // CHECK-NEXT: ^[[BB]]: %zero = spirv.Constant 0: i32 %one = spirv.Constant 1: i32 %two = spirv.Constant 2: i32 %var = spirv.Variable init(%zero) : !spirv.ptr // CHECK-NEXT: spirv.mlir.selection control(Flatten) spirv.mlir.selection control(Flatten) { // CHECK-NEXT: spirv.BranchConditional %{{.*}} [5, 10], ^[[THEN:.+]], ^[[ELSE:.+]] spirv.BranchConditional %cond [5, 10], ^then, ^else // CHECK-NEXT: ^[[THEN]]: ^then: // CHECK-NEXT: spirv.Constant 1 // CHECK-NEXT: spirv.Store spirv.Store "Function" %var, %one : i32 // CHECK-NEXT: spirv.Branch ^[[MERGE:.+]] spirv.Branch ^merge // CHECK-NEXT: ^[[ELSE]]: ^else: // CHECK-NEXT: spirv.Constant 2 // CHECK-NEXT: spirv.Store spirv.Store "Function" %var, %two : i32 // CHECK-NEXT: spirv.Branch ^[[MERGE]] spirv.Branch ^merge // CHECK-NEXT: ^[[MERGE]]: ^merge: // CHECK-NEXT: spirv.mlir.merge spirv.mlir.merge } spirv.Return } spirv.func @main() -> () "None" { spirv.Return } spirv.EntryPoint "GLCompute" @main spirv.ExecutionMode @main "LocalSize", 1, 1, 1 } // ----- // Selection with only then branch // Selection in function entry block spirv.module Logical GLSL450 requires #spirv.vce { // CHECK-LABEL: spirv.func @selection // CHECK-SAME: (%[[ARG:.*]]: i1) spirv.func @selection(%cond: i1) -> (i32) "None" { // CHECK: spirv.Branch ^[[BB:.+]] // CHECK-NEXT: ^[[BB]]: // CHECK-NEXT: spirv.mlir.selection spirv.mlir.selection { // CHECK-NEXT: spirv.BranchConditional %[[ARG]], ^[[THEN:.+]], ^[[ELSE:.+]] spirv.BranchConditional %cond, ^then, ^merge // CHECK: ^[[THEN]]: ^then: %zero = spirv.Constant 0 : i32 spirv.ReturnValue %zero : i32 // CHECK: ^[[ELSE]]: ^merge: // CHECK-NEXT: spirv.mlir.merge spirv.mlir.merge } %one = spirv.Constant 1 : i32 spirv.ReturnValue %one : i32 } spirv.func @main() -> () "None" { spirv.Return } spirv.EntryPoint "GLCompute" @main spirv.ExecutionMode @main "LocalSize", 1, 1, 1 } // ----- // Selection with control flow afterwards // SSA value def before selection and use after selection spirv.module Logical GLSL450 requires #spirv.vce { // CHECK-LABEL: @selection_cf() spirv.func @selection_cf() -> () "None" { %true = spirv.Constant true %false = spirv.Constant false %zero = spirv.Constant 0 : i32 %one = spirv.Constant 1 : i32 // CHECK-NEXT: %[[VAR:.+]] = spirv.Variable %var = spirv.Variable : !spirv.ptr // CHECK-NEXT: spirv.Branch ^[[BB:.+]] // CHECK-NEXT: ^[[BB]]: // CHECK: spirv.Branch ^[[BB:.+]] // CHECK-NEXT: ^[[BB]]: // CHECK-NEXT: spirv.mlir.selection { spirv.mlir.selection { // CHECK: spirv.BranchConditional %{{.+}}, ^[[THEN0:.+]], ^[[ELSE0:.+]] spirv.BranchConditional %true, ^then0, ^else0 // CHECK-NEXT: ^[[THEN0]]: // CHECK: spirv.Store "Function" %[[VAR]] // CHECK-NEXT: spirv.Branch ^[[MERGE:.+]] ^then0: spirv.Store "Function" %var, %true : i1 spirv.Branch ^merge // CHECK-NEXT: ^[[ELSE0]]: // CHECK: spirv.Store "Function" %[[VAR]] // CHECK-NEXT: spirv.Branch ^[[MERGE]] ^else0: spirv.Store "Function" %var, %false : i1 spirv.Branch ^merge // CHECK-NEXT: ^[[MERGE]]: // CHECK-NEXT: spirv.mlir.merge ^merge: spirv.mlir.merge // CHECK-NEXT: } } // CHECK-NEXT: spirv.Load "Function" %[[VAR]] %cond = spirv.Load "Function" %var : i1 spirv.mlir.selection { // CHECK: spirv.BranchConditional %1, ^[[THEN1:.+]](%{{.+}} : i32), ^[[ELSE1:.+]](%{{.+}}, %{{.+}} : i32, i32) spirv.BranchConditional %cond, ^then1(%one: i32), ^else1(%zero, %zero: i32, i32) // CHECK-NEXT: ^[[THEN1]](%{{.+}}: i32): // CHECK-NEXT: spirv.Return ^then1(%arg0: i32): spirv.Return // CHECK-NEXT: ^[[ELSE1]](%{{.+}}: i32, %{{.+}}: i32): // CHECK-NEXT: spirv.Return ^else1(%arg1: i32, %arg2: i32): spirv.Return ^merge: spirv.mlir.merge } spirv.Return } spirv.func @main() -> () "None" { spirv.Return } spirv.EntryPoint "GLCompute" @main spirv.ExecutionMode @main "LocalSize", 1, 1, 1 } // ----- // Selection yielding values spirv.module Logical GLSL450 requires #spirv.vce { // CHECK-LABEL: @selection_yield spirv.func @selection_yield(%cond: i1) -> () "None" { // CHECK-NEXT: spirv.Constant 0 // CHECK-NEXT: spirv.Variable %zero = spirv.Constant 0 : i32 %var = spirv.Variable init(%zero) : !spirv.ptr // CHECK: spirv.Branch ^[[BB:.+]] // CHECK-NEXT: ^[[BB]]: // CHECK-NEXT: {{%.*}} = spirv.mlir.selection -> i32 %yield = spirv.mlir.selection -> i32 { // CHECK-NEXT: spirv.BranchConditional %{{.*}} [5, 10], ^[[THEN:.+]], ^[[ELSE:.+]] spirv.BranchConditional %cond [5, 10], ^then, ^else // CHECK-NEXT: ^[[THEN]]: ^then: // CHECK-NEXT: spirv.Constant 1 %one = spirv.Constant 1: i32 // CHECK-NEXT: spirv.Branch ^[[MERGE:.+]]({{%.*}} : i32) spirv.Branch ^merge(%one : i32) // CHECK-NEXT: ^[[ELSE]]: ^else: // CHECK-NEXT: spirv.Constant 2 %two = spirv.Constant 2: i32 // CHECK-NEXT: spirv.Branch ^[[MERGE]]({{%.*}} : i32) spirv.Branch ^merge(%two : i32) // CHECK-NEXT: ^[[MERGE]]({{%.*}}: i32): ^merge(%merged: i32): // CHECK-NEXT: spirv.mlir.merge {{%.*}} : i32 spirv.mlir.merge %merged : i32 } // CHECK: spirv.Store "Function" {{%.*}}, {{%.*}} : i32 spirv.Store "Function" %var, %yield : i32 spirv.Return } spirv.func @main() -> () "None" { spirv.Return } spirv.EntryPoint "GLCompute" @main spirv.ExecutionMode @main "LocalSize", 1, 1, 1 } // ----- // Selection with switch spirv.module Logical GLSL450 requires #spirv.vce { // CHECK-LABEL: @selection_switch spirv.func @selection_switch(%selector: i32) -> () "None" { %zero = spirv.Constant 0: i32 %one = spirv.Constant 1: i32 %two = spirv.Constant 2: i32 %three = spirv.Constant 3: i32 %four = spirv.Constant 4: i32 // CHECK: {{%.*}} = spirv.Variable init({{%.*}}) : !spirv.ptr %var = spirv.Variable init(%zero) : !spirv.ptr // CHECK: spirv.mlir.selection { spirv.mlir.selection { // CHECK-NEXT: spirv.Switch {{%.*}} : i32, [ // CHECK-NEXT: default: ^[[DEFAULT:.+]], // CHECK-NEXT: 0: ^[[CASE0:.+]], // CHECK-NEXT: 1: ^[[CASE1:.+]], // CHECK-NEXT: 2: ^[[CASE2:.+]] spirv.Switch %selector : i32, [ default: ^default, 0: ^case0, 1: ^case1, 2: ^case2 ] // CHECK: ^[[DEFAULT]] ^default: // CHECK: spirv.Store "Function" {{%.*}}, {{%.*}} : i32 spirv.Store "Function" %var, %one : i32 // CHECK-NEXT: spirv.Branch ^[[MERGE:.+]] spirv.Branch ^merge // CHECK-NEXT: ^[[CASE0]] ^case0: // CHECK: spirv.Store "Function" {{%.*}}, {{%.*}} : i32 spirv.Store "Function" %var, %two : i32 // CHECK-NEXT: spirv.Branch ^[[MERGE:.+]] spirv.Branch ^merge // CHECK-NEXT: ^[[CASE1]] ^case1: // CHECK: spirv.Store "Function" {{%.*}}, {{%.*}} : i32 spirv.Store "Function" %var, %three : i32 // CHECK-NEXT: spirv.Branch ^[[MERGE:.+]] spirv.Branch ^merge // CHECK-NEXT: ^[[CASE2]] ^case2: // CHECK: spirv.Store "Function" {{%.*}}, {{%.*}} : i32 spirv.Store "Function" %var, %four : i32 // CHECK-NEXT: spirv.Branch ^[[MERGE:.+]] spirv.Branch ^merge // CHECK-NEXT: ^[[MERGE]] ^merge: // CHECK-NEXT: spirv.mlir.merge spirv.mlir.merge // CHECK-NEXT: } } // CHECK-NEXT: spirv.Return spirv.Return } spirv.func @main() -> () "None" { spirv.Return } spirv.EntryPoint "GLCompute" @main spirv.ExecutionMode @main "LocalSize", 1, 1, 1 } // ----- // Selection with switch and block operands spirv.module Logical GLSL450 requires #spirv.vce { // CHECK-LABEL: @selection_switch_operands spirv.func @selection_switch_operands(%selector : si32) "None" { %cst1 = spirv.Constant 1.000000e+00 : f32 %vec0 = spirv.Undef : vector<3xf32> // CHECK: {{%.*}} = spirv.CompositeInsert {{%.*}}, {{%.*}}[0 : i32] : f32 into vector<3xf32> %vec1 = spirv.CompositeInsert %cst1, %vec0[0 : i32] : f32 into vector<3xf32> spirv.Branch ^bb1 ^bb1: // CHECK: {{%.*}} = spirv.mlir.selection -> vector<3xf32> { %vec4 = spirv.mlir.selection -> vector<3xf32> { // CHECK-NEXT: spirv.Switch {{%.*}} : si32, [ // CHECK-NEXT: default: ^[[DEFAULT:.+]]({{%.*}} : vector<3xf32>), // CHECK-NEXT: 0: ^[[CASE0:.+]]({{%.*}} : vector<3xf32>), // CHECK-NEXT: 1: ^[[CASE1:.+]]({{%.*}} : vector<3xf32>) spirv.Switch %selector : si32, [ default: ^bb3(%vec1 : vector<3xf32>), 0: ^bb1(%vec1 : vector<3xf32>), 1: ^bb2(%vec1 : vector<3xf32>) ] // CHECK: ^[[CASE0]]({{%.*}}: vector<3xf32>) ^bb1(%vecbb1: vector<3xf32>): %cst3 = spirv.Constant 3.000000e+00 : f32 // CHECK: {{%.*}} = spirv.CompositeInsert {{%.*}}, {{%.*}}[1 : i32] : f32 into vector<3xf32> %vec2 = spirv.CompositeInsert %cst3, %vecbb1[1 : i32] : f32 into vector<3xf32> // CHECK-NEXT: spirv.Branch ^[[DEFAULT]]({{%.*}} : vector<3xf32>) spirv.Branch ^bb3(%vec2 : vector<3xf32>) // CHECK-NEXT: ^[[CASE1]]({{%.*}}: vector<3xf32>) ^bb2(%vecbb2: vector<3xf32>): %cst4 = spirv.Constant 4.000000e+00 : f32 // CHECK: {{%.*}} = spirv.CompositeInsert {{%.*}}, {{%.*}}[1 : i32] : f32 into vector<3xf32> %vec3 = spirv.CompositeInsert %cst4, %vecbb2[1 : i32] : f32 into vector<3xf32> // CHECK-NEXT: spirv.Branch ^[[DEFAULT]]({{%.*}} : vector<3xf32>) spirv.Branch ^bb3(%vec3 : vector<3xf32>) // CHECK-NEXT: ^[[DEFAULT]]({{%.*}}: vector<3xf32>) ^bb3(%vecbb3: vector<3xf32>): // CHECK-NEXT: spirv.mlir.merge {{%.*}} : vector<3xf32> spirv.mlir.merge %vecbb3 : vector<3xf32> // CHECK-NEXT: } } %cst2 = spirv.Constant 2.000000e+00 : f32 // CHECK: {{%.*}} = spirv.CompositeInsert {{%.*}}, {{%.*}}[2 : i32] : f32 into vector<3xf32> %vec5 = spirv.CompositeInsert %cst2, %vec4[2 : i32] : f32 into vector<3xf32> spirv.Return } spirv.func @main() -> () "None" { spirv.Return } spirv.EntryPoint "GLCompute" @main spirv.ExecutionMode @main "LocalSize", 1, 1, 1 }