; NOTE: Assertions have been autogenerated by utils/update_test_checks.py ; RUN: opt < %s -S -mtriple=x86_64-unknown -mattr=+avx -passes=slp-vectorizer | FileCheck %s define i32 @jumbled-load(ptr noalias nocapture %in, ptr noalias nocapture %inn, ptr noalias nocapture %out) { ; CHECK-LABEL: @jumbled-load( ; CHECK-NEXT: [[TMP2:%.*]] = load <4 x i32>, ptr [[IN:%.*]], align 4 ; CHECK-NEXT: [[TMP4:%.*]] = load <4 x i32>, ptr [[INN:%.*]], align 4 ; CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i32> [[TMP4]], <4 x i32> poison, <4 x i32> ; CHECK-NEXT: [[TMP5:%.*]] = mul <4 x i32> [[TMP2]], [[SHUFFLE]] ; CHECK-NEXT: [[SHUFFLE1:%.*]] = shufflevector <4 x i32> [[TMP5]], <4 x i32> poison, <4 x i32> ; CHECK-NEXT: store <4 x i32> [[SHUFFLE1]], ptr [[OUT:%.*]], align 4 ; CHECK-NEXT: ret i32 undef ; %load.1 = load i32, ptr %in, align 4 %gep.1 = getelementptr inbounds i32, ptr %in, i64 3 %load.2 = load i32, ptr %gep.1, align 4 %gep.2 = getelementptr inbounds i32, ptr %in, i64 1 %load.3 = load i32, ptr %gep.2, align 4 %gep.3 = getelementptr inbounds i32, ptr %in, i64 2 %load.4 = load i32, ptr %gep.3, align 4 %load.5 = load i32, ptr %inn, align 4 %gep.4 = getelementptr inbounds i32, ptr %inn, i64 2 %load.6 = load i32, ptr %gep.4, align 4 %gep.5 = getelementptr inbounds i32, ptr %inn, i64 3 %load.7 = load i32, ptr %gep.5, align 4 %gep.6 = getelementptr inbounds i32, ptr %inn, i64 1 %load.8 = load i32, ptr %gep.6, align 4 %mul.1 = mul i32 %load.3, %load.5 %mul.2 = mul i32 %load.2, %load.8 %mul.3 = mul i32 %load.4, %load.7 %mul.4 = mul i32 %load.1, %load.6 store i32 %mul.1, ptr %out, align 4 %gep.8 = getelementptr inbounds i32, ptr %out, i64 1 store i32 %mul.2, ptr %gep.8, align 4 %gep.9 = getelementptr inbounds i32, ptr %out, i64 2 store i32 %mul.3, ptr %gep.9, align 4 %gep.10 = getelementptr inbounds i32, ptr %out, i64 3 store i32 %mul.4, ptr %gep.10, align 4 ret i32 undef } define i32 @jumbled-load-multiuses(ptr noalias nocapture %in, ptr noalias nocapture %out) { ; CHECK-LABEL: @jumbled-load-multiuses( ; CHECK-NEXT: [[TMP2:%.*]] = load <4 x i32>, ptr [[IN:%.*]], align 4 ; CHECK-NEXT: [[TMP3:%.*]] = shufflevector <4 x i32> [[TMP2]], <4 x i32> poison, <4 x i32> ; CHECK-NEXT: [[TMP4:%.*]] = mul <4 x i32> [[TMP2]], [[TMP3]] ; CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i32> [[TMP4]], <4 x i32> poison, <4 x i32> ; CHECK-NEXT: store <4 x i32> [[SHUFFLE]], ptr [[OUT:%.*]], align 4 ; CHECK-NEXT: ret i32 undef ; %load.1 = load i32, ptr %in, align 4 %gep.1 = getelementptr inbounds i32, ptr %in, i64 3 %load.2 = load i32, ptr %gep.1, align 4 %gep.2 = getelementptr inbounds i32, ptr %in, i64 1 %load.3 = load i32, ptr %gep.2, align 4 %gep.3 = getelementptr inbounds i32, ptr %in, i64 2 %load.4 = load i32, ptr %gep.3, align 4 %mul.1 = mul i32 %load.3, %load.4 %mul.2 = mul i32 %load.2, %load.2 %mul.3 = mul i32 %load.4, %load.1 %mul.4 = mul i32 %load.1, %load.3 store i32 %mul.1, ptr %out, align 4 %gep.8 = getelementptr inbounds i32, ptr %out, i64 1 store i32 %mul.2, ptr %gep.8, align 4 %gep.9 = getelementptr inbounds i32, ptr %out, i64 2 store i32 %mul.3, ptr %gep.9, align 4 %gep.10 = getelementptr inbounds i32, ptr %out, i64 3 store i32 %mul.4, ptr %gep.10, align 4 ret i32 undef }