; NOTE: Assertions have been autogenerated by utils/update_test_checks.py UTC_ARGS: --version 5 ; RUN: opt -passes=loop-vectorize -force-vector-width=2 -force-vector-interleave=2 -S %s | FileCheck %s ; RUN: opt -passes=loop-vectorize -force-vector-width=2 -force-vector-interleave=2 -prefer-inloop-reductions -S %s | FileCheck %s define float @maximumnum_intrinsic(ptr readonly %x) { ; CHECK-LABEL: define float @maximumnum_intrinsic( ; CHECK-SAME: ptr readonly [[X:%.*]]) { ; CHECK-NEXT: [[ENTRY:.*:]] ; CHECK-NEXT: br label %[[VECTOR_PH:.*]] ; CHECK: [[VECTOR_PH]]: ; CHECK-NEXT: br label %[[VECTOR_BODY:.*]] ; CHECK: [[VECTOR_BODY]]: ; CHECK-NEXT: [[IV:%.*]] = phi i32 [ 0, %[[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], %[[VECTOR_BODY]] ] ; CHECK-NEXT: [[VEC_PHI:%.*]] = phi <2 x float> [ zeroinitializer, %[[VECTOR_PH]] ], [ [[TMP3:%.*]], %[[VECTOR_BODY]] ] ; CHECK-NEXT: [[VEC_PHI1:%.*]] = phi <2 x float> [ zeroinitializer, %[[VECTOR_PH]] ], [ [[TMP4:%.*]], %[[VECTOR_BODY]] ] ; CHECK-NEXT: [[GEP:%.*]] = getelementptr inbounds float, ptr [[X]], i32 [[IV]] ; CHECK-NEXT: [[TMP2:%.*]] = getelementptr inbounds float, ptr [[GEP]], i32 2 ; CHECK-NEXT: [[WIDE_LOAD:%.*]] = load <2 x float>, ptr [[GEP]], align 4 ; CHECK-NEXT: [[WIDE_LOAD2:%.*]] = load <2 x float>, ptr [[TMP2]], align 4 ; CHECK-NEXT: [[TMP3]] = call <2 x float> @llvm.maximumnum.v2f32(<2 x float> [[VEC_PHI]], <2 x float> [[WIDE_LOAD]]) ; CHECK-NEXT: [[TMP4]] = call <2 x float> @llvm.maximumnum.v2f32(<2 x float> [[VEC_PHI1]], <2 x float> [[WIDE_LOAD2]]) ; CHECK-NEXT: [[INDEX_NEXT]] = add nuw i32 [[IV]], 4 ; CHECK-NEXT: [[TMP5:%.*]] = icmp eq i32 [[INDEX_NEXT]], 1024 ; CHECK-NEXT: br i1 [[TMP5]], label %[[MIDDLE_BLOCK:.*]], label %[[VECTOR_BODY]], !llvm.loop [[LOOP0:![0-9]+]] ; CHECK: [[MIDDLE_BLOCK]]: ; CHECK-NEXT: [[RDX_MINMAX:%.*]] = call <2 x float> @llvm.maximumnum.v2f32(<2 x float> [[TMP3]], <2 x float> [[TMP4]]) ; CHECK-NEXT: [[TMP6:%.*]] = call float @llvm.vector.reduce.fmax.v2f32(<2 x float> [[RDX_MINMAX]]) ; CHECK-NEXT: br label %[[EXIT:.*]] ; CHECK: [[SCALAR_PH:.*]]: ; CHECK-NEXT: br label %[[LOOP:.*]] ; CHECK: [[LOOP]]: ; CHECK-NEXT: [[IV1:%.*]] = phi i32 [ 0, %[[SCALAR_PH]] ], [ [[INC:%.*]], %[[LOOP]] ] ; CHECK-NEXT: [[RED:%.*]] = phi float [ 0.000000e+00, %[[SCALAR_PH]] ], [ [[RED_NEXT:%.*]], %[[LOOP]] ] ; CHECK-NEXT: [[GEP1:%.*]] = getelementptr inbounds float, ptr [[X]], i32 [[IV1]] ; CHECK-NEXT: [[L:%.*]] = load float, ptr [[GEP1]], align 4 ; CHECK-NEXT: [[RED_NEXT]] = tail call float @llvm.maximumnum.f32(float [[RED]], float [[L]]) ; CHECK-NEXT: [[INC]] = add nuw nsw i32 [[IV1]], 1 ; CHECK-NEXT: [[EC:%.*]] = icmp eq i32 [[INC]], 1024 ; CHECK-NEXT: br i1 [[EC]], label %[[EXIT]], label %[[LOOP]] ; CHECK: [[EXIT]]: ; CHECK-NEXT: [[RED_NEXT_LCSSA:%.*]] = phi float [ [[RED_NEXT]], %[[LOOP]] ], [ [[TMP6]], %[[MIDDLE_BLOCK]] ] ; CHECK-NEXT: ret float [[RED_NEXT_LCSSA]] ; entry: br label %loop loop: %iv = phi i32 [ 0, %entry ], [ %inc, %loop ] %red = phi float [ 0.000000e+00, %entry ], [ %red.next, %loop ] %gep = getelementptr inbounds float, ptr %x, i32 %iv %l = load float, ptr %gep, align 4 %red.next = tail call float @llvm.maximumnum.f32(float %red, float %l) %inc = add nuw nsw i32 %iv, 1 %ec = icmp eq i32 %inc, 1024 br i1 %ec, label %exit, label %loop exit: ret float %red.next } define float @maximumnum_intrinsic_fast(ptr readonly %x) { ; CHECK-LABEL: define float @maximumnum_intrinsic_fast( ; CHECK-SAME: ptr readonly [[X:%.*]]) { ; CHECK-NEXT: [[ENTRY:.*:]] ; CHECK-NEXT: br label %[[VECTOR_PH:.*]] ; CHECK: [[VECTOR_PH]]: ; CHECK-NEXT: br label %[[VECTOR_BODY:.*]] ; CHECK: [[VECTOR_BODY]]: ; CHECK-NEXT: [[IV:%.*]] = phi i32 [ 0, %[[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], %[[VECTOR_BODY]] ] ; CHECK-NEXT: [[VEC_PHI:%.*]] = phi <2 x float> [ zeroinitializer, %[[VECTOR_PH]] ], [ [[TMP3:%.*]], %[[VECTOR_BODY]] ] ; CHECK-NEXT: [[VEC_PHI1:%.*]] = phi <2 x float> [ zeroinitializer, %[[VECTOR_PH]] ], [ [[TMP4:%.*]], %[[VECTOR_BODY]] ] ; CHECK-NEXT: [[GEP:%.*]] = getelementptr inbounds float, ptr [[X]], i32 [[IV]] ; CHECK-NEXT: [[TMP2:%.*]] = getelementptr inbounds float, ptr [[GEP]], i32 2 ; CHECK-NEXT: [[WIDE_LOAD:%.*]] = load <2 x float>, ptr [[GEP]], align 4 ; CHECK-NEXT: [[WIDE_LOAD2:%.*]] = load <2 x float>, ptr [[TMP2]], align 4 ; CHECK-NEXT: [[TMP3]] = call fast <2 x float> @llvm.maximumnum.v2f32(<2 x float> [[VEC_PHI]], <2 x float> [[WIDE_LOAD]]) ; CHECK-NEXT: [[TMP4]] = call fast <2 x float> @llvm.maximumnum.v2f32(<2 x float> [[VEC_PHI1]], <2 x float> [[WIDE_LOAD2]]) ; CHECK-NEXT: [[INDEX_NEXT]] = add nuw i32 [[IV]], 4 ; CHECK-NEXT: [[TMP5:%.*]] = icmp eq i32 [[INDEX_NEXT]], 1024 ; CHECK-NEXT: br i1 [[TMP5]], label %[[MIDDLE_BLOCK:.*]], label %[[VECTOR_BODY]], !llvm.loop [[LOOP3:![0-9]+]] ; CHECK: [[MIDDLE_BLOCK]]: ; CHECK-NEXT: [[RDX_MINMAX:%.*]] = call fast <2 x float> @llvm.maximumnum.v2f32(<2 x float> [[TMP3]], <2 x float> [[TMP4]]) ; CHECK-NEXT: [[TMP6:%.*]] = call fast float @llvm.vector.reduce.fmax.v2f32(<2 x float> [[RDX_MINMAX]]) ; CHECK-NEXT: br label %[[EXIT:.*]] ; CHECK: [[SCALAR_PH:.*]]: ; CHECK-NEXT: br label %[[LOOP:.*]] ; CHECK: [[LOOP]]: ; CHECK-NEXT: [[IV1:%.*]] = phi i32 [ 0, %[[SCALAR_PH]] ], [ [[INC:%.*]], %[[LOOP]] ] ; CHECK-NEXT: [[RED:%.*]] = phi float [ 0.000000e+00, %[[SCALAR_PH]] ], [ [[RED_NEXT:%.*]], %[[LOOP]] ] ; CHECK-NEXT: [[GEP1:%.*]] = getelementptr inbounds float, ptr [[X]], i32 [[IV1]] ; CHECK-NEXT: [[L:%.*]] = load float, ptr [[GEP1]], align 4 ; CHECK-NEXT: [[RED_NEXT]] = tail call fast float @llvm.maximumnum.f32(float [[RED]], float [[L]]) ; CHECK-NEXT: [[INC]] = add nuw nsw i32 [[IV1]], 1 ; CHECK-NEXT: [[EC:%.*]] = icmp eq i32 [[INC]], 1024 ; CHECK-NEXT: br i1 [[EC]], label %[[EXIT]], label %[[LOOP]] ; CHECK: [[EXIT]]: ; CHECK-NEXT: [[RED_NEXT_LCSSA:%.*]] = phi float [ [[RED_NEXT]], %[[LOOP]] ], [ [[TMP6]], %[[MIDDLE_BLOCK]] ] ; CHECK-NEXT: ret float [[RED_NEXT_LCSSA]] ; entry: br label %loop loop: %iv = phi i32 [ 0, %entry ], [ %inc, %loop ] %red = phi float [ 0.000000e+00, %entry ], [ %red.next, %loop ] %gep = getelementptr inbounds float, ptr %x, i32 %iv %l = load float, ptr %gep, align 4 %red.next = tail call fast float @llvm.maximumnum.f32(float %red, float %l) %inc = add nuw nsw i32 %iv, 1 %ec = icmp eq i32 %inc, 1024 br i1 %ec, label %exit, label %loop exit: ret float %red.next } define float @minimumnum_intrinsic(ptr readonly %x) { ; CHECK-LABEL: define float @minimumnum_intrinsic( ; CHECK-SAME: ptr readonly [[X:%.*]]) { ; CHECK-NEXT: [[ENTRY:.*:]] ; CHECK-NEXT: br label %[[VECTOR_PH:.*]] ; CHECK: [[VECTOR_PH]]: ; CHECK-NEXT: br label %[[VECTOR_BODY:.*]] ; CHECK: [[VECTOR_BODY]]: ; CHECK-NEXT: [[IV:%.*]] = phi i32 [ 0, %[[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], %[[VECTOR_BODY]] ] ; CHECK-NEXT: [[VEC_PHI:%.*]] = phi <2 x float> [ zeroinitializer, %[[VECTOR_PH]] ], [ [[TMP3:%.*]], %[[VECTOR_BODY]] ] ; CHECK-NEXT: [[VEC_PHI1:%.*]] = phi <2 x float> [ zeroinitializer, %[[VECTOR_PH]] ], [ [[TMP4:%.*]], %[[VECTOR_BODY]] ] ; CHECK-NEXT: [[GEP:%.*]] = getelementptr inbounds float, ptr [[X]], i32 [[IV]] ; CHECK-NEXT: [[TMP2:%.*]] = getelementptr inbounds float, ptr [[GEP]], i32 2 ; CHECK-NEXT: [[WIDE_LOAD:%.*]] = load <2 x float>, ptr [[GEP]], align 4 ; CHECK-NEXT: [[WIDE_LOAD2:%.*]] = load <2 x float>, ptr [[TMP2]], align 4 ; CHECK-NEXT: [[TMP3]] = call <2 x float> @llvm.minimumnum.v2f32(<2 x float> [[VEC_PHI]], <2 x float> [[WIDE_LOAD]]) ; CHECK-NEXT: [[TMP4]] = call <2 x float> @llvm.minimumnum.v2f32(<2 x float> [[VEC_PHI1]], <2 x float> [[WIDE_LOAD2]]) ; CHECK-NEXT: [[INDEX_NEXT]] = add nuw i32 [[IV]], 4 ; CHECK-NEXT: [[TMP5:%.*]] = icmp eq i32 [[INDEX_NEXT]], 1024 ; CHECK-NEXT: br i1 [[TMP5]], label %[[MIDDLE_BLOCK:.*]], label %[[VECTOR_BODY]], !llvm.loop [[LOOP4:![0-9]+]] ; CHECK: [[MIDDLE_BLOCK]]: ; CHECK-NEXT: [[RDX_MINMAX:%.*]] = call <2 x float> @llvm.minimumnum.v2f32(<2 x float> [[TMP3]], <2 x float> [[TMP4]]) ; CHECK-NEXT: [[TMP6:%.*]] = call float @llvm.vector.reduce.fmin.v2f32(<2 x float> [[RDX_MINMAX]]) ; CHECK-NEXT: br label %[[EXIT:.*]] ; CHECK: [[SCALAR_PH:.*]]: ; CHECK-NEXT: br label %[[LOOP:.*]] ; CHECK: [[LOOP]]: ; CHECK-NEXT: [[IV1:%.*]] = phi i32 [ 0, %[[SCALAR_PH]] ], [ [[INC:%.*]], %[[LOOP]] ] ; CHECK-NEXT: [[RED:%.*]] = phi float [ 0.000000e+00, %[[SCALAR_PH]] ], [ [[RED_NEXT:%.*]], %[[LOOP]] ] ; CHECK-NEXT: [[GEP1:%.*]] = getelementptr inbounds float, ptr [[X]], i32 [[IV1]] ; CHECK-NEXT: [[L:%.*]] = load float, ptr [[GEP1]], align 4 ; CHECK-NEXT: [[RED_NEXT]] = tail call float @llvm.minimumnum.f32(float [[RED]], float [[L]]) ; CHECK-NEXT: [[INC]] = add nuw nsw i32 [[IV1]], 1 ; CHECK-NEXT: [[EC:%.*]] = icmp eq i32 [[INC]], 1024 ; CHECK-NEXT: br i1 [[EC]], label %[[EXIT]], label %[[LOOP]] ; CHECK: [[EXIT]]: ; CHECK-NEXT: [[RED_NEXT_LCSSA:%.*]] = phi float [ [[RED_NEXT]], %[[LOOP]] ], [ [[TMP6]], %[[MIDDLE_BLOCK]] ] ; CHECK-NEXT: ret float [[RED_NEXT_LCSSA]] ; entry: br label %loop loop: %iv = phi i32 [ 0, %entry ], [ %inc, %loop ] %red = phi float [ 0.000000e+00, %entry ], [ %red.next, %loop ] %gep = getelementptr inbounds float, ptr %x, i32 %iv %l = load float, ptr %gep, align 4 %red.next = tail call float @llvm.minimumnum.f32(float %red, float %l) %inc = add nuw nsw i32 %iv, 1 %ec = icmp eq i32 %inc, 1024 br i1 %ec, label %exit, label %loop exit: ret float %red.next } define float @minimumnum_intrinsic_fast(ptr readonly %x) { ; CHECK-LABEL: define float @minimumnum_intrinsic_fast( ; CHECK-SAME: ptr readonly [[X:%.*]]) { ; CHECK-NEXT: [[ENTRY:.*:]] ; CHECK-NEXT: br label %[[VECTOR_PH:.*]] ; CHECK: [[VECTOR_PH]]: ; CHECK-NEXT: br label %[[VECTOR_BODY:.*]] ; CHECK: [[VECTOR_BODY]]: ; CHECK-NEXT: [[IV:%.*]] = phi i32 [ 0, %[[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], %[[VECTOR_BODY]] ] ; CHECK-NEXT: [[VEC_PHI:%.*]] = phi <2 x float> [ zeroinitializer, %[[VECTOR_PH]] ], [ [[TMP3:%.*]], %[[VECTOR_BODY]] ] ; CHECK-NEXT: [[VEC_PHI1:%.*]] = phi <2 x float> [ zeroinitializer, %[[VECTOR_PH]] ], [ [[TMP4:%.*]], %[[VECTOR_BODY]] ] ; CHECK-NEXT: [[GEP:%.*]] = getelementptr inbounds float, ptr [[X]], i32 [[IV]] ; CHECK-NEXT: [[TMP2:%.*]] = getelementptr inbounds float, ptr [[GEP]], i32 2 ; CHECK-NEXT: [[WIDE_LOAD:%.*]] = load <2 x float>, ptr [[GEP]], align 4 ; CHECK-NEXT: [[WIDE_LOAD2:%.*]] = load <2 x float>, ptr [[TMP2]], align 4 ; CHECK-NEXT: [[TMP3]] = call fast <2 x float> @llvm.minimumnum.v2f32(<2 x float> [[VEC_PHI]], <2 x float> [[WIDE_LOAD]]) ; CHECK-NEXT: [[TMP4]] = call fast <2 x float> @llvm.minimumnum.v2f32(<2 x float> [[VEC_PHI1]], <2 x float> [[WIDE_LOAD2]]) ; CHECK-NEXT: [[INDEX_NEXT]] = add nuw i32 [[IV]], 4 ; CHECK-NEXT: [[TMP5:%.*]] = icmp eq i32 [[INDEX_NEXT]], 1024 ; CHECK-NEXT: br i1 [[TMP5]], label %[[MIDDLE_BLOCK:.*]], label %[[VECTOR_BODY]], !llvm.loop [[LOOP5:![0-9]+]] ; CHECK: [[MIDDLE_BLOCK]]: ; CHECK-NEXT: [[RDX_MINMAX:%.*]] = call fast <2 x float> @llvm.minimumnum.v2f32(<2 x float> [[TMP3]], <2 x float> [[TMP4]]) ; CHECK-NEXT: [[TMP6:%.*]] = call fast float @llvm.vector.reduce.fmin.v2f32(<2 x float> [[RDX_MINMAX]]) ; CHECK-NEXT: br label %[[EXIT:.*]] ; CHECK: [[SCALAR_PH:.*]]: ; CHECK-NEXT: br label %[[LOOP:.*]] ; CHECK: [[LOOP]]: ; CHECK-NEXT: [[IV1:%.*]] = phi i32 [ 0, %[[SCALAR_PH]] ], [ [[INC:%.*]], %[[LOOP]] ] ; CHECK-NEXT: [[RED:%.*]] = phi float [ 0.000000e+00, %[[SCALAR_PH]] ], [ [[RED_NEXT:%.*]], %[[LOOP]] ] ; CHECK-NEXT: [[GEP1:%.*]] = getelementptr inbounds float, ptr [[X]], i32 [[IV1]] ; CHECK-NEXT: [[L:%.*]] = load float, ptr [[GEP1]], align 4 ; CHECK-NEXT: [[RED_NEXT]] = tail call fast float @llvm.minimumnum.f32(float [[RED]], float [[L]]) ; CHECK-NEXT: [[INC]] = add nuw nsw i32 [[IV1]], 1 ; CHECK-NEXT: [[EC:%.*]] = icmp eq i32 [[INC]], 1024 ; CHECK-NEXT: br i1 [[EC]], label %[[EXIT]], label %[[LOOP]] ; CHECK: [[EXIT]]: ; CHECK-NEXT: [[RED_NEXT_LCSSA:%.*]] = phi float [ [[RED_NEXT]], %[[LOOP]] ], [ [[TMP6]], %[[MIDDLE_BLOCK]] ] ; CHECK-NEXT: ret float [[RED_NEXT_LCSSA]] ; entry: br label %loop loop: %iv = phi i32 [ 0, %entry ], [ %inc, %loop ] %red = phi float [ 0.000000e+00, %entry ], [ %red.next, %loop ] %gep = getelementptr inbounds float, ptr %x, i32 %iv %l = load float, ptr %gep, align 4 %red.next = tail call fast float @llvm.minimumnum.f32(float %red, float %l) %inc = add nuw nsw i32 %iv, 1 %ec = icmp eq i32 %inc, 1024 br i1 %ec, label %exit, label %loop exit: ret float %red.next } declare float @llvm.minimumnum.f32(float, float) declare float @llvm.maximumnum.f32(float, float) ;. ; CHECK: [[LOOP0]] = distinct !{[[LOOP0]], [[META1:![0-9]+]], [[META2:![0-9]+]]} ; CHECK: [[META1]] = !{!"llvm.loop.isvectorized", i32 1} ; CHECK: [[META2]] = !{!"llvm.loop.unroll.runtime.disable"} ; CHECK: [[LOOP3]] = distinct !{[[LOOP3]], [[META1]], [[META2]]} ; CHECK: [[LOOP4]] = distinct !{[[LOOP4]], [[META1]], [[META2]]} ; CHECK: [[LOOP5]] = distinct !{[[LOOP5]], [[META1]], [[META2]]} ;.