# RUN: yaml2obj %s | obj2yaml | FileCheck %s --- !dxcontainer Header: Hash: [ 0x32, 0x9A, 0x53, 0xD8, 0xEC, 0xBE, 0x35, 0x6F, 0x5, 0x39, 0xE1, 0xFE, 0x31, 0x20, 0xF0, 0xC1 ] Version: Major: 1 Minor: 0 FileSize: 133 PartCount: 1 PartOffsets: [ 36 ] Parts: - Name: RTS0 Size: 89 RootSignature: Version: 2 NumRootParameters: 1 RootParametersOffset: 24 NumStaticSamplers: 0 StaticSamplersOffset: 68 Parameters: - ParameterType: DescriptorTable ShaderVisibility: Domain Table: NumRanges: 1 Ranges: - RangeType: SRV NumDescriptors: -1 BaseShaderRegister: 42 RegisterSpace: 43 OffsetInDescriptorsFromTableStart: 41 DATA_STATIC_WHILE_SET_AT_EXECUTE: true AllowInputAssemblerInputLayout: true DenyGeometryShaderRootAccess: true # CHECK: - Name: RTS0 # CHECK-NEXT: Size: 89 # CHECK-NEXT: RootSignature: # CHECK-NEXT: Version: 2 # CHECK-NEXT: NumRootParameters: 1 # CHECK-NEXT: RootParametersOffset: 24 # CHECK-NEXT: NumStaticSamplers: 0 # CHECK-NEXT: StaticSamplersOffset: 68 # CHECK-NEXT: Parameters: # CHECK-NEXT: - ParameterType: DescriptorTable # CHECK-NEXT: ShaderVisibility: Domain # CHECK-NEXT: Table: # CHECK-NEXT: NumRanges: 1 # CHECK-NEXT: RangesOffset: 44 # CHECK-NEXT: Ranges: # CHECK-NEXT: - RangeType: SRV # CHECK-NEXT: NumDescriptors: -1 # CHECK-NEXT: BaseShaderRegister: 42 # CHECK-NEXT: RegisterSpace: 43 # CHECK-NEXT: OffsetInDescriptorsFromTableStart: 41 # CHECK-NEXT: DATA_STATIC_WHILE_SET_AT_EXECUTE: true # CHECK-NEXT: AllowInputAssemblerInputLayout: true # CHECK-NEXT: DenyGeometryShaderRootAccess: true