; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py ; RUN: llc -mtriple=riscv32 -mattr=+m,+v,+f,+d,+zvfh -verify-machineinstrs < %s | FileCheck %s --check-prefixes=CHECK,NO-ZVBB,RV32 ; RUN: llc -mtriple=riscv64 -mattr=+m,+v,+f,+d,+zvfh -verify-machineinstrs < %s | FileCheck %s --check-prefixes=CHECK,NO-ZVBB,RV64 ; RUN: llc -mtriple=riscv32 -mattr=+m,+v,+f,+d,+zvfh,+zvbb -verify-machineinstrs < %s | FileCheck %s --check-prefixes=CHECK,ZVBB,RV32-ZVBB ; RUN: llc -mtriple=riscv64 -mattr=+m,+v,+f,+d,+zvfh,+zvbb -verify-machineinstrs < %s | FileCheck %s --check-prefixes=CHECK,ZVBB,RV64-ZVBB define <2 x i1> @reverse_v2i1(<2 x i1> %a) { ; NO-ZVBB-LABEL: reverse_v2i1: ; NO-ZVBB: # %bb.0: ; NO-ZVBB-NEXT: vsetivli zero, 2, e8, mf8, ta, ma ; NO-ZVBB-NEXT: vmv.v.i v8, 0 ; NO-ZVBB-NEXT: vmerge.vim v8, v8, 1, v0 ; NO-ZVBB-NEXT: vslidedown.vi v9, v8, 1 ; NO-ZVBB-NEXT: vslideup.vi v9, v8, 1 ; NO-ZVBB-NEXT: vmsne.vi v0, v9, 0 ; NO-ZVBB-NEXT: ret ; ; ZVBB-LABEL: reverse_v2i1: ; ZVBB: # %bb.0: ; ZVBB-NEXT: vsetivli zero, 1, e8, mf8, ta, ma ; ZVBB-NEXT: vbrev.v v8, v0 ; ZVBB-NEXT: vsrl.vi v0, v8, 6 ; ZVBB-NEXT: ret %res = shufflevector <2 x i1> %a, <2 x i1> poison, <2 x i32> ret <2 x i1> %res } define <4 x i1> @reverse_v4i1(<4 x i1> %a) { ; NO-ZVBB-LABEL: reverse_v4i1: ; NO-ZVBB: # %bb.0: ; NO-ZVBB-NEXT: vsetivli zero, 4, e8, mf4, ta, ma ; NO-ZVBB-NEXT: vmv.v.i v8, 0 ; NO-ZVBB-NEXT: vmerge.vim v8, v8, 1, v0 ; NO-ZVBB-NEXT: vid.v v9 ; NO-ZVBB-NEXT: vrsub.vi v9, v9, 3 ; NO-ZVBB-NEXT: vrgather.vv v10, v8, v9 ; NO-ZVBB-NEXT: vmsne.vi v0, v10, 0 ; NO-ZVBB-NEXT: ret ; ; ZVBB-LABEL: reverse_v4i1: ; ZVBB: # %bb.0: ; ZVBB-NEXT: vsetivli zero, 1, e8, mf8, ta, ma ; ZVBB-NEXT: vbrev.v v8, v0 ; ZVBB-NEXT: vsrl.vi v0, v8, 4 ; ZVBB-NEXT: ret %res = shufflevector <4 x i1> %a, <4 x i1> poison, <4 x i32> ret <4 x i1> %res } define <8 x i1> @reverse_v8i1(<8 x i1> %a) { ; NO-ZVBB-LABEL: reverse_v8i1: ; NO-ZVBB: # %bb.0: ; NO-ZVBB-NEXT: vsetivli zero, 8, e8, mf2, ta, ma ; NO-ZVBB-NEXT: vmv.v.i v8, 0 ; NO-ZVBB-NEXT: vmerge.vim v8, v8, 1, v0 ; NO-ZVBB-NEXT: vid.v v9 ; NO-ZVBB-NEXT: vrsub.vi v9, v9, 7 ; NO-ZVBB-NEXT: vrgather.vv v10, v8, v9 ; NO-ZVBB-NEXT: vmsne.vi v0, v10, 0 ; NO-ZVBB-NEXT: ret ; ; ZVBB-LABEL: reverse_v8i1: ; ZVBB: # %bb.0: ; ZVBB-NEXT: vsetivli zero, 1, e8, mf8, ta, ma ; ZVBB-NEXT: vbrev.v v0, v0 ; ZVBB-NEXT: ret %res = shufflevector <8 x i1> %a, <8 x i1> poison, <8 x i32> ret <8 x i1> %res } define <16 x i1> @reverse_v16i1(<16 x i1> %a) { ; NO-ZVBB-LABEL: reverse_v16i1: ; NO-ZVBB: # %bb.0: ; NO-ZVBB-NEXT: vsetivli zero, 16, e8, m1, ta, ma ; NO-ZVBB-NEXT: vmv.v.i v8, 0 ; NO-ZVBB-NEXT: vmerge.vim v8, v8, 1, v0 ; NO-ZVBB-NEXT: vid.v v9 ; NO-ZVBB-NEXT: vrsub.vi v9, v9, 15 ; NO-ZVBB-NEXT: vrgather.vv v10, v8, v9 ; NO-ZVBB-NEXT: vmsne.vi v0, v10, 0 ; NO-ZVBB-NEXT: ret ; ; ZVBB-LABEL: reverse_v16i1: ; ZVBB: # %bb.0: ; ZVBB-NEXT: vsetivli zero, 1, e16, mf4, ta, ma ; ZVBB-NEXT: vbrev.v v0, v0 ; ZVBB-NEXT: ret %res = shufflevector <16 x i1> %a, <16 x i1> poison, <16 x i32> ret <16 x i1> %res } define <32 x i1> @reverse_v32i1(<32 x i1> %a) { ; NO-ZVBB-LABEL: reverse_v32i1: ; NO-ZVBB: # %bb.0: ; NO-ZVBB-NEXT: li a0, 32 ; NO-ZVBB-NEXT: csrr a1, vlenb ; NO-ZVBB-NEXT: vsetvli a2, zero, e16, m2, ta, ma ; NO-ZVBB-NEXT: vid.v v8 ; NO-ZVBB-NEXT: vsetvli zero, a0, e8, m2, ta, ma ; NO-ZVBB-NEXT: vmv.v.i v10, 0 ; NO-ZVBB-NEXT: addi a2, a1, -1 ; NO-ZVBB-NEXT: slli a1, a1, 1 ; NO-ZVBB-NEXT: vmerge.vim v10, v10, 1, v0 ; NO-ZVBB-NEXT: vsetvli a3, zero, e16, m2, ta, ma ; NO-ZVBB-NEXT: vrsub.vx v8, v8, a2 ; NO-ZVBB-NEXT: vsetvli zero, zero, e8, m1, ta, ma ; NO-ZVBB-NEXT: vrgatherei16.vv v13, v10, v8 ; NO-ZVBB-NEXT: vrgatherei16.vv v12, v11, v8 ; NO-ZVBB-NEXT: addi a1, a1, -32 ; NO-ZVBB-NEXT: vsetvli zero, a0, e8, m2, ta, ma ; NO-ZVBB-NEXT: vslidedown.vx v8, v12, a1 ; NO-ZVBB-NEXT: vmsne.vi v0, v8, 0 ; NO-ZVBB-NEXT: ret ; ; ZVBB-LABEL: reverse_v32i1: ; ZVBB: # %bb.0: ; ZVBB-NEXT: vsetivli zero, 1, e32, mf2, ta, ma ; ZVBB-NEXT: vbrev.v v0, v0 ; ZVBB-NEXT: ret %res = shufflevector <32 x i1> %a, <32 x i1> poison, <32 x i32> ret <32 x i1> %res } define <64 x i1> @reverse_v64i1(<64 x i1> %a) { ; NO-ZVBB-LABEL: reverse_v64i1: ; NO-ZVBB: # %bb.0: ; NO-ZVBB-NEXT: li a0, 64 ; NO-ZVBB-NEXT: csrr a1, vlenb ; NO-ZVBB-NEXT: vsetvli a2, zero, e16, m2, ta, ma ; NO-ZVBB-NEXT: vid.v v12 ; NO-ZVBB-NEXT: vsetvli zero, a0, e8, m4, ta, ma ; NO-ZVBB-NEXT: vmv.v.i v8, 0 ; NO-ZVBB-NEXT: addi a2, a1, -1 ; NO-ZVBB-NEXT: slli a1, a1, 2 ; NO-ZVBB-NEXT: vmerge.vim v8, v8, 1, v0 ; NO-ZVBB-NEXT: vsetvli a3, zero, e16, m2, ta, ma ; NO-ZVBB-NEXT: vrsub.vx v16, v12, a2 ; NO-ZVBB-NEXT: vsetvli zero, zero, e8, m1, ta, ma ; NO-ZVBB-NEXT: vrgatherei16.vv v15, v8, v16 ; NO-ZVBB-NEXT: vrgatherei16.vv v14, v9, v16 ; NO-ZVBB-NEXT: vrgatherei16.vv v13, v10, v16 ; NO-ZVBB-NEXT: vrgatherei16.vv v12, v11, v16 ; NO-ZVBB-NEXT: addi a1, a1, -64 ; NO-ZVBB-NEXT: vsetvli zero, a0, e8, m4, ta, ma ; NO-ZVBB-NEXT: vslidedown.vx v8, v12, a1 ; NO-ZVBB-NEXT: vmsne.vi v0, v8, 0 ; NO-ZVBB-NEXT: ret ; ; ZVBB-LABEL: reverse_v64i1: ; ZVBB: # %bb.0: ; ZVBB-NEXT: vsetivli zero, 1, e64, m1, ta, ma ; ZVBB-NEXT: vbrev.v v0, v0 ; ZVBB-NEXT: ret %res = shufflevector <64 x i1> %a, <64 x i1> poison, <64 x i32> ret <64 x i1> %res } define <128 x i1> @reverse_v128i1(<128 x i1> %a) { ; CHECK-LABEL: reverse_v128i1: ; CHECK: # %bb.0: ; CHECK-NEXT: li a0, 128 ; CHECK-NEXT: csrr a1, vlenb ; CHECK-NEXT: vsetvli a2, zero, e16, m2, ta, ma ; CHECK-NEXT: vid.v v24 ; CHECK-NEXT: vsetvli zero, a0, e8, m8, ta, ma ; CHECK-NEXT: vmv.v.i v8, 0 ; CHECK-NEXT: addi a2, a1, -1 ; CHECK-NEXT: slli a1, a1, 3 ; CHECK-NEXT: vmerge.vim v16, v8, 1, v0 ; CHECK-NEXT: vsetvli a3, zero, e16, m2, ta, ma ; CHECK-NEXT: vrsub.vx v24, v24, a2 ; CHECK-NEXT: vsetvli zero, zero, e8, m1, ta, ma ; CHECK-NEXT: vrgatherei16.vv v15, v16, v24 ; CHECK-NEXT: vrgatherei16.vv v14, v17, v24 ; CHECK-NEXT: vrgatherei16.vv v13, v18, v24 ; CHECK-NEXT: vrgatherei16.vv v12, v19, v24 ; CHECK-NEXT: vrgatherei16.vv v11, v20, v24 ; CHECK-NEXT: vrgatherei16.vv v10, v21, v24 ; CHECK-NEXT: vrgatherei16.vv v9, v22, v24 ; CHECK-NEXT: vrgatherei16.vv v8, v23, v24 ; CHECK-NEXT: addi a1, a1, -128 ; CHECK-NEXT: vsetvli zero, a0, e8, m8, ta, ma ; CHECK-NEXT: vslidedown.vx v8, v8, a1 ; CHECK-NEXT: vmsne.vi v0, v8, 0 ; CHECK-NEXT: ret %res = shufflevector <128 x i1> %a, <128 x i1> poison, <128 x i32> ret <128 x i1> %res } define <1 x i8> @reverse_v1i8(<1 x i8> %a) { ; CHECK-LABEL: reverse_v1i8: ; CHECK: # %bb.0: ; CHECK-NEXT: ret %res = shufflevector <1 x i8> %a, <1 x i8> poison, <1 x i32> ret <1 x i8> %res } define <2 x i8> @reverse_v2i8(<2 x i8> %a) { ; NO-ZVBB-LABEL: reverse_v2i8: ; NO-ZVBB: # %bb.0: ; NO-ZVBB-NEXT: vsetivli zero, 2, e8, mf8, ta, ma ; NO-ZVBB-NEXT: vslidedown.vi v9, v8, 1 ; NO-ZVBB-NEXT: vslideup.vi v9, v8, 1 ; NO-ZVBB-NEXT: vmv1r.v v8, v9 ; NO-ZVBB-NEXT: ret ; ; ZVBB-LABEL: reverse_v2i8: ; ZVBB: # %bb.0: ; ZVBB-NEXT: vsetivli zero, 1, e16, mf4, ta, ma ; ZVBB-NEXT: vrev8.v v8, v8 ; ZVBB-NEXT: ret %res = shufflevector <2 x i8> %a, <2 x i8> poison, <2 x i32> ret <2 x i8> %res } define <4 x i8> @reverse_v4i8(<4 x i8> %a) { ; CHECK-LABEL: reverse_v4i8: ; CHECK: # %bb.0: ; CHECK-NEXT: vsetivli zero, 4, e8, mf4, ta, ma ; CHECK-NEXT: vid.v v9 ; CHECK-NEXT: vrsub.vi v10, v9, 3 ; CHECK-NEXT: vrgather.vv v9, v8, v10 ; CHECK-NEXT: vmv1r.v v8, v9 ; CHECK-NEXT: ret %res = shufflevector <4 x i8> %a, <4 x i8> poison, <4 x i32> ret <4 x i8> %res } define <8 x i8> @reverse_v8i8(<8 x i8> %a) { ; CHECK-LABEL: reverse_v8i8: ; CHECK: # %bb.0: ; CHECK-NEXT: vsetivli zero, 8, e8, mf2, ta, ma ; CHECK-NEXT: vid.v v9 ; CHECK-NEXT: vrsub.vi v10, v9, 7 ; CHECK-NEXT: vrgather.vv v9, v8, v10 ; CHECK-NEXT: vmv1r.v v8, v9 ; CHECK-NEXT: ret %res = shufflevector <8 x i8> %a, <8 x i8> poison, <8 x i32> ret <8 x i8> %res } define <16 x i8> @reverse_v16i8(<16 x i8> %a) { ; CHECK-LABEL: reverse_v16i8: ; CHECK: # %bb.0: ; CHECK-NEXT: vsetivli zero, 16, e8, m1, ta, ma ; CHECK-NEXT: vid.v v9 ; CHECK-NEXT: vrsub.vi v10, v9, 15 ; CHECK-NEXT: vrgather.vv v9, v8, v10 ; CHECK-NEXT: vmv.v.v v8, v9 ; CHECK-NEXT: ret %res = shufflevector <16 x i8> %a, <16 x i8> poison, <16 x i32> ret <16 x i8> %res } define <32 x i8> @reverse_v32i8(<32 x i8> %a) { ; CHECK-LABEL: reverse_v32i8: ; CHECK: # %bb.0: ; CHECK-NEXT: csrr a0, vlenb ; CHECK-NEXT: vsetvli a1, zero, e16, m2, ta, ma ; CHECK-NEXT: vid.v v10 ; CHECK-NEXT: addi a1, a0, -1 ; CHECK-NEXT: slli a0, a0, 1 ; CHECK-NEXT: vrsub.vx v10, v10, a1 ; CHECK-NEXT: addi a0, a0, -32 ; CHECK-NEXT: vsetvli zero, zero, e8, m1, ta, ma ; CHECK-NEXT: vrgatherei16.vv v13, v8, v10 ; CHECK-NEXT: vrgatherei16.vv v12, v9, v10 ; CHECK-NEXT: li a1, 32 ; CHECK-NEXT: vsetvli zero, a1, e8, m2, ta, ma ; CHECK-NEXT: vslidedown.vx v8, v12, a0 ; CHECK-NEXT: ret %res = shufflevector <32 x i8> %a, <32 x i8> poison, <32 x i32> ret <32 x i8> %res } define <64 x i8> @reverse_v64i8(<64 x i8> %a) { ; CHECK-LABEL: reverse_v64i8: ; CHECK: # %bb.0: ; CHECK-NEXT: csrr a0, vlenb ; CHECK-NEXT: vsetvli a1, zero, e16, m2, ta, ma ; CHECK-NEXT: vid.v v12 ; CHECK-NEXT: addi a1, a0, -1 ; CHECK-NEXT: slli a0, a0, 2 ; CHECK-NEXT: vrsub.vx v16, v12, a1 ; CHECK-NEXT: addi a0, a0, -64 ; CHECK-NEXT: vsetvli zero, zero, e8, m1, ta, ma ; CHECK-NEXT: vrgatherei16.vv v15, v8, v16 ; CHECK-NEXT: vrgatherei16.vv v14, v9, v16 ; CHECK-NEXT: vrgatherei16.vv v13, v10, v16 ; CHECK-NEXT: vrgatherei16.vv v12, v11, v16 ; CHECK-NEXT: li a1, 64 ; CHECK-NEXT: vsetvli zero, a1, e8, m4, ta, ma ; CHECK-NEXT: vslidedown.vx v8, v12, a0 ; CHECK-NEXT: ret %res = shufflevector <64 x i8> %a, <64 x i8> poison, <64 x i32> ret <64 x i8> %res } define <1 x i16> @reverse_v1i16(<1 x i16> %a) { ; CHECK-LABEL: reverse_v1i16: ; CHECK: # %bb.0: ; CHECK-NEXT: ret %res = shufflevector <1 x i16> %a, <1 x i16> poison, <1 x i32> ret <1 x i16> %res } define <2 x i16> @reverse_v2i16(<2 x i16> %a) { ; NO-ZVBB-LABEL: reverse_v2i16: ; NO-ZVBB: # %bb.0: ; NO-ZVBB-NEXT: vsetivli zero, 2, e16, mf4, ta, ma ; NO-ZVBB-NEXT: vslidedown.vi v9, v8, 1 ; NO-ZVBB-NEXT: vslideup.vi v9, v8, 1 ; NO-ZVBB-NEXT: vmv1r.v v8, v9 ; NO-ZVBB-NEXT: ret ; ; ZVBB-LABEL: reverse_v2i16: ; ZVBB: # %bb.0: ; ZVBB-NEXT: vsetivli zero, 1, e32, mf2, ta, ma ; ZVBB-NEXT: vror.vi v8, v8, 16 ; ZVBB-NEXT: ret %res = shufflevector <2 x i16> %a, <2 x i16> poison, <2 x i32> ret <2 x i16> %res } define <4 x i16> @reverse_v4i16(<4 x i16> %a) { ; CHECK-LABEL: reverse_v4i16: ; CHECK: # %bb.0: ; CHECK-NEXT: vsetivli zero, 4, e16, mf2, ta, ma ; CHECK-NEXT: vid.v v9 ; CHECK-NEXT: vrsub.vi v10, v9, 3 ; CHECK-NEXT: vrgather.vv v9, v8, v10 ; CHECK-NEXT: vmv1r.v v8, v9 ; CHECK-NEXT: ret %res = shufflevector <4 x i16> %a, <4 x i16> poison, <4 x i32> ret <4 x i16> %res } define <8 x i16> @reverse_v8i16(<8 x i16> %a) { ; CHECK-LABEL: reverse_v8i16: ; CHECK: # %bb.0: ; CHECK-NEXT: vsetivli zero, 8, e16, m1, ta, ma ; CHECK-NEXT: vid.v v9 ; CHECK-NEXT: vrsub.vi v10, v9, 7 ; CHECK-NEXT: vrgather.vv v9, v8, v10 ; CHECK-NEXT: vmv.v.v v8, v9 ; CHECK-NEXT: ret %res = shufflevector <8 x i16> %a, <8 x i16> poison, <8 x i32> ret <8 x i16> %res } define <16 x i16> @reverse_v16i16(<16 x i16> %a) { ; CHECK-LABEL: reverse_v16i16: ; CHECK: # %bb.0: ; CHECK-NEXT: csrr a0, vlenb ; CHECK-NEXT: vsetvli a1, zero, e16, m1, ta, ma ; CHECK-NEXT: vid.v v10 ; CHECK-NEXT: srli a1, a0, 1 ; CHECK-NEXT: addi a1, a1, -1 ; CHECK-NEXT: vrsub.vx v12, v10, a1 ; CHECK-NEXT: vrgather.vv v11, v8, v12 ; CHECK-NEXT: vrgather.vv v10, v9, v12 ; CHECK-NEXT: addi a0, a0, -16 ; CHECK-NEXT: vsetivli zero, 16, e16, m2, ta, ma ; CHECK-NEXT: vslidedown.vx v8, v10, a0 ; CHECK-NEXT: ret %res = shufflevector <16 x i16> %a, <16 x i16> poison, <16 x i32> ret <16 x i16> %res } define <32 x i16> @reverse_v32i16(<32 x i16> %a) { ; CHECK-LABEL: reverse_v32i16: ; CHECK: # %bb.0: ; CHECK-NEXT: csrr a0, vlenb ; CHECK-NEXT: vsetvli a1, zero, e16, m1, ta, ma ; CHECK-NEXT: vid.v v12 ; CHECK-NEXT: srli a1, a0, 1 ; CHECK-NEXT: slli a0, a0, 1 ; CHECK-NEXT: addi a1, a1, -1 ; CHECK-NEXT: addi a0, a0, -32 ; CHECK-NEXT: vrsub.vx v16, v12, a1 ; CHECK-NEXT: vrgather.vv v15, v8, v16 ; CHECK-NEXT: vrgather.vv v14, v9, v16 ; CHECK-NEXT: vrgather.vv v13, v10, v16 ; CHECK-NEXT: vrgather.vv v12, v11, v16 ; CHECK-NEXT: li a1, 32 ; CHECK-NEXT: vsetvli zero, a1, e16, m4, ta, ma ; CHECK-NEXT: vslidedown.vx v8, v12, a0 ; CHECK-NEXT: ret %res = shufflevector <32 x i16> %a, <32 x i16> poison, <32 x i32> ret <32 x i16> %res } define <1 x i32> @reverse_v1i32(<1 x i32> %a) { ; CHECK-LABEL: reverse_v1i32: ; CHECK: # %bb.0: ; CHECK-NEXT: ret %res = shufflevector <1 x i32> %a, <1 x i32> poison, <1 x i32> ret <1 x i32> %res } define <2 x i32> @reverse_v2i32(<2 x i32> %a) { ; NO-ZVBB-LABEL: reverse_v2i32: ; NO-ZVBB: # %bb.0: ; NO-ZVBB-NEXT: vsetivli zero, 2, e32, mf2, ta, ma ; NO-ZVBB-NEXT: vslidedown.vi v9, v8, 1 ; NO-ZVBB-NEXT: vslideup.vi v9, v8, 1 ; NO-ZVBB-NEXT: vmv1r.v v8, v9 ; NO-ZVBB-NEXT: ret ; ; ZVBB-LABEL: reverse_v2i32: ; ZVBB: # %bb.0: ; ZVBB-NEXT: vsetivli zero, 1, e64, m1, ta, ma ; ZVBB-NEXT: vror.vi v8, v8, 32 ; ZVBB-NEXT: ret %res = shufflevector <2 x i32> %a, <2 x i32> poison, <2 x i32> ret <2 x i32> %res } define <4 x i32> @reverse_v4i32(<4 x i32> %a) { ; CHECK-LABEL: reverse_v4i32: ; CHECK: # %bb.0: ; CHECK-NEXT: vsetivli zero, 4, e32, m1, ta, ma ; CHECK-NEXT: vid.v v9 ; CHECK-NEXT: vrsub.vi v10, v9, 3 ; CHECK-NEXT: vrgather.vv v9, v8, v10 ; CHECK-NEXT: vmv.v.v v8, v9 ; CHECK-NEXT: ret %res = shufflevector <4 x i32> %a, <4 x i32> poison, <4 x i32> ret <4 x i32> %res } define <8 x i32> @reverse_v8i32(<8 x i32> %a) { ; CHECK-LABEL: reverse_v8i32: ; CHECK: # %bb.0: ; CHECK-NEXT: csrr a0, vlenb ; CHECK-NEXT: vsetvli a1, zero, e32, m1, ta, ma ; CHECK-NEXT: vid.v v10 ; CHECK-NEXT: srli a1, a0, 2 ; CHECK-NEXT: srli a0, a0, 1 ; CHECK-NEXT: addi a1, a1, -1 ; CHECK-NEXT: vrsub.vx v12, v10, a1 ; CHECK-NEXT: vrgather.vv v11, v8, v12 ; CHECK-NEXT: vrgather.vv v10, v9, v12 ; CHECK-NEXT: addi a0, a0, -8 ; CHECK-NEXT: vsetivli zero, 8, e32, m2, ta, ma ; CHECK-NEXT: vslidedown.vx v8, v10, a0 ; CHECK-NEXT: ret %res = shufflevector <8 x i32> %a, <8 x i32> poison, <8 x i32> ret <8 x i32> %res } define <16 x i32> @reverse_v16i32(<16 x i32> %a) { ; CHECK-LABEL: reverse_v16i32: ; CHECK: # %bb.0: ; CHECK-NEXT: csrr a0, vlenb ; CHECK-NEXT: vsetvli a1, zero, e32, m1, ta, ma ; CHECK-NEXT: vid.v v12 ; CHECK-NEXT: srli a1, a0, 2 ; CHECK-NEXT: addi a1, a1, -1 ; CHECK-NEXT: vrsub.vx v16, v12, a1 ; CHECK-NEXT: vrgather.vv v15, v8, v16 ; CHECK-NEXT: vrgather.vv v14, v9, v16 ; CHECK-NEXT: vrgather.vv v13, v10, v16 ; CHECK-NEXT: vrgather.vv v12, v11, v16 ; CHECK-NEXT: addi a0, a0, -16 ; CHECK-NEXT: vsetivli zero, 16, e32, m4, ta, ma ; CHECK-NEXT: vslidedown.vx v8, v12, a0 ; CHECK-NEXT: ret %res = shufflevector <16 x i32> %a, <16 x i32> poison, <16 x i32> ret <16 x i32> %res } define <1 x i64> @reverse_v1i64(<1 x i64> %a) { ; CHECK-LABEL: reverse_v1i64: ; CHECK: # %bb.0: ; CHECK-NEXT: ret %res = shufflevector <1 x i64> %a, <1 x i64> poison, <1 x i32> ret <1 x i64> %res } define <2 x i64> @reverse_v2i64(<2 x i64> %a) { ; CHECK-LABEL: reverse_v2i64: ; CHECK: # %bb.0: ; CHECK-NEXT: vsetivli zero, 2, e64, m1, ta, ma ; CHECK-NEXT: vslidedown.vi v9, v8, 1 ; CHECK-NEXT: vslideup.vi v9, v8, 1 ; CHECK-NEXT: vmv.v.v v8, v9 ; CHECK-NEXT: ret %res = shufflevector <2 x i64> %a, <2 x i64> poison, <2 x i32> ret <2 x i64> %res } define <4 x i64> @reverse_v4i64(<4 x i64> %a) { ; CHECK-LABEL: reverse_v4i64: ; CHECK: # %bb.0: ; CHECK-NEXT: csrr a0, vlenb ; CHECK-NEXT: vsetvli a1, zero, e64, m1, ta, ma ; CHECK-NEXT: vid.v v10 ; CHECK-NEXT: srli a1, a0, 3 ; CHECK-NEXT: srli a0, a0, 2 ; CHECK-NEXT: addi a1, a1, -1 ; CHECK-NEXT: vrsub.vx v12, v10, a1 ; CHECK-NEXT: vrgather.vv v11, v8, v12 ; CHECK-NEXT: vrgather.vv v10, v9, v12 ; CHECK-NEXT: addi a0, a0, -4 ; CHECK-NEXT: vsetivli zero, 4, e64, m2, ta, ma ; CHECK-NEXT: vslidedown.vx v8, v10, a0 ; CHECK-NEXT: ret %res = shufflevector <4 x i64> %a, <4 x i64> poison, <4 x i32> ret <4 x i64> %res } define <8 x i64> @reverse_v8i64(<8 x i64> %a) { ; CHECK-LABEL: reverse_v8i64: ; CHECK: # %bb.0: ; CHECK-NEXT: csrr a0, vlenb ; CHECK-NEXT: vsetvli a1, zero, e64, m1, ta, ma ; CHECK-NEXT: vid.v v12 ; CHECK-NEXT: srli a1, a0, 3 ; CHECK-NEXT: srli a0, a0, 1 ; CHECK-NEXT: addi a1, a1, -1 ; CHECK-NEXT: vrsub.vx v16, v12, a1 ; CHECK-NEXT: vrgather.vv v15, v8, v16 ; CHECK-NEXT: vrgather.vv v14, v9, v16 ; CHECK-NEXT: vrgather.vv v13, v10, v16 ; CHECK-NEXT: vrgather.vv v12, v11, v16 ; CHECK-NEXT: addi a0, a0, -8 ; CHECK-NEXT: vsetivli zero, 8, e64, m4, ta, ma ; CHECK-NEXT: vslidedown.vx v8, v12, a0 ; CHECK-NEXT: ret %res = shufflevector <8 x i64> %a, <8 x i64> poison, <8 x i32> ret <8 x i64> %res } define <1 x half> @reverse_v1f16(<1 x half> %a) { ; CHECK-LABEL: reverse_v1f16: ; CHECK: # %bb.0: ; CHECK-NEXT: ret %res = shufflevector <1 x half> %a, <1 x half> poison, <1 x i32> ret <1 x half> %res } define <2 x half> @reverse_v2f16(<2 x half> %a) { ; NO-ZVBB-LABEL: reverse_v2f16: ; NO-ZVBB: # %bb.0: ; NO-ZVBB-NEXT: vsetivli zero, 2, e16, mf4, ta, ma ; NO-ZVBB-NEXT: vslidedown.vi v9, v8, 1 ; NO-ZVBB-NEXT: vslideup.vi v9, v8, 1 ; NO-ZVBB-NEXT: vmv1r.v v8, v9 ; NO-ZVBB-NEXT: ret ; ; ZVBB-LABEL: reverse_v2f16: ; ZVBB: # %bb.0: ; ZVBB-NEXT: vsetivli zero, 1, e32, mf2, ta, ma ; ZVBB-NEXT: vror.vi v8, v8, 16 ; ZVBB-NEXT: ret %res = shufflevector <2 x half> %a, <2 x half> poison, <2 x i32> ret <2 x half> %res } define <4 x half> @reverse_v4f16(<4 x half> %a) { ; CHECK-LABEL: reverse_v4f16: ; CHECK: # %bb.0: ; CHECK-NEXT: vsetivli zero, 4, e16, mf2, ta, ma ; CHECK-NEXT: vid.v v9 ; CHECK-NEXT: vrsub.vi v10, v9, 3 ; CHECK-NEXT: vrgather.vv v9, v8, v10 ; CHECK-NEXT: vmv1r.v v8, v9 ; CHECK-NEXT: ret %res = shufflevector <4 x half> %a, <4 x half> poison, <4 x i32> ret <4 x half> %res } define <8 x half> @reverse_v8f16(<8 x half> %a) { ; CHECK-LABEL: reverse_v8f16: ; CHECK: # %bb.0: ; CHECK-NEXT: vsetivli zero, 8, e16, m1, ta, ma ; CHECK-NEXT: vid.v v9 ; CHECK-NEXT: vrsub.vi v10, v9, 7 ; CHECK-NEXT: vrgather.vv v9, v8, v10 ; CHECK-NEXT: vmv.v.v v8, v9 ; CHECK-NEXT: ret %res = shufflevector <8 x half> %a, <8 x half> poison, <8 x i32> ret <8 x half> %res } define <16 x half> @reverse_v16f16(<16 x half> %a) { ; CHECK-LABEL: reverse_v16f16: ; CHECK: # %bb.0: ; CHECK-NEXT: csrr a0, vlenb ; CHECK-NEXT: vsetvli a1, zero, e16, m1, ta, ma ; CHECK-NEXT: vid.v v10 ; CHECK-NEXT: srli a1, a0, 1 ; CHECK-NEXT: addi a1, a1, -1 ; CHECK-NEXT: vrsub.vx v12, v10, a1 ; CHECK-NEXT: vrgather.vv v11, v8, v12 ; CHECK-NEXT: vrgather.vv v10, v9, v12 ; CHECK-NEXT: addi a0, a0, -16 ; CHECK-NEXT: vsetivli zero, 16, e16, m2, ta, ma ; CHECK-NEXT: vslidedown.vx v8, v10, a0 ; CHECK-NEXT: ret %res = shufflevector <16 x half> %a, <16 x half> poison, <16 x i32> ret <16 x half> %res } define <32 x half> @reverse_v32f16(<32 x half> %a) { ; CHECK-LABEL: reverse_v32f16: ; CHECK: # %bb.0: ; CHECK-NEXT: csrr a0, vlenb ; CHECK-NEXT: vsetvli a1, zero, e16, m1, ta, ma ; CHECK-NEXT: vid.v v12 ; CHECK-NEXT: srli a1, a0, 1 ; CHECK-NEXT: slli a0, a0, 1 ; CHECK-NEXT: addi a1, a1, -1 ; CHECK-NEXT: addi a0, a0, -32 ; CHECK-NEXT: vrsub.vx v16, v12, a1 ; CHECK-NEXT: vrgather.vv v15, v8, v16 ; CHECK-NEXT: vrgather.vv v14, v9, v16 ; CHECK-NEXT: vrgather.vv v13, v10, v16 ; CHECK-NEXT: vrgather.vv v12, v11, v16 ; CHECK-NEXT: li a1, 32 ; CHECK-NEXT: vsetvli zero, a1, e16, m4, ta, ma ; CHECK-NEXT: vslidedown.vx v8, v12, a0 ; CHECK-NEXT: ret %res = shufflevector <32 x half> %a, <32 x half> poison, <32 x i32> ret <32 x half> %res } define <1 x float> @reverse_v1f32(<1 x float> %a) { ; CHECK-LABEL: reverse_v1f32: ; CHECK: # %bb.0: ; CHECK-NEXT: ret %res = shufflevector <1 x float> %a, <1 x float> poison, <1 x i32> ret <1 x float> %res } define <2 x float> @reverse_v2f32(<2 x float> %a) { ; NO-ZVBB-LABEL: reverse_v2f32: ; NO-ZVBB: # %bb.0: ; NO-ZVBB-NEXT: vsetivli zero, 2, e32, mf2, ta, ma ; NO-ZVBB-NEXT: vslidedown.vi v9, v8, 1 ; NO-ZVBB-NEXT: vslideup.vi v9, v8, 1 ; NO-ZVBB-NEXT: vmv1r.v v8, v9 ; NO-ZVBB-NEXT: ret ; ; ZVBB-LABEL: reverse_v2f32: ; ZVBB: # %bb.0: ; ZVBB-NEXT: vsetivli zero, 1, e64, m1, ta, ma ; ZVBB-NEXT: vror.vi v8, v8, 32 ; ZVBB-NEXT: ret %res = shufflevector <2 x float> %a, <2 x float> poison, <2 x i32> ret <2 x float> %res } define <4 x float> @reverse_v4f32(<4 x float> %a) { ; CHECK-LABEL: reverse_v4f32: ; CHECK: # %bb.0: ; CHECK-NEXT: vsetivli zero, 4, e32, m1, ta, ma ; CHECK-NEXT: vid.v v9 ; CHECK-NEXT: vrsub.vi v10, v9, 3 ; CHECK-NEXT: vrgather.vv v9, v8, v10 ; CHECK-NEXT: vmv.v.v v8, v9 ; CHECK-NEXT: ret %res = shufflevector <4 x float> %a, <4 x float> poison, <4 x i32> ret <4 x float> %res } define <8 x float> @reverse_v8f32(<8 x float> %a) { ; CHECK-LABEL: reverse_v8f32: ; CHECK: # %bb.0: ; CHECK-NEXT: csrr a0, vlenb ; CHECK-NEXT: vsetvli a1, zero, e32, m1, ta, ma ; CHECK-NEXT: vid.v v10 ; CHECK-NEXT: srli a1, a0, 2 ; CHECK-NEXT: srli a0, a0, 1 ; CHECK-NEXT: addi a1, a1, -1 ; CHECK-NEXT: vrsub.vx v12, v10, a1 ; CHECK-NEXT: vrgather.vv v11, v8, v12 ; CHECK-NEXT: vrgather.vv v10, v9, v12 ; CHECK-NEXT: addi a0, a0, -8 ; CHECK-NEXT: vsetivli zero, 8, e32, m2, ta, ma ; CHECK-NEXT: vslidedown.vx v8, v10, a0 ; CHECK-NEXT: ret %res = shufflevector <8 x float> %a, <8 x float> poison, <8 x i32> ret <8 x float> %res } define <16 x float> @reverse_v16f32(<16 x float> %a) { ; CHECK-LABEL: reverse_v16f32: ; CHECK: # %bb.0: ; CHECK-NEXT: csrr a0, vlenb ; CHECK-NEXT: vsetvli a1, zero, e32, m1, ta, ma ; CHECK-NEXT: vid.v v12 ; CHECK-NEXT: srli a1, a0, 2 ; CHECK-NEXT: addi a1, a1, -1 ; CHECK-NEXT: vrsub.vx v16, v12, a1 ; CHECK-NEXT: vrgather.vv v15, v8, v16 ; CHECK-NEXT: vrgather.vv v14, v9, v16 ; CHECK-NEXT: vrgather.vv v13, v10, v16 ; CHECK-NEXT: vrgather.vv v12, v11, v16 ; CHECK-NEXT: addi a0, a0, -16 ; CHECK-NEXT: vsetivli zero, 16, e32, m4, ta, ma ; CHECK-NEXT: vslidedown.vx v8, v12, a0 ; CHECK-NEXT: ret %res = shufflevector <16 x float> %a, <16 x float> poison, <16 x i32> ret <16 x float> %res } define <1 x double> @reverse_v1f64(<1 x double> %a) { ; CHECK-LABEL: reverse_v1f64: ; CHECK: # %bb.0: ; CHECK-NEXT: ret %res = shufflevector <1 x double> %a, <1 x double> poison, <1 x i32> ret <1 x double> %res } define <2 x double> @reverse_v2f64(<2 x double> %a) { ; CHECK-LABEL: reverse_v2f64: ; CHECK: # %bb.0: ; CHECK-NEXT: vsetivli zero, 2, e64, m1, ta, ma ; CHECK-NEXT: vslidedown.vi v9, v8, 1 ; CHECK-NEXT: vslideup.vi v9, v8, 1 ; CHECK-NEXT: vmv.v.v v8, v9 ; CHECK-NEXT: ret %res = shufflevector <2 x double> %a, <2 x double> poison, <2 x i32> ret <2 x double> %res } define <4 x double> @reverse_v4f64(<4 x double> %a) { ; CHECK-LABEL: reverse_v4f64: ; CHECK: # %bb.0: ; CHECK-NEXT: csrr a0, vlenb ; CHECK-NEXT: vsetvli a1, zero, e64, m1, ta, ma ; CHECK-NEXT: vid.v v10 ; CHECK-NEXT: srli a1, a0, 3 ; CHECK-NEXT: srli a0, a0, 2 ; CHECK-NEXT: addi a1, a1, -1 ; CHECK-NEXT: vrsub.vx v12, v10, a1 ; CHECK-NEXT: vrgather.vv v11, v8, v12 ; CHECK-NEXT: vrgather.vv v10, v9, v12 ; CHECK-NEXT: addi a0, a0, -4 ; CHECK-NEXT: vsetivli zero, 4, e64, m2, ta, ma ; CHECK-NEXT: vslidedown.vx v8, v10, a0 ; CHECK-NEXT: ret %res = shufflevector <4 x double> %a, <4 x double> poison, <4 x i32> ret <4 x double> %res } define <8 x double> @reverse_v8f64(<8 x double> %a) { ; CHECK-LABEL: reverse_v8f64: ; CHECK: # %bb.0: ; CHECK-NEXT: csrr a0, vlenb ; CHECK-NEXT: vsetvli a1, zero, e64, m1, ta, ma ; CHECK-NEXT: vid.v v12 ; CHECK-NEXT: srli a1, a0, 3 ; CHECK-NEXT: srli a0, a0, 1 ; CHECK-NEXT: addi a1, a1, -1 ; CHECK-NEXT: vrsub.vx v16, v12, a1 ; CHECK-NEXT: vrgather.vv v15, v8, v16 ; CHECK-NEXT: vrgather.vv v14, v9, v16 ; CHECK-NEXT: vrgather.vv v13, v10, v16 ; CHECK-NEXT: vrgather.vv v12, v11, v16 ; CHECK-NEXT: addi a0, a0, -8 ; CHECK-NEXT: vsetivli zero, 8, e64, m4, ta, ma ; CHECK-NEXT: vslidedown.vx v8, v12, a0 ; CHECK-NEXT: ret %res = shufflevector <8 x double> %a, <8 x double> poison, <8 x i32> ret <8 x double> %res } define <3 x i64> @reverse_v3i64(<3 x i64> %a) { ; CHECK-LABEL: reverse_v3i64: ; CHECK: # %bb.0: ; CHECK-NEXT: vsetivli zero, 4, e16, mf2, ta, ma ; CHECK-NEXT: vid.v v10 ; CHECK-NEXT: vrsub.vi v12, v10, 2 ; CHECK-NEXT: vsetvli zero, zero, e64, m2, ta, ma ; CHECK-NEXT: vrgatherei16.vv v10, v8, v12 ; CHECK-NEXT: vmv.v.v v8, v10 ; CHECK-NEXT: ret %res = shufflevector <3 x i64> %a, <3 x i64> poison, <3 x i32> ret <3 x i64> %res } define <6 x i64> @reverse_v6i64(<6 x i64> %a) { ; CHECK-LABEL: reverse_v6i64: ; CHECK: # %bb.0: ; CHECK-NEXT: vsetivli zero, 8, e16, m1, ta, ma ; CHECK-NEXT: vid.v v12 ; CHECK-NEXT: vrsub.vi v16, v12, 5 ; CHECK-NEXT: vsetvli zero, zero, e64, m4, ta, ma ; CHECK-NEXT: vrgatherei16.vv v12, v8, v16 ; CHECK-NEXT: vmv.v.v v8, v12 ; CHECK-NEXT: ret %res = shufflevector <6 x i64> %a, <6 x i64> poison, <6 x i32> ret <6 x i64> %res } define <12 x i64> @reverse_v12i64(<12 x i64> %a) { ; CHECK-LABEL: reverse_v12i64: ; CHECK: # %bb.0: ; CHECK-NEXT: vsetivli zero, 16, e16, m2, ta, ma ; CHECK-NEXT: vid.v v16 ; CHECK-NEXT: vrsub.vi v24, v16, 11 ; CHECK-NEXT: vsetvli zero, zero, e64, m8, ta, ma ; CHECK-NEXT: vrgatherei16.vv v16, v8, v24 ; CHECK-NEXT: vmv.v.v v8, v16 ; CHECK-NEXT: ret %res = shufflevector <12 x i64> %a, <12 x i64> poison, <12 x i32> ret <12 x i64> %res } define <4 x i8> @reverse_v4i8_2(<2 x i8> %a, <2 x i8> %b) { ; NO-ZVBB-LABEL: reverse_v4i8_2: ; NO-ZVBB: # %bb.0: ; NO-ZVBB-NEXT: vsetivli zero, 2, e8, mf8, ta, ma ; NO-ZVBB-NEXT: vslidedown.vi v10, v8, 1 ; NO-ZVBB-NEXT: vslideup.vi v10, v8, 1 ; NO-ZVBB-NEXT: vslidedown.vi v8, v9, 1 ; NO-ZVBB-NEXT: vslideup.vi v8, v9, 1 ; NO-ZVBB-NEXT: vsetivli zero, 4, e8, mf4, ta, ma ; NO-ZVBB-NEXT: vslideup.vi v8, v10, 2 ; NO-ZVBB-NEXT: ret ; ; ZVBB-LABEL: reverse_v4i8_2: ; ZVBB: # %bb.0: ; ZVBB-NEXT: vsetivli zero, 1, e16, mf4, ta, ma ; ZVBB-NEXT: vrev8.v v10, v8 ; ZVBB-NEXT: vrev8.v v8, v9 ; ZVBB-NEXT: vsetivli zero, 4, e8, mf4, ta, ma ; ZVBB-NEXT: vslideup.vi v8, v10, 2 ; ZVBB-NEXT: ret %res = shufflevector <2 x i8> %a, <2 x i8> %b, <4 x i32> ret <4 x i8> %res } define <8 x i8> @reverse_v8i8_2(<4 x i8> %a, <4 x i8> %b) { ; CHECK-LABEL: reverse_v8i8_2: ; CHECK: # %bb.0: ; CHECK-NEXT: vsetivli zero, 4, e8, mf4, ta, ma ; CHECK-NEXT: vid.v v10 ; CHECK-NEXT: vrsub.vi v10, v10, 3 ; CHECK-NEXT: vrgather.vv v11, v8, v10 ; CHECK-NEXT: vrgather.vv v8, v9, v10 ; CHECK-NEXT: vsetivli zero, 8, e8, mf2, ta, ma ; CHECK-NEXT: vslideup.vi v8, v11, 4 ; CHECK-NEXT: ret %res = shufflevector <4 x i8> %a, <4 x i8> %b, <8 x i32> ret <8 x i8> %res } define <16 x i8> @reverse_v16i8_2(<8 x i8> %a, <8 x i8> %b) { ; CHECK-LABEL: reverse_v16i8_2: ; CHECK: # %bb.0: ; CHECK-NEXT: vsetivli zero, 8, e8, mf2, ta, ma ; CHECK-NEXT: vid.v v10 ; CHECK-NEXT: vrsub.vi v10, v10, 7 ; CHECK-NEXT: vrgather.vv v11, v8, v10 ; CHECK-NEXT: vrgather.vv v8, v9, v10 ; CHECK-NEXT: vsetivli zero, 16, e8, m1, ta, ma ; CHECK-NEXT: vslideup.vi v8, v11, 8 ; CHECK-NEXT: ret %res = shufflevector <8 x i8> %a, <8 x i8> %b, <16 x i32> ret <16 x i8> %res } define <32 x i8> @reverse_v32i8_2(<16 x i8> %a, <16 x i8> %b) { ; CHECK-LABEL: reverse_v32i8_2: ; CHECK: # %bb.0: ; CHECK-NEXT: vsetivli zero, 16, e8, m1, ta, ma ; CHECK-NEXT: vid.v v10 ; CHECK-NEXT: vrsub.vi v11, v10, 15 ; CHECK-NEXT: vrgather.vv v10, v8, v11 ; CHECK-NEXT: vrgather.vv v8, v9, v11 ; CHECK-NEXT: li a0, 32 ; CHECK-NEXT: vsetvli zero, a0, e8, m2, ta, ma ; CHECK-NEXT: vslideup.vi v8, v10, 16 ; CHECK-NEXT: ret %res = shufflevector <16 x i8> %a, <16 x i8> %b, <32 x i32> ret <32 x i8> %res } define <4 x i16> @reverse_v4i16_2(<2 x i16> %a, <2 x i16> %b) { ; NO-ZVBB-LABEL: reverse_v4i16_2: ; NO-ZVBB: # %bb.0: ; NO-ZVBB-NEXT: vsetivli zero, 2, e16, mf4, ta, ma ; NO-ZVBB-NEXT: vslidedown.vi v10, v8, 1 ; NO-ZVBB-NEXT: vslideup.vi v10, v8, 1 ; NO-ZVBB-NEXT: vslidedown.vi v8, v9, 1 ; NO-ZVBB-NEXT: vslideup.vi v8, v9, 1 ; NO-ZVBB-NEXT: vsetivli zero, 4, e16, mf2, ta, ma ; NO-ZVBB-NEXT: vslideup.vi v8, v10, 2 ; NO-ZVBB-NEXT: ret ; ; ZVBB-LABEL: reverse_v4i16_2: ; ZVBB: # %bb.0: ; ZVBB-NEXT: vsetivli zero, 1, e32, mf2, ta, ma ; ZVBB-NEXT: vror.vi v10, v8, 16 ; ZVBB-NEXT: vror.vi v8, v9, 16 ; ZVBB-NEXT: vsetivli zero, 4, e16, mf2, ta, ma ; ZVBB-NEXT: vslideup.vi v8, v10, 2 ; ZVBB-NEXT: ret %res = shufflevector <2 x i16> %a, <2 x i16> %b, <4 x i32> ret <4 x i16> %res } define <8 x i16> @reverse_v8i16_2(<4 x i16> %a, <4 x i16> %b) { ; CHECK-LABEL: reverse_v8i16_2: ; CHECK: # %bb.0: ; CHECK-NEXT: vsetivli zero, 4, e16, mf2, ta, ma ; CHECK-NEXT: vid.v v10 ; CHECK-NEXT: vrsub.vi v10, v10, 3 ; CHECK-NEXT: vrgather.vv v11, v8, v10 ; CHECK-NEXT: vrgather.vv v8, v9, v10 ; CHECK-NEXT: vsetivli zero, 8, e16, m1, ta, ma ; CHECK-NEXT: vslideup.vi v8, v11, 4 ; CHECK-NEXT: ret %res = shufflevector <4 x i16> %a, <4 x i16> %b, <8 x i32> ret <8 x i16> %res } define <16 x i16> @reverse_v16i16_2(<8 x i16> %a, <8 x i16> %b) { ; CHECK-LABEL: reverse_v16i16_2: ; CHECK: # %bb.0: ; CHECK-NEXT: vsetivli zero, 8, e16, m1, ta, ma ; CHECK-NEXT: vid.v v10 ; CHECK-NEXT: vrsub.vi v11, v10, 7 ; CHECK-NEXT: vrgather.vv v10, v8, v11 ; CHECK-NEXT: vrgather.vv v8, v9, v11 ; CHECK-NEXT: vsetivli zero, 16, e16, m2, ta, ma ; CHECK-NEXT: vslideup.vi v8, v10, 8 ; CHECK-NEXT: ret %res = shufflevector <8 x i16> %a, <8 x i16> %b, <16 x i32> ret <16 x i16> %res } define <32 x i16> @reverse_v32i16_2(<16 x i16> %a, <16 x i16> %b) { ; CHECK-LABEL: reverse_v32i16_2: ; CHECK: # %bb.0: ; CHECK-NEXT: csrr a0, vlenb ; CHECK-NEXT: vsetvli a1, zero, e16, m1, ta, ma ; CHECK-NEXT: vid.v v12 ; CHECK-NEXT: srli a1, a0, 1 ; CHECK-NEXT: addi a0, a0, -16 ; CHECK-NEXT: addi a1, a1, -1 ; CHECK-NEXT: vrsub.vx v16, v12, a1 ; CHECK-NEXT: vrgather.vv v13, v8, v16 ; CHECK-NEXT: vrgather.vv v15, v10, v16 ; CHECK-NEXT: vrgather.vv v12, v9, v16 ; CHECK-NEXT: vrgather.vv v14, v11, v16 ; CHECK-NEXT: vsetivli zero, 16, e16, m2, ta, ma ; CHECK-NEXT: vslidedown.vx v12, v12, a0 ; CHECK-NEXT: vslidedown.vx v8, v14, a0 ; CHECK-NEXT: li a0, 32 ; CHECK-NEXT: vsetvli zero, a0, e16, m4, ta, ma ; CHECK-NEXT: vslideup.vi v8, v12, 16 ; CHECK-NEXT: ret %res = shufflevector <16 x i16> %a, <16 x i16> %b, <32 x i32> ret <32 x i16> %res } define <4 x i32> @reverse_v4i32_2(<2 x i32> %a, < 2 x i32> %b) { ; NO-ZVBB-LABEL: reverse_v4i32_2: ; NO-ZVBB: # %bb.0: ; NO-ZVBB-NEXT: vsetivli zero, 2, e32, mf2, ta, ma ; NO-ZVBB-NEXT: vslidedown.vi v10, v8, 1 ; NO-ZVBB-NEXT: vslideup.vi v10, v8, 1 ; NO-ZVBB-NEXT: vslidedown.vi v8, v9, 1 ; NO-ZVBB-NEXT: vslideup.vi v8, v9, 1 ; NO-ZVBB-NEXT: vsetivli zero, 4, e32, m1, ta, ma ; NO-ZVBB-NEXT: vslideup.vi v8, v10, 2 ; NO-ZVBB-NEXT: ret ; ; ZVBB-LABEL: reverse_v4i32_2: ; ZVBB: # %bb.0: ; ZVBB-NEXT: vsetivli zero, 1, e64, m1, ta, ma ; ZVBB-NEXT: vror.vi v10, v8, 32 ; ZVBB-NEXT: vror.vi v8, v9, 32 ; ZVBB-NEXT: vsetivli zero, 4, e32, m1, ta, ma ; ZVBB-NEXT: vslideup.vi v8, v10, 2 ; ZVBB-NEXT: ret %res = shufflevector <2 x i32> %a, <2 x i32> %b, <4 x i32> ret <4 x i32> %res } define <8 x i32> @reverse_v8i32_2(<4 x i32> %a, <4 x i32> %b) { ; CHECK-LABEL: reverse_v8i32_2: ; CHECK: # %bb.0: ; CHECK-NEXT: vsetivli zero, 4, e32, m1, ta, ma ; CHECK-NEXT: vid.v v10 ; CHECK-NEXT: vrsub.vi v11, v10, 3 ; CHECK-NEXT: vrgather.vv v10, v8, v11 ; CHECK-NEXT: vrgather.vv v8, v9, v11 ; CHECK-NEXT: vsetivli zero, 8, e32, m2, ta, ma ; CHECK-NEXT: vslideup.vi v8, v10, 4 ; CHECK-NEXT: ret %res = shufflevector <4 x i32> %a, <4 x i32> %b, <8 x i32> ret <8 x i32> %res } define <16 x i32> @reverse_v16i32_2(<8 x i32> %a, <8 x i32> %b) { ; CHECK-LABEL: reverse_v16i32_2: ; CHECK: # %bb.0: ; CHECK-NEXT: csrr a0, vlenb ; CHECK-NEXT: vsetvli a1, zero, e32, m1, ta, ma ; CHECK-NEXT: vid.v v12 ; CHECK-NEXT: srli a1, a0, 2 ; CHECK-NEXT: srli a0, a0, 1 ; CHECK-NEXT: addi a1, a1, -1 ; CHECK-NEXT: addi a0, a0, -8 ; CHECK-NEXT: vrsub.vx v16, v12, a1 ; CHECK-NEXT: vrgather.vv v13, v8, v16 ; CHECK-NEXT: vrgather.vv v15, v10, v16 ; CHECK-NEXT: vrgather.vv v12, v9, v16 ; CHECK-NEXT: vrgather.vv v14, v11, v16 ; CHECK-NEXT: vsetivli zero, 8, e32, m2, ta, ma ; CHECK-NEXT: vslidedown.vx v12, v12, a0 ; CHECK-NEXT: vslidedown.vx v8, v14, a0 ; CHECK-NEXT: vsetivli zero, 16, e32, m4, ta, ma ; CHECK-NEXT: vslideup.vi v8, v12, 8 ; CHECK-NEXT: ret %res = shufflevector <8 x i32> %a, <8 x i32> %b, <16 x i32> ret <16 x i32> %res } define <32 x i32> @reverse_v32i32_2(<16 x i32> %a, <16 x i32> %b) { ; CHECK-LABEL: reverse_v32i32_2: ; CHECK: # %bb.0: ; CHECK-NEXT: csrr a0, vlenb ; CHECK-NEXT: vsetvli a1, zero, e32, m1, ta, ma ; CHECK-NEXT: vid.v v16 ; CHECK-NEXT: srli a1, a0, 2 ; CHECK-NEXT: addi a0, a0, -16 ; CHECK-NEXT: addi a1, a1, -1 ; CHECK-NEXT: vrsub.vx v24, v16, a1 ; CHECK-NEXT: vrgather.vv v19, v8, v24 ; CHECK-NEXT: vrgather.vv v23, v12, v24 ; CHECK-NEXT: vrgather.vv v18, v9, v24 ; CHECK-NEXT: vrgather.vv v22, v13, v24 ; CHECK-NEXT: vrgather.vv v17, v10, v24 ; CHECK-NEXT: vrgather.vv v21, v14, v24 ; CHECK-NEXT: vrgather.vv v16, v11, v24 ; CHECK-NEXT: vrgather.vv v20, v15, v24 ; CHECK-NEXT: vsetivli zero, 16, e32, m4, ta, ma ; CHECK-NEXT: vslidedown.vx v16, v16, a0 ; CHECK-NEXT: vslidedown.vx v8, v20, a0 ; CHECK-NEXT: li a0, 32 ; CHECK-NEXT: vsetvli zero, a0, e32, m8, ta, ma ; CHECK-NEXT: vslideup.vi v8, v16, 16 ; CHECK-NEXT: ret %res = shufflevector <16 x i32> %a, <16 x i32> %b, <32 x i32> ret <32 x i32> %res } define <4 x i64> @reverse_v4i64_2(<2 x i64> %a, < 2 x i64> %b) { ; CHECK-LABEL: reverse_v4i64_2: ; CHECK: # %bb.0: ; CHECK-NEXT: vsetivli zero, 2, e64, m1, ta, ma ; CHECK-NEXT: vslidedown.vi v10, v8, 1 ; CHECK-NEXT: vslideup.vi v10, v8, 1 ; CHECK-NEXT: vslidedown.vi v8, v9, 1 ; CHECK-NEXT: vslideup.vi v8, v9, 1 ; CHECK-NEXT: vsetivli zero, 4, e64, m2, ta, ma ; CHECK-NEXT: vslideup.vi v8, v10, 2 ; CHECK-NEXT: ret %res = shufflevector <2 x i64> %a, <2 x i64> %b, <4 x i32> ret <4 x i64> %res } define <8 x i64> @reverse_v8i64_2(<4 x i64> %a, <4 x i64> %b) { ; CHECK-LABEL: reverse_v8i64_2: ; CHECK: # %bb.0: ; CHECK-NEXT: csrr a0, vlenb ; CHECK-NEXT: vsetvli a1, zero, e64, m1, ta, ma ; CHECK-NEXT: vid.v v12 ; CHECK-NEXT: srli a1, a0, 3 ; CHECK-NEXT: srli a0, a0, 2 ; CHECK-NEXT: addi a1, a1, -1 ; CHECK-NEXT: addi a0, a0, -4 ; CHECK-NEXT: vrsub.vx v16, v12, a1 ; CHECK-NEXT: vrgather.vv v13, v8, v16 ; CHECK-NEXT: vrgather.vv v15, v10, v16 ; CHECK-NEXT: vrgather.vv v12, v9, v16 ; CHECK-NEXT: vrgather.vv v14, v11, v16 ; CHECK-NEXT: vsetivli zero, 4, e64, m2, ta, ma ; CHECK-NEXT: vslidedown.vx v12, v12, a0 ; CHECK-NEXT: vslidedown.vx v8, v14, a0 ; CHECK-NEXT: vsetivli zero, 8, e64, m4, ta, ma ; CHECK-NEXT: vslideup.vi v8, v12, 4 ; CHECK-NEXT: ret %res = shufflevector <4 x i64> %a, <4 x i64> %b, <8 x i32> ret <8 x i64> %res } define <4 x half> @reverse_v4f16_2(<2 x half> %a, <2 x half> %b) { ; NO-ZVBB-LABEL: reverse_v4f16_2: ; NO-ZVBB: # %bb.0: ; NO-ZVBB-NEXT: vsetivli zero, 2, e16, mf4, ta, ma ; NO-ZVBB-NEXT: vslidedown.vi v10, v8, 1 ; NO-ZVBB-NEXT: vslideup.vi v10, v8, 1 ; NO-ZVBB-NEXT: vslidedown.vi v8, v9, 1 ; NO-ZVBB-NEXT: vslideup.vi v8, v9, 1 ; NO-ZVBB-NEXT: vsetivli zero, 4, e16, mf2, ta, ma ; NO-ZVBB-NEXT: vslideup.vi v8, v10, 2 ; NO-ZVBB-NEXT: ret ; ; ZVBB-LABEL: reverse_v4f16_2: ; ZVBB: # %bb.0: ; ZVBB-NEXT: vsetivli zero, 1, e32, mf2, ta, ma ; ZVBB-NEXT: vror.vi v10, v8, 16 ; ZVBB-NEXT: vror.vi v8, v9, 16 ; ZVBB-NEXT: vsetivli zero, 4, e16, mf2, ta, ma ; ZVBB-NEXT: vslideup.vi v8, v10, 2 ; ZVBB-NEXT: ret %res = shufflevector <2 x half> %a, <2 x half> %b, <4 x i32> ret <4 x half> %res } define <8 x half> @reverse_v8f16_2(<4 x half> %a, <4 x half> %b) { ; CHECK-LABEL: reverse_v8f16_2: ; CHECK: # %bb.0: ; CHECK-NEXT: vsetivli zero, 4, e16, mf2, ta, ma ; CHECK-NEXT: vid.v v10 ; CHECK-NEXT: vrsub.vi v10, v10, 3 ; CHECK-NEXT: vrgather.vv v11, v8, v10 ; CHECK-NEXT: vrgather.vv v8, v9, v10 ; CHECK-NEXT: vsetivli zero, 8, e16, m1, ta, ma ; CHECK-NEXT: vslideup.vi v8, v11, 4 ; CHECK-NEXT: ret %res = shufflevector <4 x half> %a, <4 x half> %b, <8 x i32> ret <8 x half> %res } define <16 x half> @reverse_v16f16_2(<8 x half> %a, <8 x half> %b) { ; CHECK-LABEL: reverse_v16f16_2: ; CHECK: # %bb.0: ; CHECK-NEXT: vsetivli zero, 8, e16, m1, ta, ma ; CHECK-NEXT: vid.v v10 ; CHECK-NEXT: vrsub.vi v11, v10, 7 ; CHECK-NEXT: vrgather.vv v10, v8, v11 ; CHECK-NEXT: vrgather.vv v8, v9, v11 ; CHECK-NEXT: vsetivli zero, 16, e16, m2, ta, ma ; CHECK-NEXT: vslideup.vi v8, v10, 8 ; CHECK-NEXT: ret %res = shufflevector <8 x half> %a, <8 x half> %b, <16 x i32> ret <16 x half> %res } define <32 x half> @reverse_v32f16_2(<16 x half> %a) { ; CHECK-LABEL: reverse_v32f16_2: ; CHECK: # %bb.0: ; CHECK-NEXT: csrr a0, vlenb ; CHECK-NEXT: vsetvli a1, zero, e16, m1, ta, ma ; CHECK-NEXT: vid.v v10 ; CHECK-NEXT: srli a1, a0, 1 ; CHECK-NEXT: addi a1, a1, -1 ; CHECK-NEXT: vrsub.vx v12, v10, a1 ; CHECK-NEXT: vrgather.vv v11, v8, v12 ; CHECK-NEXT: vrgather.vv v10, v9, v12 ; CHECK-NEXT: li a1, 32 ; CHECK-NEXT: slli a0, a0, 1 ; CHECK-NEXT: vrgather.vv v8, v9, v12 ; CHECK-NEXT: addi a0, a0, -32 ; CHECK-NEXT: vmv.v.v v9, v8 ; CHECK-NEXT: vsetvli zero, a1, e16, m4, ta, ma ; CHECK-NEXT: vslidedown.vx v8, v8, a0 ; CHECK-NEXT: ret %res = shufflevector <16 x half> %a, <16 x half> poison, <32 x i32> ret <32 x half> %res } define <4 x float> @reverse_v4f32_2(<2 x float> %a, <2 x float> %b) { ; NO-ZVBB-LABEL: reverse_v4f32_2: ; NO-ZVBB: # %bb.0: ; NO-ZVBB-NEXT: vsetivli zero, 2, e32, mf2, ta, ma ; NO-ZVBB-NEXT: vslidedown.vi v10, v8, 1 ; NO-ZVBB-NEXT: vslideup.vi v10, v8, 1 ; NO-ZVBB-NEXT: vslidedown.vi v8, v9, 1 ; NO-ZVBB-NEXT: vslideup.vi v8, v9, 1 ; NO-ZVBB-NEXT: vsetivli zero, 4, e32, m1, ta, ma ; NO-ZVBB-NEXT: vslideup.vi v8, v10, 2 ; NO-ZVBB-NEXT: ret ; ; ZVBB-LABEL: reverse_v4f32_2: ; ZVBB: # %bb.0: ; ZVBB-NEXT: vsetivli zero, 1, e64, m1, ta, ma ; ZVBB-NEXT: vror.vi v10, v8, 32 ; ZVBB-NEXT: vror.vi v8, v9, 32 ; ZVBB-NEXT: vsetivli zero, 4, e32, m1, ta, ma ; ZVBB-NEXT: vslideup.vi v8, v10, 2 ; ZVBB-NEXT: ret %res = shufflevector <2 x float> %a, <2 x float> %b, <4 x i32> ret <4 x float> %res } define <8 x float> @reverse_v8f32_2(<4 x float> %a, <4 x float> %b) { ; CHECK-LABEL: reverse_v8f32_2: ; CHECK: # %bb.0: ; CHECK-NEXT: vsetivli zero, 4, e32, m1, ta, ma ; CHECK-NEXT: vid.v v10 ; CHECK-NEXT: vrsub.vi v11, v10, 3 ; CHECK-NEXT: vrgather.vv v10, v8, v11 ; CHECK-NEXT: vrgather.vv v8, v9, v11 ; CHECK-NEXT: vsetivli zero, 8, e32, m2, ta, ma ; CHECK-NEXT: vslideup.vi v8, v10, 4 ; CHECK-NEXT: ret %res = shufflevector <4 x float> %a, <4 x float> %b, <8 x i32> ret <8 x float> %res } define <16 x float> @reverse_v16f32_2(<8 x float> %a, <8 x float> %b) { ; CHECK-LABEL: reverse_v16f32_2: ; CHECK: # %bb.0: ; CHECK-NEXT: csrr a0, vlenb ; CHECK-NEXT: vsetvli a1, zero, e32, m1, ta, ma ; CHECK-NEXT: vid.v v12 ; CHECK-NEXT: srli a1, a0, 2 ; CHECK-NEXT: srli a0, a0, 1 ; CHECK-NEXT: addi a1, a1, -1 ; CHECK-NEXT: addi a0, a0, -8 ; CHECK-NEXT: vrsub.vx v16, v12, a1 ; CHECK-NEXT: vrgather.vv v13, v8, v16 ; CHECK-NEXT: vrgather.vv v15, v10, v16 ; CHECK-NEXT: vrgather.vv v12, v9, v16 ; CHECK-NEXT: vrgather.vv v14, v11, v16 ; CHECK-NEXT: vsetivli zero, 8, e32, m2, ta, ma ; CHECK-NEXT: vslidedown.vx v12, v12, a0 ; CHECK-NEXT: vslidedown.vx v8, v14, a0 ; CHECK-NEXT: vsetivli zero, 16, e32, m4, ta, ma ; CHECK-NEXT: vslideup.vi v8, v12, 8 ; CHECK-NEXT: ret %res = shufflevector <8 x float> %a, <8 x float> %b, <16 x i32> ret <16 x float> %res } define <4 x double> @reverse_v4f64_2(<2 x double> %a, < 2 x double> %b) { ; CHECK-LABEL: reverse_v4f64_2: ; CHECK: # %bb.0: ; CHECK-NEXT: vsetivli zero, 2, e64, m1, ta, ma ; CHECK-NEXT: vslidedown.vi v10, v8, 1 ; CHECK-NEXT: vslideup.vi v10, v8, 1 ; CHECK-NEXT: vslidedown.vi v8, v9, 1 ; CHECK-NEXT: vslideup.vi v8, v9, 1 ; CHECK-NEXT: vsetivli zero, 4, e64, m2, ta, ma ; CHECK-NEXT: vslideup.vi v8, v10, 2 ; CHECK-NEXT: ret %res = shufflevector <2 x double> %a, <2 x double> %b, <4 x i32> ret <4 x double> %res } define <8 x double> @reverse_v8f64_2(<4 x double> %a, <4 x double> %b) { ; CHECK-LABEL: reverse_v8f64_2: ; CHECK: # %bb.0: ; CHECK-NEXT: csrr a0, vlenb ; CHECK-NEXT: vsetvli a1, zero, e64, m1, ta, ma ; CHECK-NEXT: vid.v v12 ; CHECK-NEXT: srli a1, a0, 3 ; CHECK-NEXT: srli a0, a0, 2 ; CHECK-NEXT: addi a1, a1, -1 ; CHECK-NEXT: addi a0, a0, -4 ; CHECK-NEXT: vrsub.vx v16, v12, a1 ; CHECK-NEXT: vrgather.vv v13, v8, v16 ; CHECK-NEXT: vrgather.vv v15, v10, v16 ; CHECK-NEXT: vrgather.vv v12, v9, v16 ; CHECK-NEXT: vrgather.vv v14, v11, v16 ; CHECK-NEXT: vsetivli zero, 4, e64, m2, ta, ma ; CHECK-NEXT: vslidedown.vx v12, v12, a0 ; CHECK-NEXT: vslidedown.vx v8, v14, a0 ; CHECK-NEXT: vsetivli zero, 8, e64, m4, ta, ma ; CHECK-NEXT: vslideup.vi v8, v12, 4 ; CHECK-NEXT: ret %res = shufflevector <4 x double> %a, <4 x double> %b, <8 x i32> ret <8 x double> %res } ; There is no corresponding v1i256 type, so make sure we don't crash if we try ; to lower via lowerBitreverseShuffle. define <256 x i1> @reverse_v256i1(<256 x i1> %a) vscale_range(16, 1024) { ; CHECK-LABEL: reverse_v256i1: ; CHECK: # %bb.0: ; CHECK-NEXT: li a0, 256 ; CHECK-NEXT: csrr a1, vlenb ; CHECK-NEXT: vsetvli a2, zero, e16, m2, ta, ma ; CHECK-NEXT: vid.v v8 ; CHECK-NEXT: vsetvli zero, a0, e8, m2, ta, ma ; CHECK-NEXT: vmv.v.i v10, 0 ; CHECK-NEXT: addi a2, a1, -1 ; CHECK-NEXT: slli a1, a1, 1 ; CHECK-NEXT: vmerge.vim v10, v10, 1, v0 ; CHECK-NEXT: vsetvli a3, zero, e16, m2, ta, ma ; CHECK-NEXT: vrsub.vx v8, v8, a2 ; CHECK-NEXT: vsetvli zero, zero, e8, m1, ta, ma ; CHECK-NEXT: vrgatherei16.vv v13, v10, v8 ; CHECK-NEXT: vrgatherei16.vv v12, v11, v8 ; CHECK-NEXT: addi a1, a1, -256 ; CHECK-NEXT: vsetvli zero, a0, e8, m2, ta, ma ; CHECK-NEXT: vslidedown.vx v8, v12, a1 ; CHECK-NEXT: vmsne.vi v0, v8, 0 ; CHECK-NEXT: ret %res = shufflevector <256 x i1> %a, <256 x i1> poison, <256 x i32> ret <256 x i1> %res } define <8 x i32> @reverse_v8i32_exact_vlen_128(<8 x i32> %a) vscale_range(2, 2) { ; CHECK-LABEL: reverse_v8i32_exact_vlen_128: ; CHECK: # %bb.0: ; CHECK-NEXT: vsetivli zero, 4, e32, m1, ta, ma ; CHECK-NEXT: vid.v v10 ; CHECK-NEXT: vrsub.vi v12, v10, 3 ; CHECK-NEXT: vrgather.vv v11, v8, v12 ; CHECK-NEXT: vrgather.vv v10, v9, v12 ; CHECK-NEXT: vmv2r.v v8, v10 ; CHECK-NEXT: ret %res = shufflevector <8 x i32> %a, <8 x i32> poison, <8 x i32> ret <8 x i32> %res } define <16 x i32> @reverse_v16i32_exact_vlen_256(<16 x i32> %a) vscale_range(4, 4) { ; CHECK-LABEL: reverse_v16i32_exact_vlen_256: ; CHECK: # %bb.0: ; CHECK-NEXT: vsetivli zero, 8, e32, m1, ta, ma ; CHECK-NEXT: vid.v v10 ; CHECK-NEXT: vrsub.vi v12, v10, 7 ; CHECK-NEXT: vrgather.vv v11, v8, v12 ; CHECK-NEXT: vrgather.vv v10, v9, v12 ; CHECK-NEXT: vmv2r.v v8, v10 ; CHECK-NEXT: ret %res = shufflevector <16 x i32> %a, <16 x i32> poison, <16 x i32> ret <16 x i32> %res } define <8 x i32> @reverse_v8i32_undef_suffix(<8 x i32> %a) { ; CHECK-LABEL: reverse_v8i32_undef_suffix: ; CHECK: # %bb.0: ; CHECK-NEXT: csrr a0, vlenb ; CHECK-NEXT: vsetvli a1, zero, e32, m1, ta, ma ; CHECK-NEXT: vid.v v10 ; CHECK-NEXT: srli a1, a0, 2 ; CHECK-NEXT: srli a0, a0, 1 ; CHECK-NEXT: addi a1, a1, -1 ; CHECK-NEXT: vrsub.vx v12, v10, a1 ; CHECK-NEXT: vrgather.vv v11, v8, v12 ; CHECK-NEXT: vrgather.vv v10, v9, v12 ; CHECK-NEXT: addi a0, a0, -8 ; CHECK-NEXT: vsetivli zero, 8, e32, m2, ta, ma ; CHECK-NEXT: vslidedown.vx v8, v10, a0 ; CHECK-NEXT: ret %res = shufflevector <8 x i32> %a, <8 x i32> poison, <8 x i32> ret <8 x i32> %res } define <8 x i32> @reverse_v8i32_undef_prefix(<8 x i32> %a) { ; CHECK-LABEL: reverse_v8i32_undef_prefix: ; CHECK: # %bb.0: ; CHECK-NEXT: csrr a0, vlenb ; CHECK-NEXT: vsetvli a1, zero, e32, m1, ta, ma ; CHECK-NEXT: vid.v v10 ; CHECK-NEXT: srli a1, a0, 2 ; CHECK-NEXT: srli a0, a0, 1 ; CHECK-NEXT: addi a1, a1, -1 ; CHECK-NEXT: vrsub.vx v12, v10, a1 ; CHECK-NEXT: vrgather.vv v11, v8, v12 ; CHECK-NEXT: vrgather.vv v10, v9, v12 ; CHECK-NEXT: addi a0, a0, -8 ; CHECK-NEXT: vsetivli zero, 8, e32, m2, ta, ma ; CHECK-NEXT: vslidedown.vx v8, v10, a0 ; CHECK-NEXT: ret %res = shufflevector <8 x i32> %a, <8 x i32> poison, <8 x i32> ret <8 x i32> %res } ;; NOTE: These prefixes are unused and the list is autogenerated. Do not add tests below this line: ; RV32: {{.*}} ; RV32-ZVBB: {{.*}} ; RV64: {{.*}} ; RV64-ZVBB: {{.*}}