; RUN: opt -S -dxil-op-lower -mtriple=dxil-pc-shadermodel6.3-compute %s | FileCheck %s define void @main() #0 { entry: ; CHECK: call i1 @dx.op.waveIsFirstLane(i32 110) %0 = call i1 @llvm.dx.wave.is.first.lane() ret void } ; CHECK-NOT: attributes {{.*}} memory(none) declare i1 @llvm.dx.wave.is.first.lane() #1 attributes #0 = { convergent norecurse "hlsl.numthreads"="1,1,1" "hlsl.shader"="compute" "no-trapping-math"="true" "stack-protector-buffer-size"="8" } attributes #1 = { convergent nocallback nofree nosync nounwind willreturn }