; RUN: not opt -S -passes='dxil-post-optimization-validation' -mtriple=dxil-pc-shadermodel6.6-compute %s 2>&1 | FileCheck %s ; CHECK: error: Overflow for shader register range: UAV(register=4294967295, space=0) define void @CSMain() "hlsl.shader"="compute" { entry: ret void } !dx.rootsignatures = !{!0} !0 = !{ptr @CSMain, !1, i32 2} !1 = !{!3} !3 = !{!"DescriptorTable", i32 0, !4} !4 = !{!"UAV", i32 100, i32 4294967295, i32 0, i32 -1, i32 0}