; RUN: opt -S -dxil-resource-access %s | FileCheck %s target triple = "dxil-pc-shadermodel6.4-compute" ; struct S { ; double d; ; uint4 v; ; }; %struct.S = type <{ double, <4 x i32> }> ; struct T { ; uint x; ; S s[16]; ; uint y; ; }; %struct.T = type { i32, [16 x %struct.S], i32 } declare void @i32_user(i32) declare void @double_user(double) declare void @half_user(half) ; CHECK-LABEL: define void @load_offset_i32 define void @load_offset_i32(i32 %idx) { %buffer = call target("dx.RawBuffer", %struct.S, 0, 0) @llvm.dx.resource.handlefrombinding(i32 0, i32 0, i32 1, i32 0, ptr null) ;; StructuredBuffer In; ;; In[0].v[idx]; ; ; Here we use a GEP to access the vector, even though that isn't necessarily ; what the clang frontend will codegen. ; ; CHECK: [[MUL:%.*]] = mul i32 %idx, 4 ; CHECK: [[ADD:%.*]] = add i32 [[MUL]], 8 ; CHECK: [[LOAD:%.*]] = call { i32, i1 } @llvm.dx.resource.load.rawbuffer.i32.tdx.RawBuffer_s_struct.Ss_0_0t(target("dx.RawBuffer", %struct.S, 0, 0) %buffer, i32 0, i32 [[ADD]]) ; CHECK: [[VAL:%.*]] = extractvalue { i32, i1 } [[LOAD]], 0 ; CHECK: call void @i32_user(i32 [[VAL]]) %ptr = call ptr @llvm.dx.resource.getpointer( target("dx.RawBuffer", %struct.S, 0, 0) %buffer, i32 0) %s.i = getelementptr inbounds nuw i8, ptr %ptr, i32 8 %v.i = getelementptr i32, ptr %s.i, i32 %idx %elt = load i32, ptr %v.i call void @i32_user(i32 %elt) ;; StructuredBuffer In; ;; In[0].v[idx]; ; ; This matches clang's codegen, using extractelement rather than a gep. ; ; CHECK: [[LOAD:%.*]] = call { <4 x i32>, i1 } @llvm.dx.resource.load.rawbuffer.v4i32.tdx.RawBuffer_s_struct.Ss_0_0t(target("dx.RawBuffer", %struct.S, 0, 0) %buffer, i32 0, i32 8) ; CHECK: [[VEC:%.*]] = extractvalue { <4 x i32>, i1 } [[LOAD]], 0 ; CHECK: [[VAL:%.*]] = extractelement <4 x i32> [[VEC]], i32 %idx ; CHECK: call void @i32_user(i32 [[VAL]]) %ptr2 = call ptr @llvm.dx.resource.getpointer( target("dx.RawBuffer", %struct.S, 0, 0) %buffer, i32 0) %v2.i = getelementptr inbounds nuw i8, ptr %ptr, i32 8 %v2 = load <4 x i32>, ptr %v2.i %elt2 = extractelement <4 x i32> %v2, i32 %idx call void @i32_user(i32 %elt2) ret void } ; CHECK-LABEL: define void @load_double define void @load_double(i32 %idx) { %buffer = call target("dx.RawBuffer", <4 x double>, 0, 0) @llvm.dx.resource.handlefrombinding(i32 0, i32 0, i32 1, i32 0, ptr null) ;; StructuredBuffer In; ;; In[0][idx]; ; ; CHECK: [[MUL:%.*]] = mul i32 %idx, 8 ; CHECK: [[LOAD:%.*]] = call { double, i1 } @llvm.dx.resource.load.rawbuffer.f64.tdx.RawBuffer_v4f64_0_0t(target("dx.RawBuffer", <4 x double>, 0, 0) %buffer, i32 0, i32 [[MUL]]) ; CHECK: [[VAL:%.*]] = extractvalue { double, i1 } [[LOAD]], 0 ; CHECK: call void @double_user(double [[VAL]]) %ptr = call ptr @llvm.dx.resource.getpointer( target("dx.RawBuffer", <4 x double>, 0, 0) %buffer, i32 0) %v.i = getelementptr double, ptr %ptr, i32 %idx %v = load double, ptr %v.i call void @double_user(double %v) ret void } ; CHECK-LABEL: define void @load_half define void @load_half(i32 %idx) { %buffer = call target("dx.RawBuffer", <4 x half>, 0, 0) @llvm.dx.resource.handlefrombinding(i32 0, i32 0, i32 1, i32 0, ptr null) ;; StructuredBuffer In; ;; In[0][idx]; ; ; CHECK: [[MUL:%.*]] = mul i32 %idx, 2 ; CHECK: [[LOAD:%.*]] = call { half, i1 } @llvm.dx.resource.load.rawbuffer.f16.tdx.RawBuffer_v4f16_0_0t(target("dx.RawBuffer", <4 x half>, 0, 0) %buffer, i32 0, i32 [[MUL]]) ; CHECK: [[VAL:%.*]] = extractvalue { half, i1 } [[LOAD]], 0 ; CHECK: call void @half_user(half [[VAL]]) %ptr = call ptr @llvm.dx.resource.getpointer( target("dx.RawBuffer", <4 x half>, 0, 0) %buffer, i32 0) %v.i = getelementptr half, ptr %ptr, i32 %idx %v = load half, ptr %v.i call void @half_user(half %v) ret void } ; CHECK-LABEL: define void @load_nested define void @load_nested(i32 %idx, i32 %arrayidx, i32 %vecidx) { %buffer = call target("dx.RawBuffer", %struct.T, 0, 0) @llvm.dx.resource.handlefrombinding(i32 0, i32 0, i32 1, i32 0, ptr null) ;; StructuredBuffer In; ;; In[idx].s[arrayidx].v[vecidx]; ; ; CHECK: [[MUL:%.*]] = mul i32 %arrayidx, 24 ; CHECK: [[ADD:%.*]] = add i32 12, [[MUL]] ; CHECK: [[LOAD:%.*]] = call { <4 x i32>, i1 } @llvm.dx.resource.load.rawbuffer.v4i32.tdx.RawBuffer_s_struct.Ts_0_0t(target("dx.RawBuffer", %struct.T, 0, 0) %buffer, i32 %idx, i32 [[ADD]]) ; CHECK: [[VEC:%.*]] = extractvalue { <4 x i32>, i1 } [[LOAD]], 0 ; CHECK: [[VAL:%.*]] = extractelement <4 x i32> [[VEC]], i32 %vecidx ; CHECK: call void @i32_user(i32 [[VAL]]) %ptr = call ptr @llvm.dx.resource.getpointer( target("dx.RawBuffer", %struct.T, 0, 0) %buffer, i32 %idx) %s.i = getelementptr inbounds nuw %struct.S, ptr %ptr, i32 %arrayidx %v.i = getelementptr inbounds nuw i8, ptr %s.i, i32 12 %v = load <4 x i32>, ptr %v.i %elt = extractelement <4 x i32> %v, i32 %vecidx call void @i32_user(i32 %elt) ret void }