// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.3-library -fnative-half-type -finclude-default-header -verify -o - %s -DERROR=1 // RUN: %clang_cc1 -triple dxil-pc-shadermodel6.3-library -fnative-half-type -finclude-default-header -ast-dump %s | FileCheck %s // This test verifies floating point type implicit conversion ranks for overload // resolution. In HLSL the built-in type ranks are half < float < double. This // applies to both scalar and matrix types. // HLSL allows implicit truncation fo types, so it differentiates between // promotions (converting to larger types) and conversions (converting to // smaller types). Promotions are preferred over conversions. Promotions prefer // promoting to the next lowest type in the ranking order. Conversions prefer // converting to the next highest type in the ranking order. void HalfFloatDouble(double2x2 D); void HalfFloatDouble(float2x2 F); void HalfFloatDouble(half2x2 H); // CHECK: FunctionDecl {{.*}} used HalfFloatDouble 'void (double2x2)' // CHECK: FunctionDecl {{.*}} used HalfFloatDouble 'void (float2x2)' // CHECK: FunctionDecl {{.*}} used HalfFloatDouble 'void (half2x2)' void FloatDouble(double2x2 D); // expected-note {{candidate function}} void FloatDouble(float2x2 F); // expected-note {{candidate function}} // CHECK: FunctionDecl {{.*}} used FloatDouble 'void (double2x2)' // CHECK: FunctionDecl {{.*}} used FloatDouble 'void (float2x2)' void HalfDouble(double2x2 D); void HalfDouble(half2x2 H); // CHECK: FunctionDecl {{.*}} used HalfDouble 'void (double2x2)' // CHECK: FunctionDecl {{.*}} used HalfDouble 'void (half2x2)' void HalfFloat(float2x2 F); // expected-note {{candidate function}} void HalfFloat(half2x2 H); // expected-note {{candidate function}} // CHECK: FunctionDecl {{.*}} used HalfFloat 'void (float2x2)' // CHECK: FunctionDecl {{.*}} used HalfFloat 'void (half2x2)' void Double(double2x2 D); void Float(float2x2 F); void Half(half2x2 H); // CHECK: FunctionDecl {{.*}} used Double 'void (double2x2)' // CHECK: FunctionDecl {{.*}} used Float 'void (float2x2)' // CHECK: FunctionDecl {{.*}} used Half 'void (half2x2)' // Case 1: A function declared with overloads for half float and double types. // (a) When called with half, it will resolve to half because half is an exact // match. // (b) When called with float it will resolve to float because float is an // exact match. // (c) When called with double it will resolve to double because it is an // exact match. // CHECK-LABEL: FunctionDecl {{.*}} Case1 'void (half2x2, float2x2, double2x2)' void Case1(half2x2 H, float2x2 F, double2x2 D) { // CHECK: CallExpr {{.*}} 'void' // CHECK-NEXT: ImplicitCastExpr {{.*}} 'void (*)(half2x2)' // CHECK-NEXT: DeclRefExpr {{.*}} 'void (half2x2)' lvalue Function {{.*}} 'HalfFloatDouble' 'void (half2x2)' HalfFloatDouble(H); // CHECK: CallExpr {{.*}} 'void' // CHECK-NEXT: ImplicitCastExpr {{.*}} 'void (*)(float2x2)' // CHECK-NEXT: DeclRefExpr {{.*}} 'void (float2x2)' lvalue Function {{.*}} 'HalfFloatDouble' 'void (float2x2)' HalfFloatDouble(F); // CHECK: CallExpr {{.*}} 'void' // CHECK-NEXT: ImplicitCastExpr {{.*}} 'void (*)(double2x2)' // CHECK-NEXT: DeclRefExpr {{.*}} 'void (double2x2)' lvalue Function {{.*}} 'HalfFloatDouble' 'void (double2x2)' HalfFloatDouble(D); } // Case 2: A function declared with double and float overlaods. // (a) When called with half, it fails to resulve the ambiguous promotion. // (b) When called with float it will resolve to float because float is an // exact match. // (c) When called with double it will resolve to double because it is an // exact match. // CHECK-LABEL: FunctionDecl {{.*}} Case2 'void (half2x2, float2x2, double2x2)' void Case2(half2x2 H, float2x2 F, double2x2 D) { #if ERROR FloatDouble(H); // expected-error {{call to 'FloatDouble' is ambiguous}} #endif // CHECK: CallExpr {{.*}} 'void' // CHECK-NEXT: ImplicitCastExpr {{.*}} 'void (*)(float2x2)' // CHECK-NEXT: DeclRefExpr {{.*}} 'void (float2x2)' lvalue Function {{.*}} 'FloatDouble' 'void (float2x2)' FloatDouble(F); // CHECK: CallExpr {{.*}} 'void' // CHECK-NEXT: ImplicitCastExpr {{.*}} 'void (*)(double2x2)' // CHECK-NEXT: DeclRefExpr {{.*}} 'void (double2x2)' lvalue Function {{.*}} 'FloatDouble' 'void (double2x2)' FloatDouble(D); } // Case 3: A function declared with half and double overloads // (a) When called with half, it will resolve to half because it is an exact // match. // (b) When called with flaot, it will resolve to double because double is a // valid promotion. // (c) When called with double, it will resolve to double because it is an // exact match. // CHECK-LABEL: FunctionDecl {{.*}} Case3 'void (half2x2, float2x2, double2x2)' void Case3(half2x2 H, float2x2 F, double2x2 D) { // CHECK: CallExpr {{.*}} 'void' // CHECK-NEXT: ImplicitCastExpr {{.*}} 'void (*)(half2x2)' // CHECK-NEXT: DeclRefExpr {{.*}} 'void (half2x2)' lvalue Function {{.*}} 'HalfDouble' 'void (half2x2)' HalfDouble(H); // CHECK: CallExpr {{.*}} 'void' // CHECK-NEXT: ImplicitCastExpr {{.*}} 'void (*)(double2x2)' // CHECK-NEXT: DeclRefExpr {{.*}} 'void (double2x2)' lvalue Function {{.*}} 'HalfDouble' 'void (double2x2)' HalfDouble(F); // CHECK: CallExpr {{.*}} 'void' // CHECK-NEXT: ImplicitCastExpr {{.*}} 'void (*)(double2x2)' // CHECK-NEXT: DeclRefExpr {{.*}} 'void (double2x2)' lvalue Function {{.*}} 'HalfDouble' 'void (double2x2)' HalfDouble(D); } // Case 4: A function declared with half and float overloads. // (a) When called with half, it will resolve to half because half is an exact // match. // (b) When called with float it will resolve to float because float is an // exact match. // (c) When called with double it fails to resolve the ambigjuous conversion. // CHECK-LABEL: FunctionDecl {{.*}} Case4 'void (half2x2, float2x2, double2x2)' void Case4(half2x2 H, float2x2 F, double2x2 D) { // CHECK: CallExpr {{.*}} 'void' // CHECK-NEXT: ImplicitCastExpr {{.*}} 'void (*)(half2x2)' // CHECK-NEXT: DeclRefExpr {{.*}} 'void (half2x2)' lvalue Function {{.*}} 'HalfFloat' 'void (half2x2)' HalfFloat(H); // CHECK: CallExpr {{.*}} 'void' // CHECK-NEXT: ImplicitCastExpr {{.*}} 'void (*)(float2x2)' // CHECK-NEXT: DeclRefExpr {{.*}} 'void (float2x2)' lvalue Function {{.*}} 'HalfFloat' 'void (float2x2)' HalfFloat(F); #if ERROR HalfFloat(D); // expected-error{{call to 'HalfFloat' is ambiguous}} #endif } // Case 5: A function declared with only a double overload. // (a) When called with half, it will resolve to double because double is a // valid promotion. // (b) When called with float it will resolve to double because double is a // valid promotion. // (c) When called with double it will resolve to double because it is an // exact match. // CHECK-LABEL: FunctionDecl {{.*}} Case5 'void (half2x2, float2x2, double2x2)' void Case5(half2x2 H, float2x2 F, double2x2 D) { // CHECK: CallExpr {{.*}} 'void' // CHECK-NEXT: ImplicitCastExpr {{.*}} 'void (*)(double2x2)' // CHECK-NEXT: DeclRefExpr {{.*}} 'void (double2x2)' lvalue Function {{.*}} 'Double' 'void (double2x2)' Double(H); // CHECK: CallExpr {{.*}} 'void' // CHECK-NEXT: ImplicitCastExpr {{.*}} 'void (*)(double2x2)' // CHECK-NEXT: DeclRefExpr {{.*}} 'void (double2x2)' lvalue Function {{.*}} 'Double' 'void (double2x2)' Double(F); // CHECK: CallExpr {{.*}} 'void' // CHECK-NEXT: ImplicitCastExpr {{.*}} 'void (*)(double2x2)' // CHECK-NEXT: DeclRefExpr {{.*}} 'void (double2x2)' lvalue Function {{.*}} 'Double' 'void (double2x2)' Double(D); } // Case 6: A function declared with only a float overload. // (a) When called with half, it will resolve to float because float is a // valid promotion. // (b) When called with float it will resolve to float because float is an // exact match. // (c) When called with double it will resolve to float because it is a // valid conversion. // CHECK-LABEL: FunctionDecl {{.*}} Case6 'void (half2x2, float2x2, double2x2)' void Case6(half2x2 H, float2x2 F, double2x2 D) { // CHECK: CallExpr {{.*}} 'void' // CHECK-NEXT: ImplicitCastExpr {{.*}} 'void (*)(float2x2)' // CHECK-NEXT: DeclRefExpr {{.*}} 'void (float2x2)' lvalue Function {{.*}} 'Float' 'void (float2x2)' Float(H); // CHECK: CallExpr {{.*}} 'void' // CHECK-NEXT: ImplicitCastExpr {{.*}} 'void (*)(float2x2)' // CHECK-NEXT: DeclRefExpr {{.*}} 'void (float2x2)' lvalue Function {{.*}} 'Float' 'void (float2x2)' Float(F); // CHECK: CallExpr {{.*}} 'void' // CHECK-NEXT: ImplicitCastExpr {{.*}} 'void (*)(float2x2)' // CHECK-NEXT: DeclRefExpr {{.*}} 'void (float2x2)' lvalue Function {{.*}} 'Float' 'void (float2x2)' Float(D); // TODO: See #168944. Make this an expect warning. {{implicit conversion loses floating-point precision: 'double2x2' (aka 'matrix') to 'matrix' (matrix of 2 'float' values)}} } // Case 7: A function declared with only a half overload. // (a) When called with half, it will resolve to half because half is an // exact match // (b) When called with float it will resolve to half because half is a // valid conversion. // (c) When called with double it will resolve to float because it is a // valid conversion. // CHECK-LABEL: FunctionDecl {{.*}} Case7 'void (half2x2, float2x2, double2x2)' void Case7(half2x2 H, float2x2 F, double2x2 D) { // CHECK: CallExpr {{.*}} 'void' // CHECK-NEXT: ImplicitCastExpr {{.*}} 'void (*)(half2x2)' // CHECK-NEXT: DeclRefExpr {{.*}} 'void (half2x2)' lvalue Function {{.*}} 'Half' 'void (half2x2)' Half(H); // CHECK: CallExpr {{.*}} 'void' // CHECK-NEXT: ImplicitCastExpr {{.*}} 'void (*)(half2x2)' // CHECK-NEXT: DeclRefExpr {{.*}} 'void (half2x2)' lvalue Function {{.*}} 'Half' 'void (half2x2)' Half(F); // TODO: See #168944. Make this an expect warning. {{implicit conversion loses floating-point precision: 'float2x2' (aka 'matrix') to 'matrix' (matrix of 4 'half' values)}} // CHECK: CallExpr {{.*}} 'void' // CHECK-NEXT: ImplicitCastExpr {{.*}} 'void (*)(half2x2)' // CHECK-NEXT: DeclRefExpr {{.*}} 'void (half2x2)' lvalue Function {{.*}} 'Half' 'void (half2x2)' Half(D); // TODO: See #168944. Make this an expect warning. {{implicit conversion loses floating-point precision: 'double2x2' (aka 'matrix') to 'matrix' (matrix of 4 'half' values)}} } void fn3x2(float3x2) {} // expected-note{{candidate function}} void fn2x2(float2x2) {} void fn2x2IO(inout float2x2) {} void fnI2x2IO(inout int2x2) {} void matOrVec(float4 F) {} // expected-note {{candidate function}} void matOrVec(float2x2 F) {} // expected-note {{candidate function}} void matOrVec2(float3 F) {} // expected-note{{candidate function}} void matOrVec2(float2x3 F) {} // expected-note{{candidate function}} void matOrVec3(float4x4 F) {} export void Case8(float2x3 f23, float4x4 f44, float3x3 f33, float3x2 f32) { int2x2 i22 = f23; // expected-warning@-1{{implicit conversion truncates matrix: 'float2x3' (aka 'matrix') to 'int2x2' (aka 'matrix')}} //CHECK: VarDecl {{.*}} i22 'int2x2':'matrix' cinit //CHECK-NEXT: ImplicitCastExpr {{.*}} 'int2x2':'matrix' //CHECK-NEXT: ImplicitCastExpr {{.*}} 'float2x3':'matrix' #ifdef ERROR int3x2 i32 = f23; // expected-error{{cannot initialize a variable of type 'matrix' with an lvalue of type 'matrix'}} fn3x2(f23); // expected-error{{no matching function for call to 'fn3x2'}} #endif fn2x2(f23); // expected-warning@-1{{implicit conversion truncates matrix: 'float2x3' (aka 'matrix') to 'matrix'}} //CHECK: DeclRefExpr {{.*}} 'void (float2x2)' lvalue Function {{.*}} 'fn2x2' 'void (float2x2)' //CHECK-NEXT: ImplicitCastExpr {{.*}} 'matrix' //CHECK-NEXT: ImplicitCastExpr {{.*}} 'float2x3':'matrix' #ifdef ERROR fn2x2IO(f23); // expected-error{{assigning to 'matrix<[2 * ...], 3>' from incompatible type 'matrix<[2 * ...], 2>'}} fnI2x2IO(f23); // expected-error{{assigning to 'matrix' from incompatible type 'matrix'}} #endif matOrVec(f23); // expected-warning@-1{{implicit conversion truncates matrix: 'float2x3' (aka 'matrix') to 'matrix'}} //CHECK: DeclRefExpr {{.*}} 'void (float2x2)' lvalue Function {{.*}} 'matOrVec' 'void (float2x2)' //CHECK-NEXT: ImplicitCastExpr {{.*}} 'matrix' //CHECK-NEXT: ImplicitCastExpr {{.*}} 'float2x3':'matrix' matOrVec(f44); // expected-warning@-1{{implicit conversion truncates matrix: 'float4x4' (aka 'matrix') to 'matrix'}} //CHECK: DeclRefExpr {{.*}} 'void (float2x2)' lvalue Function {{.*}} 'matOrVec' 'void (float2x2)' //CHECK-NEXT: ImplicitCastExpr {{.*}} 'matrix' //CHECK-NEXT: ImplicitCastExpr {{.*}} 'float4x4':'matrix' #ifdef ERROR matOrVec(2.0); // expected-error {{call to 'matOrVec' is ambiguous}} #endif matOrVec3(3.14); //CHECK: ImplicitCastExpr {{.*}} 'float4x4':'matrix' //CHECK-NEXT: FloatingLiteral {{.*}} 'float' 3.140000e+00 matOrVec2(f23); //CHECK: DeclRefExpr {{.*}} 'void (float2x3)' lvalue Function {{.*}} 'matOrVec2' 'void (float2x3)' //CHECK-NEXT: ImplicitCastExpr {{.*}} 'float2x3':'matrix' matOrVec2(f44); // expected-warning@-1{{implicit conversion truncates matrix: 'float4x4' (aka 'matrix') to 'matrix'}} //CHECK: DeclRefExpr {{.*}} 'void (float2x3)' lvalue Function {{.*}} 'matOrVec2' 'void (float2x3)' //CHECK-NEXT: ImplicitCastExpr {{.*}} 'matrix' //CHECK-NEXT: ImplicitCastExpr {{.*}} 'float4x4':'matrix' matOrVec2(f33); // expected-warning@-1{{implicit conversion truncates matrix: 'float3x3' (aka 'matrix') to 'matrix'}} //CHECK: DeclRefExpr {{.*}} 'void (float2x3)' lvalue Function {{.*}} 'matOrVec2' 'void (float2x3)' //CHECK-NEXT: ImplicitCastExpr {{.*}} 'matrix' //CHECK-NEXT: ImplicitCastExpr {{.*}} 'float3x3':'matrix' #ifdef ERROR matOrVec2(f32); // expected-error{{no matching function for call to 'matOrVec2'}} #endif }