// RUN: %clang_cc1 -finclude-default-header -triple dxil-pc-shadermodel6.6-library %s -emit-llvm-only -disable-llvm-passes -verify // RWBuffer using handle_t = __hlsl_resource_t [[hlsl::resource_class(UAV)]] [[hlsl::contained_type(int)]]; void test_args(unsigned int x) { // expected-error@+1 {{too few arguments to function call, expected 2, have 1}} __builtin_hlsl_resource_getpointer(x); // expected-error@+1 {{too many arguments to function call, expected 2, have 3}} __builtin_hlsl_resource_getpointer(x, x, x); // expected-error@+1 {{used type 'unsigned int' where __hlsl_resource_t is required}} __builtin_hlsl_resource_getpointer(x, x); handle_t res; // expected-error@+1 {{passing 'const char *' to parameter of incompatible type 'unsigned int'}} __builtin_hlsl_resource_getpointer(res, "1"); // no error __builtin_hlsl_resource_getpointer(res, 0u); // no error __builtin_hlsl_resource_getpointer(res, x); }