// RUN: %clang_cc1 -finclude-default-header -triple dxil-pc-shadermodel6.6-library %s -emit-llvm-only -disable-llvm-passes -verify int test_too_few_arg0() { return __builtin_hlsl_dot4add_u8packed(); // expected-error@-1 {{too few arguments to function call, expected 3, have 0}} } int test_too_few_arg1(int p0) { return __builtin_hlsl_dot4add_u8packed(p0); // expected-error@-1 {{too few arguments to function call, expected 3, have 1}} } int test_too_few_arg2(uint p0) { return __builtin_hlsl_dot4add_u8packed(p0, p0); // expected-error@-1 {{too few arguments to function call, expected 3, have 2}} } int test_too_many_arg(uint p0) { return __builtin_hlsl_dot4add_u8packed(p0, p0, p0, p0); // expected-error@-1 {{too many arguments to function call, expected 3, have 4}} } struct S { float f; }; int test_expr_struct_type_check(S p0, uint p1) { return __builtin_hlsl_dot4add_u8packed(p1, p1, p0); // expected-error@-1 {{no viable conversion from 'S' to 'unsigned int'}} }