// RUN: %clang_cc1 -finclude-default-header -triple dxil-pc-shadermodel6.6-library %s -emit-llvm-only -disable-llvm-passes -verify int test_too_few_arg() { return __builtin_hlsl_wave_active_max(); // expected-error@-1 {{too few arguments to function call, expected 1, have 0}} } float2 test_too_many_arg(float2 p0) { return __builtin_hlsl_wave_active_max(p0, p0); // expected-error@-1 {{too many arguments to function call, expected 1, have 2}} } bool test_expr_bool_type_check(bool p0) { return __builtin_hlsl_wave_active_max(p0); // expected-error@-1 {{invalid operand of type 'bool'}} } bool2 test_expr_bool_vec_type_check(bool2 p0) { return __builtin_hlsl_wave_active_max(p0); // expected-error@-1 {{invalid operand of type 'bool2' (aka 'vector')}} } struct S { float f; }; S test_expr_struct_type_check(S p0) { return __builtin_hlsl_wave_active_max(p0); // expected-error@-1 {{invalid operand of type 'S' where a scalar or vector is required}} }