// RUN: %clang_cc1 -finclude-default-header -triple dxil-pc-shadermodel6.6-library %s -emit-llvm-only -disable-llvm-passes -verify bool test_too_few_arg() { return __builtin_hlsl_wave_active_any_true(); // expected-error@-1 {{too few arguments to function call, expected 1, have 0}} } bool test_too_many_arg(bool p0) { return __builtin_hlsl_wave_active_any_true(p0, p0); // expected-error@-1 {{too many arguments to function call, expected 1, have 2}} } struct Foo { int a; }; bool test_type_check(Foo p0) { return __builtin_hlsl_wave_active_any_true(p0); // expected-error@-1 {{no viable conversion from 'Foo' to 'bool'}} }