// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.3-library -x hlsl -emit-llvm -finclude-default-header -disable-llvm-passes -o - %s | FileCheck %s --check-prefixes=CHECK,CHECK-DXIL -DTARGET=dx // RUN: %clang_cc1 -triple spirv-linux-vulkan-library -x hlsl -emit-llvm -finclude-default-header -disable-llvm-passes -o - %s | FileCheck %s --check-prefixes=CHECK,CHECK-SPIRV -DTARGET=spv struct S0 { uint Idx : SV_DispatchThreadID; }; // CHECK: define void @main0() // CHECK-DXIL: %[[#ID:]] = call i32 @llvm.[[TARGET]].thread.id(i32 0) // CHECK-SPIRV: %[[#ID:]] = call i32 @llvm.[[TARGET]].thread.id.i32(i32 0) // CHECK: %[[#TMP:]] = insertvalue %struct.S0 poison, i32 %[[#ID:]], 0 // CHECK: %[[#ARG:]] = alloca %struct.S0, align 8 // CHECK: store %struct.S0 %[[#TMP]], ptr %[[#ARG]], align 4 // CHECK-DXIL: call void @{{.*}}main0{{.*}}(ptr %[[#ARG]]) // CHECK-SPIRV: call spir_func void @{{.*}}main0{{.*}}(ptr %[[#ARG]]) [shader("compute")] [numthreads(8,8,1)] void main0(S0 p) {} struct S1 { uint2 a : SV_DispatchThreadID; uint2 b : SV_GroupThreadID; }; // CHECK: define void @main1() // CHECK-DXIL: %[[#ID:]] = call i32 @llvm.[[TARGET]].thread.id(i32 0) // CHECK-SPIRV: %[[#ID:]] = call i32 @llvm.[[TARGET]].thread.id.i32(i32 0) // CHECK: %[[#AX_:]] = insertelement <2 x i32> poison, i32 %[[#ID]], i64 0 // CHECK-DXIL: %[[#ID:]] = call i32 @llvm.[[TARGET]].thread.id(i32 1) // CHECK-SPIRV: %[[#ID:]] = call i32 @llvm.[[TARGET]].thread.id.i32(i32 1) // CHECK: %[[#AXY:]] = insertelement <2 x i32> %[[#AX_]], i32 %[[#ID]], i64 1 // CHECK: %[[#S1A_:]] = insertvalue %struct.S1 poison, <2 x i32> %[[#AXY]], 0 // CHECK-DXIL: %[[#ID_X:]] = call i32 @llvm.[[TARGET]].thread.id.in.group(i32 0) // CHECK-SPIRV: %[[#ID_X:]] = call i32 @llvm.[[TARGET]].thread.id.in.group.i32(i32 0) // CHECK: %[[#ID_X_:]] = insertelement <2 x i32> poison, i32 %[[#ID_X]], i64 0 // CHECK-DXIL: %[[#ID_Y:]] = call i32 @llvm.[[TARGET]].thread.id.in.group(i32 1) // CHECK-SPIRV: %[[#ID_Y:]] = call i32 @llvm.[[TARGET]].thread.id.in.group.i32(i32 1) // CHECK: %[[#ID_XY:]] = insertelement <2 x i32> %[[#ID_X_]], i32 %[[#ID_Y]], i64 1 // CHECK: %[[#S1AB:]] = insertvalue %struct.S1 %[[#S1A_]], <2 x i32> %[[#ID_XYZ:]], 1 // CHECK: %[[#ARG:]] = alloca %struct.S1, align 8 // CHECK: store %struct.S1 %[[#S1AB]], ptr %[[#ARG]], align 8 // CHECK-DXIL: call void @{{.*}}main1{{.*}}(ptr %[[#ARG]]) // CHECK-SPIRV: call spir_func void @{{.*}}main1{{.*}}(ptr %[[#ARG]]) [shader("compute")] [numthreads(8,8,1)] void main1(S1 p) {} struct S2C { uint2 b : SV_GroupThreadID; }; struct S2 { uint a : SV_DispatchThreadID; S2C child; }; // CHECK: define void @main2() // CHECK-DXIL: %[[#ID:]] = call i32 @llvm.[[TARGET]].thread.id(i32 0) // CHECK-SPIRV: %[[#ID:]] = call i32 @llvm.[[TARGET]].thread.id.i32(i32 0) // CHECK: %[[#S2A_:]] = insertvalue %struct.S2 poison, i32 %[[#ID:]], 0 // CHECK-DXIL: %[[#ID_X:]] = call i32 @llvm.[[TARGET]].thread.id.in.group(i32 0) // CHECK-SPIRV: %[[#ID_X:]] = call i32 @llvm.[[TARGET]].thread.id.in.group.i32(i32 0) // CHECK: %[[#ID_X_:]] = insertelement <2 x i32> poison, i32 %[[#ID_X]], i64 0 // CHECK-DXIL: %[[#ID_Y:]] = call i32 @llvm.[[TARGET]].thread.id.in.group(i32 1) // CHECK-SPIRV: %[[#ID_Y:]] = call i32 @llvm.[[TARGET]].thread.id.in.group.i32(i32 1) // CHECK: %[[#ID_XY:]] = insertelement <2 x i32> %[[#ID_X_]], i32 %[[#ID_Y]], i64 1 // CHECK: %[[#S2C:]] = insertvalue %struct.S2C poison, <2 x i32> %[[#ID_XY:]], 0 // CHECK: %[[#S2AB:]] = insertvalue %struct.S2 %[[#S2A_]], %struct.S2C %[[#S2V:]], 1 // CHECK: %[[#ARG:]] = alloca %struct.S2, align 8 // CHECK: store %struct.S2 %[[#S2AB]], ptr %[[#ARG]], align 1 // CHECK-DXIL: call void @{{.*}}main2{{.*}}(ptr %[[#ARG]]) // CHECK-SPIRV: call spir_func void @{{.*}}main2{{.*}}(ptr %[[#ARG]]) [shader("compute")] [numthreads(8,8,1)] void main2(S2 p) {}