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2016-09-06*** This commit represents a complete reformatting of the LLDB source codeKate Stone1-242/+175
*** to conform to clang-format’s LLVM style. This kind of mass change has *** two obvious implications: Firstly, merging this particular commit into a downstream fork may be a huge effort. Alternatively, it may be worth merging all changes up to this commit, performing the same reformatting operation locally, and then discarding the merge for this particular commit. The commands used to accomplish this reformatting were as follows (with current working directory as the root of the repository): find . \( -iname "*.c" -or -iname "*.cpp" -or -iname "*.h" -or -iname "*.mm" \) -exec clang-format -i {} + find . -iname "*.py" -exec autopep8 --in-place --aggressive --aggressive {} + ; The version of clang-format used was 3.9.0, and autopep8 was 1.2.4. Secondly, “blame” style tools will generally point to this commit instead of a meaningful prior commit. There are alternatives available that will attempt to look through this change and find the appropriate prior commit. YMMV. llvm-svn: 280751
2016-05-19second pass over removal of Mutex and ConditionSaleem Abdulrasool1-2/+2
llvm-svn: 270024
2015-11-10Fixed TypeMemberFunctionImpl to not use clang types directly but use the new ↵Greg Clayton1-0/+19
CompilerDecl class to do the job in an abstract way. Fixed a crash that would happen if you tried to get the name of a constructor or destructor by calling "getDeclName()" instead of calling getName() (which would assert and crash). Added the ability to get function arguments names from SBFunction. llvm-svn: 252622
2015-07-29First part of an attempt to indicate to the user when they are Jason Molenda1-1/+10
debugging optimized code. Adds new methods on Function/SBFunction to query whether a given function is optimized. Adds a new function.is-optimized format entity and changes the default frame-format to append "[opt]" if the function was built with optimization. The only indication that a binary was built with optimization that we have right now is the presence of the DW_AT_APPLE_optimized attribute (DW_FORM_flag value 1) in the DW_TAG_compile_unit. The absence of this flag may mean that the compile_unit was not compiled with optimization, or it may mean that the producer does not generate this attribute. Currently this only works for dSYM debugging. When we create the CompileUnit with dwarf-in-.o-file debugging we don't have the attribute value yet so it's not set. I need to find the flag value when we do start to read the .o file DWARF and set the CompileUnit's status at that point - but haven't done it yet. I'm also going to add a mechanism for issuing warnings to users such that they're only issued once in a debug session and there is away for users to suppress these warnings altogether via .lldbinit file settings. But I want to get this changeset committed now that it's at a useful state. <rdar://problem/19281172> llvm-svn: 243508
2015-07-08Make many mangled functions that might demangle a name be allowed to specify ↵Greg Clayton1-2/+2
a language to use in order to soon support Pascal and Java demangling. Dawn Perchik will take care of making this so. llvm-svn: 241751
2015-07-06Add a GetDisplayName() API to SBFrame, SBFunction and SBSymbolEnrico Granata1-0/+20
This API is currently a no-op (in the sense that it has the same behavior as the already existing GetName()), but is meant long-term to provide a best-for-visualization version of the name of a function It is still not hooked up to the command line 'bt' command, nor to the 'gui' mode, but I do have ideas on how to make that work going forward rdar://21203242 llvm-svn: 241482
2014-11-17Add APIs on SBFunction and SBCompileUnit to inquire about the language type ↵Enrico Granata1-0/+10
that the function/compile unit is defined in llvm-svn: 222189
2014-04-04sweep up -Wformat warnings from gccSaleem Abdulrasool1-4/+8
This is a purely mechanical change explicitly casting any parameters for printf style conversion. This cleans up the warnings emitted by gcc 4.8 on Linux. llvm-svn: 205607
2013-09-12Disassembler::DisassembleRange() currently calls Target::ReadMemoryJason Molenda1-1/+3
with prefer_file_cache == false. This is what we want to do when the user is doing a disassemble command -- show the actual memory contents in case the memory has been corrupted or something -- but when we're profiling functions for stepping or unwinding (ThreadPlanStepRange::GetInstructionsForAddress, UnwindAssemblyInstEmulation::GetNonCallSiteUnwindP) we can read __TEXT instructions directly out of the file, if it exists. <rdar://problem/14397491> llvm-svn: 190638
2013-03-27<rdar://problem/13521159>Greg Clayton1-2/+2
LLDB is crashing when logging is enabled from lldb-perf-clang. This has to do with the global destructor chain as the process and its threads are being torn down. All logging channels now make one and only one instance that is kept in a global pointer which is never freed. This guarantees that logging can correctly continue as the process tears itself down. llvm-svn: 178191
2013-03-02Convert from the C-based LLVM Disassembler shim to the full MC Disassembler ↵Jim Ingham1-0/+7
API's. Calculate "can branch" using the MC API's rather than our hand-rolled regex'es. As extra credit, allow setting the disassembly flavor for x86 based architectures to intel or att. <rdar://problem/11319574> <rdar://problem/9329275> llvm-svn: 176392
2012-11-29Resolve printf formatting warnings on Linux:Daniel Malea1-1/+1
- use macros from inttypes.h for format strings instead of OS-specific types Patch from Matt Kopec! llvm-svn: 168945
2012-05-04Don't expose the pthread_mutex_t underlying the Mutex & Mutex::Locker classes. Jim Ingham1-1/+1
No one was using it and Locker(pthread_mutex_t *) immediately asserts for pthread_mutex_t's that don't come from a Mutex anyway. Rather than try to make that work, we should maintain the Mutex abstraction and not pass around the platform implementation... Make Mutex::Locker::Lock take a Mutex & or a Mutex *, and remove the constructor taking a pthread_mutex_t *. You no longer need to call Mutex::GetMutex to pass your mutex to a Locker (you can't in fact, since I made it private.) llvm-svn: 156221
2012-04-11No functionality changes, mostly cleanup.Greg Clayton1-1/+1
Cleaned up the Mutex::Locker and the ReadWriteLock classes a bit. Also cleaned up the GDBRemoteCommunication class to not have so many packet functions. Used the "NoLock" versions of send/receive packet functions when possible for a bit of performance. llvm-svn: 154458
2012-02-24<rdar://problem/10103468>Greg Clayton1-1/+1
I started work on being able to add symbol files after a debug session had started with a new "target symfile add" command and quickly ran into problems with stale Address objects in breakpoint locations that had lldb_private::Section pointers into modules that had been removed or replaced. This also let to grabbing stale modules from those sections. So I needed to thread harded the Address, Section and related objects. To do this I modified the ModuleChild class to now require a ModuleSP on initialization so that a weak reference can created. I also changed all places that were handing out "Section *" to have them hand out SectionSP. All ObjectFile, SymbolFile and SymbolVendors were inheriting from ModuleChild so all of the find plug-in, static creation function and constructors now require ModuleSP references instead of Module *. Address objects now have weak references to their sections which can safely go stale when a module gets destructed. This checkin doesn't complete the "target symfile add" command, but it does get us a lot clioser to being able to do such things without a high risk of crashing or memory corruption. llvm-svn: 151336
2012-02-06Removed all of the "#ifndef SWIG" from the SB header files since we are usingGreg Clayton1-0/+23
interface (.i) files for each class. Changed the FindFunction class from: uint32_t SBTarget::FindFunctions (const char *name, uint32_t name_type_mask, bool append, lldb::SBSymbolContextList& sc_list) uint32_t SBModule::FindFunctions (const char *name, uint32_t name_type_mask, bool append, lldb::SBSymbolContextList& sc_list) To: lldb::SBSymbolContextList SBTarget::FindFunctions (const char *name, uint32_t name_type_mask = lldb::eFunctionNameTypeAny); lldb::SBSymbolContextList SBModule::FindFunctions (const char *name, uint32_t name_type_mask = lldb::eFunctionNameTypeAny); This makes the API easier to use from python. Also added the ability to append a SBSymbolContext or a SBSymbolContextList to a SBSymbolContextList. Exposed properties for lldb.SBSymbolContextList in python: lldb.SBSymbolContextList.modules => list() or all lldb.SBModule objects in the list lldb.SBSymbolContextList.compile_units => list() or all lldb.SBCompileUnits objects in the list lldb.SBSymbolContextList.functions => list() or all lldb.SBFunction objects in the list lldb.SBSymbolContextList.blocks => list() or all lldb.SBBlock objects in the list lldb.SBSymbolContextList.line_entries => list() or all lldb.SBLineEntry objects in the list lldb.SBSymbolContextList.symbols => list() or all lldb.SBSymbol objects in the list This allows a call to the SBTarget::FindFunctions(...) and SBModule::FindFunctions(...) and then the result can be used to extract the desired information: sc_list = lldb.target.FindFunctions("erase") for function in sc_list.functions: print function for symbol in sc_list.symbols: print symbol Exposed properties for the lldb.SBSymbolContext objects in python: lldb.SBSymbolContext.module => lldb.SBModule lldb.SBSymbolContext.compile_unit => lldb.SBCompileUnit lldb.SBSymbolContext.function => lldb.SBFunction lldb.SBSymbolContext.block => lldb.SBBlock lldb.SBSymbolContext.line_entry => lldb.SBLineEntry lldb.SBSymbolContext.symbol => lldb.SBSymbol Exposed properties for the lldb.SBBlock objects in python: lldb.SBBlock.parent => lldb.SBBlock for the parent block that contains lldb.SBBlock.sibling => lldb.SBBlock for the sibling block to the current block lldb.SBBlock.first_child => lldb.SBBlock for the first child block to the current block lldb.SBBlock.call_site => for inline functions, return a lldb.declaration object that gives the call site file, line and column lldb.SBBlock.name => for inline functions this is the name of the inline function that this block represents lldb.SBBlock.inlined_block => returns the inlined function block that contains this block (might return itself if the current block is an inlined block) lldb.SBBlock.range[int] => access the address ranges for a block by index, a list() with start and end address is returned lldb.SBBlock.ranges => an array or all address ranges for this block lldb.SBBlock.num_ranges => the number of address ranges for this blcok SBFunction objects can now get the SBType and the SBBlock that represents the top scope of the function. SBBlock objects can now get the variable list from the current block. The value list returned allows varaibles to be viewed prior with no process if code wants to check the variables in a function. There are two ways to get a variable list from a SBBlock: lldb::SBValueList SBBlock::GetVariables (lldb::SBFrame& frame, bool arguments, bool locals, bool statics, lldb::DynamicValueType use_dynamic); lldb::SBValueList SBBlock::GetVariables (lldb::SBTarget& target, bool arguments, bool locals, bool statics); When a SBFrame is used, the values returned will be locked down to the frame and the values will be evaluated in the context of that frame. When a SBTarget is used, global an static variables can be viewed without a running process. llvm-svn: 149853
2012-01-30SBFrame is now threadsafe using some extra tricks. One issue is that stackGreg Clayton1-4/+5
frames might go away (the object itself, not the actual logical frame) when we are single stepping due to the way we currently sometimes end up flushing frames when stepping in/out/over. They later will come back to life represented by another object yet they have the same StackID. Now when you get a lldb::SBFrame object, it will track the frame it is initialized with until the thread goes away or the StackID no longer exists in the stack for the thread it was created on. It uses a weak_ptr to both the frame and thread and also stores the StackID. These three items allow us to determine when the stack frame object has gone away (the weak_ptr will be NULL) and allows us to find the correct frame again. In our test suite we had such cases where we were just getting lucky when something like this happened: 1 - stop at breakpoint 2 - get first frame in thread where we stopped 3 - run an expression that causes the program to JIT and run code 4 - run more expressions on the frame from step 2 which was very very luckily still around inside a shared pointer, yet, not part of the current thread (a new stack frame object had appeared with the same stack ID and depth). We now avoid all such issues and properly keep up to date, or we start returning errors when the frame doesn't exist and always responds with invalid answers. Also fixed the UserSettingsController (not going to rewrite this just yet) so that it doesn't crash on shutdown. Using weak_ptr's came in real handy to track when the master controller has already gone away and this allowed me to pull out the previous NotifyOwnerIsShuttingDown() patch as it is no longer needed. llvm-svn: 149231
2012-01-29Switching back to using std::tr1::shared_ptr. We originally switched awayGreg Clayton1-3/+3
due to RTTI worries since llvm and clang don't use RTTI, but I was able to switch back with no issues as far as I can tell. Once the RTTI issue wasn't an issue, we were looking for a way to properly track weak pointers to objects to solve some of the threading issues we have been running into which naturally led us back to std::tr1::weak_ptr. We also wanted the ability to make a shared pointer from just a pointer, which is also easily solved using the std::tr1::enable_shared_from_this class. The main reason for this move back is so we can start properly having weak references to objects. Currently a lldb_private::Thread class has a refrence to its parent lldb_private::Process. This doesn't work well when we now hand out a SBThread object that contains a shared pointer to a lldb_private::Thread as this SBThread can be held onto by external clients and if they end up using one of these objects we can easily crash. So the next task is to start adopting std::tr1::weak_ptr where ever it makes sense which we can do with lldb_private::Debugger, lldb_private::Target, lldb_private::Process, lldb_private::Thread, lldb_private::StackFrame, and many more objects now that they are no longer using intrusive ref counted pointer objects (you can't do std::tr1::weak_ptr functionality with intrusive pointers). llvm-svn: 149207
2011-10-19Moved lldb::user_id_t values to be 64 bit. This was going to be needed forGreg Clayton1-3/+3
process IDs, and thread IDs, but was mainly needed for for the UserID's for Types so that DWARF with debug map can work flawlessly. With DWARF in .o files the type ID was the DIE offset in the DWARF for the .o file which is not unique across all .o files, so now the SymbolFileDWARFDebugMap class will make the .o file index part (the high 32 bits) of the unique type identifier so it can uniquely identify the types. llvm-svn: 142534
2011-09-22Converted the lldb_private::Process over to use the intrusiveGreg Clayton1-1/+1
shared pointers. Changed the ExecutionContext over to use shared pointers for the target, process, thread and frame since these objects can easily go away at any time and any object that was holding onto an ExecutionContext was running the risk of using a bad object. Now that the shared pointers for target, process, thread and frame are just a single pointer (they all use the instrusive shared pointers) the execution context is much safer and still the same size. Made the shared pointers in the the ExecutionContext class protected and made accessors for all of the various ways to get at the pointers, references, and shared pointers. llvm-svn: 140298
2011-03-25Cleaned up the Disassembler code a bit more. You can now request a disassemblerGreg Clayton1-0/+1
plugin by name on the command line for when there is more than one disassembler plugin. Taught the Opcode class to dump itself so that "disassembler -b" will dump the bytes correctly for each opcode type. Modified all places that were passing the opcode bytes buffer in so that the bytes could be displayed to just pass in a bool that indicates if we should dump the opcode bytes since the opcode now lives inside llvm_private::Instruction. llvm-svn: 128290
2011-03-02Export the ability to get the start and end addresses for functionsGreg Clayton1-0/+35
and symbols, and also allow clients to get the prologue size in bytes: SBAddress SBFunction::GetStartAddress (); SBAddress SBFunction::GetEndAddress (); uint32_t SBFunction::GetPrologueByteSize (); SBAddress SBSymbol::GetStartAddress (); SBAddress SBSymbol::GetEndAddress (); uint32_t SBSymbol::GetPrologueByteSize (); llvm-svn: 126892
2010-12-20The LLDB API (lldb::SB*) is now thread safe!Greg Clayton1-0/+2
llvm-svn: 122262
2010-12-14Fixed SBFrame to properly check to make sure it has a valid m_opaque_sp objectGreg Clayton1-0/+6
before trying to use it. llvm-svn: 121748
2010-11-06Modified all logging calls to hand out shared pointers to make sure weGreg Clayton1-2/+2
don't crash if we disable logging when some code already has a copy of the logger. Prior to this fix, logs were handed out as pointers and if they were held onto while a log got disabled, then it could cause a crash. Now all logs are handed out as shared pointers so this problem shouldn't happen anymore. We are also using our new shared pointers that put the shared pointer count and the object into the same allocation for a tad better performance. llvm-svn: 118319
2010-11-05Added copy constructors and assignment operators to all lldb::SB* classesGreg Clayton1-0/+12
so we don't end up with weak exports with some compilers. llvm-svn: 118312
2010-10-31Cleaned up the API logging a lot more to reduce redundant information and Greg Clayton1-25/+21
keep the file size a bit smaller. Exposed SBValue::GetExpressionPath() so SBValue users can get an expression path for their values. llvm-svn: 117851
2010-10-26Clean up the API logging code:Caroline Tice1-11/+14
- Try to reduce logging to one line per function call instead of tw - Put all arguments & their values into log for calls - Add 'this' parameter information to function call logging, making it show the appropriate internal pointer (this.obj, this.sp, this.ap...) - Clean up some return values - Remove logging of constructors that construct empty objects - Change '==>' to '=>' for showing result values... - Fix various minor bugs - Add some protected 'get' functions to help getting the internal pointers for the 'this' arguments... llvm-svn: 117417
2010-10-26First pass at adding logging capabilities for the API functions. At the momentCaroline Tice1-0/+26
it logs the function calls, their arguments and the return values. This is not complete or polished, but I am committing it now, at the request of someone who really wants to use it, even though it's not really done. It currently does not attempt to log all the functions, just the most important ones. I will be making further adjustments to the API logging code over the next few days/weeks. (Suggestions for improvements are welcome). Update the Python build scripts to re-build the swig C++ file whenever the python-extensions.swig file is modified. Correct the help for 'log enable' command (give it the correct number & type of arguments). llvm-svn: 117349
2010-10-07Cleaned up the SWIG stuff so all includes happen as they should, no pullingGreg Clayton1-7/+11
tricks to get types to resolve. I did this by correctly including the correct files: stdint.h and all lldb-*.h files first before including the API files. This allowed me to remove all of the hacks that were in the lldb.swig file and it also allows all of the #defines in lldb-defines.h and enumerations in lldb-enumerations.h to appear in the lldb.py module. This will make the python script code a lot more readable. Cleaned up the "process launch" command to not execute a "process continue" command, it now just does what it should have with the internal API calls instead of executing another command line command. Made the lldb_private::Process set the state to launching and attaching if WillLaunch/WillAttach return no error respectively. llvm-svn: 115902
2010-10-06Added the ability to get the disassembly instructions from the function andGreg Clayton1-1/+31
symbol. llvm-svn: 115734
2010-09-22Remove all the __repr__ methods from the API/*.h files, and put themCaroline Tice1-9/+1
into python-extensions.swig, which gets included into lldb.swig, and adds them back into the classes when swig generates it's C++ file. This keeps the Python stuff out of the general API classes. Also fixed a small bug in the copy constructor for SBSymbolContext. llvm-svn: 114602
2010-09-20Fix indentations.Caroline Tice1-1/+1
llvm-svn: 114326
2010-09-20Add GetDescription() and __repr__ () methods to most API classes, to allowCaroline Tice1-0/+23
"print" from inside Python to print out the objects in a more useful manner. llvm-svn: 114321
2010-06-23Very large changes that were needed in order to allow multiple connectionsGreg Clayton1-10/+10
to the debugger from GUI windows. Previously there was one global debugger instance that could be accessed that had its own command interpreter and current state (current target/process/thread/frame). When a GUI debugger was attached, if it opened more than one window that each had a console window, there were issues where the last one to setup the global debugger object won and got control of the debugger. To avoid this we now create instances of the lldb_private::Debugger that each has its own state: - target list for targets the debugger instance owns - current process/thread/frame - its own command interpreter - its own input, output and error file handles to avoid conflicts - its own input reader stack So now clients should call: SBDebugger::Initialize(); // (static function) SBDebugger debugger (SBDebugger::Create()); // Use which ever file handles you wish debugger.SetErrorFileHandle (stderr, false); debugger.SetOutputFileHandle (stdout, false); debugger.SetInputFileHandle (stdin, true); // main loop SBDebugger::Terminate(); // (static function) SBDebugger::Initialize() and SBDebugger::Terminate() are ref counted to ensure nothing gets destroyed too early when multiple clients might be attached. Cleaned up the command interpreter and the CommandObject and all subclasses to take more appropriate arguments. llvm-svn: 106615
2010-06-08Initial checkin of lldb code from internal Apple repo.Chris Lattner1-0/+64
llvm-svn: 105619