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-rw-r--r--manual/socket.texi28
1 files changed, 14 insertions, 14 deletions
diff --git a/manual/socket.texi b/manual/socket.texi
index 1d9d527..24b4563 100644
--- a/manual/socket.texi
+++ b/manual/socket.texi
@@ -254,7 +254,7 @@ address. Other processes can find it for communication only if you
give it an address. We call this @dfn{binding} the address to the
socket, and the way to do it is with the @code{bind} function.
-You need be concerned with the address of a socket if other processes
+You need only be concerned with the address of a socket if other processes
are to find it and start communicating with it. You can specify an
address for other sockets, but this is usually pointless; the first time
you send data from a socket, or use it to initiate a connection, the
@@ -662,8 +662,8 @@ To create a socket in the local namespace, use the constant
@comment POSIX
@deftypevr Macro int PF_LOCAL
This designates the local namespace, in which socket addresses are local
-names, and its associated family of protocols. @code{PF_Local} is the
-macro used by Posix.1g.
+names, and its associated family of protocols. @code{PF_LOCAL} is the
+macro used by POSIX.1g.
@end deftypevr
@comment sys/socket.h
@@ -713,7 +713,7 @@ the file name string. This can be done using the macro @code{SUN_LEN}:
@comment BSD
@deftypefn {Macro} int SUN_LEN (@emph{struct sockaddr_un *} @var{ptr})
@safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}}
-The macro computes the length of socket address in the local namespace.
+This macro computes the length of the socket address in the local namespace.
@end deftypefn
@node Local Socket Example
@@ -1148,7 +1148,7 @@ a pointer into a statically-allocated buffer. Subsequent calls will
overwrite the same buffer, so you should copy the string if you need
to save it.
-In multi-threaded programs each thread has an own statically-allocated
+In multi-threaded programs each thread has its own statically-allocated
buffer. But still subsequent calls of @code{inet_ntoa} in the same
thread will overwrite the result of the last call.
@@ -1464,7 +1464,7 @@ The host database contains an entry for the name, but it doesn't have an
associated Internet address.
@end table
-The lookup functions above all have one in common: they are not
+The lookup functions above all have one thing in common: they are not
reentrant and therefore unusable in multi-threaded applications.
Therefore provides @theglibc{} a new set of functions which can be
used in this context.
@@ -1545,7 +1545,7 @@ used in this context.
The @code{gethostbyname_r} function returns information about the host
named @var{name}. The caller must pass a pointer to an object of type
@code{struct hostent} in the @var{result_buf} parameter. In addition
-the function may need extra buffer space and the caller must pass an
+the function may need extra buffer space and the caller must pass a
pointer and the size of the buffer in the @var{buf} and @var{buflen}
parameters.
@@ -2527,7 +2527,7 @@ connection in progress (see @code{EINPROGRESS} above).
This function is defined as a cancellation point in multi-threaded
programs, so one has to be prepared for this and make sure that
-allocated resources (like memory, files descriptors, semaphores or
+allocated resources (like memory, file descriptors, semaphores or
whatever) are freed even if the thread is canceled.
@c @xref{pthread_cleanup_push}, for a method how to do this.
@end deftypefun
@@ -2663,7 +2663,7 @@ connections immediately available.
This function is defined as a cancellation point in multi-threaded
programs, so one has to be prepared for this and make sure that
-allocated resources (like memory, files descriptors, semaphores or
+allocated resources (like memory, file descriptors, semaphores or
whatever) are freed even if the thread is canceled.
@c @xref{pthread_cleanup_push}, for a method how to do this.
@end deftypefun
@@ -2797,7 +2797,7 @@ signal is ignored or blocked, or if its handler returns, then
This function is defined as a cancellation point in multi-threaded
programs, so one has to be prepared for this and make sure that
-allocated resources (like memory, files descriptors, semaphores or
+allocated resources (like memory, file descriptors, semaphores or
whatever) are freed even if the thread is canceled.
@c @xref{pthread_cleanup_push}, for a method how to do this.
@end deftypefun
@@ -2848,7 +2848,7 @@ You never connected this socket.
This function is defined as a cancellation point in multi-threaded
programs, so one has to be prepared for this and make sure that
-allocated resources (like memory, files descriptors, semaphores or
+allocated resources (like memory, file descriptors, semaphores or
whatever) are freed even if the thread is canceled.
@c @xref{pthread_cleanup_push}, for a method how to do this.
@end deftypefun
@@ -3163,7 +3163,7 @@ owing to a problem related to a previous call.
This function is defined as a cancellation point in multi-threaded
programs, so one has to be prepared for this and make sure that
-allocated resources (like memory, files descriptors, semaphores or
+allocated resources (like memory, file descriptors, semaphores or
whatever) are freed even if the thread is canceled.
@c @xref{pthread_cleanup_push}, for a method how to do this.
@end deftypefun
@@ -3202,7 +3202,7 @@ are also the same as for @code{recv}.
This function is defined as a cancellation point in multi-threaded
programs, so one has to be prepared for this and make sure that
-allocated resources (like memory, files descriptors, semaphores or
+allocated resources (like memory, file descriptors, semaphores or
whatever) are freed even if the thread is canceled.
@c @xref{pthread_cleanup_push}, for a method how to do this.
@end deftypefun
@@ -3431,7 +3431,7 @@ They are declared in @file{sys/socket.h}.
The @code{getsockopt} function gets information about the value of
option @var{optname} at level @var{level} for socket @var{socket}.
-The option value is stored in a buffer that @var{optval} points to.
+The option value is stored in the buffer that @var{optval} points to.
Before the call, you should supply in @code{*@var{optlen-ptr}} the
size of this buffer; on return, it contains the number of bytes of
information actually stored in the buffer.