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authorOndřej Bílka <neleai@seznam.cz>2014-01-02 09:38:18 +0100
committerOndřej Bílka <neleai@seznam.cz>2014-01-02 09:40:10 +0100
commit6c8dbf00f536d78b1937b5af6f57be47fd376344 (patch)
treead86d3e7433a907cac50ebbd9c39ca3402a87c6a /malloc/obstack.c
parent9a3c6a6ff602c88d7155139a7d7d0000b7b7e946 (diff)
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Reformat malloc to gnu style.
Diffstat (limited to 'malloc/obstack.c')
-rw-r--r--malloc/obstack.c145
1 files changed, 72 insertions, 73 deletions
diff --git a/malloc/obstack.c b/malloc/obstack.c
index 90e1634..4064f61 100644
--- a/malloc/obstack.c
+++ b/malloc/obstack.c
@@ -42,7 +42,7 @@
program understand `configure --with-gnu-libc' and omit the object
files, it is simpler to just do this in the source for each such file. */
-#include <stdio.h> /* Random thing to get __GNU_LIBRARY__. */
+#include <stdio.h> /* Random thing to get __GNU_LIBRARY__. */
#if !defined _LIBC && defined __GNU_LIBRARY__ && __GNU_LIBRARY__ > 1
# include <gnu-versions.h>
# if _GNU_OBSTACK_INTERFACE_VERSION == OBSTACK_INTERFACE_VERSION
@@ -78,10 +78,10 @@ struct fooalign
But in fact it might be less smart and round addresses to as much as
DEFAULT_ROUNDING. So we prepare for it to do that. */
enum
- {
- DEFAULT_ALIGNMENT = offsetof (struct fooalign, u),
- DEFAULT_ROUNDING = sizeof (union fooround)
- };
+{
+ DEFAULT_ALIGNMENT = offsetof (struct fooalign, u),
+ DEFAULT_ROUNDING = sizeof (union fooround)
+};
/* When we copy a long block of data, this is the unit to do it with.
On some machines, copying successive ints does not work;
@@ -127,19 +127,19 @@ compat_symbol (libc, _obstack_compat, _obstack, GLIBC_2_0);
do not allow (expr) ? void : void. */
# define CALL_CHUNKFUN(h, size) \
- (((h) -> use_extra_arg) \
- ? (*(h)->chunkfun) ((h)->extra_arg, (size)) \
- : (*(struct _obstack_chunk *(*) (long)) (h)->chunkfun) ((size)))
+ (((h)->use_extra_arg) \
+ ? (*(h)->chunkfun)((h)->extra_arg, (size)) \
+ : (*(struct _obstack_chunk *(*)(long))(h)->chunkfun)((size)))
# define CALL_FREEFUN(h, old_chunk) \
do { \
- if ((h) -> use_extra_arg) \
- (*(h)->freefun) ((h)->extra_arg, (old_chunk)); \
- else \
- (*(void (*) (void *)) (h)->freefun) ((old_chunk)); \
- } while (0)
+ if ((h)->use_extra_arg) \
+ (*(h)->freefun)((h)->extra_arg, (old_chunk)); \
+ else \
+ (*(void (*)(void *))(h)->freefun)((old_chunk)); \
+ } while (0)
+
-
/* Initialize an obstack H for use. Specify chunk size SIZE (0 means default).
Objects start on multiples of ALIGNMENT (0 means use default).
CHUNKFUN is the function to use to allocate chunks,
@@ -150,44 +150,44 @@ compat_symbol (libc, _obstack_compat, _obstack, GLIBC_2_0);
int
_obstack_begin (struct obstack *h,
- int size, int alignment,
- void *(*chunkfun) (long),
- void (*freefun) (void *))
+ int size, int alignment,
+ void *(*chunkfun)(long),
+ void (*freefun)(void *))
{
struct _obstack_chunk *chunk; /* points to new chunk */
if (alignment == 0)
alignment = DEFAULT_ALIGNMENT;
if (size == 0)
- /* Default size is what GNU malloc can fit in a 4096-byte block. */
+ /* Default size is what GNU malloc can fit in a 4096-byte block. */
{
/* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc.
- Use the values for range checking, because if range checking is off,
- the extra bytes won't be missed terribly, but if range checking is on
- and we used a larger request, a whole extra 4096 bytes would be
- allocated.
+ Use the values for range checking, because if range checking is off,
+ the extra bytes won't be missed terribly, but if range checking is on
+ and we used a larger request, a whole extra 4096 bytes would be
+ allocated.
- These number are irrelevant to the new GNU malloc. I suspect it is
- less sensitive to the size of the request. */
+ These number are irrelevant to the new GNU malloc. I suspect it is
+ less sensitive to the size of the request. */
int extra = ((((12 + DEFAULT_ROUNDING - 1) & ~(DEFAULT_ROUNDING - 1))
- + 4 + DEFAULT_ROUNDING - 1)
- & ~(DEFAULT_ROUNDING - 1));
+ + 4 + DEFAULT_ROUNDING - 1)
+ & ~(DEFAULT_ROUNDING - 1));
size = 4096 - extra;
}
- h->chunkfun = (struct _obstack_chunk * (*)(void *, long)) chunkfun;
- h->freefun = (void (*) (void *, struct _obstack_chunk *)) freefun;
+ h->chunkfun = (struct _obstack_chunk * (*)(void *, long))chunkfun;
+ h->freefun = (void (*)(void *, struct _obstack_chunk *))freefun;
h->chunk_size = size;
h->alignment_mask = alignment - 1;
h->use_extra_arg = 0;
- chunk = h->chunk = CALL_CHUNKFUN (h, h -> chunk_size);
+ chunk = h->chunk = CALL_CHUNKFUN (h, h->chunk_size);
if (!chunk)
- (*obstack_alloc_failed_handler) ();
+ (*obstack_alloc_failed_handler)();
h->next_free = h->object_base = __PTR_ALIGN ((char *) chunk, chunk->contents,
- alignment - 1);
+ alignment - 1);
h->chunk_limit = chunk->limit
- = (char *) chunk + h->chunk_size;
+ = (char *) chunk + h->chunk_size;
chunk->prev = 0;
/* The initial chunk now contains no empty object. */
h->maybe_empty_object = 0;
@@ -197,45 +197,45 @@ _obstack_begin (struct obstack *h,
int
_obstack_begin_1 (struct obstack *h, int size, int alignment,
- void *(*chunkfun) (void *, long),
- void (*freefun) (void *, void *),
- void *arg)
+ void *(*chunkfun)(void *, long),
+ void (*freefun)(void *, void *),
+ void *arg)
{
struct _obstack_chunk *chunk; /* points to new chunk */
if (alignment == 0)
alignment = DEFAULT_ALIGNMENT;
if (size == 0)
- /* Default size is what GNU malloc can fit in a 4096-byte block. */
+ /* Default size is what GNU malloc can fit in a 4096-byte block. */
{
/* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc.
- Use the values for range checking, because if range checking is off,
- the extra bytes won't be missed terribly, but if range checking is on
- and we used a larger request, a whole extra 4096 bytes would be
- allocated.
+ Use the values for range checking, because if range checking is off,
+ the extra bytes won't be missed terribly, but if range checking is on
+ and we used a larger request, a whole extra 4096 bytes would be
+ allocated.
- These number are irrelevant to the new GNU malloc. I suspect it is
- less sensitive to the size of the request. */
+ These number are irrelevant to the new GNU malloc. I suspect it is
+ less sensitive to the size of the request. */
int extra = ((((12 + DEFAULT_ROUNDING - 1) & ~(DEFAULT_ROUNDING - 1))
- + 4 + DEFAULT_ROUNDING - 1)
- & ~(DEFAULT_ROUNDING - 1));
+ + 4 + DEFAULT_ROUNDING - 1)
+ & ~(DEFAULT_ROUNDING - 1));
size = 4096 - extra;
}
- h->chunkfun = (struct _obstack_chunk * (*)(void *,long)) chunkfun;
- h->freefun = (void (*) (void *, struct _obstack_chunk *)) freefun;
+ h->chunkfun = (struct _obstack_chunk * (*)(void *, long))chunkfun;
+ h->freefun = (void (*)(void *, struct _obstack_chunk *))freefun;
h->chunk_size = size;
h->alignment_mask = alignment - 1;
h->extra_arg = arg;
h->use_extra_arg = 1;
- chunk = h->chunk = CALL_CHUNKFUN (h, h -> chunk_size);
+ chunk = h->chunk = CALL_CHUNKFUN (h, h->chunk_size);
if (!chunk)
- (*obstack_alloc_failed_handler) ();
+ (*obstack_alloc_failed_handler)();
h->next_free = h->object_base = __PTR_ALIGN ((char *) chunk, chunk->contents,
- alignment - 1);
+ alignment - 1);
h->chunk_limit = chunk->limit
- = (char *) chunk + h->chunk_size;
+ = (char *) chunk + h->chunk_size;
chunk->prev = 0;
/* The initial chunk now contains no empty object. */
h->maybe_empty_object = 0;
@@ -254,7 +254,7 @@ _obstack_newchunk (struct obstack *h, int length)
{
struct _obstack_chunk *old_chunk = h->chunk;
struct _obstack_chunk *new_chunk;
- long new_size;
+ long new_size;
long obj_size = h->next_free - h->object_base;
long i;
long already;
@@ -268,7 +268,7 @@ _obstack_newchunk (struct obstack *h, int length)
/* Allocate and initialize the new chunk. */
new_chunk = CALL_CHUNKFUN (h, new_size);
if (!new_chunk)
- (*obstack_alloc_failed_handler) ();
+ (*obstack_alloc_failed_handler)();
h->chunk = new_chunk;
new_chunk->prev = old_chunk;
new_chunk->limit = h->chunk_limit = (char *) new_chunk + new_size;
@@ -283,12 +283,12 @@ _obstack_newchunk (struct obstack *h, int length)
if (h->alignment_mask + 1 >= DEFAULT_ALIGNMENT)
{
for (i = obj_size / sizeof (COPYING_UNIT) - 1;
- i >= 0; i--)
- ((COPYING_UNIT *)object_base)[i]
- = ((COPYING_UNIT *)h->object_base)[i];
+ i >= 0; i--)
+ ((COPYING_UNIT *) object_base)[i]
+ = ((COPYING_UNIT *) h->object_base)[i];
/* We used to copy the odd few remaining bytes as one extra COPYING_UNIT,
- but that can cross a page boundary on a machine
- which does not do strict alignment for COPYING_UNITS. */
+ but that can cross a page boundary on a machine
+ which does not do strict alignment for COPYING_UNITS. */
already = obj_size / sizeof (COPYING_UNIT) * sizeof (COPYING_UNIT);
}
else
@@ -300,10 +300,10 @@ _obstack_newchunk (struct obstack *h, int length)
/* If the object just copied was the only data in OLD_CHUNK,
free that chunk and remove it from the chain.
But not if that chunk might contain an empty object. */
- if (! h->maybe_empty_object
+ if (!h->maybe_empty_object
&& (h->object_base
- == __PTR_ALIGN ((char *) old_chunk, old_chunk->contents,
- h->alignment_mask)))
+ == __PTR_ALIGN ((char *) old_chunk, old_chunk->contents,
+ h->alignment_mask)))
{
new_chunk->prev = old_chunk->prev;
CALL_FREEFUN (h, old_chunk);
@@ -329,8 +329,8 @@ int _obstack_allocated_p (struct obstack *h, void *obj);
int
_obstack_allocated_p (struct obstack *h, void *obj)
{
- struct _obstack_chunk *lp; /* below addr of any objects in this chunk */
- struct _obstack_chunk *plp; /* point to previous chunk if any */
+ struct _obstack_chunk *lp; /* below addr of any objects in this chunk */
+ struct _obstack_chunk *plp; /* point to previous chunk if any */
lp = (h)->chunk;
/* We use >= rather than > since the object cannot be exactly at
@@ -343,7 +343,7 @@ _obstack_allocated_p (struct obstack *h, void *obj)
}
return lp != 0;
}
-
+
/* Free objects in obstack H, including OBJ and everything allocate
more recently than OBJ. If OBJ is zero, free everything in H. */
@@ -352,8 +352,8 @@ _obstack_allocated_p (struct obstack *h, void *obj)
void
obstack_free (struct obstack *h, void *obj)
{
- struct _obstack_chunk *lp; /* below addr of any objects in this chunk */
- struct _obstack_chunk *plp; /* point to previous chunk if any */
+ struct _obstack_chunk *lp; /* below addr of any objects in this chunk */
+ struct _obstack_chunk *plp; /* point to previous chunk if any */
lp = h->chunk;
/* We use >= because there cannot be an object at the beginning of a chunk.
@@ -365,7 +365,7 @@ obstack_free (struct obstack *h, void *obj)
CALL_FREEFUN (h, lp);
lp = plp;
/* If we switch chunks, we can't tell whether the new current
- chunk contains an empty object, so assume that it may. */
+ chunk contains an empty object, so assume that it may. */
h->maybe_empty_object = 1;
}
if (lp)
@@ -384,11 +384,11 @@ obstack_free (struct obstack *h, void *obj)
called by non-GCC compilers. */
strong_alias (obstack_free, _obstack_free)
# endif
-
+
int
_obstack_memory_used (struct obstack *h)
{
- struct _obstack_chunk* lp;
+ struct _obstack_chunk *lp;
int nbytes = 0;
for (lp = h->chunk; lp != 0; lp = lp->prev)
@@ -397,7 +397,7 @@ _obstack_memory_used (struct obstack *h)
}
return nbytes;
}
-
+
/* Define the error handler. */
# ifdef _LIBC
# include <libintl.h>
@@ -429,11 +429,10 @@ print_and_abort (void)
like this and the translation should be reused instead of creating
a very similar string which requires a separate translation. */
# ifdef _LIBC
- (void) __fxprintf (NULL, "%s\n", _("memory exhausted"));
+ (void) __fxprintf (NULL, "%s\n", _ ("memory exhausted"));
# else
- fprintf (stderr, "%s\n", _("memory exhausted"));
+ fprintf (stderr, "%s\n", _ ("memory exhausted"));
# endif
exit (obstack_exit_failure);
}
-
-#endif /* !ELIDE_CODE */
+#endif /* !ELIDE_CODE */