1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
|
# This shell script emits a C file. -*- C -*-
# It does some substitutions.
cat >e${EMULATION_NAME}.c <<EOF
/* This file is is generated by a shell script. DO NOT EDIT! */
/* 32 bit ELF emulation code for ${EMULATION_NAME}
Copyright (C) 1991, 1993, 1994 Free Software Foundation, Inc.
Written by Steve Chamberlain <sac@cygnus.com>
ELF support by Ian Lance Taylor <ian@cygnus.com>
This file is part of GLD, the Gnu Linker.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */
#define TARGET_IS_${EMULATION_NAME}
#include "bfd.h"
#include "sysdep.h"
#include "bfdlink.h"
#include "ld.h"
#include "config.h"
#include "ldmain.h"
#include "ldemul.h"
#include "ldfile.h"
#include "ldmisc.h"
#include "ldexp.h"
#include "ldlang.h"
static void gld${EMULATION_NAME}_before_parse PARAMS ((void));
static void gld${EMULATION_NAME}_before_allocation PARAMS ((void));
static void gld${EMULATION_NAME}_find_statement_assignment
PARAMS ((lang_statement_union_type *));
static void gld${EMULATION_NAME}_find_exp_assignment PARAMS ((etree_type *));
static char *gld${EMULATION_NAME}_get_script PARAMS ((int *isfile));
static void
gld${EMULATION_NAME}_before_parse()
{
ldfile_output_architecture = bfd_arch_${ARCH};
config.dynamic_link = true;
}
/* This is called after the sections have been attached to output
sections, but before any sizes or addresses have been set. */
static void
gld${EMULATION_NAME}_before_allocation ()
{
/* If we are going to make any variable assignments, we need to let
the ELF backend know about them in case the variables are
referred to by dynamic objects. */
lang_for_each_statement (gld${EMULATION_NAME}_find_statement_assignment);
/* Let the ELF backend work out the sizes of any sections required
by dynamic linking. */
if (! bfd_elf32_size_dynamic_sections (output_bfd, &link_info))
einfo ("%P%F: failed to set dynamic section sizes: %E\n");
}
/* This is called by the before_allocation routine via
lang_for_each_statement. It locates any assignment statements, and
tells the ELF backend about them, in case they are assignments to
symbols which are referred to by dynamic objects. */
static void
gld${EMULATION_NAME}_find_statement_assignment (s)
lang_statement_union_type *s;
{
if (s->header.type == lang_assignment_statement_enum)
gld${EMULATION_NAME}_find_exp_assignment (s->assignment_statement.exp);
}
/* Look through an expression for an assignment statement. */
static void
gld${EMULATION_NAME}_find_exp_assignment (exp)
etree_type *exp;
{
switch (exp->type.node_class)
{
case etree_assign:
if (strcmp (exp->assign.dst, ".") != 0)
{
if (! bfd_elf32_record_link_assignment (output_bfd, &link_info,
exp->assign.dst))
einfo ("%P%F: failed to record assignment to %s: %E\n",
exp->assign.dst);
}
gld${EMULATION_NAME}_find_exp_assignment (exp->assign.src);
break;
case etree_binary:
gld${EMULATION_NAME}_find_exp_assignment (exp->binary.lhs);
gld${EMULATION_NAME}_find_exp_assignment (exp->binary.rhs);
break;
case etree_trinary:
gld${EMULATION_NAME}_find_exp_assignment (exp->trinary.lhs);
gld${EMULATION_NAME}_find_exp_assignment (exp->trinary.lhs);
gld${EMULATION_NAME}_find_exp_assignment (exp->trinary.rhs);
break;
case etree_unary:
gld${EMULATION_NAME}_find_exp_assignment (exp->unary.child);
break;
default:
break;
}
}
static char *
gld${EMULATION_NAME}_get_script(isfile)
int *isfile;
EOF
if test -n "$COMPILE_IN"
then
# Scripts compiled in.
# sed commands to quote an ld script as a C string.
sc='s/["\\]/\\&/g
s/$/\\n\\/
1s/^/"/
$s/$/n"/
'
cat >>e${EMULATION_NAME}.c <<EOF
{
*isfile = 0;
if (link_info.relocateable == true && config.build_constructors == true)
return `sed "$sc" ldscripts/${EMULATION_NAME}.xu`;
else if (link_info.relocateable == true)
return `sed "$sc" ldscripts/${EMULATION_NAME}.xr`;
else if (!config.text_read_only)
return `sed "$sc" ldscripts/${EMULATION_NAME}.xbn`;
else if (!config.magic_demand_paged)
return `sed "$sc" ldscripts/${EMULATION_NAME}.xn`;
else
return `sed "$sc" ldscripts/${EMULATION_NAME}.x`;
}
EOF
else
# Scripts read from the filesystem.
cat >>e${EMULATION_NAME}.c <<EOF
{
*isfile = 1;
if (link_info.relocateable == true && config.build_constructors == true)
return "ldscripts/${EMULATION_NAME}.xu";
else if (link_info.relocateable == true)
return "ldscripts/${EMULATION_NAME}.xr";
else if (!config.text_read_only)
return "ldscripts/${EMULATION_NAME}.xbn";
else if (!config.magic_demand_paged)
return "ldscripts/${EMULATION_NAME}.xn";
else
return "ldscripts/${EMULATION_NAME}.x";
}
EOF
fi
cat >>e${EMULATION_NAME}.c <<EOF
struct ld_emulation_xfer_struct ld_${EMULATION_NAME}_emulation =
{
gld${EMULATION_NAME}_before_parse,
syslib_default,
hll_default,
after_parse_default,
after_allocation_default,
set_output_arch_default,
ldemul_default_target,
gld${EMULATION_NAME}_before_allocation,
gld${EMULATION_NAME}_get_script,
"${EMULATION_NAME}",
"${OUTPUT_FORMAT}"
};
EOF
|