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/* `a.out' object-file definitions, including extensions to 64-bit fields */
#ifndef __A_OUT_64_H__
#define __A_OUT_64_H__
/* This is the layout on disk of the 32-bit or 64-bit exec header. */
struct external_exec
{
bfd_byte e_info[4]; /* magic number and stuff */
bfd_byte e_text[BYTES_IN_WORD]; /* length of text section in bytes */
bfd_byte e_data[BYTES_IN_WORD]; /* length of data section in bytes */
bfd_byte e_bss[BYTES_IN_WORD]; /* length of bss area in bytes */
bfd_byte e_syms[BYTES_IN_WORD]; /* length of symbol table in bytes */
bfd_byte e_entry[BYTES_IN_WORD]; /* start address */
bfd_byte e_trsize[BYTES_IN_WORD]; /* length of text relocation info */
bfd_byte e_drsize[BYTES_IN_WORD]; /* length of data relocation info */
};
#define EXEC_BYTES_SIZE (4 + BYTES_IN_WORD * 7)
/* By default, segment size is constant. But on some machines, it can
be a function of the a.out header (e.g. machine type). */
#ifndef N_SEGSIZE
#define N_SEGSIZE(x) SEGMENT_SIZE
#endif
#define _N_HDROFF(x) (N_SEGSIZE(x) - EXEC_BYTES_SIZE)
/* address in an a.out of the text section. When demand paged, it's
set up a bit to make nothing at 0, when an object file it's 0.
There's a special hack case when the entry point is < TEXT_START_ADDR
for executables, then the real start is 0
*/
#define N_TXTADDR(x) \
(N_MAGIC(x)==OMAGIC? 0 \
: (N_MAGIC(x) == ZMAGIC && (x).a_entry < TEXT_START_ADDR)? 0 \
: TEXT_START_ADDR)
/* offset in an a.out of the start of the text section. When demand
paged, this is the start of the file
*/
#define N_TXTOFF(x) ( (N_MAGIC((x)) == ZMAGIC) ? 0 : EXEC_BYTES_SIZE)
#if ARCH_SIZE==64
#define OMAGIC 0x1001 /* Code indicating object file */
#define ZMAGIC 0x1002 /* Code indicating demand-paged executable. */
#define NMAGIC 0x1003 /* Code indicating pure executable. */
#else
#define OMAGIC 0407 /* Code indicating object file or impure executable. */
#define NMAGIC 0410 /* Code indicating pure executable. */
#define ZMAGIC 0413 /* Code indicating demand-paged executable. */
#endif
#define N_BADMAG(x) (N_MAGIC(x) != OMAGIC \
&& N_MAGIC(x) != NMAGIC \
&& N_MAGIC(x) != ZMAGIC)
#define N_DATADDR(x) \
(N_MAGIC(x)==OMAGIC? (N_TXTADDR(x)+(x).a_text) \
: (N_SEGSIZE(x) + ((N_TXTADDR(x)+(x).a_text-1) & ~(N_SEGSIZE(x)-1))))
#define N_BSSADDR(x) (N_DATADDR(x) + (x).a_data)
#define N_DATOFF(x) ( N_TXTOFF(x) + (x).a_text )
#define N_TRELOFF(x) ( N_DATOFF(x) + (x).a_data )
#define N_DRELOFF(x) ( N_TRELOFF(x) + (x).a_trsize )
#define N_SYMOFF(x) ( N_DRELOFF(x) + (x).a_drsize )
#define N_STROFF(x) ( N_SYMOFF(x) + (x).a_syms )
/* Symbols */
struct external_nlist {
bfd_byte e_strx[BYTES_IN_WORD]; /* index into string table of name */
bfd_byte e_type[1]; /* type of symbol */
bfd_byte e_other[1]; /* misc info (usually empty) */
bfd_byte e_desc[2]; /* description field */
bfd_byte e_value[BYTES_IN_WORD]; /* value of symbol */
};
#define EXTERNAL_NLIST_SIZE (BYTES_IN_WORD+4+BYTES_IN_WORD)
struct internal_nlist {
unsigned long n_strx; /* index into string table of name */
unsigned char n_type; /* type of symbol */
unsigned char n_other; /* misc info (usually empty) */
unsigned short n_desc; /* description field */
bfd_vma n_value; /* value of symbol */
};
/* The n_type field is the symbol type, containing: */
#define N_UNDF 0 /* Undefined symbol */
#define N_ABS 2 /* Absolute symbol -- defined at particular addr */
#define N_TEXT 4 /* Text sym -- defined at offset in text seg */
#define N_DATA 6 /* Data sym -- defined at offset in data seg */
#define N_BSS 8 /* BSS sym -- defined at offset in zero'd seg */
#define N_COMM 0x12 /* Common symbol (visible after shared lib dynlink) */
#define N_FN 0x1f /* File name of .o file */
#define N_FN_SEQ 0x0C /* N_FN from Sequent compilers (sigh) */
/* Note: N_EXT can only be usefully OR-ed with N_UNDF, N_ABS, N_TEXT,
N_DATA, or N_BSS. When the low-order bit of other types is set,
(e.g. N_WARNING versus N_FN), they are two different types. */
#define N_EXT 1 /* External symbol (as opposed to local-to-this-file) */
#define N_TYPE 0x1e
#define N_STAB 0xe0 /* If any of these bits are on, it's a debug symbol */
#define N_INDR 0x0a
/* The following symbols refer to set elements.
All the N_SET[ATDB] symbols with the same name form one set.
Space is allocated for the set in the text section, and each set
elements value is stored into one word of the space.
The first word of the space is the length of the set (number of elements).
The address of the set is made into an N_SETV symbol
whose name is the same as the name of the set.
This symbol acts like a N_DATA global symbol
in that it can satisfy undefined external references. */
/* These appear as input to LD, in a .o file. */
#define N_SETA 0x14 /* Absolute set element symbol */
#define N_SETT 0x16 /* Text set element symbol */
#define N_SETD 0x18 /* Data set element symbol */
#define N_SETB 0x1A /* Bss set element symbol */
/* This is output from LD. */
#define N_SETV 0x1C /* Pointer to set vector in data area. */
/* Warning symbol. The text gives a warning message, the next symbol
in the table will be undefined. When the symbol is referenced, the
message is printed. */
#define N_WARNING 0x1e
/* Relocations
There are two types of relocation flavours for a.out systems,
standard and extended. The standard form is used on systems where the
instruction has room for all the bits of an offset to the operand, whilst
the extended form is used when an address operand has to be split over n
instructions. Eg, on the 68k, each move instruction can reference
the target with a displacement of 16 or 32 bits. On the sparc, move
instructions use an offset of 14 bits, so the offset is stored in
the reloc field, and the data in the section is ignored.
*/
/* This structure describes a single relocation to be performed.
The text-relocation section of the file is a vector of these structures,
all of which apply to the text section.
Likewise, the data-relocation section applies to the data section. */
struct reloc_std_external {
bfd_byte r_address[BYTES_IN_WORD]; /* offset of of data to relocate */
bfd_byte r_index[3]; /* symbol table index of symbol */
bfd_byte r_type[1]; /* relocation type */
};
#define RELOC_STD_BITS_PCREL_BIG 0x80
#define RELOC_STD_BITS_PCREL_LITTLE 0x01
#define RELOC_STD_BITS_LENGTH_BIG 0x60
#define RELOC_STD_BITS_LENGTH_SH_BIG 5 /* To shift to units place */
#define RELOC_STD_BITS_LENGTH_LITTLE 0x06
#define RELOC_STD_BITS_LENGTH_SH_LITTLE 1
#define RELOC_STD_BITS_EXTERN_BIG 0x10
#define RELOC_STD_BITS_EXTERN_LITTLE 0x08
#define RELOC_STD_BITS_BASEREL_BIG 0x08
#define RELOC_STD_BITS_BASEREL_LITTLE 0x08
#define RELOC_STD_BITS_JMPTABLE_BIG 0x04
#define RELOC_STD_BITS_JMPTABLE_LITTLE 0x04
#define RELOC_STD_BITS_RELATIVE_BIG 0x02
#define RELOC_STD_BITS_RELATIVE_LITTLE 0x02
#define RELOC_STD_SIZE (BYTES_IN_WORD + 3 + 1) /* Bytes per relocation entry */
struct reloc_std_internal
{
bfd_vma r_address; /* Address (within segment) to be relocated. */
/* The meaning of r_symbolnum depends on r_extern. */
unsigned int r_symbolnum:24;
/* Nonzero means value is a pc-relative offset
and it should be relocated for changes in its own address
as well as for changes in the symbol or section specified. */
unsigned int r_pcrel:1;
/* Length (as exponent of 2) of the field to be relocated.
Thus, a value of 2 indicates 1<<2 bytes. */
unsigned int r_length:2;
/* 1 => relocate with value of symbol.
r_symbolnum is the index of the symbol
in files the symbol table.
0 => relocate with the address of a segment.
r_symbolnum is N_TEXT, N_DATA, N_BSS or N_ABS
(the N_EXT bit may be set also, but signifies nothing). */
unsigned int r_extern:1;
/* The next three bits are for SunOS shared libraries, and seem to
be undocumented. */
unsigned int r_baserel:1; /* Linkage table relative */
unsigned int r_jmptable:1; /* pc-relative to jump table */
unsigned int r_relative:1; /* "relative relocation" */
/* unused */
unsigned int r_pad:1; /* Padding -- set to zero */
};
/* EXTENDED RELOCS */
struct reloc_ext_external {
bfd_byte r_address[BYTES_IN_WORD]; /* offset of of data to relocate */
bfd_byte r_index[3]; /* symbol table index of symbol */
bfd_byte r_type[1]; /* relocation type */
bfd_byte r_addend[BYTES_IN_WORD]; /* datum addend */
};
#define RELOC_EXT_BITS_EXTERN_BIG 0x80
#define RELOC_EXT_BITS_EXTERN_LITTLE 0x01
#define RELOC_EXT_BITS_TYPE_BIG 0x1F
#define RELOC_EXT_BITS_TYPE_SH_BIG 0
#define RELOC_EXT_BITS_TYPE_LITTLE 0xF8
#define RELOC_EXT_BITS_TYPE_SH_LITTLE 3
/* Bytes per relocation entry */
#define RELOC_EXT_SIZE (BYTES_IN_WORD + 3 + 1 + BYTES_IN_WORD)
enum reloc_type
{
/* simple relocations */
RELOC_8, /* data[0:7] = addend + sv */
RELOC_16, /* data[0:15] = addend + sv */
RELOC_32, /* data[0:31] = addend + sv */
/* pc-rel displacement */
RELOC_DISP8, /* data[0:7] = addend - pc + sv */
RELOC_DISP16, /* data[0:15] = addend - pc + sv */
RELOC_DISP32, /* data[0:31] = addend - pc + sv */
/* Special */
RELOC_WDISP30, /* data[0:29] = (addend + sv - pc)>>2 */
RELOC_WDISP22, /* data[0:21] = (addend + sv - pc)>>2 */
RELOC_HI22, /* data[0:21] = (addend + sv)>>10 */
RELOC_22, /* data[0:21] = (addend + sv) */
RELOC_13, /* data[0:12] = (addend + sv) */
RELOC_LO10, /* data[0:9] = (addend + sv) */
RELOC_SFA_BASE,
RELOC_SFA_OFF13,
/* P.I.C. (base-relative) */
RELOC_BASE10, /* Not sure - maybe we can do this the */
RELOC_BASE13, /* right way now */
RELOC_BASE22,
/* for some sort of pc-rel P.I.C. (?) */
RELOC_PC10,
RELOC_PC22,
/* P.I.C. jump table */
RELOC_JMP_TBL,
/* reputedly for shared libraries somehow */
RELOC_SEGOFF16,
RELOC_GLOB_DAT,
RELOC_JMP_SLOT,
RELOC_RELATIVE,
RELOC_11,
RELOC_WDISP2_14,
RELOC_WDISP19,
RELOC_HHI22, /* data[0:21] = (addend + sv) >> 42 */
RELOC_HLO10, /* data[0:9] = (addend + sv) >> 32 */
/* 29K relocation types */
RELOC_JUMPTARG,
RELOC_CONST,
RELOC_CONSTH,
/* All the new ones I can think of *//*v9*/
RELOC_64, /* data[0:63] = addend + sv *//*v9*/
RELOC_DISP64, /* data[0:63] = addend - pc + sv *//*v9*/
RELOC_WDISP21, /* data[0:20] = (addend + sv - pc)>>2 *//*v9*/
RELOC_DISP21, /* data[0:20] = addend - pc + sv *//*v9*/
RELOC_DISP14, /* data[0:13] = addend - pc + sv *//*v9*/
/* Q .
What are the other ones,
Since this is a clean slate, can we throw away the ones we dont
understand ? Should we sort the values ? What about using a
microcode format like the 68k ?
*/
NO_RELOC
};
struct reloc_internal {
bfd_vma r_address; /* offset of of data to relocate */
long r_index; /* symbol table index of symbol */
enum reloc_type r_type; /* relocation type */
bfd_vma r_addend; /* datum addend */
};
/* Q.
Should the length of the string table be 4 bytes or 8 bytes ?
Q.
What about archive indexes ?
*/
#endif /* __A_OUT_64_H__ */
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