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/* Copyright (C) 2021-2023 Free Software Foundation, Inc.
Contributed by Oracle.
This file is part of GNU Binutils.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3, or (at your option)
any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, 51 Franklin Street - Fifth Floor, Boston,
MA 02110-1301, USA. */
#include "config.h"
#include "util.h"
#include "HeapMap.h"
#define HEAPCHUNKSZ 1024 // number of HeapObj's in a chunk
#define HEAPCHAINS 9192 // number of address-based chains
#define hash(x) (((x) >> 6) % HEAPCHAINS)
typedef struct HeapObj
{
uint64_t addr;
uint64_t size;
long val;
HeapObj *next;
} HeapObj;
typedef struct HeapChunk
{
void *addr;
HeapChunk *next;
} HeapChunk;
HeapMap::HeapMap ()
{
chunks = NULL;
empty = NULL;
chain = new HeapObj*[HEAPCHAINS];
for (int i = 0; i < HEAPCHAINS; i++)
chain[i] = NULL;
mmaps = new HeapObj;
mmaps->addr = (uint64_t) 0;
mmaps->size = (uint64_t) 0;
mmaps->val = -1;
mmaps->next = NULL;
}
HeapMap::~HeapMap ()
{
// free up all the chunks
HeapChunk *c = chunks;
while (c != NULL)
{
HeapChunk *next = c->next;
delete c;
c = next;
}
delete[] chain;
delete mmaps;
}
void
HeapMap::allocate (uint64_t addr, long val)
{
// get a HeapObj, and set it up for the allocated block
HeapObj *incoming = getHeapObj ();
incoming->addr = addr;
incoming->val = val;
incoming->next = NULL;
// determine which chain the block belongs on
int ichain = (int) hash (addr);
// if this is the first, just set it up and return
if (chain[ichain] == NULL)
{
chain[ichain] = incoming;
return;
}
// chain is non-empty -- find the slot for this one
// chain is maintained in reverse address order
HeapObj *prev = NULL;
HeapObj *next = chain[ichain];
for (;;)
{
if ((next == NULL) || (next->addr < incoming->addr))
{
// we've found the spot
incoming->next = next;
if (prev == NULL)
chain[ichain] = incoming;
else
prev->next = incoming;
return;
}
if (next->addr == incoming->addr)
{
// error -- two blocks with same address active
// ignore the new one
releaseHeapObj (incoming);
return;
}
// not yet, keep looking
prev = next;
next = next->next;
}
}
long
HeapMap::deallocate (uint64_t addr)
{
int ichain = (int) hash (addr);
HeapObj *cur = chain[ichain];
HeapObj *prev = NULL;
while (cur != NULL)
{
if (cur->addr == addr)
{
// we've found the block
long val = cur->val;
// delete the block from the chain
if (prev == NULL)
chain[ichain] = cur->next;
else
prev->next = cur->next;
releaseHeapObj (cur);
return val;
}
prev = cur;
cur = cur->next;
}
// block not found
return 0;
}
void
HeapMap::allocateChunk ()
{
// allocate the memory
HeapChunk *c = new HeapChunk;
HeapObj *newc = new HeapObj[HEAPCHUNKSZ];
// set up the chunk, and queue it for destructor's use
c->addr = (void *) newc;
c->next = chunks;
chunks = c;
// Initialize the HeapObj's in the chunk to one chain
// last entry is left NULL, terminating the chain
for (int i = 0; i < (HEAPCHUNKSZ - 1); i++)
newc[i].next = newc + i + 1;
newc[HEAPCHUNKSZ - 1].next = NULL;
// put that chain on the empty queue
empty = newc;
}
HeapObj *
HeapMap::getHeapObj ()
{
if (empty == NULL)
allocateChunk ();
HeapObj *ret = empty;
empty = ret->next;
return ret;
}
void
HeapMap::releaseHeapObj (HeapObj *obj)
{
obj->next = empty;
empty = obj;
}
UnmapChunk*
HeapMap::mmap (uint64_t addr, int64_t size, long val)
{
HeapObj *incoming = getHeapObj ();
incoming->addr = addr;
incoming->size = size;
incoming->val = val;
incoming->next = NULL;
UnmapChunk* list = process (incoming, addr, size);
return list;
}
UnmapChunk*
HeapMap::munmap (uint64_t addr, int64_t size)
{
UnmapChunk* list = process (NULL, addr, size);
return list;
}
UnmapChunk*
HeapMap::process (HeapObj *obj, uint64_t addr, int64_t size)
{
// Some graphics are used to clarify the alignment of mmap regions
// obj, shown as consecutive pages: "NNNNNN"
// cur, shown as consecutive pages: "CCCCCC"
// Find the first overlap, start of N is before end of C. Examples:
// CCCCC
// NNNNN
// or
// CCCCC
// NNN
// or
// CCCCC
// NNNNN
// or
// CCCCC
// NNNNNNN
HeapObj *prev = mmaps;
HeapObj *cur = prev->next;
while (cur)
{
if (addr < cur->addr + cur->size)
break;
prev = cur;
cur = prev->next;
}
// None found
if (cur == NULL)
{
prev->next = obj;
return NULL;
}
UnmapChunk* list = NULL;
if (addr > cur->addr)
{
if (cur->addr + cur->size <= addr + size)
{
// Process overlap on the left (low side) of new allocation
// New range: N-start to C-end (gets freed below)
prev = cur;
cur = getHeapObj ();
cur->addr = addr;
cur->size = prev->addr + prev->size - addr;
cur->val = prev->val;
cur->next = prev->next;
// Truncate range: C-start to N-start
prev->size = addr - prev->addr;
}
else
{
// Process new allocation that fits completely within old allocation
// New range: N-start to N-end (freed below)
int64_t c_end = cur->addr + cur->size;
prev = cur;
cur = getHeapObj ();
cur->addr = addr;
cur->size = size;
cur->val = prev->val;
cur->next = prev->next;
// Truncate range: C-start to N-start
prev->size = addr - prev->addr;
// New range: N-end to C-end.
HeapObj *next = getHeapObj ();
next->addr = addr + size;
next->size = c_end - next->addr;
next->val = cur->val;
next->next = cur->next;
cur->next = next;
}
}
// Process all full overlaps.
// Copy details of cur to UnmapChunk list, remove cur from mmaps
while (cur && cur->addr + cur->size <= addr + size)
{
UnmapChunk* uc = new UnmapChunk;
uc->val = cur->val;
uc->size = cur->size;
uc->next = list;
list = uc;
HeapObj *t = cur;
cur = cur->next;
releaseHeapObj (t);
}
if (cur && cur->addr < addr + size)
{
// Process the last overlap (right side of new allocation)
// Copy details of cur to UnmapChunk list
UnmapChunk* uc = new UnmapChunk;
uc->val = cur->val;
uc->size = addr + size - cur->addr;
uc->next = list;
list = uc;
// Truncate left side of cur
cur->size -= uc->size;
cur->addr = addr + size;
}
// Insert new allocation
if (obj)
{
prev->next = obj;
obj->next = cur;
}
else
prev->next = cur;
return list;
}
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