1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
|
// object.h -- support for an object file for linking in gold -*- C++ -*-
#ifndef GOLD_OBJECT_H
#define GOLD_OBJECT_H
#include <cassert>
#include "elfcpp.h"
#include "fileread.h"
#include "target.h"
#include "symtab.h"
namespace gold
{
// Data to pass from read_symbols() to add_symbols().
struct Read_symbols_data
{
// Symbol data.
File_view* symbols;
// Size of symbol data in bytes.
off_t symbols_size;
// Symbol names.
File_view* symbol_names;
// Size of symbol name data in bytes.
off_t symbol_names_size;
};
// Object is an interface which represents either a 32-bit or a 64-bit
// input object. This can be a regular object file (ET_REL) or a
// shared object (ET_DYN). The actual instantiations are
// Sized_object<32> and Sized_object<64>
class Object
{
public:
// NAME is the name of the object as we would report it to the user
// (e.g., libfoo.a(bar.o) if this is in an archive. INPUT_FILE is
// used to read the file. OFFSET is the offset within the input
// file--0 for a .o or .so file, something else for a .a file.
Object(const std::string& name, Input_file* input_file, bool is_dynamic,
off_t offset = 0)
: name_(name), input_file_(input_file), offset_(offset),
is_dynamic_(is_dynamic), target_(NULL)
{ }
virtual ~Object()
{ }
// Return the name of the object as we would report it to the tuser.
const std::string&
name() const
{ return this->name_; }
// Return whether this is a dynamic object.
bool
is_dynamic() const
{ return this->is_dynamic_; }
// Read the symbol and relocation information.
Read_symbols_data
read_symbols()
{ return this->do_read_symbols(); }
// Add symbol information to the global symbol table.
void
add_symbols(Symbol_table* symtab, Read_symbols_data rd)
{ this->do_add_symbols(symtab, rd); }
// Return the target structure associated with this object.
Target*
target()
{ return this->target_; }
// Return the sized target structure associated with this object.
// This is like the target method but it returns a pointer of
// appropriate checked type.
template<int size, bool big_endian>
Sized_target<size, big_endian>*
sized_target();
protected:
// Read the symbols--implemented by child class.
virtual Read_symbols_data
do_read_symbols() = 0;
// Add symbol information to the global symbol table--implemented by
// child class.
virtual void
do_add_symbols(Symbol_table*, Read_symbols_data) = 0;
// Get the file.
Input_file*
input_file() const
{ return this->input_file_; }
// Get the offset into the file.
off_t
offset() const
{ return this->offset_; }
// Get a view into the underlying file.
const unsigned char*
get_view(off_t start, off_t size);
// Set the target.
void
set_target(Target* target)
{ this->target_ = target; }
// Read data from the underlying file.
void
read(off_t start, off_t size, void* p);
// Get a lasting view into the underlying file.
File_view*
get_lasting_view(off_t start, off_t size);
private:
// This class may not be copied.
Object(const Object&);
Object& operator=(const Object&);
// Name of object as printed to use.
std::string name_;
// For reading the file.
Input_file* input_file_;
// Offset within the file--0 for an object file, non-0 for an
// archive.
off_t offset_;
// Whether this is a dynamic object.
bool is_dynamic_;
// Target functions--may be NULL if the target is not known.
Target* target_;
};
// Implement sized_target inline for efficiency. This approach breaks
// static type checking, but is made safe using asserts.
template<int size, bool big_endian>
inline Sized_target<size, big_endian>*
Object::sized_target()
{
assert(this->target_->get_size() == size);
assert(this->target_->is_big_endian() ? big_endian : !big_endian);
return static_cast<Sized_target<size, big_endian>*>(this->target_);
}
// A regular object file. This is size and endian specific.
template<int size, bool big_endian>
class Sized_object : public Object
{
public:
Sized_object(const std::string& name, Input_file* input_file, off_t offset,
const typename elfcpp::Ehdr<size, big_endian>&);
~Sized_object();
void
setup(const typename elfcpp::Ehdr<size, big_endian>&);
Read_symbols_data
do_read_symbols();
void
do_add_symbols(Symbol_table*, Read_symbols_data);
Sized_target<size, big_endian>*
sized_target()
{ return this->Object::sized_target<size, big_endian>(); }
private:
// This object may not be copied.
Sized_object(const Sized_object&);
Sized_object& operator=(const Sized_object&);
// ELF file header EI_OSABI field.
unsigned char osabi_;
// ELF file header EI_ABIVERSION field.
unsigned char abiversion_;
// ELF file header e_machine field.
elfcpp::Elf_Half machine_;
// ELF file header e_flags field.
unsigned int flags_;
// File offset of section header table.
off_t shoff_;
// Number of input sections.
unsigned int shnum_;
// Offset of SHT_STRTAB section holding section names.
unsigned int shstrndx_;
// Index of SHT_SYMTAB section.
unsigned int symtab_shnum_;
// The entries in the symbol table for the external symbols.
Symbol** symbols_;
};
// Return an Object appropriate for the input file. P is BYTES long,
// and holds the ELF header.
extern Object* make_elf_object(const std::string& name, Input_file*,
off_t offset, const unsigned char* p,
off_t bytes);
} // end namespace gold
#endif // !defined(GOLD_OBJECT_H)
|