aboutsummaryrefslogtreecommitdiff
path: root/gdb/values.c
blob: 386e3bfaebcdb16501d1782bdacd44a8c402c3de (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
/* Low level packing and unpacking of values for GDB, the GNU Debugger.

   Copyright 1986, 1987, 1988, 1989, 1990, 1991, 1992, 1993, 1994,
   1995, 1996, 1997, 1998, 1999, 2000, 2002, 2003 Free Software
   Foundation, Inc.

   This file is part of GDB.

   This program is free software; you can redistribute it and/or modify
   it under the terms of the GNU General Public License as published by
   the Free Software Foundation; either version 2 of the License, or
   (at your option) any later version.

   This program is distributed in the hope that it will be useful,
   but WITHOUT ANY WARRANTY; without even the implied warranty of
   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   GNU General Public License for more details.

   You should have received a copy of the GNU General Public License
   along with this program; if not, write to the Free Software
   Foundation, Inc., 59 Temple Place - Suite 330,
   Boston, MA 02111-1307, USA.  */

#include "defs.h"
#include "gdb_string.h"
#include "symtab.h"
#include "gdbtypes.h"
#include "value.h"
#include "gdbcore.h"
#include "command.h"
#include "gdbcmd.h"
#include "target.h"
#include "language.h"
#include "scm-lang.h"
#include "demangle.h"
#include "doublest.h"
#include "gdb_assert.h"
#include "regcache.h"
#include "block.h"

/* Prototypes for exported functions. */

void _initialize_values (void);

/* Prototypes for local functions. */

static void show_values (char *, int);

static void show_convenience (char *, int);


/* The value-history records all the values printed
   by print commands during this session.  Each chunk
   records 60 consecutive values.  The first chunk on
   the chain records the most recent values.
   The total number of values is in value_history_count.  */

#define VALUE_HISTORY_CHUNK 60

struct value_history_chunk
  {
    struct value_history_chunk *next;
    struct value *values[VALUE_HISTORY_CHUNK];
  };

/* Chain of chunks now in use.  */

static struct value_history_chunk *value_history_chain;

static int value_history_count;	/* Abs number of last entry stored */

/* List of all value objects currently allocated
   (except for those released by calls to release_value)
   This is so they can be freed after each command.  */

static struct value *all_values;

/* Allocate a  value  that has the correct length for type TYPE.  */

struct value *
allocate_value (struct type *type)
{
  struct value *val;
  struct type *atype = check_typedef (type);

  val = (struct value *) xmalloc (sizeof (struct value) + TYPE_LENGTH (atype));
  VALUE_NEXT (val) = all_values;
  all_values = val;
  VALUE_TYPE (val) = type;
  VALUE_ENCLOSING_TYPE (val) = type;
  VALUE_LVAL (val) = not_lval;
  VALUE_ADDRESS (val) = 0;
  VALUE_FRAME_ID (val) = null_frame_id;
  VALUE_OFFSET (val) = 0;
  VALUE_BITPOS (val) = 0;
  VALUE_BITSIZE (val) = 0;
  VALUE_REGNO (val) = -1;
  VALUE_LAZY (val) = 0;
  VALUE_OPTIMIZED_OUT (val) = 0;
  VALUE_BFD_SECTION (val) = NULL;
  VALUE_EMBEDDED_OFFSET (val) = 0;
  VALUE_POINTED_TO_OFFSET (val) = 0;
  val->modifiable = 1;
  return val;
}

/* Allocate a  value  that has the correct length
   for COUNT repetitions type TYPE.  */

struct value *
allocate_repeat_value (struct type *type, int count)
{
  int low_bound = current_language->string_lower_bound;		/* ??? */
  /* FIXME-type-allocation: need a way to free this type when we are
     done with it.  */
  struct type *range_type
  = create_range_type ((struct type *) NULL, builtin_type_int,
		       low_bound, count + low_bound - 1);
  /* FIXME-type-allocation: need a way to free this type when we are
     done with it.  */
  return allocate_value (create_array_type ((struct type *) NULL,
					    type, range_type));
}

/* Return a mark in the value chain.  All values allocated after the
   mark is obtained (except for those released) are subject to being freed
   if a subsequent value_free_to_mark is passed the mark.  */
struct value *
value_mark (void)
{
  return all_values;
}

/* Free all values allocated since MARK was obtained by value_mark
   (except for those released).  */
void
value_free_to_mark (struct value *mark)
{
  struct value *val;
  struct value *next;

  for (val = all_values; val && val != mark; val = next)
    {
      next = VALUE_NEXT (val);
      value_free (val);
    }
  all_values = val;
}

/* Free all the values that have been allocated (except for those released).
   Called after each command, successful or not.  */

void
free_all_values (void)
{
  struct value *val;
  struct value *next;

  for (val = all_values; val; val = next)
    {
      next = VALUE_NEXT (val);
      value_free (val);
    }

  all_values = 0;
}

/* Remove VAL from the chain all_values
   so it will not be freed automatically.  */

void
release_value (struct value *val)
{
  struct value *v;

  if (all_values == val)
    {
      all_values = val->next;
      return;
    }

  for (v = all_values; v; v = v->next)
    {
      if (v->next == val)
	{
	  v->next = val->next;
	  break;
	}
    }
}

/* Release all values up to mark  */
struct value *
value_release_to_mark (struct value *mark)
{
  struct value *val;
  struct value *next;

  for (val = next = all_values; next; next = VALUE_NEXT (next))
    if (VALUE_NEXT (next) == mark)
      {
	all_values = VALUE_NEXT (next);
	VALUE_NEXT (next) = 0;
	return val;
      }
  all_values = 0;
  return val;
}

/* Return a copy of the value ARG.
   It contains the same contents, for same memory address,
   but it's a different block of storage.  */

struct value *
value_copy (struct value *arg)
{
  struct type *encl_type = VALUE_ENCLOSING_TYPE (arg);
  struct value *val = allocate_value (encl_type);
  VALUE_TYPE (val) = VALUE_TYPE (arg);
  VALUE_LVAL (val) = VALUE_LVAL (arg);
  VALUE_ADDRESS (val) = VALUE_ADDRESS (arg);
  VALUE_OFFSET (val) = VALUE_OFFSET (arg);
  VALUE_BITPOS (val) = VALUE_BITPOS (arg);
  VALUE_BITSIZE (val) = VALUE_BITSIZE (arg);
  VALUE_FRAME_ID (val) = VALUE_FRAME_ID (arg);
  VALUE_REGNO (val) = VALUE_REGNO (arg);
  VALUE_LAZY (val) = VALUE_LAZY (arg);
  VALUE_OPTIMIZED_OUT (val) = VALUE_OPTIMIZED_OUT (arg);
  VALUE_EMBEDDED_OFFSET (val) = VALUE_EMBEDDED_OFFSET (arg);
  VALUE_POINTED_TO_OFFSET (val) = VALUE_POINTED_TO_OFFSET (arg);
  VALUE_BFD_SECTION (val) = VALUE_BFD_SECTION (arg);
  val->modifiable = arg->modifiable;
  if (!VALUE_LAZY (val))
    {
      memcpy (VALUE_CONTENTS_ALL_RAW (val), VALUE_CONTENTS_ALL_RAW (arg),
	      TYPE_LENGTH (VALUE_ENCLOSING_TYPE (arg)));

    }
  return val;
}

/* Access to the value history.  */

/* Record a new value in the value history.
   Returns the absolute history index of the entry.
   Result of -1 indicates the value was not saved; otherwise it is the
   value history index of this new item.  */

int
record_latest_value (struct value *val)
{
  int i;

  /* We don't want this value to have anything to do with the inferior anymore.
     In particular, "set $1 = 50" should not affect the variable from which
     the value was taken, and fast watchpoints should be able to assume that
     a value on the value history never changes.  */
  if (VALUE_LAZY (val))
    value_fetch_lazy (val);
  /* We preserve VALUE_LVAL so that the user can find out where it was fetched
     from.  This is a bit dubious, because then *&$1 does not just return $1
     but the current contents of that location.  c'est la vie...  */
  val->modifiable = 0;
  release_value (val);

  /* Here we treat value_history_count as origin-zero
     and applying to the value being stored now.  */

  i = value_history_count % VALUE_HISTORY_CHUNK;
  if (i == 0)
    {
      struct value_history_chunk *new
      = (struct value_history_chunk *)
      xmalloc (sizeof (struct value_history_chunk));
      memset (new->values, 0, sizeof new->values);
      new->next = value_history_chain;
      value_history_chain = new;
    }

  value_history_chain->values[i] = val;

  /* Now we regard value_history_count as origin-one
     and applying to the value just stored.  */

  return ++value_history_count;
}

/* Return a copy of the value in the history with sequence number NUM.  */

struct value *
access_value_history (int num)
{
  struct value_history_chunk *chunk;
  int i;
  int absnum = num;

  if (absnum <= 0)
    absnum += value_history_count;

  if (absnum <= 0)
    {
      if (num == 0)
	error ("The history is empty.");
      else if (num == 1)
	error ("There is only one value in the history.");
      else
	error ("History does not go back to $$%d.", -num);
    }
  if (absnum > value_history_count)
    error ("History has not yet reached $%d.", absnum);

  absnum--;

  /* Now absnum is always absolute and origin zero.  */

  chunk = value_history_chain;
  for (i = (value_history_count - 1) / VALUE_HISTORY_CHUNK - absnum / VALUE_HISTORY_CHUNK;
       i > 0; i--)
    chunk = chunk->next;

  return value_copy (chunk->values[absnum % VALUE_HISTORY_CHUNK]);
}

/* Clear the value history entirely.
   Must be done when new symbol tables are loaded,
   because the type pointers become invalid.  */

void
clear_value_history (void)
{
  struct value_history_chunk *next;
  int i;
  struct value *val;

  while (value_history_chain)
    {
      for (i = 0; i < VALUE_HISTORY_CHUNK; i++)
	if ((val = value_history_chain->values[i]) != NULL)
	  xfree (val);
      next = value_history_chain->next;
      xfree (value_history_chain);
      value_history_chain = next;
    }
  value_history_count = 0;
}

static void
show_values (char *num_exp, int from_tty)
{
  int i;
  struct value *val;
  static int num = 1;

  if (num_exp)
    {
      /* "info history +" should print from the stored position.
         "info history <exp>" should print around value number <exp>.  */
      if (num_exp[0] != '+' || num_exp[1] != '\0')
	num = parse_and_eval_long (num_exp) - 5;
    }
  else
    {
      /* "info history" means print the last 10 values.  */
      num = value_history_count - 9;
    }

  if (num <= 0)
    num = 1;

  for (i = num; i < num + 10 && i <= value_history_count; i++)
    {
      val = access_value_history (i);
      printf_filtered ("$%d = ", i);
      value_print (val, gdb_stdout, 0, Val_pretty_default);
      printf_filtered ("\n");
    }

  /* The next "info history +" should start after what we just printed.  */
  num += 10;

  /* Hitting just return after this command should do the same thing as
     "info history +".  If num_exp is null, this is unnecessary, since
     "info history +" is not useful after "info history".  */
  if (from_tty && num_exp)
    {
      num_exp[0] = '+';
      num_exp[1] = '\0';
    }
}

/* Internal variables.  These are variables within the debugger
   that hold values assigned by debugger commands.
   The user refers to them with a '$' prefix
   that does not appear in the variable names stored internally.  */

static struct internalvar *internalvars;

/* Look up an internal variable with name NAME.  NAME should not
   normally include a dollar sign.

   If the specified internal variable does not exist,
   one is created, with a void value.  */

struct internalvar *
lookup_internalvar (char *name)
{
  struct internalvar *var;

  for (var = internalvars; var; var = var->next)
    if (strcmp (var->name, name) == 0)
      return var;

  var = (struct internalvar *) xmalloc (sizeof (struct internalvar));
  var->name = concat (name, NULL);
  var->value = allocate_value (builtin_type_void);
  release_value (var->value);
  var->next = internalvars;
  internalvars = var;
  return var;
}

struct value *
value_of_internalvar (struct internalvar *var)
{
  struct value *val;

  val = value_copy (var->value);
  if (VALUE_LAZY (val))
    value_fetch_lazy (val);
  VALUE_LVAL (val) = lval_internalvar;
  VALUE_INTERNALVAR (val) = var;
  return val;
}

void
set_internalvar_component (struct internalvar *var, int offset, int bitpos,
			   int bitsize, struct value *newval)
{
  char *addr = VALUE_CONTENTS (var->value) + offset;

  if (bitsize)
    modify_field (addr, value_as_long (newval),
		  bitpos, bitsize);
  else
    memcpy (addr, VALUE_CONTENTS (newval), TYPE_LENGTH (VALUE_TYPE (newval)));
}

void
set_internalvar (struct internalvar *var, struct value *val)
{
  struct value *newval;

  newval = value_copy (val);
  newval->modifiable = 1;

  /* Force the value to be fetched from the target now, to avoid problems
     later when this internalvar is referenced and the target is gone or
     has changed.  */
  if (VALUE_LAZY (newval))
    value_fetch_lazy (newval);

  /* Begin code which must not call error().  If var->value points to
     something free'd, an error() obviously leaves a dangling pointer.
     But we also get a danling pointer if var->value points to
     something in the value chain (i.e., before release_value is
     called), because after the error free_all_values will get called before
     long.  */
  xfree (var->value);
  var->value = newval;
  release_value (newval);
  /* End code which must not call error().  */
}

char *
internalvar_name (struct internalvar *var)
{
  return var->name;
}

/* Free all internalvars.  Done when new symtabs are loaded,
   because that makes the values invalid.  */

void
clear_internalvars (void)
{
  struct internalvar *var;

  while (internalvars)
    {
      var = internalvars;
      internalvars = var->next;
      xfree (var->name);
      xfree (var->value);
      xfree (var);
    }
}

static void
show_convenience (char *ignore, int from_tty)
{
  struct internalvar *var;
  int varseen = 0;

  for (var = internalvars; var; var = var->next)
    {
      if (!varseen)
	{
	  varseen = 1;
	}
      printf_filtered ("$%s = ", var->name);
      value_print (var->value, gdb_stdout, 0, Val_pretty_default);
      printf_filtered ("\n");
    }
  if (!varseen)
    printf_unfiltered ("No debugger convenience variables now defined.\n\
Convenience variables have names starting with \"$\";\n\
use \"set\" as in \"set $foo = 5\" to define them.\n");
}

/* Extract a value as a C number (either long or double).
   Knows how to convert fixed values to double, or
   floating values to long.
   Does not deallocate the value.  */

LONGEST
value_as_long (struct value *val)
{
  /* This coerces arrays and functions, which is necessary (e.g.
     in disassemble_command).  It also dereferences references, which
     I suspect is the most logical thing to do.  */
  COERCE_ARRAY (val);
  return unpack_long (VALUE_TYPE (val), VALUE_CONTENTS (val));
}

DOUBLEST
value_as_double (struct value *val)
{
  DOUBLEST foo;
  int inv;

  foo = unpack_double (VALUE_TYPE (val), VALUE_CONTENTS (val), &inv);
  if (inv)
    error ("Invalid floating value found in program.");
  return foo;
}
/* Extract a value as a C pointer. Does not deallocate the value.  
   Note that val's type may not actually be a pointer; value_as_long
   handles all the cases.  */
CORE_ADDR
value_as_address (struct value *val)
{
  /* Assume a CORE_ADDR can fit in a LONGEST (for now).  Not sure
     whether we want this to be true eventually.  */
#if 0
  /* ADDR_BITS_REMOVE is wrong if we are being called for a
     non-address (e.g. argument to "signal", "info break", etc.), or
     for pointers to char, in which the low bits *are* significant.  */
  return ADDR_BITS_REMOVE (value_as_long (val));
#else

  /* There are several targets (IA-64, PowerPC, and others) which
     don't represent pointers to functions as simply the address of
     the function's entry point.  For example, on the IA-64, a
     function pointer points to a two-word descriptor, generated by
     the linker, which contains the function's entry point, and the
     value the IA-64 "global pointer" register should have --- to
     support position-independent code.  The linker generates
     descriptors only for those functions whose addresses are taken.

     On such targets, it's difficult for GDB to convert an arbitrary
     function address into a function pointer; it has to either find
     an existing descriptor for that function, or call malloc and
     build its own.  On some targets, it is impossible for GDB to
     build a descriptor at all: the descriptor must contain a jump
     instruction; data memory cannot be executed; and code memory
     cannot be modified.

     Upon entry to this function, if VAL is a value of type `function'
     (that is, TYPE_CODE (VALUE_TYPE (val)) == TYPE_CODE_FUNC), then
     VALUE_ADDRESS (val) is the address of the function.  This is what
     you'll get if you evaluate an expression like `main'.  The call
     to COERCE_ARRAY below actually does all the usual unary
     conversions, which includes converting values of type `function'
     to `pointer to function'.  This is the challenging conversion
     discussed above.  Then, `unpack_long' will convert that pointer
     back into an address.

     So, suppose the user types `disassemble foo' on an architecture
     with a strange function pointer representation, on which GDB
     cannot build its own descriptors, and suppose further that `foo'
     has no linker-built descriptor.  The address->pointer conversion
     will signal an error and prevent the command from running, even
     though the next step would have been to convert the pointer
     directly back into the same address.

     The following shortcut avoids this whole mess.  If VAL is a
     function, just return its address directly.  */
  if (TYPE_CODE (VALUE_TYPE (val)) == TYPE_CODE_FUNC
      || TYPE_CODE (VALUE_TYPE (val)) == TYPE_CODE_METHOD)
    return VALUE_ADDRESS (val);

  COERCE_ARRAY (val);

  /* Some architectures (e.g. Harvard), map instruction and data
     addresses onto a single large unified address space.  For
     instance: An architecture may consider a large integer in the
     range 0x10000000 .. 0x1000ffff to already represent a data
     addresses (hence not need a pointer to address conversion) while
     a small integer would still need to be converted integer to
     pointer to address.  Just assume such architectures handle all
     integer conversions in a single function.  */

  /* JimB writes:

     I think INTEGER_TO_ADDRESS is a good idea as proposed --- but we
     must admonish GDB hackers to make sure its behavior matches the
     compiler's, whenever possible.

     In general, I think GDB should evaluate expressions the same way
     the compiler does.  When the user copies an expression out of
     their source code and hands it to a `print' command, they should
     get the same value the compiler would have computed.  Any
     deviation from this rule can cause major confusion and annoyance,
     and needs to be justified carefully.  In other words, GDB doesn't
     really have the freedom to do these conversions in clever and
     useful ways.

     AndrewC pointed out that users aren't complaining about how GDB
     casts integers to pointers; they are complaining that they can't
     take an address from a disassembly listing and give it to `x/i'.
     This is certainly important.

     Adding an architecture method like INTEGER_TO_ADDRESS certainly
     makes it possible for GDB to "get it right" in all circumstances
     --- the target has complete control over how things get done, so
     people can Do The Right Thing for their target without breaking
     anyone else.  The standard doesn't specify how integers get
     converted to pointers; usually, the ABI doesn't either, but
     ABI-specific code is a more reasonable place to handle it.  */

  if (TYPE_CODE (VALUE_TYPE (val)) != TYPE_CODE_PTR
      && TYPE_CODE (VALUE_TYPE (val)) != TYPE_CODE_REF
      && INTEGER_TO_ADDRESS_P ())
    return INTEGER_TO_ADDRESS (VALUE_TYPE (val), VALUE_CONTENTS (val));

  return unpack_long (VALUE_TYPE (val), VALUE_CONTENTS (val));
#endif
}

/* Unpack raw data (copied from debugee, target byte order) at VALADDR
   as a long, or as a double, assuming the raw data is described
   by type TYPE.  Knows how to convert different sizes of values
   and can convert between fixed and floating point.  We don't assume
   any alignment for the raw data.  Return value is in host byte order.

   If you want functions and arrays to be coerced to pointers, and
   references to be dereferenced, call value_as_long() instead.

   C++: It is assumed that the front-end has taken care of
   all matters concerning pointers to members.  A pointer
   to member which reaches here is considered to be equivalent
   to an INT (or some size).  After all, it is only an offset.  */

LONGEST
unpack_long (struct type *type, const char *valaddr)
{
  enum type_code code = TYPE_CODE (type);
  int len = TYPE_LENGTH (type);
  int nosign = TYPE_UNSIGNED (type);

  if (current_language->la_language == language_scm
      && is_scmvalue_type (type))
    return scm_unpack (type, valaddr, TYPE_CODE_INT);

  switch (code)
    {
    case TYPE_CODE_TYPEDEF:
      return unpack_long (check_typedef (type), valaddr);
    case TYPE_CODE_ENUM:
    case TYPE_CODE_BOOL:
    case TYPE_CODE_INT:
    case TYPE_CODE_CHAR:
    case TYPE_CODE_RANGE:
      if (nosign)
	return extract_unsigned_integer (valaddr, len);
      else
	return extract_signed_integer (valaddr, len);

    case TYPE_CODE_FLT:
      return extract_typed_floating (valaddr, type);

    case TYPE_CODE_PTR:
    case TYPE_CODE_REF:
      /* Assume a CORE_ADDR can fit in a LONGEST (for now).  Not sure
         whether we want this to be true eventually.  */
      return extract_typed_address (valaddr, type);

    case TYPE_CODE_MEMBER:
      error ("not implemented: member types in unpack_long");

    default:
      error ("Value can't be converted to integer.");
    }
  return 0;			/* Placate lint.  */
}

/* Return a double value from the specified type and address.
   INVP points to an int which is set to 0 for valid value,
   1 for invalid value (bad float format).  In either case,
   the returned double is OK to use.  Argument is in target
   format, result is in host format.  */

DOUBLEST
unpack_double (struct type *type, const char *valaddr, int *invp)
{
  enum type_code code;
  int len;
  int nosign;

  *invp = 0;			/* Assume valid.   */
  CHECK_TYPEDEF (type);
  code = TYPE_CODE (type);
  len = TYPE_LENGTH (type);
  nosign = TYPE_UNSIGNED (type);
  if (code == TYPE_CODE_FLT)
    {
      /* NOTE: cagney/2002-02-19: There was a test here to see if the
	 floating-point value was valid (using the macro
	 INVALID_FLOAT).  That test/macro have been removed.

	 It turns out that only the VAX defined this macro and then
	 only in a non-portable way.  Fixing the portability problem
	 wouldn't help since the VAX floating-point code is also badly
	 bit-rotten.  The target needs to add definitions for the
	 methods TARGET_FLOAT_FORMAT and TARGET_DOUBLE_FORMAT - these
	 exactly describe the target floating-point format.  The
	 problem here is that the corresponding floatformat_vax_f and
	 floatformat_vax_d values these methods should be set to are
	 also not defined either.  Oops!

         Hopefully someone will add both the missing floatformat
         definitions and the new cases for floatformat_is_valid ().  */

      if (!floatformat_is_valid (floatformat_from_type (type), valaddr))
	{
	  *invp = 1;
	  return 0.0;
	}

      return extract_typed_floating (valaddr, type);
    }
  else if (nosign)
    {
      /* Unsigned -- be sure we compensate for signed LONGEST.  */
      return (ULONGEST) unpack_long (type, valaddr);
    }
  else
    {
      /* Signed -- we are OK with unpack_long.  */
      return unpack_long (type, valaddr);
    }
}

/* Unpack raw data (copied from debugee, target byte order) at VALADDR
   as a CORE_ADDR, assuming the raw data is described by type TYPE.
   We don't assume any alignment for the raw data.  Return value is in
   host byte order.

   If you want functions and arrays to be coerced to pointers, and
   references to be dereferenced, call value_as_address() instead.

   C++: It is assumed that the front-end has taken care of
   all matters concerning pointers to members.  A pointer
   to member which reaches here is considered to be equivalent
   to an INT (or some size).  After all, it is only an offset.  */

CORE_ADDR
unpack_pointer (struct type *type, const char *valaddr)
{
  /* Assume a CORE_ADDR can fit in a LONGEST (for now).  Not sure
     whether we want this to be true eventually.  */
  return unpack_long (type, valaddr);
}


/* Get the value of the FIELDN'th field (which must be static) of
   TYPE.  Return NULL if the field doesn't exist or has been
   optimized out. */

struct value *
value_static_field (struct type *type, int fieldno)
{
  struct value *retval;

  if (TYPE_FIELD_STATIC_HAS_ADDR (type, fieldno))
    {
      retval = value_at (TYPE_FIELD_TYPE (type, fieldno),
			 TYPE_FIELD_STATIC_PHYSADDR (type, fieldno),
			 NULL);
    }
  else
    {
      char *phys_name = TYPE_FIELD_STATIC_PHYSNAME (type, fieldno);
      struct symbol *sym = lookup_symbol (phys_name, 0, VAR_DOMAIN, 0, NULL);
      if (sym == NULL)
	{
	  /* With some compilers, e.g. HP aCC, static data members are reported
	     as non-debuggable symbols */
	  struct minimal_symbol *msym = lookup_minimal_symbol (phys_name, NULL, NULL);
	  if (!msym)
	    return NULL;
	  else
	    {
	      retval = value_at (TYPE_FIELD_TYPE (type, fieldno),
				 SYMBOL_VALUE_ADDRESS (msym),
				 SYMBOL_BFD_SECTION (msym));
	    }
	}
      else
	{
	  /* SYM should never have a SYMBOL_CLASS which will require
	     read_var_value to use the FRAME parameter.  */
	  if (symbol_read_needs_frame (sym))
	    warning ("static field's value depends on the current "
		     "frame - bad debug info?");
	  retval = read_var_value (sym, NULL);
 	}
      if (retval && VALUE_LVAL (retval) == lval_memory)
	SET_FIELD_PHYSADDR (TYPE_FIELD (type, fieldno),
			    VALUE_ADDRESS (retval));
    }
  return retval;
}

/* Change the enclosing type of a value object VAL to NEW_ENCL_TYPE.  
   You have to be careful here, since the size of the data area for the value 
   is set by the length of the enclosing type.  So if NEW_ENCL_TYPE is bigger 
   than the old enclosing type, you have to allocate more space for the data.  
   The return value is a pointer to the new version of this value structure. */

struct value *
value_change_enclosing_type (struct value *val, struct type *new_encl_type)
{
  if (TYPE_LENGTH (new_encl_type) <= TYPE_LENGTH (VALUE_ENCLOSING_TYPE (val))) 
    {
      VALUE_ENCLOSING_TYPE (val) = new_encl_type;
      return val;
    }
  else
    {
      struct value *new_val;
      struct value *prev;
      
      new_val = (struct value *) xrealloc (val, sizeof (struct value) + TYPE_LENGTH (new_encl_type));

      VALUE_ENCLOSING_TYPE (new_val) = new_encl_type;
 
      /* We have to make sure this ends up in the same place in the value
	 chain as the original copy, so it's clean-up behavior is the same. 
	 If the value has been released, this is a waste of time, but there
	 is no way to tell that in advance, so... */
      
      if (val != all_values) 
	{
	  for (prev = all_values; prev != NULL; prev = prev->next)
	    {
	      if (prev->next == val) 
		{
		  prev->next = new_val;
		  break;
		}
	    }
	}
      
      return new_val;
    }
}

/* Given a value ARG1 (offset by OFFSET bytes)
   of a struct or union type ARG_TYPE,
   extract and return the value of one of its (non-static) fields.
   FIELDNO says which field. */

struct value *
value_primitive_field (struct value *arg1, int offset,
		       int fieldno, struct type *arg_type)
{
  struct value *v;
  struct type *type;

  CHECK_TYPEDEF (arg_type);
  type = TYPE_FIELD_TYPE (arg_type, fieldno);

  /* Handle packed fields */

  if (TYPE_FIELD_BITSIZE (arg_type, fieldno))
    {
      v = value_from_longest (type,
			      unpack_field_as_long (arg_type,
						    VALUE_CONTENTS (arg1)
						    + offset,
						    fieldno));
      VALUE_BITPOS (v) = TYPE_FIELD_BITPOS (arg_type, fieldno) % 8;
      VALUE_BITSIZE (v) = TYPE_FIELD_BITSIZE (arg_type, fieldno);
      VALUE_OFFSET (v) = VALUE_OFFSET (arg1) + offset
	+ TYPE_FIELD_BITPOS (arg_type, fieldno) / 8;
    }
  else if (fieldno < TYPE_N_BASECLASSES (arg_type))
    {
      /* This field is actually a base subobject, so preserve the
         entire object's contents for later references to virtual
         bases, etc.  */
      v = allocate_value (VALUE_ENCLOSING_TYPE (arg1));
      VALUE_TYPE (v) = type;
      if (VALUE_LAZY (arg1))
	VALUE_LAZY (v) = 1;
      else
	memcpy (VALUE_CONTENTS_ALL_RAW (v), VALUE_CONTENTS_ALL_RAW (arg1),
		TYPE_LENGTH (VALUE_ENCLOSING_TYPE (arg1)));
      VALUE_OFFSET (v) = VALUE_OFFSET (arg1);
      VALUE_EMBEDDED_OFFSET (v)
	= offset +
	VALUE_EMBEDDED_OFFSET (arg1) +
	TYPE_FIELD_BITPOS (arg_type, fieldno) / 8;
    }
  else
    {
      /* Plain old data member */
      offset += TYPE_FIELD_BITPOS (arg_type, fieldno) / 8;
      v = allocate_value (type);
      if (VALUE_LAZY (arg1))
	VALUE_LAZY (v) = 1;
      else
	memcpy (VALUE_CONTENTS_RAW (v),
		VALUE_CONTENTS_RAW (arg1) + offset,
		TYPE_LENGTH (type));
      VALUE_OFFSET (v) = VALUE_OFFSET (arg1) + offset
			 + VALUE_EMBEDDED_OFFSET (arg1);
    }
  VALUE_LVAL (v) = VALUE_LVAL (arg1);
  if (VALUE_LVAL (arg1) == lval_internalvar)
    VALUE_LVAL (v) = lval_internalvar_component;
  VALUE_ADDRESS (v) = VALUE_ADDRESS (arg1);
  VALUE_REGNO (v) = VALUE_REGNO (arg1);
/*  VALUE_OFFSET (v) = VALUE_OFFSET (arg1) + offset
   + TYPE_FIELD_BITPOS (arg_type, fieldno) / 8; */
  return v;
}

/* Given a value ARG1 of a struct or union type,
   extract and return the value of one of its (non-static) fields.
   FIELDNO says which field. */

struct value *
value_field (struct value *arg1, int fieldno)
{
  return value_primitive_field (arg1, 0, fieldno, VALUE_TYPE (arg1));
}

/* Return a non-virtual function as a value.
   F is the list of member functions which contains the desired method.
   J is an index into F which provides the desired method.

   We only use the symbol for its address, so be happy with either a
   full symbol or a minimal symbol.
 */

struct value *
value_fn_field (struct value **arg1p, struct fn_field *f, int j, struct type *type,
		int offset)
{
  struct value *v;
  struct type *ftype = TYPE_FN_FIELD_TYPE (f, j);
  char *physname = TYPE_FN_FIELD_PHYSNAME (f, j);
  struct symbol *sym;
  struct minimal_symbol *msym;

  sym = lookup_symbol (physname, 0, VAR_DOMAIN, 0, NULL);
  if (sym != NULL)
    {
      msym = NULL;
    }
  else
    {
      gdb_assert (sym == NULL);
      msym = lookup_minimal_symbol (physname, NULL, NULL);
      if (msym == NULL)
	return NULL;
    }

  v = allocate_value (ftype);
  if (sym)
    {
      VALUE_ADDRESS (v) = BLOCK_START (SYMBOL_BLOCK_VALUE (sym));
    }
  else
    {
      VALUE_ADDRESS (v) = SYMBOL_VALUE_ADDRESS (msym);
    }

  if (arg1p)
    {
      if (type != VALUE_TYPE (*arg1p))
	*arg1p = value_ind (value_cast (lookup_pointer_type (type),
					value_addr (*arg1p)));

      /* Move the `this' pointer according to the offset.
         VALUE_OFFSET (*arg1p) += offset;
       */
    }

  return v;
}


/* Unpack a field FIELDNO of the specified TYPE, from the anonymous object at
   VALADDR.

   Extracting bits depends on endianness of the machine.  Compute the
   number of least significant bits to discard.  For big endian machines,
   we compute the total number of bits in the anonymous object, subtract
   off the bit count from the MSB of the object to the MSB of the
   bitfield, then the size of the bitfield, which leaves the LSB discard
   count.  For little endian machines, the discard count is simply the
   number of bits from the LSB of the anonymous object to the LSB of the
   bitfield.

   If the field is signed, we also do sign extension. */

LONGEST
unpack_field_as_long (struct type *type, const char *valaddr, int fieldno)
{
  ULONGEST val;
  ULONGEST valmask;
  int bitpos = TYPE_FIELD_BITPOS (type, fieldno);
  int bitsize = TYPE_FIELD_BITSIZE (type, fieldno);
  int lsbcount;
  struct type *field_type;

  val = extract_unsigned_integer (valaddr + bitpos / 8, sizeof (val));
  field_type = TYPE_FIELD_TYPE (type, fieldno);
  CHECK_TYPEDEF (field_type);

  /* Extract bits.  See comment above. */

  if (BITS_BIG_ENDIAN)
    lsbcount = (sizeof val * 8 - bitpos % 8 - bitsize);
  else
    lsbcount = (bitpos % 8);
  val >>= lsbcount;

  /* If the field does not entirely fill a LONGEST, then zero the sign bits.
     If the field is signed, and is negative, then sign extend. */

  if ((bitsize > 0) && (bitsize < 8 * (int) sizeof (val)))
    {
      valmask = (((ULONGEST) 1) << bitsize) - 1;
      val &= valmask;
      if (!TYPE_UNSIGNED (field_type))
	{
	  if (val & (valmask ^ (valmask >> 1)))
	    {
	      val |= ~valmask;
	    }
	}
    }
  return (val);
}

/* Modify the value of a bitfield.  ADDR points to a block of memory in
   target byte order; the bitfield starts in the byte pointed to.  FIELDVAL
   is the desired value of the field, in host byte order.  BITPOS and BITSIZE
   indicate which bits (in target bit order) comprise the bitfield.  */

void
modify_field (char *addr, LONGEST fieldval, int bitpos, int bitsize)
{
  LONGEST oword;

  /* If a negative fieldval fits in the field in question, chop
     off the sign extension bits.  */
  if (bitsize < (8 * (int) sizeof (fieldval))
      && (~fieldval & ~((1 << (bitsize - 1)) - 1)) == 0)
    fieldval = fieldval & ((1 << bitsize) - 1);

  /* Warn if value is too big to fit in the field in question.  */
  if (bitsize < (8 * (int) sizeof (fieldval))
      && 0 != (fieldval & ~((1 << bitsize) - 1)))
    {
      /* FIXME: would like to include fieldval in the message, but
         we don't have a sprintf_longest.  */
      warning ("Value does not fit in %d bits.", bitsize);

      /* Truncate it, otherwise adjoining fields may be corrupted.  */
      fieldval = fieldval & ((1 << bitsize) - 1);
    }

  oword = extract_signed_integer (addr, sizeof oword);

  /* Shifting for bit field depends on endianness of the target machine.  */
  if (BITS_BIG_ENDIAN)
    bitpos = sizeof (oword) * 8 - bitpos - bitsize;

  /* Mask out old value, while avoiding shifts >= size of oword */
  if (bitsize < 8 * (int) sizeof (oword))
    oword &= ~(((((ULONGEST) 1) << bitsize) - 1) << bitpos);
  else
    oword &= ~((~(ULONGEST) 0) << bitpos);
  oword |= fieldval << bitpos;

  store_signed_integer (addr, sizeof oword, oword);
}

/* Convert C numbers into newly allocated values */

struct value *
value_from_longest (struct type *type, LONGEST num)
{
  struct value *val = allocate_value (type);
  enum type_code code;
  int len;
retry:
  code = TYPE_CODE (type);
  len = TYPE_LENGTH (type);

  switch (code)
    {
    case TYPE_CODE_TYPEDEF:
      type = check_typedef (type);
      goto retry;
    case TYPE_CODE_INT:
    case TYPE_CODE_CHAR:
    case TYPE_CODE_ENUM:
    case TYPE_CODE_BOOL:
    case TYPE_CODE_RANGE:
      store_signed_integer (VALUE_CONTENTS_RAW (val), len, num);
      break;

    case TYPE_CODE_REF:
    case TYPE_CODE_PTR:
      store_typed_address (VALUE_CONTENTS_RAW (val), type, (CORE_ADDR) num);
      break;

    default:
      error ("Unexpected type (%d) encountered for integer constant.", code);
    }
  return val;
}


/* Create a value representing a pointer of type TYPE to the address
   ADDR.  */
struct value *
value_from_pointer (struct type *type, CORE_ADDR addr)
{
  struct value *val = allocate_value (type);
  store_typed_address (VALUE_CONTENTS_RAW (val), type, addr);
  return val;
}


/* Create a value for a string constant to be stored locally
   (not in the inferior's memory space, but in GDB memory).
   This is analogous to value_from_longest, which also does not
   use inferior memory.  String shall NOT contain embedded nulls.  */

struct value *
value_from_string (char *ptr)
{
  struct value *val;
  int len = strlen (ptr);
  int lowbound = current_language->string_lower_bound;
  struct type *rangetype =
  create_range_type ((struct type *) NULL,
		     builtin_type_int,
		     lowbound, len + lowbound - 1);
  struct type *stringtype =
  create_array_type ((struct type *) NULL,
		     *current_language->string_char_type,
		     rangetype);

  val = allocate_value (stringtype);
  memcpy (VALUE_CONTENTS_RAW (val), ptr, len);
  return val;
}

struct value *
value_from_double (struct type *type, DOUBLEST num)
{
  struct value *val = allocate_value (type);
  struct type *base_type = check_typedef (type);
  enum type_code code = TYPE_CODE (base_type);
  int len = TYPE_LENGTH (base_type);

  if (code == TYPE_CODE_FLT)
    {
      store_typed_floating (VALUE_CONTENTS_RAW (val), base_type, num);
    }
  else
    error ("Unexpected type encountered for floating constant.");

  return val;
}

/* Deal with the return-value of a function that has "just returned".

   Extract the return-value (as a "struct value") that a function,
   using register convention, has just returned to its caller.  Assume
   that the type of the function is VALTYPE, and that the "just
   returned" register state is found in RETBUF.

   The function has "just returned" because GDB halts a returning
   function by setting a breakpoint at the return address (in the
   caller), and not the return instruction (in the callee).

   Because, in the case of a return from an inferior function call,
   GDB needs to restore the inferiors registers, RETBUF is normally a
   copy of the inferior's registers.  */

struct value *
register_value_being_returned (struct type *valtype, struct regcache *retbuf)
{
  struct value *val = allocate_value (valtype);

  /* If the function returns void, don't bother fetching the return
     value.  See also "using_struct_return".  */
  if (TYPE_CODE (valtype) == TYPE_CODE_VOID)
    return val;

  if (!gdbarch_return_value_p (current_gdbarch))
    {
      /* NOTE: cagney/2003-10-20: Unlike "gdbarch_return_value", the
         EXTRACT_RETURN_VALUE and USE_STRUCT_CONVENTION methods do not
         handle the edge case of a function returning a small
         structure / union in registers.  */
      CHECK_TYPEDEF (valtype);
      EXTRACT_RETURN_VALUE (valtype, retbuf, VALUE_CONTENTS_RAW (val));
      return val;
    }

  /* This function only handles "register convention".  */
  gdb_assert (gdbarch_return_value (current_gdbarch, valtype,
				    NULL, NULL, NULL)
	      == RETURN_VALUE_REGISTER_CONVENTION);
  gdbarch_return_value (current_gdbarch, valtype, retbuf,
			VALUE_CONTENTS_RAW (val) /*read*/, NULL /*write*/);
  return val;
}

/* Should we use EXTRACT_STRUCT_VALUE_ADDRESS instead of
   EXTRACT_RETURN_VALUE?  GCC_P is true if compiled with gcc
   and TYPE is the type (which is known to be struct, union or array).

   On most machines, the struct convention is used unless we are
   using gcc and the type is of a special size.  */
/* As of about 31 Mar 93, GCC was changed to be compatible with the
   native compiler.  GCC 2.3.3 was the last release that did it the
   old way.  Since gcc2_compiled was not changed, we have no
   way to correctly win in all cases, so we just do the right thing
   for gcc1 and for gcc2 after this change.  Thus it loses for gcc
   2.0-2.3.3.  This is somewhat unfortunate, but changing gcc2_compiled
   would cause more chaos than dealing with some struct returns being
   handled wrong.  */

int
generic_use_struct_convention (int gcc_p, struct type *value_type)
{
  return !((gcc_p == 1)
	   && (TYPE_LENGTH (value_type) == 1
	       || TYPE_LENGTH (value_type) == 2
	       || TYPE_LENGTH (value_type) == 4
	       || TYPE_LENGTH (value_type) == 8));
}

/* Return true if the function returning the specified type is using
   the convention of returning structures in memory (passing in the
   address as a hidden first parameter).  GCC_P is nonzero if compiled
   with GCC.  */

int
using_struct_return (struct type *value_type, int gcc_p)
{
  enum type_code code = TYPE_CODE (value_type);

  if (code == TYPE_CODE_ERROR)
    error ("Function return type unknown.");

  if (code == TYPE_CODE_VOID)
    /* A void return value is never in memory.  See also corresponding
       code in "register_value_being_returned".  */
    return 0;

  if (!gdbarch_return_value_p (current_gdbarch))
    {
      /* FIXME: cagney/2003-10-01: The below is dead.  Instead an
	 architecture should implement "gdbarch_return_value".  Using
	 that new function it is possible to exactly specify the ABIs
	 "struct return" vs "register return" conventions.  */
      if (code == TYPE_CODE_STRUCT
	  || code == TYPE_CODE_UNION
	  || code == TYPE_CODE_ARRAY
	  || RETURN_VALUE_ON_STACK (value_type))
	return USE_STRUCT_CONVENTION (gcc_p, value_type);
      else
	return 0;
    }

  /* Probe the architecture for the return-value convention.  */
  return (gdbarch_return_value (current_gdbarch, value_type,
				NULL, NULL, NULL)
	  == RETURN_VALUE_STRUCT_CONVENTION);
}

void
_initialize_values (void)
{
  add_cmd ("convenience", no_class, show_convenience,
	   "Debugger convenience (\"$foo\") variables.\n\
These variables are created when you assign them values;\n\
thus, \"print $foo=1\" gives \"$foo\" the value 1.  Values may be any type.\n\n\
A few convenience variables are given values automatically:\n\
\"$_\"holds the last address examined with \"x\" or \"info lines\",\n\
\"$__\" holds the contents of the last address examined with \"x\".",
	   &showlist);

  add_cmd ("values", no_class, show_values,
	   "Elements of value history around item number IDX (or last ten).",
	   &showlist);
}