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#include <stdio.h>
/* Library code for thread local in lib test.
*/
#include "thread-local-in-lib.h"
extern pthread_mutex_t mutex;
extern int get_number();
extern int total;
extern int the_code_saw[NTHREADS][ELEMS_PER_THREAD];
/* The debugger should see this without a declaration.
*
* extern int debugger_saw[NTHREADS][ELEMS_PER_THREAD];
*/
/* The actual thread locals.
*/
__thread int sum;
__thread int x[ ELEMS_PER_THREAD ]; /* [3] */
void sumup()
{
int j;
sum = 0;
for (j = 0; j < ELEMS_PER_THREAD; j++) {
sum += x[j];
}
if( sum == x[0] )
/* It won't be "==", but this lets us set a breakpoint
* and look at the thread-local storage.
*/
sum++;
x[0] = x[2]; /* Another no-op for debugger use */
}
void *adder( vid )
void * vid;
{
int id;
int i, j;
int ret;
id = (int) vid;
/* printf( "== Thread: Welcome to adder %d\n", id ); */
for (j = 0; j < ELEMS_PER_THREAD; j++) {
x[j] = 0;
}
for (i = id, j = 0; i < NUM_ELEMS; i += NTHREADS, j++ ) {
/* printf( "== Thread: id %d, i %d, j %d\n", id, i, j );
fflush( stdout ); */
x[j] = get_number(i); /* {0,1,2,3} +0, +4, +8 */
/* Record for posterity; the debugger will gather
* the same data here, using "x[j]".
*/
the_code_saw[ id ][ j ] = x[j];
/* printf( "== Thread %d, sample %d, val %d, i %d\n", id, j, x[j],i );
fflush( stdout ); */
}
sumup();
/* printf("== Thread: adder %d contributes total %d\n", id, sum); */
/* protect global data */
ret = pthread_mutex_lock(&mutex);
if (ret != 0) {
printf("== Thread: pthread_mutex_lock() error: %d\n", ret);
exit(1);
}
total += sum;
ret = pthread_mutex_unlock(&mutex);
if (ret != 0) {
printf("== Thread: pthread_mutex_unlock() error: %d\n", ret);
exit(1);
}
if( NTHREADS != 4 || ELEMS_PER_THREAD != 3 || NUM_ELEMS != 12 ) {
printf( "** ERROR in test code **\n" );
}
}
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