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#include <stdlib.h>
#ifdef PROTOTYPES
int main (int argc, char **argv, char **envp)
#else
main (argc, argv, envp)
int argc;
char **argv;
char **envp;
#endif
{
extern void dummy();
dummy();
return 0;
}
/* We put main() right up front so its line number doesn't keep changing. */
/*
* Test file with lots of different types, for testing the
* "whatis" command.
*/
/*
* First the basic C types.
*/
#if !defined (__STDC__) && !defined (_AIX)
#define signed /**/
#endif
char v_char;
signed char v_signed_char;
unsigned char v_unsigned_char;
short v_short;
signed short v_signed_short;
unsigned short v_unsigned_short;
int v_int;
signed int v_signed_int;
unsigned int v_unsigned_int;
long v_long;
signed long v_signed_long;
unsigned long v_unsigned_long;
float v_float;
double v_double;
/*
* Now some derived types, which are arrays, functions-returning,
* pointers, structures, unions, and enumerations.
*/
/**** arrays *******/
char v_char_array[2];
signed char v_signed_char_array[2];
unsigned char v_unsigned_char_array[2];
short v_short_array[2];
signed short v_signed_short_array[2];
unsigned short v_unsigned_short_array[2];
int v_int_array[2];
signed int v_signed_int_array[2];
unsigned int v_unsigned_int_array[2];
long v_long_array[2];
signed long v_signed_long_array[2];
unsigned long v_unsigned_long_array[2];
float v_float_array[2];
double v_double_array[2];
/**** pointers *******/
char *v_char_pointer;
signed char *v_signed_char_pointer;
unsigned char *v_unsigned_char_pointer;
short *v_short_pointer;
signed short *v_signed_short_pointer;
unsigned short *v_unsigned_short_pointer;
int *v_int_pointer;
signed int *v_signed_int_pointer;
unsigned int *v_unsigned_int_pointer;
long *v_long_pointer;
signed long *v_signed_long_pointer;
unsigned long *v_unsigned_long_pointer;
float *v_float_pointer;
double *v_double_pointer;
/**** structs *******/
struct t_struct {
char v_char_member;
short v_short_member;
int v_int_member;
long v_long_member;
float v_float_member;
double v_double_member;
} v_struct1;
struct {
char v_char_member;
short v_short_member;
int v_int_member;
long v_long_member;
float v_float_member;
double v_double_member;
} v_struct2;
struct
{
long v_long_member;
struct t_struct t;
char v_char_member;
} v_struct3;
/**** unions *******/
union t_union {
char v_char_member;
short v_short_member;
int v_int_member;
long v_long_member;
float v_float_member;
double v_double_member;
} v_union;
union {
char v_char_member;
short v_short_member;
int v_int_member;
long v_long_member;
float v_float_member;
double v_double_member;
} v_union2;
/*** Functions returning type ********/
char v_char_func () { return(0); }
signed char v_signed_char_func () { return (0); }
unsigned char v_unsigned_char_func () { return (0); }
short v_short_func () { return (0); }
signed short v_signed_short_func () { return (0); }
unsigned short v_unsigned_short_func () { return (0); }
int v_int_func () { return (0); }
signed int v_signed_int_func () { return (0); }
unsigned int v_unsigned_int_func () { return (0); }
long v_long_func () { return (0); }
signed long v_signed_long_func () { return (0); }
unsigned long v_unsigned_long_func () { return (0); }
float v_float_func () { return (0.0); }
double v_double_func () { return (0.0); }
/**** Some misc more complicated things *******/
struct link {
struct link *next;
#ifdef __STDC__
struct link *(*linkfunc) (struct link *this, int flags);
#else
struct link *(*linkfunc) ();
#endif
struct t_struct stuff[1][2][3];
} *s_link;
union tu_link {
struct link *next;
#ifdef __STDC__
struct link *(*linkfunc) (struct link *this, int flags);
#else
struct link *(*linkfunc) ();
#endif
struct t_struct stuff[1][2][3];
} u_link;
/**** Enumerations *******/
enum colors {red, green, blue} color;
enum cars {chevy, ford, porsche} clunker;
/**** Enumeration bitfields, supported by GNU C *******/
#ifdef __GNUC__
enum senum {sm1 = -1, s1 = 1};
struct senum_field {enum senum field:2; } sef;
enum uenum {u1 = 1, u2 = 2};
struct uenum_field {enum uenum field:2; } uef;
#endif
void
dummy ()
{
/* setvar.exp wants to allocate memory for constants. So make sure malloc
gets linked into the program. */
malloc (1);
/* Some linkers (e.g. on AIX) remove unreferenced variables,
so make sure to reference them. */
v_char = 0;
v_signed_char = 1;
v_unsigned_char = 2;
v_short = 3;
v_signed_short = 4;
v_unsigned_short = 5;
v_int = 6;
v_signed_int = 7;
v_unsigned_int = 8;
v_long = 9;
v_signed_long = 10;
v_unsigned_long = 11;
v_float = 100.0;
v_double = 200.0;
v_char_array[0] = v_char;
v_signed_char_array[0] = v_signed_char;
v_unsigned_char_array[0] = v_unsigned_char;
v_short_array[0] = v_short;
v_signed_short_array[0] = v_signed_short;
v_unsigned_short_array[0] = v_unsigned_short;
v_int_array[0] = v_int;
v_signed_int_array[0] = v_signed_int;
v_unsigned_int_array[0] = v_unsigned_int;
v_long_array[0] = v_long;
v_signed_long_array[0] = v_signed_long;
v_unsigned_long_array[0] = v_unsigned_long;
v_float_array[0] = v_float;
v_double_array[0] = v_double;
v_char_pointer = &v_char;
v_signed_char_pointer = &v_signed_char;
v_unsigned_char_pointer = &v_unsigned_char;
v_short_pointer = &v_short;
v_signed_short_pointer = &v_signed_short;
v_unsigned_short_pointer = &v_unsigned_short;
v_int_pointer = &v_int;
v_signed_int_pointer = &v_signed_int;
v_unsigned_int_pointer = &v_unsigned_int;
v_long_pointer = &v_long;
v_signed_long_pointer = &v_signed_long;
v_unsigned_long_pointer = &v_unsigned_long;
v_float_pointer = &v_float;
v_double_pointer = &v_double;
color = red;
clunker = porsche;
u_link.next = s_link;
v_struct2.v_int_member = v_struct1.v_int_member;
v_union2.v_short_member = v_union.v_short_member;
#ifdef __GNUC__
sef.field = s1;
uef.field = u1;
#endif
}
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