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|
/* Low level interface to Windows debugging, for gdbserver.
Copyright (C) 2006, 2007, 2008 Free Software Foundation, Inc.
Contributed by Leo Zayas. Based on "win32-nat.c" from GDB.
This file is part of GDB.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>. */
#include "server.h"
#include "regcache.h"
#include "gdb/signals.h"
#include "mem-break.h"
#include "win32-low.h"
#include <windows.h>
#include <winnt.h>
#include <imagehlp.h>
#include <tlhelp32.h>
#include <psapi.h>
#include <sys/param.h>
#include <malloc.h>
#include <process.h>
#ifndef USE_WIN32API
#include <sys/cygwin.h>
#endif
#define LOG 0
#define OUTMSG(X) do { printf X; fflush (stdout); } while (0)
#if LOG
#define OUTMSG2(X) do { printf X; fflush (stdout); } while (0)
#else
#define OUTMSG2(X) do ; while (0)
#endif
#ifndef _T
#define _T(x) TEXT (x)
#endif
#ifndef COUNTOF
#define COUNTOF(STR) (sizeof (STR) / sizeof ((STR)[0]))
#endif
#ifdef _WIN32_WCE
# define GETPROCADDRESS(DLL, PROC) \
((winapi_ ## PROC) GetProcAddress (DLL, TEXT (#PROC)))
#else
# define GETPROCADDRESS(DLL, PROC) \
((winapi_ ## PROC) GetProcAddress (DLL, #PROC))
#endif
int using_threads = 1;
/* Globals. */
static int attaching = 0;
static HANDLE current_process_handle = NULL;
static DWORD current_process_id = 0;
static enum target_signal last_sig = TARGET_SIGNAL_0;
/* The current debug event from WaitForDebugEvent. */
static DEBUG_EVENT current_event;
/* Non zero if an interrupt request is to be satisfied by suspending
all threads. */
static int soft_interrupt_requested = 0;
/* Non zero if the inferior is stopped in a simulated breakpoint done
by suspending all the threads. */
static int faked_breakpoint = 0;
#define NUM_REGS (the_low_target.num_regs)
typedef BOOL WINAPI (*winapi_DebugActiveProcessStop) (DWORD dwProcessId);
typedef BOOL WINAPI (*winapi_DebugSetProcessKillOnExit) (BOOL KillOnExit);
typedef BOOL WINAPI (*winapi_DebugBreakProcess) (HANDLE);
typedef BOOL WINAPI (*winapi_GenerateConsoleCtrlEvent) (DWORD, DWORD);
static DWORD main_thread_id = 0;
static void win32_resume (struct thread_resume *resume_info);
/* Get the thread ID from the current selected inferior (the current
thread). */
static DWORD
current_inferior_tid (void)
{
win32_thread_info *th = inferior_target_data (current_inferior);
return th->tid;
}
/* Get the thread context of the thread associated with TH. */
static void
win32_get_thread_context (win32_thread_info *th)
{
memset (&th->context, 0, sizeof (CONTEXT));
(*the_low_target.get_thread_context) (th, ¤t_event);
#ifdef _WIN32_WCE
memcpy (&th->base_context, &th->context, sizeof (CONTEXT));
#endif
}
/* Set the thread context of the thread associated with TH. */
static void
win32_set_thread_context (win32_thread_info *th)
{
#ifdef _WIN32_WCE
/* Calling SuspendThread on a thread that is running kernel code
will report that the suspending was successful, but in fact, that
will often not be true. In those cases, the context returned by
GetThreadContext will not be correct by the time the thread
stops, hence we can't set that context back into the thread when
resuming - it will most likelly crash the inferior.
Unfortunately, there is no way to know when the thread will
really stop. To work around it, we'll only write the context
back to the thread when either the user or GDB explicitly change
it between stopping and resuming. */
if (memcmp (&th->context, &th->base_context, sizeof (CONTEXT)) != 0)
#endif
(*the_low_target.set_thread_context) (th, ¤t_event);
}
/* Find a thread record given a thread id. If GET_CONTEXT is set then
also retrieve the context for this thread. */
static win32_thread_info *
thread_rec (DWORD id, int get_context)
{
struct thread_info *thread;
win32_thread_info *th;
thread = (struct thread_info *) find_inferior_id (&all_threads, id);
if (thread == NULL)
return NULL;
th = inferior_target_data (thread);
if (get_context && th->context.ContextFlags == 0)
{
if (!th->suspended)
{
if (SuspendThread (th->h) == (DWORD) -1)
{
DWORD err = GetLastError ();
OUTMSG (("warning: SuspendThread failed in thread_rec, "
"(error %d): %s\n", (int) err, strwinerror (err)));
}
else
th->suspended = 1;
}
win32_get_thread_context (th);
}
return th;
}
/* Add a thread to the thread list. */
static win32_thread_info *
child_add_thread (DWORD tid, HANDLE h)
{
win32_thread_info *th;
if ((th = thread_rec (tid, FALSE)))
return th;
th = calloc (1, sizeof (*th));
th->tid = tid;
th->h = h;
add_thread (tid, th, (unsigned int) tid);
set_inferior_regcache_data ((struct thread_info *)
find_inferior_id (&all_threads, tid),
new_register_cache ());
if (the_low_target.thread_added != NULL)
(*the_low_target.thread_added) (th);
return th;
}
/* Delete a thread from the list of threads. */
static void
delete_thread_info (struct inferior_list_entry *thread)
{
win32_thread_info *th = inferior_target_data ((struct thread_info *) thread);
remove_thread ((struct thread_info *) thread);
CloseHandle (th->h);
free (th);
}
/* Delete a thread from the list of threads. */
static void
child_delete_thread (DWORD id)
{
struct inferior_list_entry *thread;
/* If the last thread is exiting, just return. */
if (all_threads.head == all_threads.tail)
return;
thread = find_inferior_id (&all_threads, id);
if (thread == NULL)
return;
delete_thread_info (thread);
}
/* Transfer memory from/to the debugged process. */
static int
child_xfer_memory (CORE_ADDR memaddr, char *our, int len,
int write, struct target_ops *target)
{
SIZE_T done;
long addr = (long) memaddr;
if (write)
{
WriteProcessMemory (current_process_handle, (LPVOID) addr,
(LPCVOID) our, len, &done);
FlushInstructionCache (current_process_handle, (LPCVOID) addr, len);
}
else
{
ReadProcessMemory (current_process_handle, (LPCVOID) addr, (LPVOID) our,
len, &done);
}
return done;
}
/* Generally, what has the program done? */
enum target_waitkind
{
/* The program has exited. The exit status is in value.integer. */
TARGET_WAITKIND_EXITED,
/* The program has stopped with a signal. Which signal is in
value.sig. */
TARGET_WAITKIND_STOPPED,
/* The program is letting us know that it dynamically loaded
or unloaded something. */
TARGET_WAITKIND_LOADED,
/* The program has exec'ed a new executable file. The new file's
pathname is pointed to by value.execd_pathname. */
TARGET_WAITKIND_EXECD,
/* Nothing interesting happened, but we stopped anyway. We take the
chance to check if GDB requested an interrupt. */
TARGET_WAITKIND_SPURIOUS,
};
struct target_waitstatus
{
enum target_waitkind kind;
/* Forked child pid, execd pathname, exit status or signal number. */
union
{
int integer;
enum target_signal sig;
int related_pid;
char *execd_pathname;
int syscall_id;
}
value;
};
/* Clear out any old thread list and reinitialize it to a pristine
state. */
static void
child_init_thread_list (void)
{
for_each_inferior (&all_threads, delete_thread_info);
}
static void
do_initial_child_stuff (DWORD pid)
{
last_sig = TARGET_SIGNAL_0;
memset (¤t_event, 0, sizeof (current_event));
child_init_thread_list ();
if (the_low_target.initial_stuff != NULL)
(*the_low_target.initial_stuff) ();
}
/* Resume all artificially suspended threads if we are continuing
execution. */
static int
continue_one_thread (struct inferior_list_entry *this_thread, void *id_ptr)
{
struct thread_info *thread = (struct thread_info *) this_thread;
int thread_id = * (int *) id_ptr;
win32_thread_info *th = inferior_target_data (thread);
if ((thread_id == -1 || thread_id == th->tid)
&& th->suspended)
{
if (th->context.ContextFlags)
{
win32_set_thread_context (th);
th->context.ContextFlags = 0;
}
if (ResumeThread (th->h) == (DWORD) -1)
{
DWORD err = GetLastError ();
OUTMSG (("warning: ResumeThread failed in continue_one_thread, "
"(error %d): %s\n", (int) err, strwinerror (err)));
}
th->suspended = 0;
}
return 0;
}
static BOOL
child_continue (DWORD continue_status, int thread_id)
{
/* The inferior will only continue after the ContinueDebugEvent
call. */
find_inferior (&all_threads, continue_one_thread, &thread_id);
faked_breakpoint = 0;
if (!ContinueDebugEvent (current_event.dwProcessId,
current_event.dwThreadId,
continue_status))
return FALSE;
return TRUE;
}
/* Fetch register(s) from the current thread context. */
static void
child_fetch_inferior_registers (int r)
{
int regno;
win32_thread_info *th = thread_rec (current_inferior_tid (), TRUE);
if (r == -1 || r == 0 || r > NUM_REGS)
child_fetch_inferior_registers (NUM_REGS);
else
for (regno = 0; regno < r; regno++)
(*the_low_target.fetch_inferior_register) (th, regno);
}
/* Store a new register value into the current thread context. We don't
change the program's context until later, when we resume it. */
static void
child_store_inferior_registers (int r)
{
int regno;
win32_thread_info *th = thread_rec (current_inferior_tid (), TRUE);
if (r == -1 || r == 0 || r > NUM_REGS)
child_store_inferior_registers (NUM_REGS);
else
for (regno = 0; regno < r; regno++)
(*the_low_target.store_inferior_register) (th, regno);
}
/* Map the Windows error number in ERROR to a locale-dependent error
message string and return a pointer to it. Typically, the values
for ERROR come from GetLastError.
The string pointed to shall not be modified by the application,
but may be overwritten by a subsequent call to strwinerror
The strwinerror function does not change the current setting
of GetLastError. */
char *
strwinerror (DWORD error)
{
static char buf[1024];
TCHAR *msgbuf;
DWORD lasterr = GetLastError ();
DWORD chars = FormatMessage (FORMAT_MESSAGE_FROM_SYSTEM
| FORMAT_MESSAGE_ALLOCATE_BUFFER,
NULL,
error,
0, /* Default language */
(LPVOID)&msgbuf,
0,
NULL);
if (chars != 0)
{
/* If there is an \r\n appended, zap it. */
if (chars >= 2
&& msgbuf[chars - 2] == '\r'
&& msgbuf[chars - 1] == '\n')
{
chars -= 2;
msgbuf[chars] = 0;
}
if (chars > ((COUNTOF (buf)) - 1))
{
chars = COUNTOF (buf) - 1;
msgbuf [chars] = 0;
}
#ifdef UNICODE
wcstombs (buf, msgbuf, chars + 1);
#else
strncpy (buf, msgbuf, chars + 1);
#endif
LocalFree (msgbuf);
}
else
sprintf (buf, "unknown win32 error (%ld)", error);
SetLastError (lasterr);
return buf;
}
static BOOL
create_process (const char *program, char *args,
DWORD flags, PROCESS_INFORMATION *pi)
{
BOOL ret;
#ifdef _WIN32_WCE
wchar_t *p, *wprogram, *wargs;
size_t argslen;
wprogram = alloca ((strlen (program) + 1) * sizeof (wchar_t));
mbstowcs (wprogram, program, strlen (program) + 1);
for (p = wprogram; *p; ++p)
if (L'/' == *p)
*p = L'\\';
argslen = strlen (args);
wargs = alloca ((argslen + 1) * sizeof (wchar_t));
mbstowcs (wargs, args, argslen + 1);
ret = CreateProcessW (wprogram, /* image name */
wargs, /* command line */
NULL, /* security, not supported */
NULL, /* thread, not supported */
FALSE, /* inherit handles, not supported */
flags, /* start flags */
NULL, /* environment, not supported */
NULL, /* current directory, not supported */
NULL, /* start info, not supported */
pi); /* proc info */
#else
STARTUPINFOA si = { sizeof (STARTUPINFOA) };
ret = CreateProcessA (program, /* image name */
args, /* command line */
NULL, /* security */
NULL, /* thread */
TRUE, /* inherit handles */
flags, /* start flags */
NULL, /* environment */
NULL, /* current directory */
&si, /* start info */
pi); /* proc info */
#endif
return ret;
}
/* Start a new process.
PROGRAM is a path to the program to execute.
ARGS is a standard NULL-terminated array of arguments,
to be passed to the inferior as ``argv''.
Returns the new PID on success, -1 on failure. Registers the new
process with the process list. */
static int
win32_create_inferior (char *program, char **program_args)
{
#ifndef USE_WIN32API
char real_path[MAXPATHLEN];
char *orig_path, *new_path, *path_ptr;
#endif
BOOL ret;
DWORD flags;
char *args;
int argslen;
int argc;
PROCESS_INFORMATION pi;
DWORD err;
/* win32_wait needs to know we're not attaching. */
attaching = 0;
if (!program)
error ("No executable specified, specify executable to debug.\n");
flags = DEBUG_PROCESS | DEBUG_ONLY_THIS_PROCESS;
#ifndef USE_WIN32API
orig_path = NULL;
path_ptr = getenv ("PATH");
if (path_ptr)
{
orig_path = alloca (strlen (path_ptr) + 1);
new_path = alloca (cygwin_posix_to_win32_path_list_buf_size (path_ptr));
strcpy (orig_path, path_ptr);
cygwin_posix_to_win32_path_list (path_ptr, new_path);
setenv ("PATH", new_path, 1);
}
cygwin_conv_to_win32_path (program, real_path);
program = real_path;
#endif
argslen = 1;
for (argc = 1; program_args[argc]; argc++)
argslen += strlen (program_args[argc]) + 1;
args = alloca (argslen);
args[0] = '\0';
for (argc = 1; program_args[argc]; argc++)
{
/* FIXME: Can we do better about quoting? How does Cygwin
handle this? */
strcat (args, " ");
strcat (args, program_args[argc]);
}
OUTMSG2 (("Command line is \"%s\"\n", args));
#ifdef CREATE_NEW_PROCESS_GROUP
flags |= CREATE_NEW_PROCESS_GROUP;
#endif
ret = create_process (program, args, flags, &pi);
err = GetLastError ();
if (!ret && err == ERROR_FILE_NOT_FOUND)
{
char *exename = alloca (strlen (program) + 5);
strcat (strcpy (exename, program), ".exe");
ret = create_process (exename, args, flags, &pi);
err = GetLastError ();
}
#ifndef USE_WIN32API
if (orig_path)
setenv ("PATH", orig_path, 1);
#endif
if (!ret)
{
error ("Error creating process \"%s%s\", (error %d): %s\n",
program, args, (int) err, strwinerror (err));
}
else
{
OUTMSG2 (("Process created: %s\n", (char *) args));
}
#ifndef _WIN32_WCE
/* On Windows CE this handle can't be closed. The OS reuses
it in the debug events, while the 9x/NT versions of Windows
probably use a DuplicateHandle'd one. */
CloseHandle (pi.hThread);
#endif
current_process_handle = pi.hProcess;
current_process_id = pi.dwProcessId;
do_initial_child_stuff (current_process_id);
return current_process_id;
}
/* Attach to a running process.
PID is the process ID to attach to, specified by the user
or a higher layer. */
static int
win32_attach (unsigned long pid)
{
HANDLE h;
winapi_DebugSetProcessKillOnExit DebugSetProcessKillOnExit = NULL;
DWORD err;
#ifdef _WIN32_WCE
HMODULE dll = GetModuleHandle (_T("COREDLL.DLL"));
#else
HMODULE dll = GetModuleHandle (_T("KERNEL32.DLL"));
#endif
DebugSetProcessKillOnExit = GETPROCADDRESS (dll, DebugSetProcessKillOnExit);
h = OpenProcess (PROCESS_ALL_ACCESS, FALSE, pid);
if (h != NULL)
{
if (DebugActiveProcess (pid))
{
if (DebugSetProcessKillOnExit != NULL)
DebugSetProcessKillOnExit (FALSE);
/* win32_wait needs to know we're attaching. */
attaching = 1;
current_process_handle = h;
current_process_id = pid;
do_initial_child_stuff (pid);
return 0;
}
CloseHandle (h);
}
err = GetLastError ();
error ("Attach to process failed (error %d): %s\n",
(int) err, strwinerror (err));
}
/* Handle OUTPUT_DEBUG_STRING_EVENT from child process. */
static void
handle_output_debug_string (struct target_waitstatus *ourstatus)
{
#define READ_BUFFER_LEN 1024
CORE_ADDR addr;
char s[READ_BUFFER_LEN + 1] = { 0 };
DWORD nbytes = current_event.u.DebugString.nDebugStringLength;
if (nbytes == 0)
return;
if (nbytes > READ_BUFFER_LEN)
nbytes = READ_BUFFER_LEN;
addr = (CORE_ADDR) (size_t) current_event.u.DebugString.lpDebugStringData;
if (current_event.u.DebugString.fUnicode)
{
/* The event tells us how many bytes, not chars, even
in Unicode. */
WCHAR buffer[(READ_BUFFER_LEN + 1) / sizeof (WCHAR)] = { 0 };
if (read_inferior_memory (addr, (unsigned char *) buffer, nbytes) != 0)
return;
wcstombs (s, buffer, (nbytes + 1) / sizeof (WCHAR));
}
else
{
if (read_inferior_memory (addr, (unsigned char *) s, nbytes) != 0)
return;
}
if (strncmp (s, "cYg", 3) != 0)
{
if (!server_waiting)
{
OUTMSG2(("%s", s));
return;
}
monitor_output (s);
}
#undef READ_BUFFER_LEN
}
/* Kill all inferiors. */
static void
win32_kill (void)
{
win32_thread_info *current_thread;
if (current_process_handle == NULL)
return;
TerminateProcess (current_process_handle, 0);
for (;;)
{
if (!child_continue (DBG_CONTINUE, -1))
break;
if (!WaitForDebugEvent (¤t_event, INFINITE))
break;
if (current_event.dwDebugEventCode == EXIT_PROCESS_DEBUG_EVENT)
break;
else if (current_event.dwDebugEventCode == OUTPUT_DEBUG_STRING_EVENT)
{
struct target_waitstatus our_status = { 0 };
handle_output_debug_string (&our_status);
}
}
CloseHandle (current_process_handle);
current_thread = inferior_target_data (current_inferior);
if (current_thread && current_thread->h)
{
/* This may fail in an attached process, so don't check. */
(void) CloseHandle (current_thread->h);
}
}
/* Detach from all inferiors. */
static int
win32_detach (void)
{
HANDLE h;
winapi_DebugActiveProcessStop DebugActiveProcessStop = NULL;
winapi_DebugSetProcessKillOnExit DebugSetProcessKillOnExit = NULL;
#ifdef _WIN32_WCE
HMODULE dll = GetModuleHandle (_T("COREDLL.DLL"));
#else
HMODULE dll = GetModuleHandle (_T("KERNEL32.DLL"));
#endif
DebugActiveProcessStop = GETPROCADDRESS (dll, DebugActiveProcessStop);
DebugSetProcessKillOnExit = GETPROCADDRESS (dll, DebugSetProcessKillOnExit);
if (DebugSetProcessKillOnExit == NULL
|| DebugActiveProcessStop == NULL)
return -1;
/* We need a new handle, since DebugActiveProcessStop
closes all the ones that came through the events. */
if ((h = OpenProcess (PROCESS_ALL_ACCESS,
FALSE,
current_process_id)) == NULL)
{
/* The process died. */
return -1;
}
{
struct thread_resume resume;
resume.thread = -1;
resume.step = 0;
resume.sig = 0;
resume.leave_stopped = 0;
win32_resume (&resume);
}
if (!DebugActiveProcessStop (current_process_id))
{
CloseHandle (h);
return -1;
}
DebugSetProcessKillOnExit (FALSE);
current_process_handle = h;
return 0;
}
/* Wait for inferiors to end. */
static void
win32_join (void)
{
if (current_process_id == 0
|| current_process_handle == NULL)
return;
WaitForSingleObject (current_process_handle, INFINITE);
CloseHandle (current_process_handle);
current_process_handle = NULL;
current_process_id = 0;
}
/* Return 1 iff the thread with thread ID TID is alive. */
static int
win32_thread_alive (unsigned long tid)
{
int res;
/* Our thread list is reliable; don't bother to poll target
threads. */
if (find_inferior_id (&all_threads, tid) != NULL)
res = 1;
else
res = 0;
return res;
}
/* Resume the inferior process. RESUME_INFO describes how we want
to resume. */
static void
win32_resume (struct thread_resume *resume_info)
{
DWORD tid;
enum target_signal sig;
int step;
win32_thread_info *th;
DWORD continue_status = DBG_CONTINUE;
/* This handles the very limited set of resume packets that GDB can
currently produce. */
if (resume_info[0].thread == -1)
tid = -1;
else if (resume_info[1].thread == -1 && !resume_info[1].leave_stopped)
tid = -1;
else
/* Yes, we're ignoring resume_info[0].thread. It'd be tricky to make
the Windows resume code do the right thing for thread switching. */
tid = current_event.dwThreadId;
if (resume_info[0].thread != -1)
{
sig = resume_info[0].sig;
step = resume_info[0].step;
}
else
{
sig = 0;
step = 0;
}
if (sig != TARGET_SIGNAL_0)
{
if (current_event.dwDebugEventCode != EXCEPTION_DEBUG_EVENT)
{
OUTMSG (("Cannot continue with signal %d here.\n", sig));
}
else if (sig == last_sig)
continue_status = DBG_EXCEPTION_NOT_HANDLED;
else
OUTMSG (("Can only continue with recieved signal %d.\n", last_sig));
}
last_sig = TARGET_SIGNAL_0;
/* Get context for the currently selected thread. */
th = thread_rec (current_event.dwThreadId, FALSE);
if (th)
{
if (th->context.ContextFlags)
{
/* Move register values from the inferior into the thread
context structure. */
regcache_invalidate ();
if (step)
{
if (the_low_target.single_step != NULL)
(*the_low_target.single_step) (th);
else
error ("Single stepping is not supported "
"in this configuration.\n");
}
win32_set_thread_context (th);
th->context.ContextFlags = 0;
}
}
/* Allow continuing with the same signal that interrupted us.
Otherwise complain. */
child_continue (continue_status, tid);
}
static void
win32_add_one_solib (const char *name, CORE_ADDR load_addr)
{
char buf[MAX_PATH + 1];
char buf2[MAX_PATH + 1];
#ifdef _WIN32_WCE
WIN32_FIND_DATA w32_fd;
WCHAR wname[MAX_PATH + 1];
mbstowcs (wname, name, MAX_PATH);
HANDLE h = FindFirstFile (wname, &w32_fd);
#else
WIN32_FIND_DATAA w32_fd;
HANDLE h = FindFirstFileA (name, &w32_fd);
#endif
if (h == INVALID_HANDLE_VALUE)
strcpy (buf, name);
else
{
FindClose (h);
strcpy (buf, name);
#ifndef _WIN32_WCE
{
char cwd[MAX_PATH + 1];
char *p;
if (GetCurrentDirectoryA (MAX_PATH + 1, cwd))
{
p = strrchr (buf, '\\');
if (p)
p[1] = '\0';
SetCurrentDirectoryA (buf);
GetFullPathNameA (w32_fd.cFileName, MAX_PATH, buf, &p);
SetCurrentDirectoryA (cwd);
}
}
#endif
}
#ifdef __CYGWIN__
cygwin_conv_to_posix_path (buf, buf2);
#else
strcpy (buf2, buf);
#endif
loaded_dll (buf2, load_addr);
}
static char *
get_image_name (HANDLE h, void *address, int unicode)
{
static char buf[(2 * MAX_PATH) + 1];
DWORD size = unicode ? sizeof (WCHAR) : sizeof (char);
char *address_ptr;
int len = 0;
char b[2];
DWORD done;
/* Attempt to read the name of the dll that was detected.
This is documented to work only when actively debugging
a program. It will not work for attached processes. */
if (address == NULL)
return NULL;
#ifdef _WIN32_WCE
/* Windows CE reports the address of the image name,
instead of an address of a pointer into the image name. */
address_ptr = address;
#else
/* See if we could read the address of a string, and that the
address isn't null. */
if (!ReadProcessMemory (h, address, &address_ptr,
sizeof (address_ptr), &done)
|| done != sizeof (address_ptr)
|| !address_ptr)
return NULL;
#endif
/* Find the length of the string */
while (ReadProcessMemory (h, address_ptr + len++ * size, &b, size, &done)
&& (b[0] != 0 || b[size - 1] != 0) && done == size)
continue;
if (!unicode)
ReadProcessMemory (h, address_ptr, buf, len, &done);
else
{
WCHAR *unicode_address = (WCHAR *) alloca (len * sizeof (WCHAR));
ReadProcessMemory (h, address_ptr, unicode_address, len * sizeof (WCHAR),
&done);
WideCharToMultiByte (CP_ACP, 0, unicode_address, len, buf, len, 0, 0);
}
return buf;
}
typedef BOOL (WINAPI *winapi_EnumProcessModules) (HANDLE, HMODULE *,
DWORD, LPDWORD);
typedef BOOL (WINAPI *winapi_GetModuleInformation) (HANDLE, HMODULE,
LPMODULEINFO, DWORD);
typedef DWORD (WINAPI *winapi_GetModuleFileNameExA) (HANDLE, HMODULE,
LPSTR, DWORD);
static winapi_EnumProcessModules win32_EnumProcessModules;
static winapi_GetModuleInformation win32_GetModuleInformation;
static winapi_GetModuleFileNameExA win32_GetModuleFileNameExA;
static BOOL
load_psapi (void)
{
static int psapi_loaded = 0;
static HMODULE dll = NULL;
if (!psapi_loaded)
{
psapi_loaded = 1;
dll = LoadLibrary (TEXT("psapi.dll"));
if (!dll)
return FALSE;
win32_EnumProcessModules =
GETPROCADDRESS (dll, EnumProcessModules);
win32_GetModuleInformation =
GETPROCADDRESS (dll, GetModuleInformation);
win32_GetModuleFileNameExA =
GETPROCADDRESS (dll, GetModuleFileNameExA);
}
return (win32_EnumProcessModules != NULL
&& win32_GetModuleInformation != NULL
&& win32_GetModuleFileNameExA != NULL);
}
static int
psapi_get_dll_name (DWORD BaseAddress, char *dll_name_ret)
{
DWORD len;
MODULEINFO mi;
size_t i;
HMODULE dh_buf[1];
HMODULE *DllHandle = dh_buf;
DWORD cbNeeded;
BOOL ok;
if (!load_psapi ())
goto failed;
cbNeeded = 0;
ok = (*win32_EnumProcessModules) (current_process_handle,
DllHandle,
sizeof (HMODULE),
&cbNeeded);
if (!ok || !cbNeeded)
goto failed;
DllHandle = (HMODULE *) alloca (cbNeeded);
if (!DllHandle)
goto failed;
ok = (*win32_EnumProcessModules) (current_process_handle,
DllHandle,
cbNeeded,
&cbNeeded);
if (!ok)
goto failed;
for (i = 0; i < ((size_t) cbNeeded / sizeof (HMODULE)); i++)
{
if (!(*win32_GetModuleInformation) (current_process_handle,
DllHandle[i],
&mi,
sizeof (mi)))
{
DWORD err = GetLastError ();
error ("Can't get module info: (error %d): %s\n",
(int) err, strwinerror (err));
}
if ((DWORD) (mi.lpBaseOfDll) == BaseAddress)
{
len = (*win32_GetModuleFileNameExA) (current_process_handle,
DllHandle[i],
dll_name_ret,
MAX_PATH);
if (len == 0)
{
DWORD err = GetLastError ();
error ("Error getting dll name: (error %d): %s\n",
(int) err, strwinerror (err));
}
return 1;
}
}
failed:
dll_name_ret[0] = '\0';
return 0;
}
typedef HANDLE (WINAPI *winapi_CreateToolhelp32Snapshot) (DWORD, DWORD);
typedef BOOL (WINAPI *winapi_Module32First) (HANDLE, LPMODULEENTRY32);
typedef BOOL (WINAPI *winapi_Module32Next) (HANDLE, LPMODULEENTRY32);
static winapi_CreateToolhelp32Snapshot win32_CreateToolhelp32Snapshot;
static winapi_Module32First win32_Module32First;
static winapi_Module32Next win32_Module32Next;
#ifdef _WIN32_WCE
typedef BOOL (WINAPI *winapi_CloseToolhelp32Snapshot) (HANDLE);
static winapi_CloseToolhelp32Snapshot win32_CloseToolhelp32Snapshot;
#endif
static BOOL
load_toolhelp (void)
{
static int toolhelp_loaded = 0;
static HMODULE dll = NULL;
if (!toolhelp_loaded)
{
toolhelp_loaded = 1;
#ifndef _WIN32_WCE
dll = GetModuleHandle (_T("KERNEL32.DLL"));
#else
dll = LoadLibrary (L"TOOLHELP.DLL");
#endif
if (!dll)
return FALSE;
win32_CreateToolhelp32Snapshot =
GETPROCADDRESS (dll, CreateToolhelp32Snapshot);
win32_Module32First = GETPROCADDRESS (dll, Module32First);
win32_Module32Next = GETPROCADDRESS (dll, Module32Next);
#ifdef _WIN32_WCE
win32_CloseToolhelp32Snapshot =
GETPROCADDRESS (dll, CloseToolhelp32Snapshot);
#endif
}
return (win32_CreateToolhelp32Snapshot != NULL
&& win32_Module32First != NULL
&& win32_Module32Next != NULL
#ifdef _WIN32_WCE
&& win32_CloseToolhelp32Snapshot != NULL
#endif
);
}
static int
toolhelp_get_dll_name (DWORD BaseAddress, char *dll_name_ret)
{
HANDLE snapshot_module;
MODULEENTRY32 modEntry = { sizeof (MODULEENTRY32) };
int found = 0;
if (!load_toolhelp ())
return 0;
snapshot_module = win32_CreateToolhelp32Snapshot (TH32CS_SNAPMODULE,
current_event.dwProcessId);
if (snapshot_module == INVALID_HANDLE_VALUE)
return 0;
/* Ignore the first module, which is the exe. */
if (win32_Module32First (snapshot_module, &modEntry))
while (win32_Module32Next (snapshot_module, &modEntry))
if ((DWORD) modEntry.modBaseAddr == BaseAddress)
{
#ifdef UNICODE
wcstombs (dll_name_ret, modEntry.szExePath, MAX_PATH + 1);
#else
strcpy (dll_name_ret, modEntry.szExePath);
#endif
found = 1;
break;
}
#ifdef _WIN32_WCE
win32_CloseToolhelp32Snapshot (snapshot_module);
#else
CloseHandle (snapshot_module);
#endif
return found;
}
static void
handle_load_dll (void)
{
LOAD_DLL_DEBUG_INFO *event = ¤t_event.u.LoadDll;
char dll_buf[MAX_PATH + 1];
char *dll_name = NULL;
DWORD load_addr;
dll_buf[0] = dll_buf[sizeof (dll_buf) - 1] = '\0';
/* Windows does not report the image name of the dlls in the debug
event on attaches. We resort to iterating over the list of
loaded dlls looking for a match by image base. */
if (!psapi_get_dll_name ((DWORD) event->lpBaseOfDll, dll_buf))
{
if (!server_waiting)
/* On some versions of Windows and Windows CE, we can't create
toolhelp snapshots while the inferior is stopped in a
LOAD_DLL_DEBUG_EVENT due to a dll load, but we can while
Windows is reporting the already loaded dlls. */
toolhelp_get_dll_name ((DWORD) event->lpBaseOfDll, dll_buf);
}
dll_name = dll_buf;
if (*dll_name == '\0')
dll_name = get_image_name (current_process_handle,
event->lpImageName, event->fUnicode);
if (!dll_name)
return;
/* The symbols in a dll are offset by 0x1000, which is the
the offset from 0 of the first byte in an image - because
of the file header and the section alignment. */
load_addr = (DWORD) event->lpBaseOfDll + 0x1000;
win32_add_one_solib (dll_name, load_addr);
}
static void
handle_unload_dll (void)
{
CORE_ADDR load_addr =
(CORE_ADDR) (DWORD) current_event.u.UnloadDll.lpBaseOfDll;
load_addr += 0x1000;
unloaded_dll (NULL, load_addr);
}
static void
handle_exception (struct target_waitstatus *ourstatus)
{
DWORD code = current_event.u.Exception.ExceptionRecord.ExceptionCode;
ourstatus->kind = TARGET_WAITKIND_STOPPED;
switch (code)
{
case EXCEPTION_ACCESS_VIOLATION:
OUTMSG2 (("EXCEPTION_ACCESS_VIOLATION"));
ourstatus->value.sig = TARGET_SIGNAL_SEGV;
break;
case STATUS_STACK_OVERFLOW:
OUTMSG2 (("STATUS_STACK_OVERFLOW"));
ourstatus->value.sig = TARGET_SIGNAL_SEGV;
break;
case STATUS_FLOAT_DENORMAL_OPERAND:
OUTMSG2 (("STATUS_FLOAT_DENORMAL_OPERAND"));
ourstatus->value.sig = TARGET_SIGNAL_FPE;
break;
case EXCEPTION_ARRAY_BOUNDS_EXCEEDED:
OUTMSG2 (("EXCEPTION_ARRAY_BOUNDS_EXCEEDED"));
ourstatus->value.sig = TARGET_SIGNAL_FPE;
break;
case STATUS_FLOAT_INEXACT_RESULT:
OUTMSG2 (("STATUS_FLOAT_INEXACT_RESULT"));
ourstatus->value.sig = TARGET_SIGNAL_FPE;
break;
case STATUS_FLOAT_INVALID_OPERATION:
OUTMSG2 (("STATUS_FLOAT_INVALID_OPERATION"));
ourstatus->value.sig = TARGET_SIGNAL_FPE;
break;
case STATUS_FLOAT_OVERFLOW:
OUTMSG2 (("STATUS_FLOAT_OVERFLOW"));
ourstatus->value.sig = TARGET_SIGNAL_FPE;
break;
case STATUS_FLOAT_STACK_CHECK:
OUTMSG2 (("STATUS_FLOAT_STACK_CHECK"));
ourstatus->value.sig = TARGET_SIGNAL_FPE;
break;
case STATUS_FLOAT_UNDERFLOW:
OUTMSG2 (("STATUS_FLOAT_UNDERFLOW"));
ourstatus->value.sig = TARGET_SIGNAL_FPE;
break;
case STATUS_FLOAT_DIVIDE_BY_ZERO:
OUTMSG2 (("STATUS_FLOAT_DIVIDE_BY_ZERO"));
ourstatus->value.sig = TARGET_SIGNAL_FPE;
break;
case STATUS_INTEGER_DIVIDE_BY_ZERO:
OUTMSG2 (("STATUS_INTEGER_DIVIDE_BY_ZERO"));
ourstatus->value.sig = TARGET_SIGNAL_FPE;
break;
case STATUS_INTEGER_OVERFLOW:
OUTMSG2 (("STATUS_INTEGER_OVERFLOW"));
ourstatus->value.sig = TARGET_SIGNAL_FPE;
break;
case EXCEPTION_BREAKPOINT:
OUTMSG2 (("EXCEPTION_BREAKPOINT"));
ourstatus->value.sig = TARGET_SIGNAL_TRAP;
#ifdef _WIN32_WCE
/* Remove the initial breakpoint. */
check_breakpoints ((CORE_ADDR) (long) current_event
.u.Exception.ExceptionRecord.ExceptionAddress);
#endif
break;
case DBG_CONTROL_C:
OUTMSG2 (("DBG_CONTROL_C"));
ourstatus->value.sig = TARGET_SIGNAL_INT;
break;
case DBG_CONTROL_BREAK:
OUTMSG2 (("DBG_CONTROL_BREAK"));
ourstatus->value.sig = TARGET_SIGNAL_INT;
break;
case EXCEPTION_SINGLE_STEP:
OUTMSG2 (("EXCEPTION_SINGLE_STEP"));
ourstatus->value.sig = TARGET_SIGNAL_TRAP;
break;
case EXCEPTION_ILLEGAL_INSTRUCTION:
OUTMSG2 (("EXCEPTION_ILLEGAL_INSTRUCTION"));
ourstatus->value.sig = TARGET_SIGNAL_ILL;
break;
case EXCEPTION_PRIV_INSTRUCTION:
OUTMSG2 (("EXCEPTION_PRIV_INSTRUCTION"));
ourstatus->value.sig = TARGET_SIGNAL_ILL;
break;
case EXCEPTION_NONCONTINUABLE_EXCEPTION:
OUTMSG2 (("EXCEPTION_NONCONTINUABLE_EXCEPTION"));
ourstatus->value.sig = TARGET_SIGNAL_ILL;
break;
default:
if (current_event.u.Exception.dwFirstChance)
{
ourstatus->kind = TARGET_WAITKIND_SPURIOUS;
return;
}
OUTMSG2 (("gdbserver: unknown target exception 0x%08lx at 0x%08lx",
current_event.u.Exception.ExceptionRecord.ExceptionCode,
(DWORD) current_event.u.Exception.ExceptionRecord.
ExceptionAddress));
ourstatus->value.sig = TARGET_SIGNAL_UNKNOWN;
break;
}
OUTMSG2 (("\n"));
last_sig = ourstatus->value.sig;
}
static void
suspend_one_thread (struct inferior_list_entry *entry)
{
struct thread_info *thread = (struct thread_info *) entry;
win32_thread_info *th = inferior_target_data (thread);
if (!th->suspended)
{
if (SuspendThread (th->h) == (DWORD) -1)
{
DWORD err = GetLastError ();
OUTMSG (("warning: SuspendThread failed in suspend_one_thread, "
"(error %d): %s\n", (int) err, strwinerror (err)));
}
else
th->suspended = 1;
}
}
static void
fake_breakpoint_event (void)
{
OUTMSG2(("fake_breakpoint_event\n"));
faked_breakpoint = 1;
memset (¤t_event, 0, sizeof (current_event));
current_event.dwThreadId = main_thread_id;
current_event.dwDebugEventCode = EXCEPTION_DEBUG_EVENT;
current_event.u.Exception.ExceptionRecord.ExceptionCode
= EXCEPTION_BREAKPOINT;
for_each_inferior (&all_threads, suspend_one_thread);
}
#ifdef _WIN32_WCE
static int
auto_delete_breakpoint (CORE_ADDR stop_pc)
{
return 1;
}
#endif
/* Get the next event from the child. */
static int
get_child_debug_event (struct target_waitstatus *ourstatus)
{
last_sig = TARGET_SIGNAL_0;
ourstatus->kind = TARGET_WAITKIND_SPURIOUS;
/* Check if GDB sent us an interrupt request. */
check_remote_input_interrupt_request ();
if (soft_interrupt_requested)
{
soft_interrupt_requested = 0;
fake_breakpoint_event ();
goto gotevent;
}
#ifndef _WIN32_WCE
attaching = 0;
#else
if (attaching)
{
/* WinCE doesn't set an initial breakpoint automatically. To
stop the inferior, we flush all currently pending debug
events -- the thread list and the dll list are always
reported immediatelly without delay, then, we suspend all
threads and pretend we saw a trap at the current PC of the
main thread.
Contrary to desktop Windows, Windows CE *does* report the dll
names on LOAD_DLL_DEBUG_EVENTs resulting from a
DebugActiveProcess call. This limits the way we can detect
if all the dlls have already been reported. If we get a real
debug event before leaving attaching, the worst that will
happen is the user will see a spurious breakpoint. */
current_event.dwDebugEventCode = 0;
if (!WaitForDebugEvent (¤t_event, 0))
{
OUTMSG2(("no attach events left\n"));
fake_breakpoint_event ();
attaching = 0;
}
else
OUTMSG2(("got attach event\n"));
}
else
#endif
{
/* Keep the wait time low enough for confortable remote
interruption, but high enough so gdbserver doesn't become a
bottleneck. */
if (!WaitForDebugEvent (¤t_event, 250))
return 0;
}
gotevent:
current_inferior =
(struct thread_info *) find_inferior_id (&all_threads,
current_event.dwThreadId);
switch (current_event.dwDebugEventCode)
{
case CREATE_THREAD_DEBUG_EVENT:
OUTMSG2 (("gdbserver: kernel event CREATE_THREAD_DEBUG_EVENT "
"for pid=%d tid=%x)\n",
(unsigned) current_event.dwProcessId,
(unsigned) current_event.dwThreadId));
/* Record the existence of this thread. */
child_add_thread (current_event.dwThreadId,
current_event.u.CreateThread.hThread);
break;
case EXIT_THREAD_DEBUG_EVENT:
OUTMSG2 (("gdbserver: kernel event EXIT_THREAD_DEBUG_EVENT "
"for pid=%d tid=%x\n",
(unsigned) current_event.dwProcessId,
(unsigned) current_event.dwThreadId));
child_delete_thread (current_event.dwThreadId);
break;
case CREATE_PROCESS_DEBUG_EVENT:
OUTMSG2 (("gdbserver: kernel event CREATE_PROCESS_DEBUG_EVENT "
"for pid=%d tid=%x\n",
(unsigned) current_event.dwProcessId,
(unsigned) current_event.dwThreadId));
CloseHandle (current_event.u.CreateProcessInfo.hFile);
current_process_handle = current_event.u.CreateProcessInfo.hProcess;
main_thread_id = current_event.dwThreadId;
ourstatus->kind = TARGET_WAITKIND_EXECD;
ourstatus->value.execd_pathname = "Main executable";
/* Add the main thread. */
child_add_thread (main_thread_id,
current_event.u.CreateProcessInfo.hThread);
ourstatus->value.related_pid = current_event.dwThreadId;
#ifdef _WIN32_WCE
if (!attaching)
{
/* Windows CE doesn't set the initial breakpoint
automatically like the desktop versions of Windows do.
We add it explicitly here. It will be removed as soon as
it is hit. */
set_breakpoint_at ((CORE_ADDR) (long) current_event.u
.CreateProcessInfo.lpStartAddress,
auto_delete_breakpoint);
}
#endif
break;
case EXIT_PROCESS_DEBUG_EVENT:
OUTMSG2 (("gdbserver: kernel event EXIT_PROCESS_DEBUG_EVENT "
"for pid=%d tid=%x\n",
(unsigned) current_event.dwProcessId,
(unsigned) current_event.dwThreadId));
ourstatus->kind = TARGET_WAITKIND_EXITED;
ourstatus->value.integer = current_event.u.ExitProcess.dwExitCode;
CloseHandle (current_process_handle);
current_process_handle = NULL;
break;
case LOAD_DLL_DEBUG_EVENT:
OUTMSG2 (("gdbserver: kernel event LOAD_DLL_DEBUG_EVENT "
"for pid=%d tid=%x\n",
(unsigned) current_event.dwProcessId,
(unsigned) current_event.dwThreadId));
CloseHandle (current_event.u.LoadDll.hFile);
handle_load_dll ();
ourstatus->kind = TARGET_WAITKIND_LOADED;
ourstatus->value.sig = TARGET_SIGNAL_TRAP;
break;
case UNLOAD_DLL_DEBUG_EVENT:
OUTMSG2 (("gdbserver: kernel event UNLOAD_DLL_DEBUG_EVENT "
"for pid=%d tid=%x\n",
(unsigned) current_event.dwProcessId,
(unsigned) current_event.dwThreadId));
handle_unload_dll ();
ourstatus->kind = TARGET_WAITKIND_LOADED;
ourstatus->value.sig = TARGET_SIGNAL_TRAP;
break;
case EXCEPTION_DEBUG_EVENT:
OUTMSG2 (("gdbserver: kernel event EXCEPTION_DEBUG_EVENT "
"for pid=%d tid=%x\n",
(unsigned) current_event.dwProcessId,
(unsigned) current_event.dwThreadId));
handle_exception (ourstatus);
break;
case OUTPUT_DEBUG_STRING_EVENT:
/* A message from the kernel (or Cygwin). */
OUTMSG2 (("gdbserver: kernel event OUTPUT_DEBUG_STRING_EVENT "
"for pid=%d tid=%x\n",
(unsigned) current_event.dwProcessId,
(unsigned) current_event.dwThreadId));
handle_output_debug_string (ourstatus);
break;
default:
OUTMSG2 (("gdbserver: kernel event unknown "
"for pid=%d tid=%x code=%ld\n",
(unsigned) current_event.dwProcessId,
(unsigned) current_event.dwThreadId,
current_event.dwDebugEventCode));
break;
}
current_inferior =
(struct thread_info *) find_inferior_id (&all_threads,
current_event.dwThreadId);
return 1;
}
/* Wait for the inferior process to change state.
STATUS will be filled in with a response code to send to GDB.
Returns the signal which caused the process to stop. */
static unsigned char
win32_wait (char *status)
{
struct target_waitstatus our_status;
*status = 'T';
while (1)
{
if (!get_child_debug_event (&our_status))
continue;
switch (our_status.kind)
{
case TARGET_WAITKIND_EXITED:
OUTMSG2 (("Child exited with retcode = %x\n",
our_status.value.integer));
*status = 'W';
return our_status.value.integer;
case TARGET_WAITKIND_STOPPED:
case TARGET_WAITKIND_LOADED:
OUTMSG2 (("Child Stopped with signal = %d \n",
our_status.value.sig));
*status = 'T';
child_fetch_inferior_registers (-1);
if (our_status.kind == TARGET_WAITKIND_LOADED
&& !server_waiting)
{
/* When gdb connects, we want to be stopped at the
initial breakpoint, not in some dll load event. */
child_continue (DBG_CONTINUE, -1);
break;
}
return our_status.value.sig;
default:
OUTMSG (("Ignoring unknown internal event, %d\n", our_status.kind));
/* fall-through */
case TARGET_WAITKIND_SPURIOUS:
case TARGET_WAITKIND_EXECD:
/* do nothing, just continue */
child_continue (DBG_CONTINUE, -1);
break;
}
}
}
/* Fetch registers from the inferior process.
If REGNO is -1, fetch all registers; otherwise, fetch at least REGNO. */
static void
win32_fetch_inferior_registers (int regno)
{
child_fetch_inferior_registers (regno);
}
/* Store registers to the inferior process.
If REGNO is -1, store all registers; otherwise, store at least REGNO. */
static void
win32_store_inferior_registers (int regno)
{
child_store_inferior_registers (regno);
}
/* Read memory from the inferior process. This should generally be
called through read_inferior_memory, which handles breakpoint shadowing.
Read LEN bytes at MEMADDR into a buffer at MYADDR. */
static int
win32_read_inferior_memory (CORE_ADDR memaddr, unsigned char *myaddr, int len)
{
return child_xfer_memory (memaddr, (char *) myaddr, len, 0, 0) != len;
}
/* Write memory to the inferior process. This should generally be
called through write_inferior_memory, which handles breakpoint shadowing.
Write LEN bytes from the buffer at MYADDR to MEMADDR.
Returns 0 on success and errno on failure. */
static int
win32_write_inferior_memory (CORE_ADDR memaddr, const unsigned char *myaddr,
int len)
{
return child_xfer_memory (memaddr, (char *) myaddr, len, 1, 0) != len;
}
/* Send an interrupt request to the inferior process. */
static void
win32_request_interrupt (void)
{
winapi_DebugBreakProcess DebugBreakProcess;
winapi_GenerateConsoleCtrlEvent GenerateConsoleCtrlEvent;
#ifdef _WIN32_WCE
HMODULE dll = GetModuleHandle (_T("COREDLL.DLL"));
#else
HMODULE dll = GetModuleHandle (_T("KERNEL32.DLL"));
#endif
GenerateConsoleCtrlEvent = GETPROCADDRESS (dll, GenerateConsoleCtrlEvent);
if (GenerateConsoleCtrlEvent != NULL
&& GenerateConsoleCtrlEvent (CTRL_BREAK_EVENT, current_process_id))
return;
/* GenerateConsoleCtrlEvent can fail if process id being debugged is
not a process group id.
Fallback to XP/Vista 'DebugBreakProcess', which generates a
breakpoint exception in the interior process. */
DebugBreakProcess = GETPROCADDRESS (dll, DebugBreakProcess);
if (DebugBreakProcess != NULL
&& DebugBreakProcess (current_process_handle))
return;
/* Last resort, suspend all threads manually. */
soft_interrupt_requested = 1;
}
static const char *
win32_arch_string (void)
{
return the_low_target.arch_string;
}
static struct target_ops win32_target_ops = {
win32_create_inferior,
win32_attach,
win32_kill,
win32_detach,
win32_join,
win32_thread_alive,
win32_resume,
win32_wait,
win32_fetch_inferior_registers,
win32_store_inferior_registers,
win32_read_inferior_memory,
win32_write_inferior_memory,
NULL,
win32_request_interrupt,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
win32_arch_string
};
/* Initialize the Win32 backend. */
void
initialize_low (void)
{
set_target_ops (&win32_target_ops);
if (the_low_target.breakpoint != NULL)
set_breakpoint_data (the_low_target.breakpoint,
the_low_target.breakpoint_len);
init_registers ();
}
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