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/* Routines for name->symbol lookups in GDB.
Copyright (C) 2003-2023 Free Software Foundation, Inc.
Contributed by David Carlton <carlton@bactrian.org> and by Kealia,
Inc.
This file is part of GDB.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>. */
#ifndef DICTIONARY_H
#define DICTIONARY_H
#include "symfile.h"
/* An opaque type for multi-language dictionaries; only dictionary.c should
know about its innards. */
struct multidictionary;
/* Other types needed for declarations. */
struct symbol;
struct obstack;
struct pending;
struct language_defn;
/* The creation functions for various implementations of
multi-language dictionaries. */
/* Create a multi-language dictionary of symbols implemented via
a fixed-size hashtable. All memory it uses is allocated on
OBSTACK; the environment is initialized from SYMBOL_LIST. */
extern struct multidictionary *
mdict_create_hashed (struct obstack *obstack,
const struct pending *symbol_list);
/* Create a multi-language dictionary of symbols, implemented
via a hashtable that grows as necessary. The initial dictionary of
LANGUAGE is empty; to add symbols to it, call mdict_add_symbol().
Call mdict_free() when you're done with it. */
extern struct multidictionary *
mdict_create_hashed_expandable (enum language language);
/* Create a multi-language dictionary of symbols, implemented
via a fixed-size array. All memory it uses is allocated on
OBSTACK; the environment is initialized from the SYMBOL_LIST. The
symbols are ordered in the same order that they're found in
SYMBOL_LIST. */
extern struct multidictionary *
mdict_create_linear (struct obstack *obstack,
const struct pending *symbol_list);
/* Create a multi-language dictionary of symbols, implemented
via an array that grows as necessary. The multidictionary initially
contains a single empty dictionary of LANGUAGE; to add symbols to it,
call mdict_add_symbol(). Call mdict_free() when you're done with it. */
extern struct multidictionary *
mdict_create_linear_expandable (enum language language);
/* The functions providing the interface to multi-language dictionaries.
Note that the most common parts of the interface, namely symbol lookup,
are only provided via iterator functions. */
/* Free the memory used by a multidictionary that's not on an obstack. (If
any.) */
extern void mdict_free (struct multidictionary *mdict);
/* Add a symbol to an expandable multidictionary. */
extern void mdict_add_symbol (struct multidictionary *mdict,
struct symbol *sym);
/* Utility to add a list of symbols to a multidictionary. */
extern void mdict_add_pending (struct multidictionary *mdict,
const struct pending *symbol_list);
/* A type containing data that is used when iterating over all symbols
in a dictionary. Don't ever look at its innards; this type would
be opaque if we didn't need to be able to allocate it on the
stack. */
struct dict_iterator
{
/* The dictionary that this iterator is associated to. */
const struct dictionary *dict;
/* The next two members are data that is used in a way that depends
on DICT's implementation type. */
int index;
struct symbol *current;
};
/* The multi-language dictionary iterator. Like dict_iterator above,
these contents should be considered private. */
struct mdict_iterator
{
/* The multidictionary with whcih this iterator is associated. */
const struct multidictionary *mdict;
/* The iterator used to iterate through individual dictionaries. */
struct dict_iterator iterator;
/* The current index of the dictionary being iterated over. */
unsigned short current_idx;
};
/* Initialize ITERATOR to point at the first symbol in MDICT, and
return that first symbol, or NULL if MDICT is empty. */
extern struct symbol *
mdict_iterator_first (const struct multidictionary *mdict,
struct mdict_iterator *miterator);
/* Advance MITERATOR, and return the next symbol, or NULL if there are
no more symbols. Don't call this if you've previously received
NULL from mdict_iterator_first or mdict_iterator_next on this
iteration. */
extern struct symbol *mdict_iterator_next (struct mdict_iterator *miterator);
/* Initialize MITERATOR to point at the first symbol in MDICT whose
search_name () is NAME, as tested using COMPARE (which must use
the same conventions as strcmp_iw and be compatible with any
dictionary hashing function), and return that first symbol, or NULL
if there are no such symbols. */
extern struct symbol *
mdict_iter_match_first (const struct multidictionary *mdict,
const lookup_name_info &name,
struct mdict_iterator *miterator);
/* Advance MITERATOR to point at the next symbol in MDICT whose
search_name () is NAME, as tested using COMPARE (see
dict_iter_match_first), or NULL if there are no more such symbols.
Don't call this if you've previously received NULL from
mdict_iterator_match_first or mdict_iterator_match_next on this
iteration. And don't call it unless MITERATOR was created by a
previous call to mdict_iter_match_first with the same NAME and COMPARE. */
extern struct symbol *mdict_iter_match_next (const lookup_name_info &name,
struct mdict_iterator *miterator);
/* Return the number of symbols in multidictionary MDICT. */
extern int mdict_size (const struct multidictionary *mdict);
/* An iterator that wraps an mdict_iterator. The naming here is
unfortunate, but mdict_iterator was named before gdb switched to
C++. */
struct mdict_iterator_wrapper
{
typedef mdict_iterator_wrapper self_type;
typedef struct symbol *value_type;
explicit mdict_iterator_wrapper (const struct multidictionary *mdict)
: m_sym (mdict_iterator_first (mdict, &m_iter))
{
}
mdict_iterator_wrapper ()
: m_sym (nullptr)
{
}
value_type operator* () const
{
return m_sym;
}
bool operator== (const self_type &other) const
{
return m_sym == other.m_sym;
}
bool operator!= (const self_type &other) const
{
return m_sym != other.m_sym;
}
self_type &operator++ ()
{
m_sym = mdict_iterator_next (&m_iter);
return *this;
}
private:
struct symbol *m_sym;
struct mdict_iterator m_iter;
};
#endif /* DICTIONARY_H */
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