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// OBSOLETE /* Parameters for execution on a z8000 series machine.
// OBSOLETE
// OBSOLETE Copyright 1992, 1993, 1994, 1998, 1999, 2000, 2001, 2002 Free
// OBSOLETE Software Foundation, Inc.
// OBSOLETE
// OBSOLETE This file is part of GDB.
// OBSOLETE
// OBSOLETE This program is free software; you can redistribute it and/or modify
// OBSOLETE it under the terms of the GNU General Public License as published by
// OBSOLETE the Free Software Foundation; either version 2 of the License, or
// OBSOLETE (at your option) any later version.
// OBSOLETE
// OBSOLETE This program is distributed in the hope that it will be useful,
// OBSOLETE but WITHOUT ANY WARRANTY; without even the implied warranty of
// OBSOLETE MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// OBSOLETE GNU General Public License for more details.
// OBSOLETE
// OBSOLETE You should have received a copy of the GNU General Public License
// OBSOLETE along with this program; if not, write to the Free Software
// OBSOLETE Foundation, Inc., 59 Temple Place - Suite 330,
// OBSOLETE Boston, MA 02111-1307, USA. */
// OBSOLETE
// OBSOLETE /* NOTE: cagney/2002-11-24: This is a guess. */
// OBSOLETE #define DEPRECATED_USE_GENERIC_DUMMY_FRAMES 0
// OBSOLETE #define CALL_DUMMY_LOCATION ON_STACK
// OBSOLETE #define DEPRECATED_PC_IN_CALL_DUMMY(pc, sp, frame_address) deprecated_pc_in_call_dummy_on_stack (pc, sp, frame_address)
// OBSOLETE
// OBSOLETE #undef TARGET_INT_BIT
// OBSOLETE #undef TARGET_LONG_BIT
// OBSOLETE #undef TARGET_SHORT_BIT
// OBSOLETE #undef TARGET_PTR_BIT
// OBSOLETE
// OBSOLETE #define TARGET_SHORT_BIT 16
// OBSOLETE #define TARGET_INT_BIT 16
// OBSOLETE #define TARGET_LONG_BIT 32
// OBSOLETE #define TARGET_PTR_BIT (BIG ? 32: 16)
// OBSOLETE
// OBSOLETE /* Offset from address of function to start of its code.
// OBSOLETE Zero on most machines. */
// OBSOLETE
// OBSOLETE #define FUNCTION_START_OFFSET 0
// OBSOLETE
// OBSOLETE /* Advance PC across any function entry prologue instructions
// OBSOLETE to reach some "real" code. */
// OBSOLETE
// OBSOLETE #define SKIP_PROLOGUE(ip) (z8k_skip_prologue (ip))
// OBSOLETE extern CORE_ADDR z8k_skip_prologue (CORE_ADDR ip);
// OBSOLETE
// OBSOLETE
// OBSOLETE /* Immediately after a function call, return the saved pc.
// OBSOLETE Can't always go through the frames for this because on some machines
// OBSOLETE the new frame is not set up until the new function executes
// OBSOLETE some instructions. */
// OBSOLETE
// OBSOLETE
// OBSOLETE extern int z8k_saved_pc_after_call (struct frame_info *frame);
// OBSOLETE #define SAVED_PC_AFTER_CALL(frame) z8k_saved_pc_after_call(frame)
// OBSOLETE
// OBSOLETE /* Stack grows downward. */
// OBSOLETE
// OBSOLETE #define INNER_THAN(lhs,rhs) ((lhs) < (rhs))
// OBSOLETE
// OBSOLETE /* Sequence of bytes for breakpoint instruction. */
// OBSOLETE
// OBSOLETE #define BREAKPOINT {0x36,0x00}
// OBSOLETE
// OBSOLETE /* If your kernel resets the pc after the trap happens you may need to
// OBSOLETE define this before including this file. */
// OBSOLETE
// OBSOLETE #define DECR_PC_AFTER_BREAK 0
// OBSOLETE
// OBSOLETE /* Say how long registers are. */
// OBSOLETE
// OBSOLETE #define REGISTER_TYPE unsigned int
// OBSOLETE
// OBSOLETE #define NUM_REGS 23 /* 16 registers + 1 ccr + 1 pc + 3 debug
// OBSOLETE regs + fake fp + fake sp */
// OBSOLETE #define REGISTER_BYTES (NUM_REGS *4)
// OBSOLETE
// OBSOLETE /* Index within `registers' of the first byte of the space for
// OBSOLETE register N. */
// OBSOLETE
// OBSOLETE #define REGISTER_BYTE(N) ((N)*4)
// OBSOLETE
// OBSOLETE /* Number of bytes of storage in the actual machine representation
// OBSOLETE for register N. On the z8k, all but the pc are 2 bytes, but we
// OBSOLETE keep them all as 4 bytes and trim them on I/O */
// OBSOLETE
// OBSOLETE
// OBSOLETE #define REGISTER_RAW_SIZE(N) (((N) < 16)? 2:4)
// OBSOLETE
// OBSOLETE /* Number of bytes of storage in the program's representation
// OBSOLETE for register N. */
// OBSOLETE
// OBSOLETE #define REGISTER_VIRTUAL_SIZE(N) REGISTER_RAW_SIZE(N)
// OBSOLETE
// OBSOLETE /* Largest value REGISTER_RAW_SIZE can have. */
// OBSOLETE
// OBSOLETE #define MAX_REGISTER_RAW_SIZE 4
// OBSOLETE
// OBSOLETE /* Largest value REGISTER_VIRTUAL_SIZE can have. */
// OBSOLETE
// OBSOLETE #define MAX_REGISTER_VIRTUAL_SIZE 4
// OBSOLETE
// OBSOLETE /* Return the GDB type object for the "standard" data type
// OBSOLETE of data in register N. */
// OBSOLETE
// OBSOLETE #define REGISTER_VIRTUAL_TYPE(N) \
// OBSOLETE (REGISTER_VIRTUAL_SIZE(N) == 2? builtin_type_unsigned_int : builtin_type_long)
// OBSOLETE
// OBSOLETE #define DEPRECATED_INIT_FRAME_PC(x,y) (init_frame_pc_noop (x, y))
// OBSOLETE #define INIT_FRAME_PC_FIRST(x,y) (init_frame_pc_noop (x, y))
// OBSOLETE
// OBSOLETE #define REGISTER_NAMES \
// OBSOLETE {"r0", "r1", "r2", "r3", "r4", "r5", "r6", "r7", \
// OBSOLETE "r8", "r9", "r10", "r11", "r12", "r13", "r14", "r15", \
// OBSOLETE "ccr", "pc", "cycles","insts","time","fp","sp"}
// OBSOLETE
// OBSOLETE /* Register numbers of various important registers.
// OBSOLETE Note that some of these values are "real" register numbers,
// OBSOLETE and correspond to the general registers of the machine,
// OBSOLETE and some are "phony" register numbers which are too large
// OBSOLETE to be actual register numbers as far as the user is concerned
// OBSOLETE but do serve to get the desired values when passed to read_register. */
// OBSOLETE
// OBSOLETE #define CCR_REGNUM 16 /* Contains processor status */
// OBSOLETE #define PC_REGNUM 17 /* Contains program counter */
// OBSOLETE #define CYCLES_REGNUM 18
// OBSOLETE #define INSTS_REGNUM 19
// OBSOLETE #define TIME_REGNUM 20
// OBSOLETE #define FP_REGNUM 21 /* Contains fp, whatever memory model */
// OBSOLETE #define SP_REGNUM 22 /* Conatins sp, whatever memory model */
// OBSOLETE
// OBSOLETE
// OBSOLETE
// OBSOLETE #define PTR_SIZE (BIG ? 4: 2)
// OBSOLETE #define PTR_MASK (BIG ? 0xff00ffff : 0x0000ffff)
// OBSOLETE
// OBSOLETE /* Store the address of the place in which to copy the structure the
// OBSOLETE subroutine will return. This is called from call_function. */
// OBSOLETE
// OBSOLETE #define STORE_STRUCT_RETURN(ADDR, SP) internal_error (__FILE__, __LINE__, "failed internal consistency check");
// OBSOLETE
// OBSOLETE /* Extract from an array REGBUF containing the (raw) register state
// OBSOLETE a function return value of type TYPE, and copy that, in virtual format,
// OBSOLETE into VALBUF. This is assuming that floating point values are returned
// OBSOLETE as doubles in d0/d1. */
// OBSOLETE
// OBSOLETE
// OBSOLETE #define DEPRECATED_EXTRACT_RETURN_VALUE(TYPE,REGBUF,VALBUF) \
// OBSOLETE memcpy(VALBUF, REGBUF + REGISTER_BYTE(2), TYPE_LENGTH(TYPE));
// OBSOLETE
// OBSOLETE /* Write into appropriate registers a function return value
// OBSOLETE of type TYPE, given in virtual format. */
// OBSOLETE
// OBSOLETE #define DEPRECATED_STORE_RETURN_VALUE(TYPE,VALBUF) internal_error (__FILE__, __LINE__, "failed internal consistency check");
// OBSOLETE
// OBSOLETE /* Extract from an array REGBUF containing the (raw) register state
// OBSOLETE the address in which a function should return its structure value,
// OBSOLETE as a CORE_ADDR (or an expression that can be used as one). */
// OBSOLETE
// OBSOLETE #define DEPRECATED_EXTRACT_STRUCT_VALUE_ADDRESS(REGBUF) (*(CORE_ADDR *)(REGBUF))
// OBSOLETE
// OBSOLETE /* Describe the pointer in each stack frame to the previous stack frame
// OBSOLETE (its caller). */
// OBSOLETE
// OBSOLETE /* FRAME_CHAIN takes a frame's nominal address and produces the frame's
// OBSOLETE chain-pointer.
// OBSOLETE In the case of the Z8000, the frame's nominal address
// OBSOLETE is the address of a ptr sized byte word containing the calling
// OBSOLETE frame's address. */
// OBSOLETE
// OBSOLETE extern CORE_ADDR z8k_frame_chain (struct frame_info *thisframe);
// OBSOLETE #define FRAME_CHAIN(thisframe) z8k_frame_chain(thisframe);
// OBSOLETE
// OBSOLETE
// OBSOLETE
// OBSOLETE /* Define other aspects of the stack frame. */
// OBSOLETE
// OBSOLETE /* A macro that tells us whether the function invocation represented
// OBSOLETE by FI does not have a frame on the stack associated with it. If it
// OBSOLETE does not, FRAMELESS is set to 1, else 0. */
// OBSOLETE #define FRAMELESS_FUNCTION_INVOCATION(FI) \
// OBSOLETE (frameless_look_for_prologue (FI))
// OBSOLETE
// OBSOLETE extern CORE_ADDR z8k_frame_saved_pc (struct frame_info *frame);
// OBSOLETE #define FRAME_SAVED_PC(FRAME) z8k_frame_saved_pc(FRAME)
// OBSOLETE
// OBSOLETE #define FRAME_ARGS_ADDRESS(fi) ((fi)->frame)
// OBSOLETE
// OBSOLETE #define FRAME_LOCALS_ADDRESS(fi) ((fi)->frame)
// OBSOLETE
// OBSOLETE /* Set VAL to the number of args passed to frame described by FI.
// OBSOLETE Can set VAL to -1, meaning no way to tell. */
// OBSOLETE
// OBSOLETE /* We can't tell how many args there are
// OBSOLETE now that the C compiler delays popping them. */
// OBSOLETE #if !defined (FRAME_NUM_ARGS)
// OBSOLETE #define FRAME_NUM_ARGS(fi) (-1)
// OBSOLETE #endif
// OBSOLETE
// OBSOLETE /* Return number of bytes at start of arglist that are not really args. */
// OBSOLETE
// OBSOLETE #define FRAME_ARGS_SKIP 8
// OBSOLETE
// OBSOLETE struct frame_info;
// OBSOLETE extern void z8k_frame_init_saved_regs (struct frame_info *);
// OBSOLETE #define FRAME_INIT_SAVED_REGS(fi) z8k_frame_init_saved_regs (fi)
// OBSOLETE
// OBSOLETE
// OBSOLETE /* Things needed for making the inferior call functions.
// OBSOLETE It seems like every m68k based machine has almost identical definitions
// OBSOLETE in the individual machine's configuration files. Most other cpu types
// OBSOLETE (mips, i386, etc) have routines in their *-tdep.c files to handle this
// OBSOLETE for most configurations. The m68k family should be able to do this as
// OBSOLETE well. These macros can still be overridden when necessary. */
// OBSOLETE
// OBSOLETE /* The CALL_DUMMY macro is the sequence of instructions, as disassembled
// OBSOLETE by gdb itself:
// OBSOLETE
// OBSOLETE fmovemx fp0-fp7,sp@- 0xf227 0xe0ff
// OBSOLETE moveml d0-a5,sp@- 0x48e7 0xfffc
// OBSOLETE clrw sp@- 0x4267
// OBSOLETE movew ccr,sp@- 0x42e7
// OBSOLETE
// OBSOLETE /..* The arguments are pushed at this point by GDB;
// OBSOLETE no code is needed in the dummy for this.
// OBSOLETE The CALL_DUMMY_START_OFFSET gives the position of
// OBSOLETE the following jsr instruction. *../
// OBSOLETE
// OBSOLETE jsr @#0x32323232 0x4eb9 0x3232 0x3232
// OBSOLETE addal #0x69696969,sp 0xdffc 0x6969 0x6969
// OBSOLETE trap #<your BPT_VECTOR number here> 0x4e4?
// OBSOLETE nop 0x4e71
// OBSOLETE
// OBSOLETE Note this is CALL_DUMMY_LENGTH bytes (28 for the above example).
// OBSOLETE We actually start executing at the jsr, since the pushing of the
// OBSOLETE registers is done by PUSH_DUMMY_FRAME. If this were real code,
// OBSOLETE the arguments for the function called by the jsr would be pushed
// OBSOLETE between the moveml and the jsr, and we could allow it to execute through.
// OBSOLETE But the arguments have to be pushed by GDB after the PUSH_DUMMY_FRAME is
// OBSOLETE done, and we cannot allow the moveml to push the registers again lest
// OBSOLETE they be taken for the arguments. */
// OBSOLETE
// OBSOLETE
// OBSOLETE #define CALL_DUMMY { 0 }
// OBSOLETE #define CALL_DUMMY_LENGTH 24 /* Size of CALL_DUMMY */
// OBSOLETE #define CALL_DUMMY_START_OFFSET 8 /* Offset to jsr instruction */
// OBSOLETE
// OBSOLETE
// OBSOLETE /* Insert the specified number of args and function address
// OBSOLETE into a call sequence of the above form stored at DUMMYNAME.
// OBSOLETE We use the BFD routines to store a big-endian value of known size. */
// OBSOLETE
// OBSOLETE #define FIX_CALL_DUMMY(dummyname, pc, fun, nargs, args, type, gcc_p) \
// OBSOLETE { bfd_putb32 (fun, (char *) dummyname + CALL_DUMMY_START_OFFSET + 2); \
// OBSOLETE bfd_putb32 (nargs*4, (char *) dummyname + CALL_DUMMY_START_OFFSET + 8); }
// OBSOLETE
// OBSOLETE /* Push an empty stack frame, to record the current PC, etc. */
// OBSOLETE
// OBSOLETE #define PUSH_DUMMY_FRAME { z8k_push_dummy_frame (); }
// OBSOLETE
// OBSOLETE extern void z8k_push_dummy_frame (void);
// OBSOLETE
// OBSOLETE extern void z8k_pop_frame (void);
// OBSOLETE
// OBSOLETE /* Discard from the stack the innermost frame, restoring all registers. */
// OBSOLETE
// OBSOLETE #define POP_FRAME { z8k_pop_frame (); }
// OBSOLETE
// OBSOLETE /* Offset from SP to first arg on stack at first instruction of a function */
// OBSOLETE
// OBSOLETE #define SP_ARG0 (1 * 4)
// OBSOLETE
// OBSOLETE extern CORE_ADDR z8k_addr_bits_remove (CORE_ADDR);
// OBSOLETE #define ADDR_BITS_REMOVE(addr) z8k_addr_bits_remove (addr)
// OBSOLETE int sim_z8001_mode;
// OBSOLETE #define BIG (sim_z8001_mode)
// OBSOLETE
// OBSOLETE #define read_memory_short(x) (read_memory_integer(x,2) & 0xffff)
// OBSOLETE
// OBSOLETE #define NO_STD_REGS
// OBSOLETE
// OBSOLETE extern void z8k_do_registers_info (int regnum, int all);
// OBSOLETE #define DEPRECATED_DO_REGISTERS_INFO(REGNUM,ALL) \
// OBSOLETE z8k_do_registers_info (REGNUM, ALL)
// OBSOLETE
// OBSOLETE extern void z8k_set_pointer_size (int newsize);
// OBSOLETE #define INIT_EXTRA_SYMTAB_INFO \
// OBSOLETE z8k_set_pointer_size(objfile->obfd->arch_info->bits_per_address);
// OBSOLETE
// OBSOLETE #define REGISTER_SIZE 4
|