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/* OBSOLETE /* Parameters for execution on a Gould NP1, for GDB, the GNU debugger. */
/* OBSOLETE    Copyright 1986, 1987, 1989, 1992 Free Software Foundation, Inc. */
/* OBSOLETE  */
/* OBSOLETE This file is part of GDB. */
/* OBSOLETE  */
/* OBSOLETE This program is free software; you can redistribute it and/or modify */
/* OBSOLETE it under the terms of the GNU General Public License as published by */
/* OBSOLETE the Free Software Foundation; either version 2 of the License, or */
/* OBSOLETE (at your option) any later version. */
/* OBSOLETE  */
/* OBSOLETE This program is distributed in the hope that it will be useful, */
/* OBSOLETE but WITHOUT ANY WARRANTY; without even the implied warranty of */
/* OBSOLETE MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the */
/* OBSOLETE GNU General Public License for more details. */
/* OBSOLETE  */
/* OBSOLETE You should have received a copy of the GNU General Public License */
/* OBSOLETE along with this program; if not, write to the Free Software */
/* OBSOLETE Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.  *x/ */
/* OBSOLETE  */
/* OBSOLETE #define HOST_BYTE_ORDER BIG_ENDIAN */
/* OBSOLETE  */
/* OBSOLETE /* Address of U in kernel space *x/ */
/* OBSOLETE #define	KERNEL_U_ADDR		0x7fffc000 */
/* OBSOLETE  */
/* OBSOLETE /* This is a piece of magic that is given a register number REGNO */
/* OBSOLETE    and as BLOCKEND the address in the system of the end of the user structure */
/* OBSOLETE    and stores in ADDR the address in the kernel or core dump */
/* OBSOLETE    of that register. *x/ */
/* OBSOLETE #define REGISTER_U_ADDR(addr, blockend, regno) {			\ */
/* OBSOLETE 	addr = blockend + regno * 4;					\ */
/* OBSOLETE 	if (regno == VE_REGNUM) addr = blockend - 9 * 4;		\ */
/* OBSOLETE 	if (regno == PC_REGNUM) addr = blockend - 8 * 4;		\ */
/* OBSOLETE 	if (regno == PS_REGNUM) addr = blockend - 7 * 4;		\ */
/* OBSOLETE 	if (regno == FP_REGNUM) addr = blockend - 6 * 4;		\ */
/* OBSOLETE 	if (regno >= V1_REGNUM) 					\ */
/* OBSOLETE 	    addr = blockend + 16 * 4 + (regno - V1_REGNUM) * VR_SIZE;	\ */
/* OBSOLETE } */
/* OBSOLETE  */
/* OBSOLETE /* Don't try to write the frame pointer.  *x/ */
/* OBSOLETE #define CANNOT_STORE_REGISTER(regno) ((regno) == FP_REGNUM) */
/* OBSOLETE  */
/* OBSOLETE /* */
/* OBSOLETE  * No KDB support, Yet! *x/ */
/* OBSOLETE /* Interface definitions for kernel debugger KDB.  *x/ */
/* OBSOLETE  */
/* OBSOLETE /* Map machine fault codes into signal numbers. */
/* OBSOLETE    First subtract 0, divide by 4, then index in a table. */
/* OBSOLETE    Faults for which the entry in this table is 0 */
/* OBSOLETE    are not handled by KDB; the program's own trap handler */
/* OBSOLETE    gets to handle then.  *x/ */
/* OBSOLETE  */
/* OBSOLETE #define FAULT_CODE_ORIGIN 0 */
/* OBSOLETE #define FAULT_CODE_UNITS 4 */
/* OBSOLETE #define FAULT_TABLE    \ */
/* OBSOLETE { 0, 0, 0, 0, SIGTRAP, 0, 0, 0, \ */
/* OBSOLETE   0, SIGTRAP, 0, 0, 0, 0, 0, SIGKILL, \ */
/* OBSOLETE   0, 0, 0, 0, 0, 0, 0, 0, \ */
/* OBSOLETE   SIGILL } */
/* OBSOLETE  */
/* OBSOLETE /* Start running with a stack stretching from BEG to END. */
/* OBSOLETE    BEG and END should be symbols meaningful to the assembler. */
/* OBSOLETE    This is used only for kdb.  *x/ */
/* OBSOLETE  */
/* OBSOLETE #define INIT_STACK(beg, end)  \ */
/* OBSOLETE { asm (".globl end");         \ */
/* OBSOLETE   asm ("movel $ end, sp");      \ */
/* OBSOLETE   asm ("clrl fp"); } */
/* OBSOLETE  */
/* OBSOLETE /* Push the frame pointer register on the stack.  *x/ */
/* OBSOLETE #define PUSH_FRAME_PTR        \ */
/* OBSOLETE   asm ("movel fp, -(sp)"); */
/* OBSOLETE  */
/* OBSOLETE /* Copy the top-of-stack to the frame pointer register.  *x/ */
/* OBSOLETE #define POP_FRAME_PTR  \ */
/* OBSOLETE   asm ("movl (sp), fp"); */
/* OBSOLETE  */
/* OBSOLETE /* After KDB is entered by a fault, push all registers */
/* OBSOLETE    that GDB thinks about (all NUM_REGS of them), */
/* OBSOLETE    so that they appear in order of ascending GDB register number. */
/* OBSOLETE    The fault code will be on the stack beyond the last register.  *x/ */
/* OBSOLETE  */
/* OBSOLETE #define PUSH_REGISTERS        \ */
/* OBSOLETE { asm ("clrw -(sp)");	      \ */
/* OBSOLETE   asm ("pea 10(sp)");	      \ */
/* OBSOLETE   asm ("movem $ 0xfffe,-(sp)"); } */
/* OBSOLETE  */
/* OBSOLETE /* Assuming the registers (including processor status) have been */
/* OBSOLETE    pushed on the stack in order of ascending GDB register number, */
/* OBSOLETE    restore them and return to the address in the saved PC register.  *x/ */
/* OBSOLETE  */
/* OBSOLETE #define POP_REGISTERS          \ */
/* OBSOLETE { asm ("subil $8,28(sp)");     \ */
/* OBSOLETE   asm ("movem (sp),$ 0xffff"); \ */
/* OBSOLETE   asm ("rte"); } */