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|
/* Support routines for building symbol tables in GDB's internal format.
Copyright 1986, 1987, 1988, 1989, 1990, 1991, 1992, 1995, 1996
Free Software Foundation, Inc.
This file is part of GDB.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/* This module provides subroutines used for creating and adding to
the symbol table. These routines are called from various symbol-
file-reading routines.
Routines to support specific debugging information formats (stabs,
DWARF, etc) belong somewhere else. */
#include "defs.h"
#include "bfd.h"
#include "obstack.h"
#include "symtab.h"
#include "symfile.h" /* Needed for "struct complaint" */
#include "objfiles.h"
#include "gdbtypes.h"
#include "complaints.h"
#include "gdb_string.h"
/* Ask buildsym.h to define the vars it normally declares `extern'. */
#define EXTERN /**/
#include "buildsym.h" /* Our own declarations */
#undef EXTERN
/* For cleanup_undefined_types and finish_global_stabs (somewhat
questionable--see comment where we call them). */
#include "stabsread.h"
/* Pointer to the head of a linked list of symbol blocks which have
already been finalized (lexical contexts already closed) and which are
just waiting to be built into a blockvector when finalizing the
associated symtab. */
static struct pending_block *pending_blocks = NULL;
/* List of free `struct pending' structures for reuse. */
static struct pending *free_pendings;
static int
compare_line_numbers PARAMS ((const void *, const void *));
/* Initial sizes of data structures. These are realloc'd larger if needed,
and realloc'd down to the size actually used, when completed. */
#define INITIAL_CONTEXT_STACK_SIZE 10
#define INITIAL_LINE_VECTOR_LENGTH 1000
/* Complaints about the symbols we have encountered. */
struct complaint block_end_complaint =
{"block end address less than block start address in %s (patched it)", 0, 0};
struct complaint anon_block_end_complaint =
{"block end address 0x%lx less than block start address 0x%lx (patched it)", 0, 0};
struct complaint innerblock_complaint =
{"inner block not inside outer block in %s", 0, 0};
struct complaint innerblock_anon_complaint =
{"inner block (0x%lx-0x%lx) not inside outer block (0x%lx-0x%lx)", 0, 0};
struct complaint blockvector_complaint =
{"block at 0x%lx out of order", 0, 0};
/* maintain the lists of symbols and blocks */
/* Add a symbol to one of the lists of symbols. */
void
add_symbol_to_list (symbol, listhead)
struct symbol *symbol;
struct pending **listhead;
{
register struct pending *link;
/* We keep PENDINGSIZE symbols in each link of the list.
If we don't have a link with room in it, add a new link. */
if (*listhead == NULL || (*listhead)->nsyms == PENDINGSIZE)
{
if (free_pendings)
{
link = free_pendings;
free_pendings = link->next;
}
else
{
link = (struct pending *) xmalloc (sizeof (struct pending));
}
link->next = *listhead;
*listhead = link;
link->nsyms = 0;
}
(*listhead)->symbol[(*listhead)->nsyms++] = symbol;
}
/* Find a symbol named NAME on a LIST. NAME need not be '\0'-terminated;
LENGTH is the length of the name. */
struct symbol *
find_symbol_in_list (list, name, length)
struct pending *list;
char *name;
int length;
{
int j;
char *pp;
while (list != NULL)
{
for (j = list->nsyms; --j >= 0; )
{
pp = SYMBOL_NAME (list->symbol[j]);
if (*pp == *name && strncmp (pp, name, length) == 0 &&
pp[length] == '\0')
{
return (list->symbol[j]);
}
}
list = list->next;
}
return (NULL);
}
/* At end of reading syms, or in case of quit,
really free as many `struct pending's as we can easily find. */
/* ARGSUSED */
void
really_free_pendings (foo)
int foo;
{
struct pending *next, *next1;
for (next = free_pendings; next; next = next1)
{
next1 = next->next;
free ((PTR)next);
}
free_pendings = NULL;
free_pending_blocks ();
for (next = file_symbols; next != NULL; next = next1)
{
next1 = next->next;
free ((PTR)next);
}
file_symbols = NULL;
for (next = global_symbols; next != NULL; next = next1)
{
next1 = next->next;
free ((PTR)next);
}
global_symbols = NULL;
}
/* This function is called to discard any pending blocks. */
void
free_pending_blocks ()
{
#if 0 /* Now we make the links in the symbol_obstack, so don't free them. */
struct pending_block *bnext, *bnext1;
for (bnext = pending_blocks; bnext; bnext = bnext1)
{
bnext1 = bnext->next;
free ((PTR)bnext);
}
#endif
pending_blocks = NULL;
}
/* Take one of the lists of symbols and make a block from it.
Keep the order the symbols have in the list (reversed from the input file).
Put the block on the list of pending blocks. */
void
finish_block (symbol, listhead, old_blocks, start, end, objfile)
struct symbol *symbol;
struct pending **listhead;
struct pending_block *old_blocks;
CORE_ADDR start, end;
struct objfile *objfile;
{
register struct pending *next, *next1;
register struct block *block;
register struct pending_block *pblock;
struct pending_block *opblock;
register int i;
register int j;
/* Count the length of the list of symbols. */
for (next = *listhead, i = 0;
next;
i += next->nsyms, next = next->next)
{
/*EMPTY*/;
}
block = (struct block *) obstack_alloc (&objfile -> symbol_obstack,
(sizeof (struct block) + ((i - 1) * sizeof (struct symbol *))));
/* Copy the symbols into the block. */
BLOCK_NSYMS (block) = i;
for (next = *listhead; next; next = next->next)
{
for (j = next->nsyms - 1; j >= 0; j--)
{
BLOCK_SYM (block, --i) = next->symbol[j];
}
}
BLOCK_START (block) = start;
BLOCK_END (block) = end;
/* Superblock filled in when containing block is made */
BLOCK_SUPERBLOCK (block) = NULL;
BLOCK_GCC_COMPILED (block) = processing_gcc_compilation;
/* Put the block in as the value of the symbol that names it. */
if (symbol)
{
struct type *ftype = SYMBOL_TYPE (symbol);
SYMBOL_BLOCK_VALUE (symbol) = block;
BLOCK_FUNCTION (block) = symbol;
if (TYPE_NFIELDS (ftype) <= 0)
{
/* No parameter type information is recorded with the function's
type. Set that from the type of the parameter symbols. */
int nparams = 0, iparams;
struct symbol *sym;
for (i = 0; i < BLOCK_NSYMS (block); i++)
{
sym = BLOCK_SYM (block, i);
switch (SYMBOL_CLASS (sym))
{
case LOC_ARG:
case LOC_REF_ARG:
case LOC_REGPARM:
case LOC_REGPARM_ADDR:
case LOC_BASEREG_ARG:
case LOC_LOCAL_ARG:
nparams++;
break;
case LOC_UNDEF:
case LOC_CONST:
case LOC_STATIC:
case LOC_REGISTER:
case LOC_LOCAL:
case LOC_TYPEDEF:
case LOC_LABEL:
case LOC_BLOCK:
case LOC_CONST_BYTES:
case LOC_BASEREG:
case LOC_UNRESOLVED:
case LOC_OPTIMIZED_OUT:
default:
break;
}
}
if (nparams > 0)
{
TYPE_NFIELDS (ftype) = nparams;
TYPE_FIELDS (ftype) = (struct field *)
TYPE_ALLOC (ftype, nparams * sizeof (struct field));
for (i = iparams = 0; iparams < nparams; i++)
{
sym = BLOCK_SYM (block, i);
switch (SYMBOL_CLASS (sym))
{
case LOC_ARG:
case LOC_REF_ARG:
case LOC_REGPARM:
case LOC_REGPARM_ADDR:
case LOC_BASEREG_ARG:
case LOC_LOCAL_ARG:
TYPE_FIELD_TYPE (ftype, iparams) = SYMBOL_TYPE (sym);
iparams++;
break;
case LOC_UNDEF:
case LOC_CONST:
case LOC_STATIC:
case LOC_REGISTER:
case LOC_LOCAL:
case LOC_TYPEDEF:
case LOC_LABEL:
case LOC_BLOCK:
case LOC_CONST_BYTES:
case LOC_BASEREG:
case LOC_UNRESOLVED:
case LOC_OPTIMIZED_OUT:
default:
break;
}
}
}
}
}
else
{
BLOCK_FUNCTION (block) = NULL;
}
/* Now "free" the links of the list, and empty the list. */
for (next = *listhead; next; next = next1)
{
next1 = next->next;
next->next = free_pendings;
free_pendings = next;
}
*listhead = NULL;
#if 1
/* Check to be sure that the blocks have an end address that is
greater than starting address */
if (BLOCK_END (block) < BLOCK_START (block))
{
if (symbol)
{
complain (&block_end_complaint, SYMBOL_SOURCE_NAME (symbol));
}
else
{
complain (&anon_block_end_complaint, BLOCK_END (block), BLOCK_START (block));
}
/* Better than nothing */
BLOCK_END (block) = BLOCK_START (block);
}
#endif
/* Install this block as the superblock
of all blocks made since the start of this scope
that don't have superblocks yet. */
opblock = NULL;
for (pblock = pending_blocks; pblock != old_blocks; pblock = pblock->next)
{
if (BLOCK_SUPERBLOCK (pblock->block) == NULL)
{
#if 1
/* Check to be sure the blocks are nested as we receive them.
If the compiler/assembler/linker work, this just burns a small
amount of time. */
if (BLOCK_START (pblock->block) < BLOCK_START (block) ||
BLOCK_END (pblock->block) > BLOCK_END (block))
{
if (symbol)
{
complain (&innerblock_complaint,
SYMBOL_SOURCE_NAME (symbol));
}
else
{
complain (&innerblock_anon_complaint, BLOCK_START (pblock->block),
BLOCK_END (pblock->block), BLOCK_START (block),
BLOCK_END (block));
}
BLOCK_START (pblock->block) = BLOCK_START (block);
BLOCK_END (pblock->block) = BLOCK_END (block);
}
#endif
BLOCK_SUPERBLOCK (pblock->block) = block;
}
opblock = pblock;
}
record_pending_block (objfile, block, opblock);
}
/* Record BLOCK on the list of all blocks in the file. Put it after
OPBLOCK, or at the beginning if opblock is NULL. This puts the block
in the list after all its subblocks.
Allocate the pending block struct in the symbol_obstack to save
time. This wastes a little space. FIXME: Is it worth it? */
void
record_pending_block (objfile, block, opblock)
struct objfile* objfile;
struct block *block;
struct pending_block *opblock;
{
register struct pending_block *pblock;
pblock = (struct pending_block *)
obstack_alloc (&objfile -> symbol_obstack, sizeof (struct pending_block));
pblock -> block = block;
if (opblock)
{
pblock -> next = opblock -> next;
opblock -> next = pblock;
}
else
{
pblock -> next = pending_blocks;
pending_blocks = pblock;
}
}
/* Note that this is only used in this file and in dstread.c, which should be
fixed to not need direct access to this function. When that is done, it can
be made static again. */
struct blockvector *
make_blockvector (objfile)
struct objfile *objfile;
{
register struct pending_block *next;
register struct blockvector *blockvector;
register int i;
/* Count the length of the list of blocks. */
for (next = pending_blocks, i = 0; next; next = next->next, i++) {;}
blockvector = (struct blockvector *)
obstack_alloc (&objfile -> symbol_obstack,
(sizeof (struct blockvector)
+ (i - 1) * sizeof (struct block *)));
/* Copy the blocks into the blockvector.
This is done in reverse order, which happens to put
the blocks into the proper order (ascending starting address).
finish_block has hair to insert each block into the list
after its subblocks in order to make sure this is true. */
BLOCKVECTOR_NBLOCKS (blockvector) = i;
for (next = pending_blocks; next; next = next->next)
{
BLOCKVECTOR_BLOCK (blockvector, --i) = next->block;
}
#if 0 /* Now we make the links in the obstack, so don't free them. */
/* Now free the links of the list, and empty the list. */
for (next = pending_blocks; next; next = next1)
{
next1 = next->next;
free (next);
}
#endif
pending_blocks = NULL;
#if 1 /* FIXME, shut this off after a while to speed up symbol reading. */
/* Some compilers output blocks in the wrong order, but we depend
on their being in the right order so we can binary search.
Check the order and moan about it. FIXME. */
if (BLOCKVECTOR_NBLOCKS (blockvector) > 1)
{
for (i = 1; i < BLOCKVECTOR_NBLOCKS (blockvector); i++)
{
if (BLOCK_START(BLOCKVECTOR_BLOCK (blockvector, i-1))
> BLOCK_START(BLOCKVECTOR_BLOCK (blockvector, i)))
{
/* FIXME-32x64: loses if CORE_ADDR doesn't fit in a
long. Possible solutions include a version of
complain which takes a callback, a
sprintf_address_numeric to match
print_address_numeric, or a way to set up a GDB_FILE
* which causes sprintf rather than fprintf to be
called. */
complain (&blockvector_complaint,
(unsigned long) BLOCK_START(BLOCKVECTOR_BLOCK (blockvector, i)));
}
}
}
#endif
return (blockvector);
}
/* Start recording information about source code that came from an included
(or otherwise merged-in) source file with a different name. NAME is
the name of the file (cannot be NULL), DIRNAME is the directory in which
it resides (or NULL if not known). */
void
start_subfile (name, dirname)
char *name;
char *dirname;
{
register struct subfile *subfile;
/* See if this subfile is already known as a subfile of the
current main source file. */
for (subfile = subfiles; subfile; subfile = subfile->next)
{
if (STREQ (subfile->name, name))
{
current_subfile = subfile;
return;
}
}
/* This subfile is not known. Add an entry for it.
Make an entry for this subfile in the list of all subfiles
of the current main source file. */
subfile = (struct subfile *) xmalloc (sizeof (struct subfile));
subfile->next = subfiles;
subfiles = subfile;
current_subfile = subfile;
/* Save its name and compilation directory name */
subfile->name = (name == NULL) ? NULL : savestring (name, strlen (name));
subfile->dirname =
(dirname == NULL) ? NULL : savestring (dirname, strlen (dirname));
/* Initialize line-number recording for this subfile. */
subfile->line_vector = NULL;
/* Default the source language to whatever can be deduced from
the filename. If nothing can be deduced (such as for a C/C++
include file with a ".h" extension), then inherit whatever
language the previous subfile had. This kludgery is necessary
because there is no standard way in some object formats to
record the source language. Also, when symtabs are allocated
we try to deduce a language then as well, but it is too late
for us to use that information while reading symbols, since
symtabs aren't allocated until after all the symbols have
been processed for a given source file. */
subfile->language = deduce_language_from_filename (subfile->name);
if (subfile->language == language_unknown &&
subfile->next != NULL)
{
subfile->language = subfile->next->language;
}
/* cfront output is a C program, so in most ways it looks like a C
program. But to demangle we need to set the language to C++. We
can distinguish cfront code by the fact that it has #line
directives which specify a file name ending in .C.
So if the filename of this subfile ends in .C, then change the language
of any pending subfiles from C to C++. We also accept any other C++
suffixes accepted by deduce_language_from_filename (in particular,
some people use .cxx with cfront). */
/* Likewise for f2c. */
if (subfile->name)
{
struct subfile *s;
enum language sublang = deduce_language_from_filename (subfile->name);
if (sublang == language_cplus || sublang == language_fortran)
for (s = subfiles; s != NULL; s = s->next)
if (s->language == language_c)
s->language = sublang;
}
/* And patch up this file if necessary. */
if (subfile->language == language_c
&& subfile->next != NULL
&& (subfile->next->language == language_cplus
|| subfile->next->language == language_fortran))
{
subfile->language = subfile->next->language;
}
}
/* For stabs readers, the first N_SO symbol is assumed to be the source
file name, and the subfile struct is initialized using that assumption.
If another N_SO symbol is later seen, immediately following the first
one, then the first one is assumed to be the directory name and the
second one is really the source file name.
So we have to patch up the subfile struct by moving the old name value to
dirname and remembering the new name. Some sanity checking is performed
to ensure that the state of the subfile struct is reasonable and that the
old name we are assuming to be a directory name actually is (by checking
for a trailing '/'). */
void
patch_subfile_names (subfile, name)
struct subfile *subfile;
char *name;
{
if (subfile != NULL && subfile->dirname == NULL && subfile->name != NULL
&& subfile->name[strlen(subfile->name)-1] == '/')
{
subfile->dirname = subfile->name;
subfile->name = savestring (name, strlen (name));
last_source_file = name;
/* Default the source language to whatever can be deduced from
the filename. If nothing can be deduced (such as for a C/C++
include file with a ".h" extension), then inherit whatever
language the previous subfile had. This kludgery is necessary
because there is no standard way in some object formats to
record the source language. Also, when symtabs are allocated
we try to deduce a language then as well, but it is too late
for us to use that information while reading symbols, since
symtabs aren't allocated until after all the symbols have
been processed for a given source file. */
subfile->language = deduce_language_from_filename (subfile->name);
if (subfile->language == language_unknown &&
subfile->next != NULL)
{
subfile->language = subfile->next->language;
}
}
}
/* Handle the N_BINCL and N_EINCL symbol types
that act like N_SOL for switching source files
(different subfiles, as we call them) within one object file,
but using a stack rather than in an arbitrary order. */
void
push_subfile ()
{
register struct subfile_stack *tem
= (struct subfile_stack *) xmalloc (sizeof (struct subfile_stack));
tem->next = subfile_stack;
subfile_stack = tem;
if (current_subfile == NULL || current_subfile->name == NULL)
{
abort ();
}
tem->name = current_subfile->name;
}
char *
pop_subfile ()
{
register char *name;
register struct subfile_stack *link = subfile_stack;
if (link == NULL)
{
abort ();
}
name = link->name;
subfile_stack = link->next;
free ((PTR)link);
return (name);
}
/* Add a linetable entry for line number LINE and address PC to the line
vector for SUBFILE. */
void
record_line (subfile, line, pc)
register struct subfile *subfile;
int line;
CORE_ADDR pc;
{
struct linetable_entry *e;
/* Ignore the dummy line number in libg.o */
if (line == 0xffff)
{
return;
}
/* Make sure line vector exists and is big enough. */
if (!subfile->line_vector)
{
subfile->line_vector_length = INITIAL_LINE_VECTOR_LENGTH;
subfile->line_vector = (struct linetable *)
xmalloc (sizeof (struct linetable)
+ subfile->line_vector_length * sizeof (struct linetable_entry));
subfile->line_vector->nitems = 0;
}
if (subfile->line_vector->nitems + 1 >= subfile->line_vector_length)
{
subfile->line_vector_length *= 2;
subfile->line_vector = (struct linetable *)
xrealloc ((char *) subfile->line_vector, (sizeof (struct linetable)
+ subfile->line_vector_length * sizeof (struct linetable_entry)));
}
e = subfile->line_vector->item + subfile->line_vector->nitems++;
e->line = line; e->pc = pc;
}
/* Needed in order to sort line tables from IBM xcoff files. Sigh! */
static int
compare_line_numbers (ln1p, ln2p)
const void *ln1p;
const void *ln2p;
{
struct linetable_entry *ln1 = (struct linetable_entry *) ln1p;
struct linetable_entry *ln2 = (struct linetable_entry *) ln2p;
/* Note: this code does not assume that CORE_ADDRs can fit in ints.
Please keep it that way. */
if (ln1->pc < ln2->pc)
return -1;
if (ln1->pc > ln2->pc)
return 1;
/* If pc equal, sort by line. I'm not sure whether this is optimum
behavior (see comment at struct linetable in symtab.h). */
return ln1->line - ln2->line;
}
/* Start a new symtab for a new source file.
Called, for example, when a stabs symbol of type N_SO is seen, or when
a DWARF TAG_compile_unit DIE is seen.
It indicates the start of data for one original source file. */
void
start_symtab (name, dirname, start_addr)
char *name;
char *dirname;
CORE_ADDR start_addr;
{
last_source_file = name;
last_source_start_addr = start_addr;
file_symbols = NULL;
global_symbols = NULL;
within_function = 0;
/* Context stack is initially empty. Allocate first one with room for
10 levels; reuse it forever afterward. */
if (context_stack == NULL)
{
context_stack_size = INITIAL_CONTEXT_STACK_SIZE;
context_stack = (struct context_stack *)
xmalloc (context_stack_size * sizeof (struct context_stack));
}
context_stack_depth = 0;
/* Initialize the list of sub source files with one entry
for this file (the top-level source file). */
subfiles = NULL;
current_subfile = NULL;
start_subfile (name, dirname);
}
/* Finish the symbol definitions for one main source file,
close off all the lexical contexts for that file
(creating struct block's for them), then make the struct symtab
for that file and put it in the list of all such.
END_ADDR is the address of the end of the file's text.
SECTION is the section number (in objfile->section_offsets) of
the blockvector and linetable.
Note that it is possible for end_symtab() to return NULL. In particular,
for the DWARF case at least, it will return NULL when it finds a
compilation unit that has exactly one DIE, a TAG_compile_unit DIE. This
can happen when we link in an object file that was compiled from an empty
source file. Returning NULL is probably not the correct thing to do,
because then gdb will never know about this empty file (FIXME). */
struct symtab *
end_symtab (end_addr, objfile, section)
CORE_ADDR end_addr;
struct objfile *objfile;
int section;
{
register struct symtab *symtab = NULL;
register struct blockvector *blockvector;
register struct subfile *subfile;
register struct context_stack *cstk;
struct subfile *nextsub;
/* Finish the lexical context of the last function in the file;
pop the context stack. */
if (context_stack_depth > 0)
{
context_stack_depth--;
cstk = &context_stack[context_stack_depth];
/* Make a block for the local symbols within. */
finish_block (cstk->name, &local_symbols, cstk->old_blocks,
cstk->start_addr, end_addr, objfile);
if (context_stack_depth > 0)
{
/* This is said to happen with SCO. The old coffread.c code
simply emptied the context stack, so we do the same. FIXME:
Find out why it is happening. This is not believed to happen
in most cases (even for coffread.c); it used to be an abort(). */
static struct complaint msg =
{"Context stack not empty in end_symtab", 0, 0};
complain (&msg);
context_stack_depth = 0;
}
}
/* Reordered executables may have out of order pending blocks; if
OBJF_REORDERED is true, then sort the pending blocks. */
if ((objfile->flags & OBJF_REORDERED) && pending_blocks)
{
/* FIXME! Remove this horrid bubble sort and use qsort!!!
It'd be a whole lot easier if they weren't in a linked list!!! */
int swapped;
do
{
struct pending_block *pb, *pbnext;
pb = pending_blocks;
pbnext = pb->next;
swapped = 0;
while (pbnext)
{
/* swap blocks if unordered! */
if (BLOCK_START(pb->block) < BLOCK_START(pbnext->block))
{
struct block *tmp = pb->block;
pb->block = pbnext->block;
pbnext->block = tmp;
swapped = 1;
}
pb = pbnext;
pbnext = pbnext->next;
}
} while (swapped);
}
/* Cleanup any undefined types that have been left hanging around
(this needs to be done before the finish_blocks so that
file_symbols is still good).
Both cleanup_undefined_types and finish_global_stabs are stabs
specific, but harmless for other symbol readers, since on gdb
startup or when finished reading stabs, the state is set so these
are no-ops. FIXME: Is this handled right in case of QUIT? Can
we make this cleaner? */
cleanup_undefined_types ();
finish_global_stabs (objfile);
if (pending_blocks == NULL
&& file_symbols == NULL
&& global_symbols == NULL)
{
/* Ignore symtabs that have no functions with real debugging info */
blockvector = NULL;
}
else
{
/* Define the STATIC_BLOCK & GLOBAL_BLOCK, and build the blockvector. */
finish_block (0, &file_symbols, 0, last_source_start_addr, end_addr,
objfile);
finish_block (0, &global_symbols, 0, last_source_start_addr, end_addr,
objfile);
blockvector = make_blockvector (objfile);
}
#ifdef PROCESS_LINENUMBER_HOOK
PROCESS_LINENUMBER_HOOK (); /* Needed for xcoff. */
#endif
/* Now create the symtab objects proper, one for each subfile. */
/* (The main file is the last one on the chain.) */
for (subfile = subfiles; subfile; subfile = nextsub)
{
int linetablesize = 0;
/* If we have blocks of symbols, make a symtab.
Otherwise, just ignore this file and any line number info in it. */
symtab = NULL;
if (blockvector)
{
if (subfile->line_vector)
{
linetablesize = sizeof (struct linetable) +
subfile->line_vector->nitems * sizeof (struct linetable_entry);
#if 0
/* I think this is artifact from before it went on the obstack.
I doubt we'll need the memory between now and when we
free it later in this function. */
/* First, shrink the linetable to make more memory. */
subfile->line_vector = (struct linetable *)
xrealloc ((char *) subfile->line_vector, linetablesize);
#endif
/* Like the pending blocks, the line table may be scrambled
in reordered executables. Sort it if OBJF_REORDERED is
true. */
if (objfile->flags & OBJF_REORDERED)
qsort (subfile->line_vector->item,
subfile->line_vector->nitems,
sizeof (struct linetable_entry), compare_line_numbers);
}
/* Now, allocate a symbol table. */
symtab = allocate_symtab (subfile->name, objfile);
/* Fill in its components. */
symtab->blockvector = blockvector;
if (subfile->line_vector)
{
/* Reallocate the line table on the symbol obstack */
symtab->linetable = (struct linetable *)
obstack_alloc (&objfile -> symbol_obstack, linetablesize);
memcpy (symtab->linetable, subfile->line_vector, linetablesize);
}
else
{
symtab->linetable = NULL;
}
symtab->block_line_section = section;
if (subfile->dirname)
{
/* Reallocate the dirname on the symbol obstack */
symtab->dirname = (char *)
obstack_alloc (&objfile -> symbol_obstack,
strlen (subfile -> dirname) + 1);
strcpy (symtab->dirname, subfile->dirname);
}
else
{
symtab->dirname = NULL;
}
symtab->free_code = free_linetable;
symtab->free_ptr = NULL;
/* Use whatever language we have been using for this subfile,
not the one that was deduced in allocate_symtab from the
filename. We already did our own deducing when we created
the subfile, and we may have altered our opinion of what
language it is from things we found in the symbols. */
symtab->language = subfile->language;
/* All symtabs for the main file and the subfiles share a
blockvector, so we need to clear primary for everything but
the main file. */
symtab->primary = 0;
}
if (subfile->name != NULL)
{
free ((PTR) subfile->name);
}
if (subfile->dirname != NULL)
{
free ((PTR) subfile->dirname);
}
if (subfile->line_vector != NULL)
{
free ((PTR) subfile->line_vector);
}
nextsub = subfile->next;
free ((PTR)subfile);
}
/* Set this for the main source file. */
if (symtab)
{
symtab->primary = 1;
}
last_source_file = NULL;
current_subfile = NULL;
return (symtab);
}
/* Push a context block. Args are an identifying nesting level (checkable
when you pop it), and the starting PC address of this context. */
struct context_stack *
push_context (desc, valu)
int desc;
CORE_ADDR valu;
{
register struct context_stack *new;
if (context_stack_depth == context_stack_size)
{
context_stack_size *= 2;
context_stack = (struct context_stack *)
xrealloc ((char *) context_stack,
(context_stack_size * sizeof (struct context_stack)));
}
new = &context_stack[context_stack_depth++];
new->depth = desc;
new->locals = local_symbols;
new->old_blocks = pending_blocks;
new->start_addr = valu;
new->name = NULL;
local_symbols = NULL;
return (new);
}
/* Compute a small integer hash code for the given name. */
int
hashname (name)
char *name;
{
register char *p = name;
register int total = p[0];
register int c;
c = p[1];
total += c << 2;
if (c)
{
c = p[2];
total += c << 4;
if (c)
{
total += p[3] << 6;
}
}
/* Ensure result is positive. */
if (total < 0)
{
total += (1000 << 6);
}
return (total % HASHSIZE);
}
/* Initialize anything that needs initializing when starting to read
a fresh piece of a symbol file, e.g. reading in the stuff corresponding
to a psymtab. */
void
buildsym_init ()
{
free_pendings = NULL;
file_symbols = NULL;
global_symbols = NULL;
pending_blocks = NULL;
}
/* Initialize anything that needs initializing when a completely new
symbol file is specified (not just adding some symbols from another
file, e.g. a shared library). */
void
buildsym_new_init ()
{
buildsym_init ();
}
/* Initializer for this module */
void
_initialize_buildsym ()
{
}
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