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/* Get info from stack frames; convert between frames, blocks,
functions and pc values.
Copyright 1986, 1987, 1988, 1989, 1990, 1991, 1992, 1993, 1994,
1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, 2003, 2004
Free Software Foundation, Inc.
This file is part of GDB.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA. */
#include "defs.h"
#include "symtab.h"
#include "bfd.h"
#include "objfiles.h"
#include "frame.h"
#include "gdbcore.h"
#include "value.h" /* for read_register */
#include "target.h" /* for target_has_stack */
#include "inferior.h" /* for read_pc */
#include "annotate.h"
#include "regcache.h"
#include "gdb_assert.h"
#include "dummy-frame.h"
#include "command.h"
#include "gdbcmd.h"
#include "block.h"
/* Prototypes for exported functions. */
void _initialize_blockframe (void);
/* Test whether PC is in the range of addresses that corresponds to
the "main" function. */
int
inside_main_func (CORE_ADDR pc)
{
struct minimal_symbol *msymbol;
if (symfile_objfile == 0)
return 0;
msymbol = lookup_minimal_symbol (main_name (), NULL, symfile_objfile);
/* If the address range hasn't been set up at symbol reading time,
set it up now. */
if (msymbol != NULL
&& symfile_objfile->ei.main_func_lowpc == INVALID_ENTRY_LOWPC
&& symfile_objfile->ei.main_func_highpc == INVALID_ENTRY_HIGHPC)
{
/* brobecker/2003-10-10: We used to rely on lookup_symbol() to
search the symbol associated to the "main" function.
Unfortunately, lookup_symbol() uses the current-language
la_lookup_symbol_nonlocal function to do the global symbol
search. Depending on the language, this can introduce
certain side-effects, because certain languages, for instance
Ada, may find more than one match. Therefore we prefer to
search the "main" function symbol using its address rather
than its name. */
struct symbol *mainsym =
find_pc_function (SYMBOL_VALUE_ADDRESS (msymbol));
if (mainsym && SYMBOL_CLASS (mainsym) == LOC_BLOCK)
{
symfile_objfile->ei.main_func_lowpc =
BLOCK_START (SYMBOL_BLOCK_VALUE (mainsym));
symfile_objfile->ei.main_func_highpc =
BLOCK_END (SYMBOL_BLOCK_VALUE (mainsym));
}
}
/* Not in the normal symbol tables, see if "main" is in the partial
symbol table. If it's not, then give up. */
if (msymbol != NULL && MSYMBOL_TYPE (msymbol) == mst_text)
{
CORE_ADDR maddr = SYMBOL_VALUE_ADDRESS (msymbol);
asection *msect = SYMBOL_BFD_SECTION (msymbol);
struct obj_section *osect = find_pc_sect_section (maddr, msect);
if (osect != NULL)
{
int i;
/* Step over other symbols at this same address, and symbols
in other sections, to find the next symbol in this
section with a different address. */
for (i = 1; SYMBOL_LINKAGE_NAME (msymbol + i) != NULL; i++)
{
if (SYMBOL_VALUE_ADDRESS (msymbol + i) != maddr
&& SYMBOL_BFD_SECTION (msymbol + i) == msect)
break;
}
symfile_objfile->ei.main_func_lowpc = maddr;
/* Use the lesser of the next minimal symbol in the same
section, or the end of the section, as the end of the
function. */
if (SYMBOL_LINKAGE_NAME (msymbol + i) != NULL
&& SYMBOL_VALUE_ADDRESS (msymbol + i) < osect->endaddr)
symfile_objfile->ei.main_func_highpc =
SYMBOL_VALUE_ADDRESS (msymbol + i);
else
/* We got the start address from the last msymbol in the
objfile. So the end address is the end of the
section. */
symfile_objfile->ei.main_func_highpc = osect->endaddr;
}
}
return (symfile_objfile->ei.main_func_lowpc <= pc
&& symfile_objfile->ei.main_func_highpc > pc);
}
/* Test whether THIS_FRAME is inside the process entry point function. */
int
inside_entry_func (struct frame_info *this_frame)
{
return (get_frame_func (this_frame) == entry_point_address ());
}
/* Return the innermost lexical block in execution
in a specified stack frame. The frame address is assumed valid.
If ADDR_IN_BLOCK is non-zero, set *ADDR_IN_BLOCK to the exact code
address we used to choose the block. We use this to find a source
line, to decide which macro definitions are in scope.
The value returned in *ADDR_IN_BLOCK isn't necessarily the frame's
PC, and may not really be a valid PC at all. For example, in the
caller of a function declared to never return, the code at the
return address will never be reached, so the call instruction may
be the very last instruction in the block. So the address we use
to choose the block is actually one byte before the return address
--- hopefully pointing us at the call instruction, or its delay
slot instruction. */
struct block *
get_frame_block (struct frame_info *frame, CORE_ADDR *addr_in_block)
{
const CORE_ADDR pc = get_frame_address_in_block (frame);
if (addr_in_block)
*addr_in_block = pc;
return block_for_pc (pc);
}
CORE_ADDR
get_pc_function_start (CORE_ADDR pc)
{
struct block *bl;
struct minimal_symbol *msymbol;
bl = block_for_pc (pc);
if (bl)
{
struct symbol *symbol = block_function (bl);
if (symbol)
{
bl = SYMBOL_BLOCK_VALUE (symbol);
return BLOCK_START (bl);
}
}
msymbol = lookup_minimal_symbol_by_pc (pc);
if (msymbol)
{
CORE_ADDR fstart = SYMBOL_VALUE_ADDRESS (msymbol);
if (find_pc_section (fstart))
return fstart;
}
return 0;
}
/* Return the symbol for the function executing in frame FRAME. */
struct symbol *
get_frame_function (struct frame_info *frame)
{
struct block *bl = get_frame_block (frame, 0);
if (bl == 0)
return 0;
return block_function (bl);
}
/* Return the function containing pc value PC in section SECTION.
Returns 0 if function is not known. */
struct symbol *
find_pc_sect_function (CORE_ADDR pc, struct bfd_section *section)
{
struct block *b = block_for_pc_sect (pc, section);
if (b == 0)
return 0;
return block_function (b);
}
/* Return the function containing pc value PC.
Returns 0 if function is not known. Backward compatibility, no section */
struct symbol *
find_pc_function (CORE_ADDR pc)
{
return find_pc_sect_function (pc, find_pc_mapped_section (pc));
}
/* These variables are used to cache the most recent result
* of find_pc_partial_function. */
static CORE_ADDR cache_pc_function_low = 0;
static CORE_ADDR cache_pc_function_high = 0;
static char *cache_pc_function_name = 0;
static struct bfd_section *cache_pc_function_section = NULL;
/* Clear cache, e.g. when symbol table is discarded. */
void
clear_pc_function_cache (void)
{
cache_pc_function_low = 0;
cache_pc_function_high = 0;
cache_pc_function_name = (char *) 0;
cache_pc_function_section = NULL;
}
/* Finds the "function" (text symbol) that is smaller than PC but
greatest of all of the potential text symbols in SECTION. Sets
*NAME and/or *ADDRESS conditionally if that pointer is non-null.
If ENDADDR is non-null, then set *ENDADDR to be the end of the
function (exclusive), but passing ENDADDR as non-null means that
the function might cause symbols to be read. This function either
succeeds or fails (not halfway succeeds). If it succeeds, it sets
*NAME, *ADDRESS, and *ENDADDR to real information and returns 1.
If it fails, it sets *NAME, *ADDRESS, and *ENDADDR to zero and
returns 0. */
/* Backward compatibility, no section argument. */
int
find_pc_partial_function (CORE_ADDR pc, char **name, CORE_ADDR *address,
CORE_ADDR *endaddr)
{
struct bfd_section *section;
struct partial_symtab *pst;
struct symbol *f;
struct minimal_symbol *msymbol;
struct partial_symbol *psb;
struct obj_section *osect;
int i;
CORE_ADDR mapped_pc;
/* To ensure that the symbol returned belongs to the correct setion
(and that the last [random] symbol from the previous section
isn't returned) try to find the section containing PC. First try
the overlay code (which by default returns NULL); and second try
the normal section code (which almost always succeeds). */
section = find_pc_overlay (pc);
if (section == NULL)
{
struct obj_section *obj_section = find_pc_section (pc);
if (obj_section == NULL)
section = NULL;
else
section = obj_section->the_bfd_section;
}
mapped_pc = overlay_mapped_address (pc, section);
if (mapped_pc >= cache_pc_function_low
&& mapped_pc < cache_pc_function_high
&& section == cache_pc_function_section)
goto return_cached_value;
msymbol = lookup_minimal_symbol_by_pc_section (mapped_pc, section);
pst = find_pc_sect_psymtab (mapped_pc, section);
if (pst)
{
/* Need to read the symbols to get a good value for the end address. */
if (endaddr != NULL && !pst->readin)
{
/* Need to get the terminal in case symbol-reading produces
output. */
target_terminal_ours_for_output ();
PSYMTAB_TO_SYMTAB (pst);
}
if (pst->readin)
{
/* Checking whether the msymbol has a larger value is for the
"pathological" case mentioned in print_frame_info. */
f = find_pc_sect_function (mapped_pc, section);
if (f != NULL
&& (msymbol == NULL
|| (BLOCK_START (SYMBOL_BLOCK_VALUE (f))
>= SYMBOL_VALUE_ADDRESS (msymbol))))
{
cache_pc_function_low = BLOCK_START (SYMBOL_BLOCK_VALUE (f));
cache_pc_function_high = BLOCK_END (SYMBOL_BLOCK_VALUE (f));
cache_pc_function_name = DEPRECATED_SYMBOL_NAME (f);
cache_pc_function_section = section;
goto return_cached_value;
}
}
else
{
/* Now that static symbols go in the minimal symbol table, perhaps
we could just ignore the partial symbols. But at least for now
we use the partial or minimal symbol, whichever is larger. */
psb = find_pc_sect_psymbol (pst, mapped_pc, section);
if (psb
&& (msymbol == NULL ||
(SYMBOL_VALUE_ADDRESS (psb)
>= SYMBOL_VALUE_ADDRESS (msymbol))))
{
/* This case isn't being cached currently. */
if (address)
*address = SYMBOL_VALUE_ADDRESS (psb);
if (name)
*name = DEPRECATED_SYMBOL_NAME (psb);
/* endaddr non-NULL can't happen here. */
return 1;
}
}
}
/* Not in the normal symbol tables, see if the pc is in a known section.
If it's not, then give up. This ensures that anything beyond the end
of the text seg doesn't appear to be part of the last function in the
text segment. */
osect = find_pc_sect_section (mapped_pc, section);
if (!osect)
msymbol = NULL;
/* Must be in the minimal symbol table. */
if (msymbol == NULL)
{
/* No available symbol. */
if (name != NULL)
*name = 0;
if (address != NULL)
*address = 0;
if (endaddr != NULL)
*endaddr = 0;
return 0;
}
cache_pc_function_low = SYMBOL_VALUE_ADDRESS (msymbol);
cache_pc_function_name = DEPRECATED_SYMBOL_NAME (msymbol);
cache_pc_function_section = section;
/* Use the lesser of the next minimal symbol in the same section, or
the end of the section, as the end of the function. */
/* Step over other symbols at this same address, and symbols in
other sections, to find the next symbol in this section with
a different address. */
for (i = 1; DEPRECATED_SYMBOL_NAME (msymbol + i) != NULL; i++)
{
if (SYMBOL_VALUE_ADDRESS (msymbol + i) != SYMBOL_VALUE_ADDRESS (msymbol)
&& SYMBOL_BFD_SECTION (msymbol + i) == SYMBOL_BFD_SECTION (msymbol))
break;
}
if (DEPRECATED_SYMBOL_NAME (msymbol + i) != NULL
&& SYMBOL_VALUE_ADDRESS (msymbol + i) < osect->endaddr)
cache_pc_function_high = SYMBOL_VALUE_ADDRESS (msymbol + i);
else
/* We got the start address from the last msymbol in the objfile.
So the end address is the end of the section. */
cache_pc_function_high = osect->endaddr;
return_cached_value:
if (address)
{
if (pc_in_unmapped_range (pc, section))
*address = overlay_unmapped_address (cache_pc_function_low, section);
else
*address = cache_pc_function_low;
}
if (name)
*name = cache_pc_function_name;
if (endaddr)
{
if (pc_in_unmapped_range (pc, section))
{
/* Because the high address is actually beyond the end of
the function (and therefore possibly beyond the end of
the overlay), we must actually convert (high - 1) and
then add one to that. */
*endaddr = 1 + overlay_unmapped_address (cache_pc_function_high - 1,
section);
}
else
*endaddr = cache_pc_function_high;
}
return 1;
}
/* Return the innermost stack frame executing inside of BLOCK,
or NULL if there is no such frame. If BLOCK is NULL, just return NULL. */
struct frame_info *
block_innermost_frame (struct block *block)
{
struct frame_info *frame;
CORE_ADDR start;
CORE_ADDR end;
CORE_ADDR calling_pc;
if (block == NULL)
return NULL;
start = BLOCK_START (block);
end = BLOCK_END (block);
frame = NULL;
while (1)
{
frame = get_prev_frame (frame);
if (frame == NULL)
return NULL;
calling_pc = get_frame_address_in_block (frame);
if (calling_pc >= start && calling_pc < end)
return frame;
}
}
|