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Known problems in GDB 6.1
See also: http://www.gnu.org/software/gdb/bugs/
*** Misc
gdb/1560: Control-C does not always interrupt GDB.
When GDB is busy processing a command which takes a long time to
complete, hitting Control-C does not have the expected effect.
The command execution is not aborted, and the "QUIT" message confirming
the abortion is displayed only after the command has been completed.
*** C++ support
gdb/931: GDB could be more generous when reading types C++ templates on input
When the user types a template, GDB frequently requires the type to be
typed in a certain way (e.g. "const char*" as opposed to "const char *"
or "char const *" or "char const*").
gdb/1512: no canonical way to output names of C++ types
We currently don't have any canonical way to output names of C++ types.
E.g. "const char *" versus "char const *"; more subtleties arise when
dealing with templates.
gdb/1516: [regression] local classes, gcc 2.95.3, dwarf-2
With gcc 2.95.3 and the dwarf-2 debugging format, classes which are
defined locally to a function include the demangled name of the function
as part of their name. For example, if a function "foobar" contains a
local class definition "Local", gdb will say that the name of the class
type is "foobar__Fi.0:Local".
This applies only to classes where the class type is defined inside a
function, not to variables defined with types that are defined somewhere
outside any function (which most types are).
gdb/1588: names of c++ nested types in casts must be enclosed in quotes
You must type
(gdb) print ('Foo::Bar') x
or
(gdb) print ('Foo::Bar' *) y
instead of
(gdb) print (Foo::Bar) x
or
(gdb) print (Foo::Bar *) y
respectively.
gdb/1091: Constructor breakpoints ignored
gdb/1193: g++ 3.3 creates multiple constructors: gdb 5.3 can't set breakpoints
When gcc 3.x compiles a C++ constructor or C++ destructor, it generates
2 or 3 different versions of the object code. These versions have
unique mangled names (they have to, in order for linking to work), but
they have identical source code names, which leads to a great deal of
confusion. Specifically, if you set a breakpoint in a constructor or a
destructor, gdb will put a breakpoint in one of the versions, but your
program may execute the other version. This makes it impossible to set
breakpoints reliably in constructors or destructors.
gcc 3.x generates these multiple object code functions in order to
implement virtual base classes. gcc 2.x generated just one object code
function with a hidden parameter, but gcc 3.x conforms to a multi-vendor
ABI for C++ which requires multiple object code functions.
*** Stack backtraces
GDB's core code base has been updated to use a new backtrace
mechanism. This mechanism makes it possible to support new features
such DWARF 2 Call Frame Information (which in turn makes possible
backtraces through optimized code).
Since this code is new, it is known to still have a few problems:
gdb/1505: [regression] gdb prints a bad backtrace for a thread
When backtracing a thread, gdb does not stop when it reaches the
outermost frame, instead continuing until it hits garbage. This is
sensitive to the operating system and thread library.
hppa*-*-*
mips*-*-*
The MIPS and HPPA backtrace code has only very recently been updated
to use GDB's new frame mechanism. At present there are still a few
problems, in particular backtraces through signal handlers do not
work.
People encountering problems with these architectures should consult
GDB's web pages and mailing lists (http://www.gnu.org/software/gdb/)
to see if there are updates.
powerpc*-*-*
PowerPC architecture support, in 6.1, does not use the new frame code.
Fortunately, PowerPC architecture support, in GDB's mainline sources,
have been updated. People encountering problems should consider
downloading a more current snapshot of GDB
(http://www.gnu.org/software/gdb/current/).
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