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/*
* This file is obj-generic.h and is intended to be a template for
* object format specific header files.
*/
/* define an obj specific macro off which target cpu back ends may key. */
#define OBJ_GENERIC 1
/* include whatever target cpu is appropriate. */
#include "targ-cpu.h"
/*
* SYMBOLS
*/
/*
* If your object format needs to reorder symbols, define this. When
* defined, symbols are kept on a doubly linked list and functions are
* made available for push, insert, append, and delete. If not defined,
* symbols are kept on a singly linked list, only the append and clear
* facilities are available, and they are macros.
*/
/* #define SYMBOLS_NEED_PACKPOINTERS */
/* */
typedef struct {
void *nothing;
} obj_symbol_type; /* should be the format's symbol structure */
typedef void *object_headers;
/* symbols have names */
#define S_GET_NAME(s) ("foo") /* get the name of a symbolP */
#define S_SET_NAME(s,v) ;
/* symbols have segments */
#define S_GET_SEGMENT(s) (SEG_UNKNOWN)
#define S_SET_SEGMENT(s,v) ;
/* symbols have a value */
#define S_GET_VALUE(s) (0)
#define S_SET_VALUE(s,v) ;
/* symbols may be external */
#define S_IS_EXTERNAL(s) (0)
#define S_SET_EXTERNAL(s) ;
/* symbols may or may not be defined */
#define S_IS_DEFINED(s) (0)
#define DEFAULT_MAGIC_NUMBER_FOR_OBJECT_FILE (0) /* your magic number */
#define OBJ_EMIT_LINENO(a,b,c) /* must be *something*. This no-op's it out. */
/*
* Local Variables:
* comment-column: 0
* fill-column: 131
* End:
*/
/* end of obj-generic.h */
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