cat <<EOF OUTPUT_FORMAT("mmo") OUTPUT_ARCH(mmix) ENTRY(Main) SECTIONS { .text ${RELOCATING+ ${TEXT_START_ADDR}}: { *(.text) ${RELOCATING+*(.text.*)} ${RELOCATING+*(.gnu.linkonce.t*)} ${RELOCATING+*(.rodata)} ${RELOCATING+*(.rodata.*)} ${RELOCATING+*(.gnu.linkonce.r*)} /* FIXME: Move .init, .fini, .ctors and .dtors to their own sections. */ ${RELOCATING+ PROVIDE (_init_start = .);} ${RELOCATING+ PROVIDE (_init = .);} ${RELOCATING+ KEEP (*(.init))} ${RELOCATING+ PROVIDE (_init_end = .);} ${RELOCATING+ PROVIDE (_fini_start = .);} ${RELOCATING+ PROVIDE (_fini = .);} ${RELOCATING+ KEEP (*(.fini))} ${RELOCATING+ PROVIDE (_fini_end = .);} /* FIXME: Align ctors, dtors, ehframe. */ ${RELOCATING+ PROVIDE (_ctors_start = .);} ${RELOCATING+ PROVIDE (__ctors_start = .);} ${RELOCATING+ PROVIDE (_ctors = .);} ${RELOCATING+ PROVIDE (__ctors = .);} ${RELOCATING+ KEEP (*crtbegin*.o(.ctors))} ${RELOCATING+ KEEP (*(EXCLUDE_FILE (*crtend*.o) .ctors))} ${RELOCATING+ KEEP (*(SORT(.ctors.*)))} ${RELOCATING+ KEEP (*(.ctors))} ${RELOCATING+ PROVIDE (_ctors_end = .);} ${RELOCATING+ PROVIDE (__ctors_end = .);} ${RELOCATING+ PROVIDE (_dtors_start = .);} ${RELOCATING+ PROVIDE (__dtors_start = .);} ${RELOCATING+ PROVIDE (_dtors = .);} ${RELOCATING+ PROVIDE (__dtors = .);} ${RELOCATING+ KEEP (*crtbegin*.o(.dtors))} ${RELOCATING+ KEEP (*(EXCLUDE_FILE (*crtend*.o) .dtors))} ${RELOCATING+ KEEP (*(SORT(.dtors.*)))} ${RELOCATING+ KEEP (*(.dtors))} ${RELOCATING+ PROVIDE (_dtors_end = .);} ${RELOCATING+ PROVIDE (__dtors_end = .);} ${RELOCATING+KEEP (*(.jcr))} ${RELOCATING+KEEP (*(.eh_frame))} ${RELOCATING+*(.gcc_except_table)} ${RELOCATING+ PROVIDE(etext = .);} ${RELOCATING+ PROVIDE(_etext = .);} ${RELOCATING+ PROVIDE(__etext = .);} } ${RELOCATING+Main = DEFINED (Main) ? Main : (DEFINED (_start) ? _start : ADDR (.text));} .stab 0 : { *(.stab) } .stabstr 0 : { *(.stabstr) } .stab.excl 0 : { *(.stab.excl) } .stab.exclstr 0 : { *(.stab.exclstr) } .stab.index 0 : { *(.stab.index) } .stab.indexstr 0 : { *(.stab.indexstr) } .debug_aranges 0 : { *(.debug_aranges) } .debug_pubnames 0 : { *(.debug_pubnames) } .debug_info 0 : { *(.debug_info) *(.gnu.linkonce.wi.*) } .debug_abbrev 0 : { *(.debug_abbrev) } .debug_line 0 : { *(.debug_line) } .debug_frame 0 : { *(.debug_frame) } .debug_str 0 : { *(.debug_str) } .debug_loc 0 : { *(.debug_loc) } .debug_macinfo 0 : { *(.debug_macinfo) } .debug_ranges 0 : { *(.debug_ranges) } .data ${RELOCATING+ ${DATA_ADDR}}: { ${RELOCATING+ PROVIDE(__Sdata = .);} *(.data); ${RELOCATING+*(.data.*)} ${RELOCATING+*(.gnu.linkonce.d*)} ${RELOCATING+ PROVIDE(__Edata = .);} /* Deprecated, use __Edata. */ ${RELOCATING+ PROVIDE(edata = .);} ${RELOCATING+ PROVIDE(_edata = .);} ${RELOCATING+ PROVIDE(__edata = .);} } /* At the moment, although perhaps we should, we can't map sections without contents to sections *with* contents due to FIXME: a BFD bug. Anyway, the mmo back-end ignores sections without contents when writing out sections, so this works fine. */ .bss : { ${RELOCATING+ PROVIDE(__Sbss = .);} ${RELOCATING+ PROVIDE(__bss_start = .);} ${RELOCATING+ *(.sbss);} ${RELOCATING+ *(.bss);} ${RELOCATING+*(.bss.*)} ${RELOCATING+ *(COMMON);} ${RELOCATING+ PROVIDE(__Ebss = .);} } /* Deprecated, use __Ebss or __Eall as appropriate. */ ${RELOCATING+ PROVIDE(end = .);} ${RELOCATING+ PROVIDE(_end = .);} ${RELOCATING+ PROVIDE(__end = .);} ${RELOCATING+ PROVIDE(__Eall = .);} .MMIX.reg_contents : { /* Note that this section always has a fixed VMA - that of its first register * 8. */ *(.MMIX.reg_contents.linker_allocated); *(.MMIX.reg_contents); } /* By default, put the high end of the stack where the register stack begins. They grow in opposite directions. */ PROVIDE (__Stack_start = 0x6000000000000000); /* Unfortunately, stabs are not mappable from ELF to MMO. It can probably be fixed with some amount of work. */ /DISCARD/ : { *(.gnu.warning.*); } } EOF