/* A -*- C -*- header file for the bfd library Copyright 1990, 1991 Free Software Foundation, Inc. Contributed by Cygnus Support. This file is part of BFD, the Binary File Descriptor library. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ /* bfd.h -- The only header file required by users of the bfd library This file is generated from various .c files, if you change it, your bits may be lost. All the prototypes and definitions following the comment "THE FOLLOWING IS EXTRACTED FROM THE SOURCE" are extracted from the source files for BFD. If you change it, someone oneday will extract it from the source again, and your changes will be lost. To save yourself from this bind, change the definitions in the source in the bfd directory. Type "make docs" and then "make headers" in that directory, and magically this file will change to reflect your changes. If you don't have the tools to perform the extraction, then you are safe from someone on your system trampling over your header files. You should still maintain the equivalence between the source and this file though; every change you make to the .c file should be reflected here. */ #ifndef __BFD_H_SEEN__ #define __BFD_H_SEEN__ #include "ansidecl.h" #include "obstack.h" /* Make it easier to declare prototypes (puts conditional here) */ #ifndef PROTO # if __STDC__ # define PROTO(type, name, arglist) type name arglist # else # define PROTO(type, name, arglist) type name () # endif #endif #define BFD_VERSION "0.18" /* forward declaration */ typedef struct _bfd bfd; /* General rules: functions which are boolean return true on success and false on failure (unless they're a predicate). -- bfd.doc */ /* I'm sure this is going to break something and someone is going to force me to change it. */ /* typedef enum boolean {false, true} boolean; */ /* Yup, SVR4 has a "typedef enum boolean" in -fnf */ typedef enum bfd_boolean {false, true} boolean; /* Try to avoid breaking stuff */ typedef long int file_ptr; /* Support for different sizes of target format ints and addresses */ #ifdef HOST_64_BIT typedef HOST_64_BIT rawdata_offset; typedef HOST_64_BIT bfd_vma; typedef HOST_64_BIT bfd_word; typedef HOST_64_BIT bfd_offset; typedef HOST_64_BIT bfd_size_type; typedef HOST_64_BIT symvalue; typedef HOST_64_BIT bfd_64_type; #define fprintf_vma(s,x) \ fprintf(s,"%08x%08x", uint64_typeHIGH(x), uint64_typeLOW(x)) #else typedef struct {int a,b;} bfd_64_type; typedef unsigned long rawdata_offset; typedef unsigned long bfd_vma; typedef unsigned long bfd_offset; typedef unsigned long bfd_word; typedef unsigned long bfd_size; typedef unsigned long symvalue; typedef unsigned long bfd_size_type; #define fprintf_vma(s,x) fprintf(s, "%08lx", x) #endif #define printf_vma(x) fprintf_vma(stdout,x) typedef unsigned int flagword; /* 32 bits of flags */ /** File formats */ typedef enum bfd_format { bfd_unknown = 0, /* file format is unknown */ bfd_object, /* linker/assember/compiler output */ bfd_archive, /* object archive file */ bfd_core, /* core dump */ bfd_type_end} /* marks the end; don't use it! */ bfd_format; /* Object file flag values */ #define NO_FLAGS 0 #define HAS_RELOC 001 #define EXEC_P 002 #define HAS_LINENO 004 #define HAS_DEBUG 010 #define HAS_SYMS 020 #define HAS_LOCALS 040 #define DYNAMIC 0100 #define WP_TEXT 0200 #define D_PAGED 0400 /* symbols and relocation */ typedef unsigned long symindex; #define BFD_NO_MORE_SYMBOLS ((symindex) ~0) typedef enum bfd_symclass { bfd_symclass_unknown = 0, bfd_symclass_fcommon, /* fortran common symbols */ bfd_symclass_global, /* global symbol, what a surprise */ bfd_symclass_debugger, /* some debugger symbol */ bfd_symclass_undefined /* none known */ } symclass; typedef int symtype; /* Who knows, yet? */ /* general purpose part of a symbol; target specific parts will be found in libcoff.h, liba.out.h etc */ #define bfd_get_section(x) ((x)->section) #define bfd_get_output_section(x) ((x)->section->output_section) #define bfd_set_section(x,y) ((x)->section) = (y) #define bfd_asymbol_base(x) ((x)->section?((x)->section->vma):0) #define bfd_asymbol_value(x) (bfd_asymbol_base(x) + x->value) #define bfd_asymbol_name(x) ((x)->name) /* This is a type pun with struct ranlib on purpose! */ typedef struct carsym { char *name; file_ptr file_offset; /* look here to find the file */ } carsym; /* to make these you call a carsymogen */ /* Used in generating armaps. Perhaps just a forward definition would do? */ struct orl { /* output ranlib */ char **name; /* symbol name */ file_ptr pos; /* bfd* or file position */ int namidx; /* index into string table */ }; /* Linenumber stuff */ typedef struct lineno_cache_entry { unsigned int line_number; /* Linenumber from start of function*/ union { struct symbol_cache_entry *sym; /* Function name */ unsigned long offset; /* Offset into section */ } u; } alent; /* object and core file sections */ #define align_power(addr, align) \ ( ((addr) + ((1<<(align))-1)) & (-1 << (align))) typedef struct sec *sec_ptr; #define bfd_section_name(bfd, ptr) ((ptr)->name) #define bfd_section_size(bfd, ptr) ((ptr)->size) #define bfd_section_vma(bfd, ptr) ((ptr)->vma) #define bfd_section_alignment(bfd, ptr) ((ptr)->alignment_power) #define bfd_get_section_flags(bfd, ptr) ((ptr)->flags) #define bfd_get_section_userdata(bfd, ptr) ((ptr)->userdata) #define bfd_set_section_vma(bfd, ptr, val) (((ptr)->vma = (val)), true) #define bfd_set_section_alignment(bfd, ptr, val) (((ptr)->alignment_power = (val)),true) #define bfd_set_section_userdata(bfd, ptr, val) (((ptr)->userdata = (val)),true) typedef struct stat stat_type; /** Error handling */ typedef enum bfd_error { no_error = 0, system_call_error, invalid_target, wrong_format, invalid_operation, no_memory, no_symbols, no_relocation_info, no_more_archived_files, malformed_archive, symbol_not_found, file_not_recognized, file_ambiguously_recognized, no_contents, bfd_error_nonrepresentable_section, no_debug_section, invalid_error_code} bfd_ec; extern bfd_ec bfd_error; typedef struct bfd_error_vector { PROTO(void,(* nonrepresentable_section ),(CONST bfd *CONST abfd, CONST char *CONST name)); } bfd_error_vector_type; PROTO (char *, bfd_errmsg, ()); PROTO (void, bfd_perror, (CONST char *message)); typedef enum bfd_print_symbol { bfd_print_symbol_name, bfd_print_symbol_more, bfd_print_symbol_all, bfd_print_symbol_nm, /* Pretty format suitable for nm program. */ } bfd_print_symbol_type; /* The code that implements targets can initialize a jump table with this macro. It must name all its routines the same way (a prefix plus the standard routine suffix), or it must #define the routines that are not so named, before calling JUMP_TABLE in the initializer. */ /* Semi-portable string concatenation in cpp */ #ifndef CAT #ifdef __STDC__ #define CAT(a,b) a##b #else #define CAT(a,b) a/**/b #endif #endif #define JUMP_TABLE(NAME)\ CAT(NAME,_core_file_failing_command),\ CAT(NAME,_core_file_failing_signal),\ CAT(NAME,_core_file_matches_executable_p),\ CAT(NAME,_slurp_armap),\ CAT(NAME,_slurp_extended_name_table),\ CAT(NAME,_truncate_arname),\ CAT(NAME,_write_armap),\ CAT(NAME,_close_and_cleanup), \ CAT(NAME,_set_section_contents),\ CAT(NAME,_get_section_contents),\ CAT(NAME,_new_section_hook),\ CAT(NAME,_get_symtab_upper_bound),\ CAT(NAME,_get_symtab),\ CAT(NAME,_get_reloc_upper_bound),\ CAT(NAME,_canonicalize_reloc),\ CAT(NAME,_make_empty_symbol),\ CAT(NAME,_print_symbol),\ CAT(NAME,_get_lineno),\ CAT(NAME,_set_arch_mach),\ CAT(NAME,_openr_next_archived_file),\ CAT(NAME,_find_nearest_line),\ CAT(NAME,_generic_stat_arch_elt),\ CAT(NAME,_sizeof_headers),\ CAT(NAME,_bfd_debug_info_start),\ CAT(NAME,_bfd_debug_info_end),\ CAT(NAME,_bfd_debug_info_accumulate) #define COFF_SWAP_TABLE \ coff_swap_aux_in, coff_swap_sym_in, coff_swap_lineno_in, \ coff_swap_aux_out, coff_swap_sym_out, \ coff_swap_lineno_out, coff_swap_reloc_out, \ coff_swap_filehdr_out, coff_swap_aouthdr_out, \ coff_swap_scnhdr_out /* User program access to BFD facilities */ extern CONST short _bfd_host_big_endian; #define HOST_BYTE_ORDER_BIG_P (*(char *)&_bfd_host_big_endian) /* The bfd itself */ /* Cast from const char * to char * so that caller can assign to a char * without a warning. */ #define bfd_get_filename(abfd) ((char *) (abfd)->filename) #define bfd_get_format(abfd) ((abfd)->format) #define bfd_get_target(abfd) ((abfd)->xvec->name) #define bfd_get_file_flags(abfd) ((abfd)->flags) #define bfd_applicable_file_flags(abfd) ((abfd)->xvec->object_flags) #define bfd_applicable_section_flags(abfd) ((abfd)->xvec->section_flags) #define bfd_my_archive(abfd) ((abfd)->my_archive) #define bfd_has_map(abfd) ((abfd)->has_armap) #define bfd_header_twiddle_required(abfd) \ ((((abfd)->xvec->header_byteorder_big_p) \ != (boolean)HOST_BYTE_ORDER_BIG_P) ? true:false) #define bfd_valid_reloc_types(abfd) ((abfd)->xvec->valid_reloc_types) #define bfd_usrdata(abfd) ((abfd)->usrdata) #define bfd_get_start_address(abfd) ((abfd)->start_address) #define bfd_get_symcount(abfd) ((abfd)->symcount) #define bfd_get_outsymbols(abfd) ((abfd)->outsymbols) #define bfd_count_sections(abfd) ((abfd)->section_count) #define bfd_get_architecture(abfd) ((abfd)->obj_arch) #define bfd_get_machine(abfd) ((abfd)->obj_machine) #define BYTE_SIZE 1 #define SHORT_SIZE 2 #define LONG_SIZE 4 /*THE FOLLOWING IS EXTRACTED FROM THE SOURCE */ /*:init.c*/ /* bfd_init This routine must be called before any other bfd function to initialize magical internal data structures. */ void EXFUN(bfd_init,(void)); /* */ /*:opncls.c*/ /* *i bfd_openr Opens the file supplied (using @code{fopen}) with the target supplied, it returns a pointer to the created BFD. If NULL is returned then an error has occured. Possible errors are no_memory, invalid_target or system_call error. */ PROTO(bfd*, bfd_openr, (CONST char *filename,CONST char*target)); /* *i bfd_fdopenr bfd_fdopenr is to bfd_fopenr much like fdopen is to fopen. It opens a BFD on a file already described by the @var{fd} supplied. Possible errors are no_memory, invalid_target and system_call error. */ PROTO(bfd *, bfd_fdopenr, (CONST char *filename, CONST char *target, int fd)); /* bfd_openw Creates a BFD, associated with file @var{filename}, using the file format @var{target}, and returns a pointer to it. Possible errors are system_call_error, no_memory, invalid_target. */ PROTO(bfd *, bfd_openw, (CONST char *filename, CONST char *target)); /* bfd_close This function closes a BFD. If the BFD was open for writing, then pending operations are completed and the file written out and closed. If the created file is executable, then @code{chmod} is called to mark it as such. All memory attached to the BFD's obstacks is released. @code{true} is returned if all is ok, otherwise @code{false}. */ PROTO(boolean, bfd_close,(bfd *)); /* bfd_close_all_done This function closes a BFD. It differs from @code{bfd_close} since it does not complete any pending operations. This routine would be used if the application had just used BFD for swapping and didn't want to use any of the writing code. If the created file is executable, then @code{chmod} is called to mark it as such. All memory attached to the BFD's obstacks is released. @code{true} is returned if all is ok, otherwise @code{false}. */ PROTO(boolean, bfd_close_all_done,(bfd *)); /* bfd_create This routine creates a new BFD in the manner of @code{bfd_openw}, but without opening a file. The new BFD takes the target from the target used by @var{template}. The format is always set to @code{bfd_object}. */ PROTO(bfd *, bfd_create, (CONST char *filename, bfd *template)); /* bfd_alloc_size Return the number of bytes in the obstacks connected to the supplied BFD. */ PROTO(bfd_size_type,bfd_alloc_size,(bfd *abfd)); /* */ /*:libbfd.c*/ /* *i bfd_put_size *i bfd_get_size These macros as used for reading and writing raw data in sections; each access (except for bytes) is vectored through the target format of the BFD and mangled accordingly. The mangling performs any necessary endian translations and removes alignment restrictions. */ #define bfd_put_8(abfd, val, ptr) \ (*((char *)ptr) = (char)val) #define bfd_get_8(abfd, ptr) \ (*((char *)ptr)) #define bfd_put_16(abfd, val, ptr) \ BFD_SEND(abfd, bfd_putx16, (val,ptr)) #define bfd_get_16(abfd, ptr) \ BFD_SEND(abfd, bfd_getx16, (ptr)) #define bfd_put_32(abfd, val, ptr) \ BFD_SEND(abfd, bfd_putx32, (val,ptr)) #define bfd_get_32(abfd, ptr) \ BFD_SEND(abfd, bfd_getx32, (ptr)) #define bfd_put_64(abfd, val, ptr) \ BFD_SEND(abfd, bfd_putx64, (val, ptr)) #define bfd_get_64(abfd, ptr) \ BFD_SEND(abfd, bfd_getx64, (ptr)) /* *i bfd_h_put_size *i bfd_h_get_size These macros have the same function as their @code{bfd_get_x} bretherin, except that they are used for removing information for the header records of object files. Believe it or not, some object files keep their header records in big endian order, and their data in little endan order. */ #define bfd_h_put_8(abfd, val, ptr) \ (*((char *)ptr) = (char)val) #define bfd_h_get_8(abfd, ptr) \ (*((char *)ptr)) #define bfd_h_put_16(abfd, val, ptr) \ BFD_SEND(abfd, bfd_h_putx16,(val,ptr)) #define bfd_h_get_16(abfd, ptr) \ BFD_SEND(abfd, bfd_h_getx16,(ptr)) #define bfd_h_put_32(abfd, val, ptr) \ BFD_SEND(abfd, bfd_h_putx32,(val,ptr)) #define bfd_h_get_32(abfd, ptr) \ BFD_SEND(abfd, bfd_h_getx32,(ptr)) #define bfd_h_put_64(abfd, val, ptr) \ BFD_SEND(abfd, bfd_h_putx64,(val, ptr)) #define bfd_h_get_64(abfd, ptr) \ BFD_SEND(abfd, bfd_h_getx64,(ptr)) /*:section.c*/ /* The shape of a section struct: */ typedef struct sec { /* The name of the section, the name isn't a copy, the pointer is the same as that passed to bfd_make_section. */ CONST char *name; /* The next section in the list belonging to the BFD, or NULL. */ struct sec *next; /* The field flags contains attributes of the section. Some of these flags are read in from the object file, and some are synthesized from other information. */ flagword flags; /* */ #define SEC_NO_FLAGS 0x000 /* Tells the OS to allocate space for this section when loaded. This would clear for a section containing debug information only. */ #define SEC_ALLOC 0x001 /* Tells the OS to load the section from the file when loading. This would be clear for a .bss section */ #define SEC_LOAD 0x002 /* The section contains data still to be relocated, so there will be some relocation information too. */ #define SEC_RELOC 0x004 /* Obsolete ? */ #define SEC_BALIGN 0x008 /* A signal to the OS that the section contains read only data. */ #define SEC_READONLY 0x010 /* The section contains code only. */ #define SEC_CODE 0x020 /* The section contains data only. */ #define SEC_DATA 0x040 /* The section will reside in ROM. */ #define SEC_ROM 0x080 /* The section contains constructor information. This section type is used by the linker to create lists of constructors and destructors used by @code{g++}. When a back end sees a symbol which should be used in a constructor list, it creates a new section for the type of name (eg @code{__CTOR_LIST__}), attaches the symbol to it and builds a relocation. To build the lists of constructors, all the linker has to to is catenate all the sections called @code{__CTOR_LIST__} and relocte the data contained within - exactly the operations it would peform on standard data. */ #define SEC_CONSTRUCTOR 0x100 /* The section is a constuctor, and should be placed at the end of the .. */ #define SEC_CONSTRUCTOR_TEXT 0x1100 /* */ #define SEC_CONSTRUCTOR_DATA 0x2100 /* */ #define SEC_CONSTRUCTOR_BSS 0x3100 /* The section has contents - a bss section could be @code{SEC_ALLOC} | @code{SEC_HAS_CONTENTS}, a debug section could be @code{SEC_HAS_CONTENTS} */ #define SEC_HAS_CONTENTS 0x200 /* An instruction to the linker not to output sections containing this flag even if they have information which would normally be written. */ #define SEC_NEVER_LOAD 0x400 /* The base address of the section in the address space of the target. */ bfd_vma vma; /* The size of the section in bytes of the loaded section. This contains a value even if the section has no contents (eg, the size of @code{.bss}). */ bfd_size_type size; /* If this section is going to be output, then this value is the offset into the output section of the first byte in the input section. Eg, if this was going to start at the 100th byte in the output section, this value would be 100. */ bfd_vma output_offset; /* The output section through which to map on output. */ struct sec *output_section; /* The alignment requirement of the section, as an exponent - eg 3 aligns to 2^3 (or 8) */ unsigned int alignment_power; /* If an input section, a pointer to a vector of relocation records for the data in this section. */ struct reloc_cache_entry *relocation; /* If an output section, a pointer to a vector of pointers to relocation records for the data in this section. */ struct reloc_cache_entry **orelocation; /* The number of relocation records in one of the above */ unsigned reloc_count; /* Which section is it 0..nth */ int index; /* Information below is back end specific - and not always used or updated File position of section data */ file_ptr filepos; /* File position of relocation info */ file_ptr rel_filepos; /* File position of line data */ file_ptr line_filepos; /* Pointer to data for applications */ PTR userdata; /* */ struct lang_output_section *otheruserdata; /* Attached line number information */ alent *lineno; /* Number of line number records */ unsigned int lineno_count; /* When a section is being output, this value changes as more linenumbers are written out */ file_ptr moving_line_filepos; /* what the section number is in the target world */ unsigned int target_index; /* */ PTR used_by_bfd; /* If this is a constructor section then here is a list of the relocations created to relocate items within it. */ struct relent_chain *constructor_chain; /* The BFD which owns the section. */ bfd *owner; /* */ } asection ; /* bfd_get_section_by_name Runs through the provided @var{abfd} and returns the @code{asection} who's name matches that provided, otherwise NULL. @xref{Sections}, for more information. */ PROTO(asection *, bfd_get_section_by_name, (bfd *abfd, CONST char *name)); /* bfd_make_section_old_way This function creates a new empty section called @var{name} and attaches it to the end of the chain of sections for the BFD supplied. An attempt to create a section with a name which is already in use, returns its pointer without changing the section chain. It has the funny name since this is the way it used to be before gilmore broke it. Possible errors are: @table @code @item invalid_operation If output has already started for this BFD. @item no_memory If obstack alloc fails. @end table */ PROTO(asection *, bfd_make_section_old_way, (bfd *, CONST char *name)); /* bfd_make_section This function creates a new empty section called @var{name} and attaches it to the end of the chain of sections for the BFD supplied. An attempt to create a section with a name which is already in use, returns NULL without changing the section chain. Possible errors are: @table @code @item invalid_operation If output has already started for this BFD. @item no_memory If obstack alloc fails. @end table */ PROTO(asection *, bfd_make_section, (bfd *, CONST char *name)); /* bfd_set_section_flags Attempts to set the attributes of the section named in the BFD supplied to the value. Returns true on success, false on error. Possible error returns are: @table @code @item invalid operation The section cannot have one or more of the attributes requested. For example, a .bss section in @code{a.out} may not have the @code{SEC_HAS_CONTENTS} field set. @end table */ PROTO(boolean, bfd_set_section_flags, (bfd *, asection *, flagword)); /* bfd_map_over_sections Calls the provided function @var{func} for each section attached to the BFD @var{abfd}, passing @var{obj} as an argument. The function will be called as if by @example func(abfd, the_section, obj); @end example */ PROTO(void, bfd_map_over_sections, (bfd *abfd, void (*func)(), PTR obj)); /* This is the prefered method for iterating over sections, an alternative would be to use a loop: @example section *p; for (p = abfd->sections; p != NULL; p = p->next) func(abfd, p, ...) @end example bfd_set_section_size Sets @var{section} to the size @var{val}. If the operation is ok, then @code{true} is returned, else @code{false}. Possible error returns: @table @code @item invalid_operation Writing has started to the BFD, so setting the size is invalid @end table */ PROTO(boolean, bfd_set_section_size, (bfd *, asection *, bfd_size_type val)); /* bfd_set_section_contents Sets the contents of the section @var{section} in BFD @var{abfd} to the data starting in memory at @var{data}. The data is written to the output section starting at offset @var{offset} for @var{count} bytes. Normally @code{true} is returned, else @code{false}. Possible error returns are: @table @code @item no_contents The output section does not have the @code{SEC_HAS_CONTENTS} attribute, so nothing can be written to it. @item and some more too @end table This routine is front end to the back end function @code{_bfd_set_section_contents}. */ PROTO(boolean, bfd_set_section_contents, (bfd *abfd, asection *section, PTR data, file_ptr offset, bfd_size_type count)); /* bfd_get_section_contents This function reads data from @var{section} in BFD @var{abfd} into memory starting at @var{location}. The data is read at an offset of @var{offset} from the start of the input section, and is read for @var{count} bytes. If the contents of a constuctor with the @code{SEC_CONSTUCTOR} flag set are requested, then the @var{location} is filled with zeroes. If no errors occur, @code{true} is returned, else @code{false}. Possible errors are: @table @code @item unknown yet @end table */ PROTO(boolean, bfd_get_section_contents, (bfd *abfd, asection *section, PTR location, file_ptr offset, bfd_size_type count)); /* */ /*:archures.c*/ /* bfd_architecture This enum gives the object file's CPU architecture, in a global sense. E.g. what processor family does it belong to? There is another field, which indicates what processor within the family is in use. The machine gives a number which distingushes different versions of the architecture, containing for example 2 and 3 for Intel i960 KA and i960 KB, and 68020 and 68030 for Motorola 68020 and 68030. */ enum bfd_architecture { bfd_arch_unknown, /* File arch not known */ bfd_arch_obscure, /* Arch known, not one of these */ bfd_arch_m68k, /* Motorola 68xxx */ bfd_arch_vax, /* DEC Vax */ bfd_arch_i960, /* Intel 960 */ /* The order of the following is important. lower number indicates a machine type that only accepts a subset of the instructions available to machines with higher numbers. The exception is the "ca", which is incompatible with all other machines except "core". */ #define bfd_mach_i960_core 1 #define bfd_mach_i960_ka_sa 2 #define bfd_mach_i960_kb_sb 3 #define bfd_mach_i960_mc 4 #define bfd_mach_i960_xa 5 #define bfd_mach_i960_ca 6 bfd_arch_a29k, /* AMD 29000 */ bfd_arch_sparc, /* SPARC */ bfd_arch_mips, /* MIPS Rxxxx */ bfd_arch_i386, /* Intel 386 */ bfd_arch_ns32k, /* National Semiconductor 32xxx */ bfd_arch_tahoe, /* CCI/Harris Tahoe */ bfd_arch_i860, /* Intel 860 */ bfd_arch_romp, /* IBM ROMP PC/RT */ bfd_arch_alliant, /* Alliant */ bfd_arch_convex, /* Convex */ bfd_arch_m88k, /* Motorola 88xxx */ bfd_arch_pyramid, /* Pyramid Technology */ bfd_arch_h8300, /* Hitachi H8/300 */ bfd_arch_rs6000, /* IBM RS/6000 */ bfd_arch_last }; /* stuff bfd_arch_info This structure contains information on architectures. */ typedef int bfd_reloc_code_type; typedef struct bfd_arch_info { int bits_per_word; int bits_per_address; int bits_per_byte; enum bfd_architecture arch; long mach; char *arch_name; CONST char *printable_name; /* true if this is the default machine for the architecture */ boolean the_default; CONST struct bfd_arch_info * EXFUN((*compatible),(CONST struct bfd_arch_info *a, CONST struct bfd_arch_info *b)); boolean EXFUN((*scan),(CONST struct bfd_arch_info *,CONST char *)); unsigned int EXFUN((*disassemble),(bfd_vma addr, CONST char *data, PTR stream)); CONST struct reloc_howto_struct *EXFUN((*reloc_type_lookup), (CONST struct bfd_arch_info *, bfd_reloc_code_type code)); struct bfd_arch_info *next; } bfd_arch_info_type; /* bfd_printable_name Return a printable string representing the architecture and machine from the pointer to the arch info structure */ CONST char *EXFUN(bfd_printable_name,(bfd *abfd)); /* *i bfd_scan_arch This routine is provided with a string and tries to work out if bfd supports any cpu which could be described with the name provided. The routine returns a pointer to an arch_info structure if a machine is found, otherwise NULL. */ bfd_arch_info_type *EXFUN(bfd_scan_arch,(CONST char *)); /* bfd_arch_get_compatible This routine is used to determine whether two BFDs' architectures and machine types are compatible. It calculates the lowest common denominator between the two architectures and machine types implied by the BFDs and returns a pointer to an arch_info structure describing the compatible machine. */ CONST bfd_arch_info_type *EXFUN(bfd_arch_get_compatible, (CONST bfd *abfd, CONST bfd *bbfd)); /* bfd_set_arch_info */ void EXFUN(bfd_set_arch_info,(bfd *, bfd_arch_info_type *)); /* bfd_get_arch Returns the enumerated type which describes the supplied bfd's architecture */ enum bfd_architecture EXFUN(bfd_get_arch, (bfd *abfd)); /* bfd_get_mach Returns the long type which describes the supplied bfd's machine */ unsigned long EXFUN(bfd_get_mach, (bfd *abfd)); /* bfd_arch_bits_per_byte Returns the number of bits in one of the architectures bytes */ unsigned int EXFUN(bfd_arch_bits_per_byte, (bfd *abfd)); /* bfd_arch_bits_per_address Returns the number of bits in one of the architectures addresses */ unsigned int EXFUN(bfd_arch_bits_per_address, (bfd *abfd)); /* bfd_get_arch_info */ bfd_arch_info_type * EXFUN(bfd_get_arch_info,(bfd *)); /* bfd_lookup_arch */ bfd_arch_info_type * EXFUN(bfd_lookup_arch,(enum bfd_architecture arch,long machine)); /* Look for the architecure info struct which matches the arguments given. A machine of 0 will match the machine/architecture structure which marks itself as the default. bfd_printable_arch_mach Return a printable string representing the architecture and machine type. NB. The use of this routine is depreciated. */ PROTO(CONST char *,bfd_printable_arch_mach, (enum bfd_architecture arch, unsigned long machine)); /* */ /*:reloc.c*/ /* bfd_perform_relocation The relocation routine returns as a status an enumerated type: */ typedef enum bfd_reloc_status { /* No errors detected */ bfd_reloc_ok, /* The relocation was performed, but there was an overflow. */ bfd_reloc_overflow, /* The address to relocate was not within the section supplied */ bfd_reloc_outofrange, /* Used by special functions */ bfd_reloc_continue, /* Unused */ bfd_reloc_notsupported, /* Unsupported relocation size requested. */ bfd_reloc_other, /* The symbol to relocate against was undefined. */ bfd_reloc_undefined, /* The relocation was performed, but may not be ok - presently generated only when linking i960 coff files with i960 b.out symbols. */ bfd_reloc_dangerous } bfd_reloc_status_type; /* */ typedef struct reloc_cache_entry { /* A pointer into the canonical table of pointers */ struct symbol_cache_entry **sym_ptr_ptr; /* offset in section */ rawdata_offset address; /* addend for relocation value */ bfd_vma addend; /* if sym is null this is the section */ struct sec *section; /* Pointer to how to perform the required relocation */ CONST struct reloc_howto_struct *howto; } arelent; /* reloc_howto_type The @code{reloc_howto_type} is a structure which contains all the information that BFD needs to know to tie up a back end's data. */ typedef CONST struct reloc_howto_struct { /* The type field has mainly a documetary use - the back end can to what it wants with it, though the normally the back end's external idea of what a reloc number would be would be stored in this field. For example, the a PC relative word relocation in a coff environment would have the type 023 - because that's what the outside world calls a R_PCRWORD reloc. */ unsigned int type; /* The value the final relocation is shifted right by. This drops unwanted data from the relocation. */ unsigned int rightshift; /* The size of the item to be relocated - 0, is one byte, 1 is 2 bytes, 3 is four bytes. */ unsigned int size; /* Now obsolete */ unsigned int bitsize; /* Notes that the relocation is relative to the location in the data section of the addend. The relocation function will subtract from the relocation value the address of the location being relocated. */ boolean pc_relative; /* Now obsolete */ unsigned int bitpos; /* Now obsolete */ boolean absolute; /* Causes the relocation routine to return an error if overflow is detected when relocating. */ boolean complain_on_overflow; /* If this field is non null, then the supplied function is called rather than the normal function. This allows really strange relocation methods to be accomodated (eg, i960 callj instructions). */ bfd_reloc_status_type (*special_function)(); /* The textual name of the relocation type. */ char *name; /* When performing a partial link, some formats must modify the relocations rather than the data - this flag signals this. */ boolean partial_inplace; /* The src_mask is used to select what parts of the read in data are to be used in the relocation sum. Eg, if this was an 8 bit bit of data which we read and relocated, this would be 0x000000ff. When we have relocs which have an addend, such as sun4 extended relocs, the value in the offset part of a relocating field is garbage so we never use it. In this case the mask would be 0x00000000. */ bfd_word src_mask; /* The dst_mask is what parts of the instruction are replaced into the instruction. In most cases src_mask == dst_mask, except in the above special case, where dst_mask would be 0x000000ff, and src_mask would be 0x00000000. */ bfd_word dst_mask; /* When some formats create PC relative instructions, they leave the value of the pc of the place being relocated in the offset slot of the instruction, so that a PC relative relocation can be made just by adding in an ordinary offset (eg sun3 a.out). Some formats leave the displacement part of an instruction empty (eg m88k bcs), this flag signals the fact. */ boolean pcrel_offset; } reloc_howto_type; /* HOWTO The HOWTO define is horrible and will go away. */ #define HOWTO(C, R,S,B, P, BI, ABS, O, SF, NAME, INPLACE, MASKSRC, MASKDST, PC) \ {(unsigned)C,R,S,B, P, BI, ABS,O,SF,NAME,INPLACE,MASKSRC,MASKDST,PC} /* And will be replaced with the totally magic way. But for the moment, we are compatible, so do it this way.. */ #define NEWHOWTO( FUNCTION, NAME,SIZE,REL,IN) HOWTO(0,0,SIZE,0,REL,0,false,false,FUNCTION, NAME,false,0,0,IN) /* Helper routine to turn a symbol into a relocation value. */ #define HOWTO_PREPARE(relocation, symbol) \ { \ if (symbol != (asymbol *)NULL) { \ if (symbol->flags & BSF_FORT_COMM) { \ relocation = 0; \ } \ else { \ relocation = symbol->value; \ } \ } \ if (symbol->section != (asection *)NULL) { \ relocation += symbol->section->output_section->vma + \ symbol->section->output_offset; \ } \ } /* reloc_chain */ typedef unsigned char bfd_byte; typedef struct relent_chain { arelent relent; struct relent_chain *next; } arelent_chain; /* If an output_bfd is supplied to this function the generated image will be relocatable, the relocations are copied to the output file after they have been changed to reflect the new state of the world. There are two ways of reflecting the results of partial linkage in an output file; by modifying the output data in place, and by modifying the relocation record. Some native formats (eg basic a.out and basic coff) have no way of specifying an addend in the relocation type, so the addend has to go in the output data. This is no big deal since in these formats the output data slot will always be big enough for the addend. Complex reloc types with addends were invented to solve just this problem. */ PROTO(bfd_reloc_status_type, bfd_perform_relocation, (bfd * abfd, arelent *reloc_entry, PTR data, asection *input_section, bfd *output_bfd)); /* bfd_reloc_code_type */ typedef enum bfd_reloc_code_real { /* 16 bits wide, simple reloc */ BFD_RELOC_16, /* 8 bits wide, but used to form an address like 0xffnn */ BFD_RELOC_8_FFnn, /* 8 bits wide, simple */ BFD_RELOC_8, /* 8 bits wide, pc relative */ BFD_RELOC_8_PCREL, /* The type of reloc used to build a contructor table - at the moment probably a 32 bit wide abs address, but the cpu can choose. */ BFD_RELOC_CTOR /* */ } bfd_reloc_code_real_type; /* bfd_reloc_type_lookup This routine returns a pointer to a howto struct which when invoked, will perform the supplied relocation on data from the architecture noted. */ PROTO(CONST struct reloc_howto_struct *, bfd_reloc_type_lookup, (CONST bfd_arch_info_type *arch, bfd_reloc_code_type code)); /* */ /*:syms.c*/ /* @subsection typedef asymbol An @code{asymbol} has the form: */ typedef struct symbol_cache_entry { /* A pointer to the BFD which owns the symbol. This information is necessary so that a back end can work out what additional (invisible to the application writer) information is carried with the symbol. */ struct _bfd *the_bfd; /* The text of the symbol. The name is left alone, and not copied - the application may not alter it. */ CONST char *name; /* The value of the symbol. */ symvalue value; /* Attributes of a symbol: */ #define BSF_NO_FLAGS 0x00 /* The symbol has local scope; @code{static} in @code{C}. The value is the offset into the section of the data. */ #define BSF_LOCAL 0x01 /* The symbol has global scope; initialized data in @code{C}. The value is the offset into the section of the data. */ #define BSF_GLOBAL 0x02 /* Obsolete */ #define BSF_IMPORT 0x04 /* The symbol has global scope, and is exported. The value is the offset into the section of the data. */ #define BSF_EXPORT 0x08 /* The symbol is undefined. @code{extern} in @code{C}. The value has no meaning. */ #define BSF_UNDEFINED 0x10 /* The symbol is common, initialized to zero; default in @code{C}. The value is the size of the object in bytes. */ #define BSF_FORT_COMM 0x20 /* A normal @code{C} symbol would be one of: @code{BSF_LOCAL}, @code{BSF_FORT_COMM}, @code{BSF_UNDEFINED} or @code{BSF_EXPORT|BSD_GLOBAL} The symbol is a debugging record. The value has an arbitary meaning. */ #define BSF_DEBUGGING 0x40 /* The symbol has no section attached, any value is the actual value and is not a relative offset to a section. */ #define BSF_ABSOLUTE 0x80 /* Used by the linker */ #define BSF_KEEP 0x10000 #define BSF_KEEP_G 0x80000 /* Unused */ #define BSF_WEAK 0x100000 #define BSF_CTOR 0x200000 #define BSF_FAKE 0x400000 /* The symbol used to be a common symbol, but now it is allocated. */ #define BSF_OLD_COMMON 0x800000 /* The default value for common data. */ #define BFD_FORT_COMM_DEFAULT_VALUE 0 /* In some files the type of a symbol sometimes alters its location in an output file - ie in coff a @code{ISFCN} symbol which is also @code{C_EXT} symbol appears where it was declared and not at the end of a section. This bit is set by the target BFD part to convey this information. */ #define BSF_NOT_AT_END 0x40000 /* Signal that the symbol is the label of constructor section. */ #define BSF_CONSTRUCTOR 0x1000000 /* Signal that the symbol is a warning symbol. If the symbol is a warning symbol, then the value field (I know this is tacky) will point to the asymbol which when referenced will cause the warning. */ #define BSF_WARNING 0x2000000 /* Signal that the symbol is indirect. The value of the symbol is a pointer to an undefined asymbol which contains the name to use instead. */ #define BSF_INDIRECT 0x4000000 /* */ flagword flags; /* A pointer to the section to which this symbol is relative, or 0 if the symbol is absolute or undefined. Note that it is not sufficient to set this location to 0 to mark a symbol as absolute - the flag @code{BSF_ABSOLUTE} must be set also. */ struct sec *section; /* Back end special data. This is being phased out in favour of making this a union. */ PTR udata; } asymbol; /* get_symtab_upper_bound Returns the number of bytes required in a vector of pointers to @code{asymbols} for all the symbols in the supplied BFD, including a terminal NULL pointer. If there are no symbols in the BFD, then 0 is returned. */ #define get_symtab_upper_bound(abfd) \ BFD_SEND (abfd, _get_symtab_upper_bound, (abfd)) /* bfd_canonicalize_symtab Supplied a BFD and a pointer to an uninitialized vector of pointers. This reads in the symbols from the BFD, and fills in the table with pointers to the symbols, and a trailing NULL. The routine returns the actual number of symbol pointers not including the NULL. */ #define bfd_canonicalize_symtab(abfd, location) \ BFD_SEND (abfd, _bfd_canonicalize_symtab,\ (abfd, location)) /* bfd_set_symtab Provided a table of pointers to symbols and a count, writes to the output BFD the symbols when closed. */ PROTO(boolean, bfd_set_symtab, (bfd *, asymbol **, unsigned int )); /* bfd_print_symbol_vandf Prints the value and flags of the symbol supplied to the stream file. */ PROTO(void, bfd_print_symbol_vandf, (PTR file, asymbol *symbol)); /* bfd_make_empty_symbol This function creates a new @code{asymbol} structure for the BFD, and returns a pointer to it. This routine is necessary, since each back end has private information surrounding the @code{asymbol}. Building your own @code{asymbol} and pointing to it will not create the private information, and will cause problems later on. */ #define bfd_make_empty_symbol(abfd) \ BFD_SEND (abfd, _bfd_make_empty_symbol, (abfd)) /* bfd_decode_symclass Return a lower-case character corresponding to the symbol class of symbol. */ PROTO(int, bfd_decode_symclass, (asymbol *symbol)); /* */ /*:bfd.c*/ /* @section @code{typedef bfd} A BFD is has type @code{bfd}; objects of this type are the cornerstone of any application using @code{libbfd}. References though the BFD and to data in the BFD give the entire BFD functionality. Here is the struct used to define the type @code{bfd}. This contains the major data about the file, and contains pointers to the rest of the data. */ struct _bfd { /* The filename the application opened the BFD with. */ CONST char *filename; /* A pointer to the target jump table. */ struct bfd_target *xvec; /* To avoid dragging too many header files into every file that includes @file{bfd.h}, IOSTREAM has been declared as a "char *", and MTIME as a "long". Their correct types, to which they are cast when used, are "FILE *" and "time_t". The iostream is the result of an fopen on the filename. */ char *iostream; /* Is the file being cached @xref{File Caching}. */ boolean cacheable; /* Marks whether there was a default target specified when the BFD was opened. This is used to select what matching algorithm to use to chose the back end. */ boolean target_defaulted; /* The caching routines use these to maintain a least-recently-used list of BFDs (@pxref{File Caching}). */ struct _bfd *lru_prev, *lru_next; /* When a file is closed by the caching routines, BFD retains state information on the file here: */ file_ptr where; /* and here: */ boolean opened_once; /* */ boolean mtime_set; /* File modified time */ long mtime; /* Reserved for an unimplemented file locking extension. */ int ifd; /* The format which belongs to the BFD. */ bfd_format format; /* The direction the BFD was opened with */ enum bfd_direction {no_direction = 0, read_direction = 1, write_direction = 2, both_direction = 3} direction; /* Format_specific flags */ flagword flags; /* Currently my_archive is tested before adding origin to anything. I believe that this can become always an add of origin, with origin set to 0 for non archive files. */ file_ptr origin; /* Remember when output has begun, to stop strange things happening. */ boolean output_has_begun; /* Pointer to linked list of sections */ struct sec *sections; /* The number of sections */ unsigned int section_count; /* Stuff only useful for object files: The start address. */ bfd_vma start_address; /* Used for input and output */ unsigned int symcount; /* Symbol table for output BFD */ struct symbol_cache_entry **outsymbols; /* Pointer to structure which contains architecture information */ struct bfd_arch_info *arch_info; /* Stuff only useful for archives: */ PTR arelt_data; struct _bfd *my_archive; struct _bfd *next; struct _bfd *archive_head; boolean has_armap; /* Used by the back end to hold private data. */ PTR tdata; /* Used by the application to hold private data */ PTR usrdata; /* Where all the allocated stuff under this BFD goes (@pxref{Memory Usage}). */ struct obstack memory; }; /* bfd_set_start_address Marks the entry point of an output BFD. Returns @code{true} on success, @code{false} otherwise. */ PROTO(boolean, bfd_set_start_address,(bfd *, bfd_vma)); /* bfd_get_mtime Return cached file modification time (e.g. as read from archive header for archive members, or from file system if we have been called before); else determine modify time, cache it, and return it. */ PROTO(long, bfd_get_mtime, (bfd *)); /* stuff */ #define bfd_sizeof_headers(abfd, reloc) \ BFD_SEND (abfd, _bfd_sizeof_headers, (abfd, reloc)) #define bfd_find_nearest_line(abfd, section, symbols, offset, filename_ptr, func, line_ptr) \ BFD_SEND (abfd, _bfd_find_nearest_line, (abfd, section, symbols, offset, filename_ptr, func, line_ptr)) #define bfd_debug_info_start(abfd) \ BFD_SEND (abfd, _bfd_debug_info_start, (abfd)) #define bfd_debug_info_end(abfd) \ BFD_SEND (abfd, _bfd_debug_info_end, (abfd)) #define bfd_debug_info_accumulate(abfd, section) \ BFD_SEND (abfd, _bfd_debug_info_accumulate, (abfd, section)) #define bfd_stat_arch_elt(abfd, stat) \ BFD_SEND (abfd, _bfd_stat_arch_elt,(abfd, stat)) #define bfd_coff_swap_aux_in(a,e,t,c,i) \ BFD_SEND (a, _bfd_coff_swap_aux_in, (a,e,t,c,i)) #define bfd_coff_swap_sym_in(a,e,i) \ BFD_SEND (a, _bfd_coff_swap_sym_in, (a,e,i)) #define bfd_coff_swap_lineno_in(a,e,i) \ BFD_SEND ( a, _bfd_coff_swap_lineno_in, (a,e,i)) #define bfd_set_arch_mach(abfd, arch, mach)\ BFD_SEND ( abfd, _bfd_set_arch_mach, (abfd, arch, mach)) #define bfd_coff_swap_reloc_out(abfd, i, o) \ BFD_SEND (abfd, _bfd_coff_swap_reloc_out, (abfd, i, o)) #define bfd_coff_swap_lineno_out(abfd, i, o) \ BFD_SEND (abfd, _bfd_coff_swap_lineno_out, (abfd, i, o)) #define bfd_coff_swap_aux_out(abfd, i, t,c,o) \ BFD_SEND (abfd, _bfd_coff_swap_aux_out, (abfd, i,t,c, o)) #define bfd_coff_swap_sym_out(abfd, i,o) \ BFD_SEND (abfd, _bfd_coff_swap_sym_out, (abfd, i, o)) #define bfd_coff_swap_scnhdr_out(abfd, i,o) \ BFD_SEND (abfd, _bfd_coff_swap_scnhdr_out, (abfd, i, o)) #define bfd_coff_swap_filehdr_out(abfd, i,o) \ BFD_SEND (abfd, _bfd_coff_swap_filehdr_out, (abfd, i, o)) #define bfd_coff_swap_aouthdr_out(abfd, i,o) \ BFD_SEND (abfd, _bfd_coff_swap_aouthdr_out, (abfd, i, o)) /* */ /*:archive.c*/ /* bfd_get_next_mapent What this does */ PROTO(symindex, bfd_get_next_mapent, (bfd *, symindex, carsym **)); /* bfd_set_archive_head Used whilst processing archives. Sets the head of the chain of BFDs contained in an archive to @var{new_head}. (see chapter on archives) */ PROTO(boolean, bfd_set_archive_head, (bfd *output, bfd *new_head)); /* bfd_get_elt_at_index Return the sub bfd contained within the archive at archive index n. */ PROTO(bfd *, bfd_get_elt_at_index, (bfd *, int)); /* bfd_openr_next_archived_file Initially provided a BFD containing an archive and NULL, opens a BFD on the first contained element and returns that. Subsequent calls to bfd_openr_next_archived_file should pass the archive and the previous return value to return a created BFD to the next contained element. NULL is returned when there are no more. */ PROTO(bfd*, bfd_openr_next_archived_file, (bfd *archive, bfd *previous)); /* */ /*:core.c*/ /* bfd_core_file_failing_command Returns a read-only string explaining what program was running when it failed and produced the core file being read */ PROTO(CONST char *, bfd_core_file_failing_command, (bfd *)); /* bfd_core_file_failing_signal Returns the signal number which caused the core dump which generated the file the BFD is attached to. */ PROTO(int, bfd_core_file_failing_signal, (bfd *)); /* core_file_matches_executable_p Returns @code{true} if the core file attached to @var{core_bfd} was generated by a run of the executable file attached to @var{exec_bfd}, or else @code{false}. */ PROTO(boolean, core_file_matches_executable_p, (bfd *core_bfd, bfd *exec_bfd)); /* */ /*:targets.c*/ /* bfd_target @node bfd_target, , Targets, Targets @subsection bfd_target This structure contains everything that BFD knows about a target. It includes things like its byte order, name, what routines to call to do various operations, etc. Every BFD points to a target structure with its "xvec" member. Shortcut for declaring fields which are prototyped function pointers, while avoiding anguish on compilers that don't support protos. */ #define SDEF(ret, name, arglist) \ PROTO(ret,(*name),arglist) #define SDEF_FMT(ret, name, arglist) \ PROTO(ret,(*name[bfd_type_end]),arglist) /* These macros are used to dispatch to functions through the bfd_target vector. They are used in a number of macros further down in @file{bfd.h}, and are also used when calling various routines by hand inside the BFD implementation. The "arglist" argument must be parenthesized; it contains all the arguments to the called function. */ #define BFD_SEND(bfd, message, arglist) \ ((*((bfd)->xvec->message)) arglist) /* For operations which index on the BFD format */ #define BFD_SEND_FMT(bfd, message, arglist) \ (((bfd)->xvec->message[(int)((bfd)->format)]) arglist) /* This is the struct which defines the type of BFD this is. The "xvec" member of the struct @code{bfd} itself points here. Each module that implements access to a different target under BFD, defines one of these. FIXME, these names should be rationalised with the names of the entry points which call them. Too bad we can't have one macro to define them both! */ typedef struct bfd_target { /* identifies the kind of target, eg SunOS4, Ultrix, etc */ char *name; /* The "flavour" of a back end is a general indication about the contents of a file. */ enum target_flavour { bfd_target_unknown_flavour, bfd_target_aout_flavour, bfd_target_coff_flavour, bfd_target_elf_flavour, bfd_target_ieee_flavour, bfd_target_oasys_flavour, bfd_target_srec_flavour} flavour; /* The order of bytes within the data area of a file. */ boolean byteorder_big_p; /* The order of bytes within the header parts of a file. */ boolean header_byteorder_big_p; /* This is a mask of all the flags which an executable may have set - from the set @code{NO_FLAGS}, @code{HAS_RELOC}, ...@code{D_PAGED}. */ flagword object_flags; /* This is a mask of all the flags which a section may have set - from the set @code{SEC_NO_FLAGS}, @code{SEC_ALLOC}, ...@code{SET_NEVER_LOAD}. */ flagword section_flags; /* The pad character for filenames within an archive header. */ char ar_pad_char; /* The maximum number of characters in an archive header. */ unsigned short ar_max_namelen; /* The minimum alignment restriction for any section. */ unsigned int align_power_min; /* Entries for byte swapping for data. These are different to the other entry points, since they don't take BFD as first arg. Certain other handlers could do the same. */ SDEF (bfd_vma, bfd_getx64, (bfd_byte *)); SDEF (void, bfd_putx64, (bfd_vma, bfd_byte *)); SDEF (bfd_vma, bfd_getx32, (bfd_byte *)); SDEF (void, bfd_putx32, (bfd_vma, bfd_byte *)); SDEF (bfd_vma, bfd_getx16, (bfd_byte *)); SDEF (void, bfd_putx16, (bfd_vma, bfd_byte *)); /* Byte swapping for the headers */ SDEF (bfd_vma, bfd_h_getx64, (bfd_byte *)); SDEF (void, bfd_h_putx64, (bfd_vma, bfd_byte *)); SDEF (bfd_vma, bfd_h_getx32, (bfd_byte *)); SDEF (void, bfd_h_putx32, (bfd_vma, bfd_byte *)); SDEF (bfd_vma, bfd_h_getx16, (bfd_byte *)); SDEF (void, bfd_h_putx16, (bfd_vma, bfd_byte *)); /* Format dependent routines, these turn into vectors of entry points within the target vector structure; one for each format to check. Check the format of a file being read. Return bfd_target * or zero. */ SDEF_FMT (struct bfd_target *, _bfd_check_format, (bfd *)); /* Set the format of a file being written. */ SDEF_FMT (boolean, _bfd_set_format, (bfd *)); /* Write cached information into a file being written, at bfd_close. */ SDEF_FMT (boolean, _bfd_write_contents, (bfd *)); /* The following functions are defined in @code{JUMP_TABLE}. The idea is that the back end writer of @code{foo} names all the routines @code{foo_}@var{entry_point}, @code{JUMP_TABLE} will built the entries in this structure in the right order. Core file entry points */ SDEF (char *, _core_file_failing_command, (bfd *)); SDEF (int, _core_file_failing_signal, (bfd *)); SDEF (boolean, _core_file_matches_executable_p, (bfd *, bfd *)); /* Archive entry points */ SDEF (boolean, _bfd_slurp_armap, (bfd *)); SDEF (boolean, _bfd_slurp_extended_name_table, (bfd *)); SDEF (void, _bfd_truncate_arname, (bfd *, CONST char *, char *)); SDEF (boolean, write_armap, (bfd *arch, unsigned int elength, struct orl *map, unsigned int orl_count, int stridx)); /* Standard stuff. */ SDEF (boolean, _close_and_cleanup, (bfd *)); SDEF (boolean, _bfd_set_section_contents, (bfd *, sec_ptr, PTR, file_ptr, bfd_size_type)); SDEF (boolean, _bfd_get_section_contents, (bfd *, sec_ptr, PTR, file_ptr, bfd_size_type)); SDEF (boolean, _new_section_hook, (bfd *, sec_ptr)); /* Symbols and reloctions */ SDEF (unsigned int, _get_symtab_upper_bound, (bfd *)); SDEF (unsigned int, _bfd_canonicalize_symtab, (bfd *, struct symbol_cache_entry **)); SDEF (unsigned int, _get_reloc_upper_bound, (bfd *, sec_ptr)); SDEF (unsigned int, _bfd_canonicalize_reloc, (bfd *, sec_ptr, arelent **, struct symbol_cache_entry**)); SDEF (struct symbol_cache_entry *, _bfd_make_empty_symbol, (bfd *)); SDEF (void, _bfd_print_symbol, (bfd *, PTR, struct symbol_cache_entry *, bfd_print_symbol_type)); #define bfd_print_symbol(b,p,s,e) BFD_SEND(b, _bfd_print_symbol, (b,p,s,e)) SDEF (alent *, _get_lineno, (bfd *, struct symbol_cache_entry *)); SDEF (boolean, _bfd_set_arch_mach, (bfd *, enum bfd_architecture, unsigned long)); SDEF (bfd *, openr_next_archived_file, (bfd *arch, bfd *prev)); SDEF (boolean, _bfd_find_nearest_line, (bfd *abfd, struct sec *section, struct symbol_cache_entry **symbols,bfd_vma offset, CONST char **file, CONST char **func, unsigned int *line)); SDEF (int, _bfd_stat_arch_elt, (bfd *, struct stat *)); SDEF (int, _bfd_sizeof_headers, (bfd *, boolean)); SDEF (void, _bfd_debug_info_start, (bfd *)); SDEF (void, _bfd_debug_info_end, (bfd *)); SDEF (void, _bfd_debug_info_accumulate, (bfd *, struct sec *)); /* Special entry points for gdb to swap in coff symbol table parts */ SDEF(void, _bfd_coff_swap_aux_in,( bfd *abfd , PTR ext, int type, int class , PTR in)); SDEF(void, _bfd_coff_swap_sym_in,( bfd *abfd , PTR ext, PTR in)); SDEF(void, _bfd_coff_swap_lineno_in, ( bfd *abfd, PTR ext, PTR in)); /* Special entry points for gas to swap coff parts */ SDEF(unsigned int, _bfd_coff_swap_aux_out,( bfd *abfd, PTR in, int type, int class, PTR ext)); SDEF(unsigned int, _bfd_coff_swap_sym_out,( bfd *abfd, PTR in, PTR ext)); SDEF(unsigned int, _bfd_coff_swap_lineno_out,( bfd *abfd, PTR in, PTR ext)); SDEF(unsigned int, _bfd_coff_swap_reloc_out,( bfd *abfd, PTR src, PTR dst)); SDEF(unsigned int, _bfd_coff_swap_filehdr_out,( bfd *abfd, PTR in, PTR out)); SDEF(unsigned int, _bfd_coff_swap_aouthdr_out,( bfd *abfd, PTR in, PTR out)); SDEF(unsigned int, _bfd_coff_swap_scnhdr_out,( bfd *abfd, PTR in, PTR out)); } bfd_target; /* *i bfd_find_target Returns a pointer to the transfer vector for the object target named target_name. If target_name is NULL, chooses the one in the environment variable GNUTARGET; if that is null or not defined then the first entry in the target list is chosen. Passing in the string "default" or setting the environment variable to "default" will cause the first entry in the target list to be returned, and "target_defaulted" will be set in the BFD. This causes @code{bfd_check_format} to loop over all the targets to find the one that matches the file being read. */ PROTO(bfd_target *, bfd_find_target,(CONST char *, bfd *)); /* *i bfd_target_list This function returns a freshly malloced NULL-terminated vector of the names of all the valid BFD targets. Do not modify the names */ PROTO(CONST char **,bfd_target_list,()); /* */ /*:format.c*/ /* *i bfd_check_format This routine is supplied a BFD and a format. It attempts to verify if the file attached to the BFD is indeed compatible with the format specified (ie, one of @code{bfd_object}, @code{bfd_archive} or @code{bfd_core}). If the BFD has been set to a specific @var{target} before the call, only the named target and format combination will be checked. If the target has not been set, or has been set to @code{default} then all the known target backends will be interrogated to determine a match. The function returns @code{true} on success, otherwise @code{false} with one of the following error codes: @table @code @item invalid_operation if @code{format} is not one of @code{bfd_object}, @code{bfd_archive} or @code{bfd_core}. @item system_call_error if an error occured during a read - even some file mismatches can cause system_call_errros @item file_not_recognised none of the backends recognised the file format @item file_ambiguously_recognized more than one backend recognised the file format. @end table */ PROTO(boolean, bfd_check_format, (bfd *abfd, bfd_format format)); /* *i bfd_set_format This function sets the file format of the supplied BFD to the format requested. If the target set in the BFD does not support the format requested, the format is illegal or the BFD is not open for writing than an error occurs. */ PROTO(boolean,bfd_set_format,(bfd *, bfd_format)); /* *i bfd_format_string This function takes one argument, and enumerated type (bfd_format) and returns a pointer to a const string "invalid", "object", "archive", "core" or "unknown" depending upon the value of the enumeration. */ PROTO(CONST char *, bfd_format_string, (bfd_format)); /* */ #endif