// layout.cc -- lay out output file sections for gold #include "gold.h" #include #include #include #include #include "output.h" #include "layout.h" namespace gold { // Layout_task methods. Layout_task::~Layout_task() { } // This task can be run when it is unblocked. Task::Is_runnable_type Layout_task::is_runnable(Workqueue*) { if (this->this_blocker_->is_blocked()) return IS_BLOCKED; return IS_RUNNABLE; } // We don't need to hold any locks for the duration of this task. In // fact this task will be the only one running. Task_locker* Layout_task::locks(Workqueue*) { return NULL; } // Lay out the sections. This is called after all the input objects // have been read. void Layout_task::run(Workqueue*) { Layout layout(this->options_); for (Object_list::const_iterator p = this->input_objects_->begin(); p != this->input_objects_->end(); ++p) (*p)->layout(&layout); } // Layout methods. // Hash a key we use to look up an output section mapping. size_t Layout::Hash_key::operator()(const Layout::Key& k) const { return reinterpret_cast(k.first) + k.second.first + k.second.second; } // Whether to include this section in the link. template bool Layout::include_section(Object*, const char*, const elfcpp::Shdr& shdr) { // Some section types are never linked. Some are only linked when // doing a relocateable link. switch (shdr.get_sh_type()) { case elfcpp::SHT_NULL: case elfcpp::SHT_SYMTAB: case elfcpp::SHT_DYNSYM: case elfcpp::SHT_STRTAB: case elfcpp::SHT_HASH: case elfcpp::SHT_DYNAMIC: case elfcpp::SHT_SYMTAB_SHNDX: return false; case elfcpp::SHT_RELA: case elfcpp::SHT_REL: case elfcpp::SHT_GROUP: return this->options_.is_relocatable(); default: // FIXME: Handle stripping debug sections here. return true; } } // Return the output section to use for input section NAME, with // header HEADER, from object OBJECT. Set *OFF to the offset of this // input section without the output section. template Output_section* Layout::layout(Object* object, const char* name, const elfcpp::Shdr& shdr, off_t* off) { if (!this->include_section(object, name, shdr)) return NULL; // Unless we are doing a relocateable link, .gnu.linkonce sections // are laid out as though they were named for the sections are // placed into. if (!this->options_.is_relocatable() && Layout::is_linkonce(name)) name = Layout::linkonce_output_name(name); // FIXME: Handle SHF_OS_NONCONFORMING here. // Canonicalize the section name. name = this->namepool_.add(name); // Find the output section. The output section is selected based on // the section name, type, and flags. // FIXME: If we want to do relaxation, we need to modify this // algorithm. We also build a list of input sections for each // output section. Then we relax all the input sections. Then we // walk down the list and adjust all the offsets. elfcpp::Elf_Word type = shdr.get_sh_type(); elfcpp::Elf_Xword flags = shdr.get_sh_flags(); const Key key(name, std::make_pair(type, flags)); const std::pair v(key, NULL); std::pair ins( this->section_name_map_.insert(v)); Output_section* os; if (!ins.second) os = ins.first->second; else { // This is the first time we've seen this name/type/flags // combination. os = this->make_output_section(name, type, flags); ins.first->second = os; } // FIXME: Handle SHF_LINK_ORDER somewhere. *off = os->add_input_section(object, name, shdr); return os; } // Return whether SEG1 should be before SEG2 in the output file. This // is based entirely on the segment type and flags. When this is // called the segment addresses has normally not yet been set. bool Layout::segment_precedes(const Output_segment* seg1, const Output_segment* seg2) { elfcpp::Elf_Word type1 = seg1->type(); elfcpp::Elf_Word type2 = seg2->type(); // The single PT_PHDR segment is required to precede any loadable // segment. We simply make it always first. if (type1 == elfcpp::PT_PHDR) { assert(type2 != elfcpp::PT_PHDR); return true; } if (type2 == elfcpp::PT_PHDR) return false; // The single PT_INTERP segment is required to precede any loadable // segment. We simply make it always second. if (type1 == elfcpp::PT_INTERP) { assert(type2 != elfcpp::PT_INTERP); return true; } if (type2 == elfcpp::PT_INTERP) return false; // We then put PT_LOAD segments before any other segments. if (type1 == elfcpp::PT_LOAD && type2 != elfcpp::PT_LOAD) return true; if (type2 == elfcpp::PT_LOAD && type1 != elfcpp::PT_LOAD) return false; const elfcpp::Elf_Word flags1 = seg1->flags(); const elfcpp::Elf_Word flags2 = seg2->flags(); // The order of non-PT_LOAD segments is unimportant. We simply sort // by the numeric segment type and flags values. There should not // be more than one segment with the same type and flags. if (type1 != elfcpp::PT_LOAD) { if (type1 != type2) return type1 < type2; assert(flags1 != flags2); return flags1 < flags2; } // We sort PT_LOAD segments based on the flags. Readonly segments // come before writable segments. Then executable segments come // before non-executable segments. Then the unlikely case of a // non-readable segment comes before the normal case of a readable // segment. If there are multiple segments with the same type and // flags, we require that the address be set, and we sort by // virtual address and then physical address. if ((flags1 & elfcpp::PF_W) != (flags2 & elfcpp::PF_W)) return (flags1 & elfcpp::PF_W) == 0; if ((flags1 & elfcpp::PF_X) != (flags2 & elfcpp::PF_X)) return (flags1 & elfcpp::PF_X) != 0; if ((flags1 & elfcpp::PF_R) != (flags2 & elfcpp::PF_R)) return (flags1 & elfcpp::PF_R) == 0; uint64_t vaddr1 = seg1->vaddr(); uint64_t vaddr2 = seg2->vaddr(); if (vaddr1 != vaddr2) return vaddr1 < vaddr2; uint64_t paddr1 = seg1->paddr(); uint64_t paddr2 = seg2->paddr(); assert(paddr1 != paddr2); return paddr1 < paddr2; } // Map section flags to segment flags. elfcpp::Elf_Word Layout::section_flags_to_segment(elfcpp::Elf_Xword flags) { elfcpp::Elf_Word ret = elfcpp::PF_R; if ((flags & elfcpp::SHF_WRITE) != 0) ret |= elfcpp::PF_W; if ((flags & elfcpp::SHF_EXECINSTR) != 0) ret |= elfcpp::PF_X; return ret; } // Make a new Output_section, and attach it to segments as // appropriate. Output_section* Layout::make_output_section(const char* name, elfcpp::Elf_Word type, elfcpp::Elf_Xword flags) { Output_section* os = new Output_section(name, type, flags); if ((flags & elfcpp::SHF_ALLOC) == 0) this->section_list_.push_back(os); else { // This output section goes into a PT_LOAD segment. elfcpp::Elf_Word seg_flags = Layout::section_flags_to_segment(flags); // The only thing we really care about for PT_LOAD segments is // whether or not they are writable, so that is how we search // for them. People who need segments sorted on some other // basis will have to wait until we implement a mechanism for // them to describe the segments they want. Segment_list::const_iterator p; for (p = this->segment_list_.begin(); p != this->segment_list_.end(); ++p) { if ((*p)->type() == elfcpp::PT_LOAD && ((*p)->flags() & elfcpp::PF_W) == (seg_flags & elfcpp::PF_W)) { (*p)->add_output_section(os); if ((*p)->flags() != seg_flags) (*p)->update_flags(seg_flags); break; } } if (p == this->segment_list_.end()) { Output_segment* oseg = new Output_segment(elfcpp::PT_LOAD, seg_flags); this->segment_list_.push_back(oseg); oseg->add_output_section(os); } // If we see a loadable SHT_NOTE section, we create a PT_NOTE // segment. if (type == elfcpp::SHT_NOTE) { // See if we already have an equivalent PT_NOTE segment. for (p = this->segment_list_.begin(); p != segment_list_.end(); ++p) { if ((*p)->type() == elfcpp::PT_NOTE && (((*p)->flags() & elfcpp::PF_W) == (seg_flags & elfcpp::PF_W))) { (*p)->add_output_section(os); if ((*p)->flags() != seg_flags) (*p)->update_flags(seg_flags); break; } } if (p == this->segment_list_.end()) { Output_segment* oseg = new Output_segment(elfcpp::PT_NOTE, seg_flags); this->segment_list_.push_back(oseg); oseg->add_output_section(os); } } } return os; } // The mapping of .gnu.linkonce section names to real section names. #define MAPPING_INIT(f, t) { f, sizeof(f) - 1, t } const Layout::Linkonce_mapping Layout::linkonce_mapping[] = { MAPPING_INIT("d.rel.ro", ".data.rel.ro"), // Must be before "d". MAPPING_INIT("t", ".text"), MAPPING_INIT("r", ".rodata"), MAPPING_INIT("d", ".data"), MAPPING_INIT("b", ".bss"), MAPPING_INIT("s", ".sdata"), MAPPING_INIT("sb", ".sbss"), MAPPING_INIT("s2", ".sdata2"), MAPPING_INIT("sb2", ".sbss2"), MAPPING_INIT("wi", ".debug_info"), MAPPING_INIT("td", ".tdata"), MAPPING_INIT("tb", ".tbss"), MAPPING_INIT("lr", ".lrodata"), MAPPING_INIT("l", ".ldata"), MAPPING_INIT("lb", ".lbss"), }; #undef MAPPING_INIT const int Layout::linkonce_mapping_count = sizeof(Layout::linkonce_mapping) / sizeof(Layout::linkonce_mapping[0]); // Return the name of the output section to use for a .gnu.linkonce // section. This is based on the default ELF linker script of the old // GNU linker. For example, we map a name like ".gnu.linkonce.t.foo" // to ".text". const char* Layout::linkonce_output_name(const char* name) { const char* s = name + sizeof(".gnu.linkonce") - 1; if (*s != '.') return name; ++s; const Linkonce_mapping* plm = linkonce_mapping; for (int i = 0; i < linkonce_mapping_count; ++i, ++plm) { if (strncmp(s, plm->from, plm->fromlen) == 0 && s[plm->fromlen] == '.') return plm->to; } return name; } // Record the signature of a comdat section, and return whether to // include it in the link. If GROUP is true, this is a regular // section group. If GROUP is false, this is a group signature // derived from the name of a linkonce section. We want linkonce // signatures and group signatures to block each other, but we don't // want a linkonce signature to block another linkonce signature. bool Layout::add_comdat(const char* signature, bool group) { std::string sig(signature); std::pair ins( this->signatures_.insert(std::make_pair(signature, group))); if (ins.second) { // This is the first time we've seen this signature. return true; } if (ins.first->second) { // We've already seen a real section group with this signature. return false; } else if (group) { // This is a real section group, and we've already seen a // linkonce section with tihs signature. Record that we've seen // a section group, and don't include this section group. ins.first->second = true; return false; } else { // We've already seen a linkonce section and this is a linkonce // section. These don't block each other--this may be the same // symbol name with different section types. return true; } } // Instantiate the templates we need. We could use the configure // script to restrict this to only the ones for implemented targets. template Output_section* Layout::layout<32, false>(Object* object, const char* name, const elfcpp::Shdr<32, false>& shdr, off_t*); template Output_section* Layout::layout<32, true>(Object* object, const char* name, const elfcpp::Shdr<32, true>& shdr, off_t*); template Output_section* Layout::layout<64, false>(Object* object, const char* name, const elfcpp::Shdr<64, false>& shdr, off_t*); template Output_section* Layout::layout<64, true>(Object* object, const char* name, const elfcpp::Shdr<64, true>& shdr, off_t*); } // End namespace gold.