/* TUI layout window management.
Copyright (C) 1998-2020 Free Software Foundation, Inc.
Contributed by Hewlett-Packard Company.
This file is part of GDB.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see . */
#ifndef TUI_TUI_LAYOUT_H
#define TUI_TUI_LAYOUT_H
#include "tui/tui.h"
#include "tui/tui-data.h"
/* The basic object in a TUI layout. This represents a single piece
of screen real estate. Subclasses determine the exact
behavior. */
class tui_layout_base
{
public:
DISABLE_COPY_AND_ASSIGN (tui_layout_base);
virtual ~tui_layout_base () = default;
/* Clone this object. Ordinarily a layout is cloned before it is
used, so that any necessary modifications do not affect the
"skeleton" layout. */
virtual std::unique_ptr clone () const = 0;
/* Change the size and location of this layout. */
virtual void apply (int x, int y, int width, int height) = 0;
/* Return the minimum and maximum height of this layout. */
virtual void get_sizes (int *min_height, int *max_height) = 0;
/* True if the topmost item in this layout is boxed. */
virtual bool top_boxed_p () const = 0;
/* True if the bottommost item in this layout is boxed. */
virtual bool bottom_boxed_p () const = 0;
/* Return the name of this layout's window, or nullptr if this
layout does not represent a single window. */
virtual const char *get_name () const
{
return nullptr;
}
/* Adjust the size of the window named NAME to NEW_HEIGHT, updating
the sizes of the other windows around it. */
virtual bool adjust_size (const char *name, int new_height) = 0;
/* The most recent space allocation. */
int x = 0;
int y = 0;
int width = 0;
int height = 0;
protected:
tui_layout_base () = default;
};
/* A TUI layout object that displays a single window. The window is
given by name. */
class tui_layout_window : public tui_layout_base
{
public:
explicit tui_layout_window (const char *name)
: m_contents (name)
{
}
DISABLE_COPY_AND_ASSIGN (tui_layout_window);
std::unique_ptr clone () const override;
void apply (int x, int y, int width, int height) override;
const char *get_name () const override
{
return m_contents.c_str ();
}
bool adjust_size (const char *name, int new_height) override
{
return false;
}
bool top_boxed_p () const override;
bool bottom_boxed_p () const override;
protected:
void get_sizes (int *min_height, int *max_height) override;
private:
/* Type of content to display. */
std::string m_contents;
/* When a layout is applied, this is updated to point to the window
object. */
tui_gen_win_info *m_window = nullptr;
};
/* A TUI layout that holds other layouts. */
class tui_layout_split : public tui_layout_base
{
public:
tui_layout_split () = default;
DISABLE_COPY_AND_ASSIGN (tui_layout_split);
/* Add a new split layout to this layout. WEIGHT is the desired
size, which is relative to the other weights given in this
layout. */
tui_layout_split *add_split (int weight);
/* Add a new window to this layout. NAME is the name of the window
to add. WEIGHT is the desired size, which is relative to the
other weights given in this layout. */
void add_window (const char *name, int weight);
std::unique_ptr clone () const override;
void apply (int x, int y, int width, int height) override;
bool adjust_size (const char *name, int new_height) override;
bool top_boxed_p () const override;
bool bottom_boxed_p () const override;
protected:
void get_sizes (int *min_height, int *max_height) override;
private:
/* Set the weights from the current heights. */
void set_weights_from_heights ();
struct split
{
/* The requested weight. */
int weight;
/* The layout. */
std::unique_ptr layout;
};
/* The splits. */
std::vector m_splits;
/* True if this layout has already been applied at least once. */
bool m_applied = false;
};
extern void tui_add_win_to_layout (enum tui_win_type);
extern void tui_set_layout (enum tui_layout_type);
/* Apply the current layout. */
extern void tui_apply_current_layout ();
/* Adjust the window height of WIN to NEW_HEIGHT. */
extern void tui_adjust_window_height (struct tui_win_info *win,
int new_height);
#endif /* TUI_TUI_LAYOUT_H */